phoenix-firestorm/indra/newview/llnotificationalerthandler.cpp

167 lines
5.4 KiB
C++

/**
* @file llnotificationalerthandler.cpp
* @brief Notification Handler Class for Alert Notifications
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h" // must be first include
#include "llnotificationhandler.h"
#include "llagentcamera.h"
#include "llnotifications.h"
#include "llprogressview.h"
#include "lltoastnotifypanel.h"
#include "llviewercontrol.h"
#include "llviewerwindow.h"
#include "lltoastalertpanel.h"
// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
#include "rlvactions.h"
// [/RLVa:KB]
using namespace LLNotificationsUI;
//--------------------------------------------------------------------------
LLAlertHandler::LLAlertHandler(const std::string& name, const std::string& notification_type, bool is_modal)
: LLSystemNotificationHandler(name, notification_type),
mIsModal(is_modal)
{
LLScreenChannelBase::Params p;
p.id = LLUUID(gSavedSettings.getString("AlertChannelUUID"));
p.display_toasts_always = true;
p.toast_align = NA_CENTRE;
p.channel_align = CA_CENTRE;
// Getting a Channel for our notifications
mChannel = LLChannelManager::getInstance()->getChannel(p)->getHandle();
mChannel.get()->setCanStoreToasts(false);
}
//--------------------------------------------------------------------------
LLAlertHandler::~LLAlertHandler()
{
}
//--------------------------------------------------------------------------
void LLAlertHandler::initChannel()
{
S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().getWidth() / 2;
mChannel.get()->init(channel_right_bound, channel_right_bound);
}
//--------------------------------------------------------------------------
bool LLAlertHandler::processNotification(const LLNotificationPtr& notification, bool should_log)
{
if(mChannel.isDead())
{
return false;
}
// arrange a channel on a screen
if(!mChannel.get()->getVisible())
{
initChannel();
}
if (notification->canLogToIM() && notification->hasFormElements())
{
const std::string name = LLHandlerUtil::getSubstitutionName(notification);
LLUUID from_id = notification->getPayload()["from_id"];
// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
// Don't spawn an IM session for non-chat related events:
// - LLHandlerUtil::logToIMP2P() below will still be called with to_file_only == false
// - LLHandlerUtil::logToIM() will eventually be called as a result and without an open IM session it will log the
// same message as it would for an open session whereas to_file_only == true would take a different code path
if (RlvActions::canStartIM(from_id))
{
// [/RLVa:KB]
// firstly create session...
LLHandlerUtil::spawnIMSession(name, from_id);
// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
}
// [/RLVa:KB]
// ...then log message to have IM Well notified about new message
LLHandlerUtil::logToIMP2P(notification);
}
LLToastAlertPanel* alert_dialog = new LLToastAlertPanel(notification, mIsModal);
LLToast::Params p;
p.notif_id = notification->getID();
p.notification = notification;
p.panel = dynamic_cast<LLToastPanel*>(alert_dialog);
p.enable_hide_btn = false;
p.can_fade = false;
p.is_modal = mIsModal;
p.on_delete_toast = boost::bind(&LLAlertHandler::onDeleteToast, this, _1);
// Show alert in middle of progress view (during teleport) (EXT-1093)
LLProgressView* progress = gViewerWindow->getProgressView();
LLRect rc = progress && progress->getVisible() ? progress->getRect() : gViewerWindow->getWorldViewRectScaled();
mChannel.get()->updatePositionAndSize(rc);
LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->addToast(p);
return false;
}
void LLAlertHandler::onChange( LLNotificationPtr notification )
{
LLToastAlertPanel* alert_dialog = new LLToastAlertPanel(notification, mIsModal);
LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
if(channel)
channel->modifyToastByNotificationID(notification->getID(), (LLToastPanel*)alert_dialog);
}
//--------------------------------------------------------------------------
LLViewerAlertHandler::LLViewerAlertHandler(const std::string& name, const std::string& notification_type)
: LLSystemNotificationHandler(name, notification_type)
{
}
bool LLViewerAlertHandler::processNotification(const LLNotificationPtr& p, bool should_log)
{
if (gHeadlessClient)
{
LL_INFOS("LLViewerAlertHandler") << "Alert: " << p->getName() << LL_ENDL;
}
// If we're in mouselook, the mouse is hidden and so the user can't click
// the dialog buttons. In that case, change to First Person instead.
if( gAgentCamera.cameraMouselook() )
{
gAgentCamera.changeCameraToDefault();
}
return false;
}