106 lines
3.3 KiB
C++
106 lines
3.3 KiB
C++
/**
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* @file fsfloatervolumecontrols.cpp
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* @brief Class for the standalone volume controls floater in Firestorm
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Phoenix Firestorm Viewer Source Code
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* Copyright (c) 2013 Ansariel Hiller @ Second Life
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "fsfloatervolumecontrols.h"
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#include "llcheckboxctrl.h"
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#include "llfloaterreg.h"
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#include "llpanel.h"
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#include "lltabcontainer.h"
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#include "llfloaterpreference.h"
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#include "utilitybar.h"
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#include "llviewercontrol.h"
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FSFloaterVolumeControls::FSFloaterVolumeControls(const LLSD& key)
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: LLFloater(key)
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{
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//<FS:KC> Handled centrally now
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/*
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mCommitCallbackRegistrar.add("Vol.GoAudioPrefs", boost::bind(&FSFloaterVolumeControls::onAudioPrefsButtonClicked, this));
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mCommitCallbackRegistrar.add("Vol.setControlFalse", boost::bind(&FSFloaterVolumeControls::setControlFalse, this, _2));
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mCommitCallbackRegistrar.add("Vol.SetSounds", boost::bind(&FSFloaterVolumeControls::setSounds, this));
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*/
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}
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FSFloaterVolumeControls::~FSFloaterVolumeControls()
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{
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}
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BOOL FSFloaterVolumeControls::postBuild()
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{
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return TRUE;
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}
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// virtual
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void FSFloaterVolumeControls::onVisibilityChange(BOOL new_visibility)
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{
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UtilityBar::instance().setVolumeControlsButtonExpanded(new_visibility);
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LLFloater::onVisibilityChange(new_visibility);
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}
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//<FS:KC> Handled centrally now
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/*
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void FSFloaterVolumeControls::onAudioPrefsButtonClicked()
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{
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// bring up the prefs floater
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LLFloaterPreference* prefsfloater = LLFloaterReg::showTypedInstance<LLFloaterPreference>("preferences");
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if (prefsfloater)
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{
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// grab the 'audio' panel from the preferences floater and
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// bring it the front!
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LLTabContainer* tabcontainer = prefsfloater->getChild<LLTabContainer>("pref core");
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LLPanel* audiopanel = prefsfloater->getChild<LLPanel>("audio");
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if (tabcontainer && audiopanel)
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{
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tabcontainer->selectTabPanel(audiopanel);
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}
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}
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}
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void FSFloaterVolumeControls::setControlFalse(const LLSD& user_data)
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{
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std::string control_name = user_data.asString();
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LLControlVariable* control = findControl(control_name);
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if (control)
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{
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control->set(LLSD(FALSE));
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}
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}
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void FSFloaterVolumeControls::setSounds()
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{
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// Disable Enable gesture/collisions sounds checkbox if the master sound is disabled
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// or if sound effects are disabled.
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getChild<LLCheckBoxCtrl>("gesture_audio_play_btn")->setEnabled(!gSavedSettings.getBOOL("MuteSounds"));
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getChild<LLCheckBoxCtrl>("collisions_audio_play_btn")->setEnabled(!gSavedSettings.getBOOL("MuteSounds"));
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}
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*/
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