MAINT-646 Vectorize LLPolyMesh

meow-7.2.2
Dave Parks 2012-06-06 17:16:16 -05:00
parent 581e7e0c89
commit 575aa87300
10 changed files with 294 additions and 213 deletions

View File

@ -187,14 +187,20 @@ void LLCharacter::requestStopMotion( LLMotion* motion)
//-----------------------------------------------------------------------------
// updateMotions()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_UPDATE_ANIMATION("Update Animation");
static LLFastTimer::DeclareTimer FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim");
static LLFastTimer::DeclareTimer FTM_UPDATE_MOTIONS("Update Motions");
void LLCharacter::updateMotions(e_update_t update_type)
{
if (update_type == HIDDEN_UPDATE)
{
LLFastTimer t(FTM_UPDATE_HIDDEN_ANIMATION);
mMotionController.updateMotionsMinimal();
}
else
{
LLFastTimer t(FTM_UPDATE_ANIMATION);
// unpause if the number of outstanding pause requests has dropped to the initial one
if (mMotionController.isPaused() && mPauseRequest->getNumRefs() == 1)
{
@ -202,6 +208,7 @@ void LLCharacter::updateMotions(e_update_t update_type)
}
bool force_update = (update_type == FORCE_UPDATE);
{
LLFastTimer t(FTM_UPDATE_MOTIONS);
mMotionController.updateMotions(force_update);
}
}

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@ -542,6 +542,8 @@ void LLMotionController::updateIdleActiveMotions()
//-----------------------------------------------------------------------------
// updateMotionsByType()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_MOTION_ON_UPDATE("Motion onUpdate");
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
BOOL update_result = TRUE;
@ -699,7 +701,10 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
// perform motion update
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
{
LLFastTimer t(FTM_MOTION_ON_UPDATE);
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
}
}
//**********************
@ -862,11 +867,12 @@ void LLMotionController::updateMotions(bool force_update)
{
// update additive motions
updateAdditiveMotions();
resetJointSignatures();
// update all regular motions
updateRegularMotions();
if (use_quantum)
{
mPoseBlender.blendAndCache(TRUE);

View File

@ -155,6 +155,7 @@ LLDriverParam::LLDriverParam(LLVOAvatar *avatarp) :
mAvatarp(avatarp),
mWearablep(NULL)
{
mDefaultVec.clear();
}
LLDriverParam::LLDriverParam(LLWearable *wearablep) :
@ -162,6 +163,7 @@ LLDriverParam::LLDriverParam(LLWearable *wearablep) :
mAvatarp(NULL),
mWearablep(wearablep)
{
mDefaultVec.clear();
}
LLDriverParam::~LLDriverParam()
@ -341,18 +343,19 @@ F32 LLDriverParam::getTotalDistortion()
return sum;
}
const LLVector3 &LLDriverParam::getAvgDistortion()
const LLVector4a &LLDriverParam::getAvgDistortion()
{
// It's not actually correct to take the average of averages, but it good enough here.
LLVector3 sum;
LLVector4a sum;
sum.clear();
S32 count = 0;
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
sum += driven->mParam->getAvgDistortion();
sum.add(driven->mParam->getAvgDistortion());
count++;
}
sum /= (F32)count;
sum.mul( 1.f/(F32)count);
mDefaultVec = sum;
return mDefaultVec;
@ -375,21 +378,22 @@ F32 LLDriverParam::getMaxDistortion()
}
LLVector3 LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
{
LLVector3 sum;
LLVector4a sum;
sum.clear();
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
sum += driven->mParam->getVertexDistortion( index, poly_mesh );
sum.add(driven->mParam->getVertexDistortion( index, poly_mesh ));
}
return sum;
}
const LLVector3* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
mCurrentDistortionParam = NULL;
const LLVector3* v = NULL;
const LLVector4a* v = NULL;
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
@ -404,7 +408,7 @@ const LLVector3* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly
return v;
};
const LLVector3* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
llassert( mCurrentDistortionParam );
if( !mCurrentDistortionParam )
@ -432,7 +436,7 @@ const LLVector3* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_
}
// We're already in the middle of a param's distortions, so get the next one.
const LLVector3* v = driven->mParam->getNextDistortion( index, poly_mesh );
const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh );
if( (!v) && (iter != mDriven.end()) )
{
// This param is finished, so start the next param. It might not have any

