FIRE-34243 - RLVFLegacy (Mac only) shader is broken
Initially I cleaned up the legacy shader to remove the errors, turns out though that the legacy shader is not needed any more. Tested on Mac Minimeow-7.2.2
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d76e6507f8
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2e81a07db9
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@ -2955,10 +2955,7 @@ bool LLViewerShaderMgr::loadShadersDeferred()
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gRlvSphereProgram.mFeatures.isDeferred = true;
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gRlvSphereProgram.mShaderFiles.clear();
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gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvV.glsl", GL_VERTEX_SHADER));
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if (gGLManager.mGLVersion >= 4.5f)
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gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvF.glsl", GL_FRAGMENT_SHADER));
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else
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gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvFLegacy.glsl", GL_FRAGMENT_SHADER));
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gRlvSphereProgram.mShaderFiles.push_back(make_pair("deferred/rlvF.glsl", GL_FRAGMENT_SHADER));
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gRlvSphereProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
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success = gRlvSphereProgram.createShader();
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}
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