Fix another issue
parent
0d8af269df
commit
1c6331efd5
|
|
@ -1928,8 +1928,6 @@ void LLModelPreview::genGlodLODs(S32 which_lod, U32 decimation, bool enforce_tri
|
|||
mModel[lod].resize(mBaseModel.size());
|
||||
mVertexBuffer[lod].clear();
|
||||
|
||||
//U32 submeshes = 0; // <FS:Ansariel> Remove unused variable
|
||||
|
||||
mRequestedTriangleCount[lod] = (S32)((F32)triangle_count / triangle_ratio);
|
||||
mRequestedErrorThreshold[lod] = lod_error_threshold;
|
||||
|
||||
|
|
@ -2073,7 +2071,6 @@ void LLModelPreview::genGlodLODs(S32 which_lod, U32 decimation, bool enforce_tri
|
|||
buff->getIndexStrider(index);
|
||||
|
||||
target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices());
|
||||
//++submeshes; // <FS:Ansariel> Remove unused variable
|
||||
|
||||
if (!validate_face(target_model->getVolumeFace(names[i])))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5658,10 +5658,10 @@ bool LLVOAvatar::updateCharacter(LLAgent &agent)
|
|||
}
|
||||
|
||||
bool visible = isVisible();
|
||||
bool is_control_avatar = isControlAvatar(); // capture state to simplify tracing
|
||||
// bool is_attachment = false; // <FS:Beq/> Set but not used
|
||||
// <FS:Beq> Set but not used
|
||||
// bool is_control_avatar = isControlAvatar(); // capture state to simplify tracing
|
||||
// bool is_attachment = false;
|
||||
|
||||
// <FS:Beq> Set but not used
|
||||
// if (is_control_avatar)
|
||||
// {
|
||||
// LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(this);
|
||||
|
|
|
|||
Loading…
Reference in New Issue