View File

@ -105,18 +105,18 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion();
/*virtual*/ const LLVector3& getAvgDistortion();
/*virtual*/ const LLVector4a& getAvgDistortion();
/*virtual*/ F32 getMaxDistortion();
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
protected:
F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight);
void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake);
LLVector3 mDefaultVec; // temp holder
LLVector4a mDefaultVec; // temp holder
typedef std::vector<LLDrivenEntry> entry_list_t;
entry_list_t mDriven;
LLViewerVisualParam* mCurrentDistortionParam;

View File

@ -229,15 +229,18 @@ U32 LLPolyMeshSharedData::getNumKB()
BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
{
U32 i;
mBaseCoords = new LLVector3[ numVertices ];
mBaseNormals = new LLVector3[ numVertices ];
mBaseBinormals = new LLVector3[ numVertices ];
mBaseCoords = new LLVector4a[ numVertices ];
mBaseNormals = new LLVector4a[ numVertices ];
mBaseBinormals = new LLVector4a[ numVertices ];
mTexCoords = new LLVector2[ numVertices ];
mDetailTexCoords = new LLVector2[ numVertices ];
mWeights = new F32[ numVertices ];
for (i = 0; i < numVertices; i++)
{
mWeights[i] = 0.f;
mBaseCoords[i].clear();
mBaseNormals[i].clear();
mBaseBinormals[i].clear();
mWeights[i] = 0.f;
}
mNumVertices = numVertices;
return TRUE;
@ -408,39 +411,47 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
allocateVertexData( numVertices );
//----------------------------------------------------------------
// Coords
//----------------------------------------------------------------
numRead = fread(mBaseCoords, 3*sizeof(float), numVertices, fp);
llendianswizzle(mBaseCoords, sizeof(float), 3*numVertices);
if (numRead != numVertices)
{
llerrs << "can't read Coordinates from " << fileName << llendl;
return FALSE;
}
for (U16 i = 0; i < numVertices; ++i)
{
//----------------------------------------------------------------
// Coords
//----------------------------------------------------------------
numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp);
llendianswizzle(&mBaseCoords[i], sizeof(float), 3);
if (numRead != 3)
{
llerrs << "can't read Coordinates from " << fileName << llendl;
return FALSE;
}
}
//----------------------------------------------------------------
// Normals
//----------------------------------------------------------------
numRead = fread(mBaseNormals, 3*sizeof(float), numVertices, fp);
llendianswizzle(mBaseNormals, sizeof(float), 3*numVertices);
if (numRead != numVertices)
{
llerrs << " can't read Normals from " << fileName << llendl;
return FALSE;
}
//----------------------------------------------------------------
// Binormals
//----------------------------------------------------------------
numRead = fread(mBaseBinormals, 3*sizeof(float), numVertices, fp);
llendianswizzle(mBaseBinormals, sizeof(float), 3*numVertices);
if (numRead != numVertices)
{
llerrs << " can't read Binormals from " << fileName << llendl;
return FALSE;
}
for (U16 i = 0; i < numVertices; ++i)
{
//----------------------------------------------------------------
// Normals
//----------------------------------------------------------------
numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp);
llendianswizzle(&mBaseNormals[i], sizeof(float), 3);
if (numRead != 3)
{
llerrs << " can't read Normals from " << fileName << llendl;
return FALSE;
}
}
for (U16 i = 0; i < numVertices; ++i)
{
//----------------------------------------------------------------
// Binormals
//----------------------------------------------------------------
numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp);
llendianswizzle(&mBaseBinormals[i], sizeof(float), 3);
if (numRead != 3)
{
llerrs << " can't read Binormals from " << fileName << llendl;
return FALSE;
}
}
//----------------------------------------------------------------
// TexCoords
@ -767,21 +778,28 @@ LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_
{
// Allocate memory without initializing every vector
// NOTE: This makes asusmptions about the size of LLVector[234]
int nverts = mSharedData->mNumVertices;
int nfloats = nverts * (2*4 + 3*3 + 2 + 4);
S32 nverts = mSharedData->mNumVertices;
//make sure it's an even number of verts for alignment
nverts += nverts%2;
S32 nfloats = nverts * (
4 + //coords
4 + //normals
4 + //weights
2 + //coords
4 + //scaled normals
4 + //binormals
4); //scaled binormals
//use 16 byte aligned vertex data to make LLPolyMesh SSE friendly
mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4);
int offset = 0;
mCoords = (LLVector4*)(mVertexData + offset); offset += 4*nverts;
mNormals = (LLVector4*)(mVertexData + offset); offset += 4*nverts;
mClothingWeights = (LLVector4*)(mVertexData + offset); offset += 4*nverts;
mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts;
// these members don't need to be 16-byte aligned, but the first one might be
// read during an aligned memcpy of mTexCoords
mScaledNormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts;
mBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts;
mScaledBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts;
S32 offset = 0;
mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts;
mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
