Fix normals

meow-7.2.2
Jonathan "Geenz" Goodman 2025-05-04 19:22:01 -04:00
parent 008f89f7e9
commit 3a4a2a525f
1 changed files with 1 additions and 1 deletions

View File

@ -227,7 +227,7 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh &
{
GLTFVertex vert;
vert.position = glm::vec3(prim.mPositions[i][0], prim.mPositions[i][1], prim.mPositions[i][2]);
vert.normal = glm::vec3(prim.mNormals[i][0], prim.mNormals[i][1], prim.mNormals[2][i]);
vert.normal = glm::vec3(prim.mNormals[i][0], prim.mNormals[i][1], prim.mNormals[i][2]);
vert.uv0 = glm::vec2(prim.mTexCoords0[i][0], prim.mTexCoords0[i][1]);
vertices.push_back(vert);
}