phoenix-firestorm/indra/newview/llfloatertelehub.cpp

293 lines
7.7 KiB
C++

/**
* @file llfloatertelehub.cpp
* @author James Cook
* @brief LLFloaterTelehub class implementation
*
* Copyright (c) 2005-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatertelehub.h"
#include "message.h"
#include "llfontgl.h"
#include "llagent.h"
#include "llfloatertools.h"
#include "llscrolllistctrl.h"
#include "llselectmgr.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llvieweruictrlfactory.h"
LLFloaterTelehub* LLFloaterTelehub::sInstance = NULL;
// static
void LLFloaterTelehub::show()
{
if (sInstance)
{
sInstance->setVisibleAndFrontmost();
return;
}
sInstance = new LLFloaterTelehub();
// Show tools floater by selecting translate (select) tool
gToolMgr->setCurrentToolset(gBasicToolset);
gToolMgr->getCurrentToolset()->selectTool( gToolTranslate );
// Find tools floater, glue to bottom
if (gFloaterTools)
{
gFloaterTools->showMore(FALSE);
LLRect tools_rect = gFloaterTools->getRect();
S32 our_width = sInstance->getRect().getWidth();
S32 our_height = sInstance->getRect().getHeight();
LLRect our_rect;
our_rect.setLeftTopAndSize(tools_rect.mLeft, tools_rect.mBottom, our_width, our_height);
sInstance->setRect(our_rect);
}
sInstance->sendTelehubInfoRequest();
}
LLFloaterTelehub::LLFloaterTelehub()
: LLFloater("telehub"),
mTelehubObjectID(),
mTelehubObjectName(),
mTelehubPos(),
mTelehubRot(),
mNumSpawn(0)
{
sInstance = this;
gMessageSystem->setHandlerFunc("TelehubInfo", processTelehubInfo);
gUICtrlFactory->buildFloater(sInstance, "floater_telehub.xml");
childSetAction("connect_btn", onClickConnect, this);
childSetAction("disconnect_btn", onClickDisconnect, this);
childSetAction("add_spawn_point_btn", onClickAddSpawnPoint, this);
childSetAction("remove_spawn_point_btn", onClickRemoveSpawnPoint, this);
LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(this, "spawn_points_list");
if (list)
{
// otherwise you can't walk with arrow keys while floater is up
list->setAllowKeyboardMovement(FALSE);
}
mObjectSelection = gSelectMgr->getEditSelection();
}
LLFloaterTelehub::~LLFloaterTelehub()
{
sInstance = NULL;
// no longer interested in this message
gMessageSystem->setHandlerFunc("TelehubInfo", NULL);
}
void LLFloaterTelehub::draw()
{
if (getVisible() && !isMinimized())
{
refresh();
}
LLFloater::draw();
}
// Per-frame updates, because we don't have a selection manager observer.
void LLFloaterTelehub::refresh()
{
LLViewerObject* object = mObjectSelection->getFirstRootObject();
if(!object)
{
object = mObjectSelection->getFirstObject();
}
BOOL have_selection = (object != NULL);
BOOL all_volume = gSelectMgr->selectionAllPCode( LL_PCODE_VOLUME );
childSetEnabled("connect_btn", have_selection && all_volume);
BOOL have_telehub = mTelehubObjectID.notNull();
childSetEnabled("disconnect_btn", have_telehub);
BOOL space_avail = (mNumSpawn < MAX_SPAWNPOINTS_PER_TELEHUB);
childSetEnabled("add_spawn_point_btn", have_selection && all_volume && space_avail);
LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(this, "spawn_points_list");
if (list)
{
BOOL enable_remove = (list->getFirstSelected() != NULL);
childSetEnabled("remove_spawn_point_btn", enable_remove);
}
}
// static
BOOL LLFloaterTelehub::renderBeacons()
{
// only render if we've got a telehub
return sInstance && sInstance->mTelehubObjectID.notNull();
}
// static
void LLFloaterTelehub::addBeacons()
{
if (!sInstance) return;
// Find the telehub position, either our cached old position, or
// an updated one based on the actual object position.