initializeForMorph();
}
}
@ -906,7 +924,7 @@ void LLPolyMesh::dumpDiagInfo()
//-----------------------------------------------------------------------------
// getWritableCoords()
//-----------------------------------------------------------------------------
LLVector4 *LLPolyMesh::getWritableCoords()
LLVector4a *LLPolyMesh::getWritableCoords()
{
return mCoords;
}
@ -914,7 +932,7 @@ LLVector4 *LLPolyMesh::getWritableCoords()
//-----------------------------------------------------------------------------
// getWritableNormals()
//-----------------------------------------------------------------------------
LLVector4 *LLPolyMesh::getWritableNormals()
LLVector4a *LLPolyMesh::getWritableNormals()
{
return mNormals;
}
@ -922,7 +940,7 @@ LLVector4 *LLPolyMesh::getWritableNormals()
//-----------------------------------------------------------------------------
// getWritableBinormals()
//-----------------------------------------------------------------------------
LLVector3 *LLPolyMesh::getWritableBinormals()
LLVector4a *LLPolyMesh::getWritableBinormals()
{
return mBinormals;
}
@ -931,7 +949,7 @@ LLVector3 *LLPolyMesh::getWritableBinormals()
//-----------------------------------------------------------------------------
// getWritableClothingWeights()
//-----------------------------------------------------------------------------
LLVector4 *LLPolyMesh::getWritableClothingWeights()
LLVector4a *LLPolyMesh::getWritableClothingWeights()
{
return mClothingWeights;
}
@ -947,7 +965,7 @@ LLVector2 *LLPolyMesh::getWritableTexCoords()
//-----------------------------------------------------------------------------
// getScaledNormals()
//-----------------------------------------------------------------------------
LLVector3 *LLPolyMesh::getScaledNormals()
LLVector4a *LLPolyMesh::getScaledNormals()
{
return mScaledNormals;
}
@ -955,7 +973,7 @@ LLVector3 *LLPolyMesh::getScaledNormals()
//-----------------------------------------------------------------------------
// getScaledBinormals()
//-----------------------------------------------------------------------------
LLVector3 *LLPolyMesh::getScaledBinormals()
LLVector4a *LLPolyMesh::getScaledBinormals()
{
return mScaledBinormals;
}
@ -966,17 +984,17 @@ LLVector3 *LLPolyMesh::getScaledBinormals()
//-----------------------------------------------------------------------------
void LLPolyMesh::initializeForMorph()
{
for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
{
mCoords[i] = LLVector4(mSharedData->mBaseCoords[i]);
mNormals[i] = LLVector4(mSharedData->mBaseNormals[i]);
}
LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
memcpy(mScaledNormals, mSharedData->mBaseNormals, sizeof(LLVector3) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memcpy(mBinormals, mSharedData->mBaseBinormals, sizeof(LLVector3) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memcpy(mScaledBinormals, mSharedData->mBaseBinormals, sizeof(LLVector3) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memcpy(mTexCoords, mSharedData->mTexCoords, sizeof(LLVector2) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memset(mClothingWeights, 0, sizeof(LLVector4) * mSharedData->mNumVertices);
for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
{
mClothingWeights[i].clear();
}
}
//-----------------------------------------------------------------------------
@ -1098,7 +1116,7 @@ BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp)
{
mAvatar = avatarp;
mDefaultVec.setVec(0.001f, 0.001f, 0.001f);
mDefaultVec.splat(0.001f);
}
//-----------------------------------------------------------------------------
@ -1171,8 +1189,12 @@ BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
//-----------------------------------------------------------------------------
// apply()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion");
void LLPolySkeletalDistortion::apply( ESex avatar_sex )
{
LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY);
F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
LLJoint* joint;
@ -1228,11 +1250,14 @@ LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a dir;
dir.load3(direction.mV);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
cloned_morph_data->mCoords[v] = direction;
cloned_morph_data->mNormals[v] = LLVector3(0,0,0);
cloned_morph_data->mBinormals[v] = LLVector3(0,0,0);
cloned_morph_data->mCoords[v] = dir;
cloned_morph_data->mNormals[v].clear();
cloned_morph_data->mBinormals[v].clear();
}
return cloned_morph_data;
}
@ -1243,17 +1268,27 @@ LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a sc;
sc.splat(scale);
LLVector4a nsc;
nsc.set(scale, -scale, scale, scale);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
cloned_morph_data->mCoords[v] = src_data->mCoords[v]*scale;
cloned_morph_data->mNormals[v] = src_data->mNormals[v]*scale;
cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]*scale;
if (cloned_morph_data->mCoords[v][1] < 0)
{
cloned_morph_data->mCoords[v][1] *= -1;
cloned_morph_data->mNormals[v][1] *= -1;
cloned_morph_data->mBinormals[v][1] *= -1;
}
if (cloned_morph_data->mCoords[v][1] < 0)
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
}
else
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
}
}
return cloned_morph_data;
}

