FIRE-34243 - RLVFLegacy (Mac only) shader is broken

Initially I cleaned up the legacy shader to remove the errors, turns out though that the legacy shader is not needed any more. Tested on Mac Mini
meow-7.2.2
Beq 2025-02-22 01:41:11 +00:00
parent d76e6507f8
commit 2e81a07db9
1 changed files with 1 additions and 4 deletions

View File

@ -2955,10 +2955,7 @@ bool LLViewerShaderMgr::loadShadersDeferred()
gRlvSphereProgram.mFeatures.isDeferred = true;
gRlvSphereProgram.mShaderFiles.clear();
gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvV.glsl", GL_VERTEX_SHADER));
if (gGLManager.mGLVersion >= 4.5f)
gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvF.glsl", GL_FRAGMENT_SHADER));
else
gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvFLegacy.glsl", GL_FRAGMENT_SHADER));
gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvF.glsl", GL_FRAGMENT_SHADER));
gRlvSphereProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
success = gRlvSphereProgram.createShader();
}