214 lines
5.4 KiB
C++
Executable File
214 lines
5.4 KiB
C++
Executable File
/**
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* @file llmodel.h
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* @brief Model handling class definitions
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLMODEL_H
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#define LL_LLMODEL_H
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#include "llvolume.h"
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#include "v4math.h"
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#include "m4math.h"
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class daeElement;
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class domMesh;
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#define MAX_MODEL_FACES 8
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class LLModel : public LLVolume
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{
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public:
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enum
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{
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LOD_IMPOSTOR = 0,
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LOD_LOW,
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LOD_MEDIUM,
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LOD_HIGH,
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LOD_PHYSICS,
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NUM_LODS
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};
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//convex_hull_decomposition is a vector of convex hulls
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//each convex hull is a set of points
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typedef std::vector<std::vector<LLVector3> > convex_hull_decomposition;
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typedef std::vector<LLVector3> hull;
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LLModel(LLVolumeParams& params, F32 detail);
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~LLModel();
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static LLSD writeModel(
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std::string filename,
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LLModel* physics,
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LLModel* high,
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LLModel* medium,
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LLModel* low,
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LLModel* imposotr,
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const LLModel::convex_hull_decomposition& convex_hull_decomposition,
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const LLModel::hull& base_hull,
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BOOL upload_skin,
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BOOL upload_joints,
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BOOL nowrite = FALSE);
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static LLSD writeModel(
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std::string filename,
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LLModel* physics,
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LLModel* high,
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LLModel* medium,
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LLModel* low,
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LLModel* imposotr,
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const LLModel::convex_hull_decomposition& convex_hull_decomposition,
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BOOL upload_skin,
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BOOL upload_joints,
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BOOL nowrite = FALSE);
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static LLSD writeModel(
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std::ostream& ostr,
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LLModel* physics,
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LLModel* high,
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LLModel* medium,
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LLModel* low,
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LLModel* imposotr,
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const LLModel::convex_hull_decomposition& convex_hull_decomposition,
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const LLModel::hull& base_hull,
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BOOL upload_skin,
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BOOL upload_joints,
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BOOL nowrite = FALSE);
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static LLSD writeModelToStream(
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std::ostream& ostr,
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LLSD& mdl,
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BOOL nowrite = FALSE);
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static LLModel* loadModelFromAsset(std::string filename, S32 lod);
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static LLModel* loadModelFromDae(std::string filename);
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static LLModel* loadModelFromDomMesh(domMesh* mesh);
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static std::string getElementLabel(daeElement* element);
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std::string getName() const;
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void appendFaces(LLModel* model, LLMatrix4& transform, LLMatrix4& normal_transform);
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void appendFace(const LLVolumeFace& src_face, std::string src_material, LLMatrix4& mat, LLMatrix4& norm_mat);
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void setNumVolumeFaces(S32 count);
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void setVolumeFaceData(
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S32 f,
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LLStrider<LLVector3> pos,
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LLStrider<LLVector3> norm,
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LLStrider<LLVector2> tc,
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LLStrider<U16> ind,
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U32 num_verts,
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U32 num_indices);
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void generateNormals(F32 angle_cutoff);
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void addFace(const LLVolumeFace& face);
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void normalizeVolumeFaces();
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void optimizeVolumeFaces();
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void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out);
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std::vector<std::string> mMaterialList;
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//data used for skin weights
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class JointWeight
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{
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public:
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S32 mJointIdx;
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F32 mWeight;
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JointWeight()
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{
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mJointIdx = 0;
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mWeight = 0.f;
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}
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JointWeight(S32 idx, F32 weight)
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: mJointIdx(idx), mWeight(weight)
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{
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}
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bool operator<(const JointWeight& rhs) const
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{
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if (mWeight == rhs.mWeight)
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{
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return mJointIdx < rhs.mJointIdx;
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}
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return mWeight < rhs.mWeight;
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}
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};
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struct CompareWeightGreater
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{
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bool operator()(const JointWeight& lhs, const JointWeight& rhs)
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{
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return rhs < lhs; // strongest = first
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}
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};
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//copy of position array for this model -- mPosition[idx].mV[X,Y,Z]
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std::vector<LLVector3> mPosition;
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//map of positions to skin weights --- mSkinWeights[pos].mV[0..4] == <joint_index>.<weight>
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//joint_index corresponds to mJointList
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typedef std::vector<JointWeight> weight_list;
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typedef std::map<LLVector3, weight_list > weight_map;
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weight_map mSkinWeights;
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//get list of weight influences closest to given position
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weight_list& getJointInfluences(const LLVector3& pos);
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//should always be true that mJointList[mJointMap["foo"]] == "foo"
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//map of joint names to joint index
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std::map<std::string, U32> mJointMap;
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//list of joint names
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std::vector<std::string> mJointList;
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LLMatrix4 mBindShapeMatrix;
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std::vector<LLMatrix4> mInvBindMatrix;
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std::vector<LLMatrix4> mAlternateBindMatrix;
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std::string mRequestedLabel; // name requested in UI, if any.
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std::string mLabel; // name computed from dae.
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LLVector3 mNormalizedScale;
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LLVector3 mNormalizedTranslation;
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// convex hull decomposition
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S32 mDecompID;
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convex_hull_decomposition mConvexHullDecomp;
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void setConvexHullDecomposition(
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const convex_hull_decomposition& decomp);
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LLVector3 mCenterOfHullCenters;
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std::vector<LLVector3> mHullCenter;
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U32 mHullPoints;
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protected:
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void addVolumeFacesFromDomMesh(domMesh* mesh);
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virtual BOOL createVolumeFacesFromFile(const std::string& file_name);
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virtual BOOL createVolumeFacesFromDomMesh(domMesh *mesh);
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};
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#endif //LL_LLMODEL_H
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