View File

@ -73,9 +73,9 @@ private:
// vertex data
S32 mNumVertices;
LLVector3 *mBaseCoords;
LLVector3 *mBaseNormals;
LLVector3 *mBaseBinormals;
LLVector4a *mBaseCoords;
LLVector4a *mBaseNormals;
LLVector4a *mBaseBinormals;
LLVector2 *mTexCoords;
LLVector2 *mDetailTexCoords;
F32 *mWeights;
@ -217,41 +217,41 @@ public:
}
// Get coords
const LLVector4 *getCoords() const{
const LLVector4a *getCoords() const{
return mCoords;
}
// non const version
LLVector4 *getWritableCoords();
LLVector4a *getWritableCoords();
// Get normals
const LLVector4 *getNormals() const{
const LLVector4a *getNormals() const{
return mNormals;
}
// Get normals
const LLVector3 *getBinormals() const{
const LLVector4a *getBinormals() const{
return mBinormals;
}
// Get base mesh normals
const LLVector3 *getBaseNormals() const{
const LLVector4a *getBaseNormals() const{
llassert(mSharedData);
return mSharedData->mBaseNormals;
}
// Get base mesh normals
const LLVector3 *getBaseBinormals() const{
const LLVector4a *getBaseBinormals() const{
llassert(mSharedData);
return mSharedData->mBaseBinormals;
}
// intermediate morphed normals and output normals
LLVector4 *getWritableNormals();
LLVector3 *getScaledNormals();
LLVector4a *getWritableNormals();
LLVector4a *getScaledNormals();
LLVector3 *getWritableBinormals();
LLVector3 *getScaledBinormals();
LLVector4a *getWritableBinormals();
LLVector4a *getScaledBinormals();
// Get texCoords
const LLVector2 *getTexCoords() const {
@ -275,9 +275,9 @@ public:
F32 *getWritableWeights() const;
LLVector4 *getWritableClothingWeights();
LLVector4a *getWritableClothingWeights();
const LLVector4 *getClothingWeights()
const LLVector4a *getClothingWeights()
{
return mClothingWeights;
}
@ -341,17 +341,17 @@ protected:
// Single array of floats for allocation / deletion
F32 *mVertexData;
// deformed vertices (resulting from application of morph targets)
LLVector4 *mCoords;
LLVector4a *mCoords;
// deformed normals (resulting from application of morph targets)
LLVector3 *mScaledNormals;
LLVector4a *mScaledNormals;
// output normals (after normalization)
LLVector4 *mNormals;
LLVector4a *mNormals;
// deformed binormals (resulting from application of morph targets)
LLVector3 *mScaledBinormals;
LLVector4a *mScaledBinormals;
// output binormals (after normalization)
LLVector3 *mBinormals;
LLVector4a *mBinormals;
// weight values that mark verts as clothing/skin
LLVector4 *mClothingWeights;
LLVector4a *mClothingWeights;
// output texture coordinates
LLVector2 *mTexCoords;
@ -419,17 +419,17 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 0.1f; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mDefaultVec; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
/*virtual*/ F32 getMaxDistortion() { return 0.1f; }
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector3(0.001f, 0.001f, 0.001f);}
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
protected:
typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
joint_vec_map_t mJointScales;
joint_vec_map_t mJointOffsets;
LLVector3 mDefaultVec;
LLVector4a mDefaultVec;
// Backlink only; don't make this an LLPointer.
LLVOAvatar *mAvatar;
};

