meow-7.2.2
Ansariel 2018-11-16 01:14:43 +01:00
parent 9bf8e22d53
commit 3d48827f61
1 changed files with 4 additions and 4 deletions

View File

@ -1989,8 +1989,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
// upload matrix palette to shader
//<FS:Beq> per frame cache of skinning matrices
//LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
//U32 count = LLSkinningUtil::getMeshJointCount(skin);
//LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
//U32 count = LLSkinningUtil::getMeshJointCount(skin);
//LLSkinningUtil::initSkinningMatrixPalette(mat, count, skin, avatar);
U32 count = LLSkinningUtil::getMeshJointCount(skin);
auto mat = getCacheSkinningMats(drawable, skin, count, avatar);
@ -2189,8 +2189,8 @@ void LLDrawPoolAvatar::renderRiggedShadows(LLVOAvatar* avatar)
// upload matrix palette to shader
//<FS:Beq> per frame cache of skinning matrices
//LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
//U32 count = LLSkinningUtil::getMeshJointCount(skin);
//LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
//U32 count = LLSkinningUtil::getMeshJointCount(skin);
//LLSkinningUtil::initSkinningMatrixPalette(mat, count, skin, avatar);
U32 count = LLSkinningUtil::getMeshJointCount(skin);
auto mat = getCacheSkinningMats(drawable, skin, count, avatar);