LLVector3 hub_pos_region = sInstance->mTelehubPos;
LLQuaternion hub_rot = sInstance->mTelehubRot;
LLViewerObject* obj = gObjectList.findObject(sInstance->mTelehubObjectID);
if (obj)
{
hub_pos_region = obj->getPositionRegion();
hub_rot = obj->getRotationRegion();
}
// Draw nice thick 3-pixel lines.
gObjectList.addDebugBeacon(hub_pos_region, "", LLColor4::yellow, LLColor4::white, 4);
LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(sInstance, "spawn_points_list");
if (list)
{
S32 spawn_index = list->getFirstSelectedIndex();
if (spawn_index >= 0)
{
LLVector3 spawn_pos = hub_pos_region + (sInstance->mSpawnPointPos[spawn_index] * hub_rot);
gObjectList.addDebugBeacon(spawn_pos, "", LLColor4::orange, LLColor4::white, 4);
}
}
}
void LLFloaterTelehub::sendTelehubInfoRequest()
{
gSelectMgr->sendGodlikeRequest("telehub", "info ui");
}
// static
void LLFloaterTelehub::onClickConnect(void* data)
{
gSelectMgr->sendGodlikeRequest("telehub", "connect");
}
// static
void LLFloaterTelehub::onClickDisconnect(void* data)
{
gSelectMgr->sendGodlikeRequest("telehub", "delete");
}
// static
void LLFloaterTelehub::onClickAddSpawnPoint(void* data)
{
gSelectMgr->sendGodlikeRequest("telehub", "spawnpoint add");
gSelectMgr->deselectAll();
}
// static
void LLFloaterTelehub::onClickRemoveSpawnPoint(void* data)
{
if (!sInstance) return;
LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(sInstance, "spawn_points_list");
if (!list) return;
S32 spawn_index = list->getFirstSelectedIndex();
if (spawn_index < 0) return; // nothing selected
LLMessageSystem* msg = gMessageSystem;
// Could be god or estate owner. If neither, server will reject message.
if (gAgent.isGodlike())
{
msg->newMessage("GodlikeMessage");
}
else
{
msg->newMessage("EstateOwnerMessage");
}
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", "telehub");
msg->addUUID("Invoice", LLUUID::null);
msg->nextBlock("ParamList");
msg->addString("Parameter", "spawnpoint remove");
char buffer[MAX_STRING]; /* Flawfinder: ignore */
snprintf(buffer, MAX_STRING, "%d", spawn_index); /* Flawfinder: ignore */
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
gAgent.sendReliableMessage();
}
// static
void LLFloaterTelehub::processTelehubInfo(LLMessageSystem* msg, void**)
{
if (sInstance)
{
sInstance->unpackTelehubInfo(msg);
}
}
void LLFloaterTelehub::unpackTelehubInfo(LLMessageSystem* msg)
{
char buffer[MAX_STRING]; /* Flawfinder: ignore */
msg->getUUID("TelehubBlock", "ObjectID", mTelehubObjectID);
msg->getString("TelehubBlock", "ObjectName", MAX_STRING, buffer);
mTelehubObjectName = buffer;
msg->getVector3("TelehubBlock", "TelehubPos", mTelehubPos);
msg->getQuat("TelehubBlock", "TelehubRot", mTelehubRot);
mNumSpawn = msg->getNumberOfBlocks("SpawnPointBlock");
for (S32 i = 0; i < mNumSpawn; i++)
{
msg->getVector3("SpawnPointBlock", "SpawnPointPos", mSpawnPointPos[i], i);
}
// Update parts of the UI that change only when message received.
if (mTelehubObjectID.isNull())
{
childSetVisible("status_text_connected", false);
childSetVisible("status_text_not_connected", true);
childSetVisible("help_text_connected", false);
childSetVisible("help_text_not_connected", true);
}
else
{
childSetTextArg("status_text_connected", "[OBJECT]", mTelehubObjectName);
childSetVisible("status_text_connected", true);
childSetVisible("status_text_not_connected", false);
childSetVisible("help_text_connected", true);
childSetVisible("help_text_not_connected", false);
}
LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(this, "spawn_points_list");
if (list)
{
list->deleteAllItems();
for (S32 i = 0; i < mNumSpawn; i++)
{
LLString pos = llformat("%.1f, %.1f, %.1f",
mSpawnPointPos[i].mV[VX],
mSpawnPointPos[i].mV[VY],
mSpawnPointPos[i].mV[VZ]);
list->addSimpleItem(pos);
}
list->selectNthItem(mNumSpawn - 1);
}
}