View File

@ -48,7 +48,7 @@ LLPolyMorphData::LLPolyMorphData(const std::string& morph_name)
mNumIndices = 0;
mCurrentIndex = 0;
mTotalDistortion = 0.f;
mAvgDistortion.zeroVec();
mAvgDistortion.clear();
mMaxDistortion = 0.f;
mVertexIndices = NULL;
mCoords = NULL;
@ -73,9 +73,9 @@ LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) :
{
const S32 numVertices = mNumIndices;
mCoords = new LLVector3[numVertices];
mNormals = new LLVector3[numVertices];
mBinormals = new LLVector3[numVertices];
mCoords = new LLVector4a[numVertices];
mNormals = new LLVector4a[numVertices];
mBinormals = new LLVector4a[numVertices];
mTexCoords = new LLVector2[numVertices];
mVertexIndices = new U32[numVertices];
@ -121,16 +121,16 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
//-------------------------------------------------------------------------
// allocate vertices
//-------------------------------------------------------------------------
mCoords = new LLVector3[numVertices];
mNormals = new LLVector3[numVertices];
mBinormals = new LLVector3[numVertices];
mCoords = new LLVector4a[numVertices];
mNormals = new LLVector4a[numVertices];
mBinormals = new LLVector4a[numVertices];
mTexCoords = new LLVector2[numVertices];
// Actually, we are allocating more space than we need for the skiplist
mVertexIndices = new U32[numVertices];
mNumIndices = 0;
mTotalDistortion = 0.f;
mMaxDistortion = 0.f;
mAvgDistortion.zeroVec();
mAvgDistortion.clear();
mMesh = mesh;
//-------------------------------------------------------------------------
@ -152,36 +152,36 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
}
numRead = fread(&mCoords[v].mV, sizeof(F32), 3, fp);
llendianswizzle(&mCoords[v].mV, sizeof(F32), 3);
numRead = fread(&mCoords[v], sizeof(F32), 3, fp);
llendianswizzle(&mCoords[v], sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target vertex coordinates" << llendl;
return FALSE;
}
F32 magnitude = mCoords[v].magVec();
F32 magnitude = mCoords[v].getLength3().getF32();
mTotalDistortion += magnitude;
mAvgDistortion.mV[VX] += fabs(mCoords[v].mV[VX]);
mAvgDistortion.mV[VY] += fabs(mCoords[v].mV[VY]);
mAvgDistortion.mV[VZ] += fabs(mCoords[v].mV[VZ]);
LLVector4a t;
t.setAbs(mCoords[v]);
mAvgDistortion.add(t);
if (magnitude > mMaxDistortion)
{
mMaxDistortion = magnitude;
}
numRead = fread(&mNormals[v].mV, sizeof(F32), 3, fp);
llendianswizzle(&mNormals[v].mV, sizeof(F32), 3);
numRead = fread(&mNormals[v], sizeof(F32), 3, fp);
llendianswizzle(&mNormals[v], sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target normal" << llendl;
return FALSE;
}
numRead = fread(&mBinormals[v].mV, sizeof(F32), 3, fp);
llendianswizzle(&mBinormals[v].mV, sizeof(F32), 3);
numRead = fread(&mBinormals[v], sizeof(F32), 3, fp);
llendianswizzle(&mBinormals[v], sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target binormal" << llendl;
@ -200,8 +200,8 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
mNumIndices++;
}
mAvgDistortion = mAvgDistortion * (1.f/(F32)mNumIndices);
mAvgDistortion.normVec();
mAvgDistortion.mul(1.f/(F32)mNumIndices);
mAvgDistortion.normalize3fast();
return TRUE;
}
@ -367,9 +367,9 @@ BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
//-----------------------------------------------------------------------------
// getVertexDistortion()
//-----------------------------------------------------------------------------
LLVector3 LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
{
if (!mMorphData || mMesh != mesh) return LLVector3::zero;
