SH-2120 Fix for water being very dark when basic shaders disabled.

meow-7.2.2
Dave Parks 2011-07-27 00:19:54 -05:00
parent d11891bfc2
commit 531c5c4e49
1 changed files with 1 additions and 1 deletions

View File

@ -754,7 +754,7 @@ void LLVOSky::calcSkyColorWLVert(LLVector3 & Pn, LLColor3 & vary_HazeColor, LLCo
{
// project the direction ray onto the sky dome.
F32 phi = acos(Pn[1]);
F32 sinA = sin(F_PI - phi);
F32 sinA = llmax(sin(F_PI - phi), 0.01f);
F32 Plen = dome_radius * sin(F_PI + phi + asin(dome_offset_ratio * sinA)) / sinA;
Pn *= Plen;