if (!mMorphData || mMesh != mesh) return LLVector4a::getZero();
for(U32 index = 0; index < mMorphData->mNumIndices; index++)
{
@ -379,17 +379,17 @@ LLVector3 LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh
}
}
return LLVector3::zero;
return LLVector4a::getZero();
}
//-----------------------------------------------------------------------------
// getFirstDistortion()
//-----------------------------------------------------------------------------
const LLVector3 *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
if (!mMorphData) return &LLVector3::zero;
if (!mMorphData) return &LLVector4a::getZero();
LLVector3* resultVec;
LLVector4a* resultVec;
mMorphData->mCurrentIndex = 0;
if (mMorphData->mNumIndices)
{
@ -411,11 +411,11 @@ const LLVector3 *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **
//-----------------------------------------------------------------------------
// getNextDistortion()
//-----------------------------------------------------------------------------
const LLVector3 *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
if (!mMorphData) return &LLVector3::zero;
if (!mMorphData) return &LLVector4a::getZero();
LLVector3* resultVec;
LLVector4a* resultVec;
mMorphData->mCurrentIndex++;
if (mMorphData->mCurrentIndex < mMorphData->mNumIndices)
{
@ -451,7 +451,7 @@ F32 LLPolyMorphTarget::getTotalDistortion()
//-----------------------------------------------------------------------------
// getAvgDistortion()
//-----------------------------------------------------------------------------
const LLVector3& LLPolyMorphTarget::getAvgDistortion()
const LLVector4a& LLPolyMorphTarget::getAvgDistortion()
{
if (mMorphData)
{
@ -459,7 +459,7 @@ const LLVector3& LLPolyMorphTarget::getAvgDistortion()
}
else
{
return LLVector3::zero;
return LLVector4a::getZero();
}
}
@ -481,6 +481,8 @@ F32 LLPolyMorphTarget::getMaxDistortion()
//-----------------------------------------------------------------------------
// apply()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_APPLY_MORPH_TARGET("Apply Morph");
void LLPolyMorphTarget::apply( ESex avatar_sex )
{
if (!mMorphData || mNumMorphMasksPending > 0)
@ -488,6 +490,8 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
return;
}
LLFastTimer t(FTM_APPLY_MORPH_TARGET);
mLastSex = avatar_sex;
// Check for NaN condition (NaN is detected if a variable doesn't equal itself.
@ -508,15 +512,15 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
if (delta_weight != 0.f)
{
llassert(!mMesh->isLOD());
LLVector4 *coords = mMesh->getWritableCoords();
LLVector4a *coords = mMesh->getWritableCoords();
LLVector3 *scaled_normals = mMesh->getScaledNormals();
LLVector4 *normals = mMesh->getWritableNormals();
LLVector4a *scaled_normals = mMesh->getScaledNormals();
LLVector4a *normals = mMesh->getWritableNormals();
LLVector3 *scaled_binormals = mMesh->getScaledBinormals();
LLVector3 *binormals = mMesh->getWritableBinormals();
LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
LLVector4a *binormals = mMesh->getWritableBinormals();
LLVector4 *clothing_weights = mMesh->getWritableClothingWeights();
LLVector4a *clothing_weights = mMesh->getWritableClothingWeights();
LLVector2 *tex_coords = mMesh->getWritableTexCoords();
F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
@ -531,31 +535,38 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
maskWeight = maskWeightArray[vert_index_morph];
}
coords[vert_index_mesh] += LLVector4(mMorphData->mCoords[vert_index_morph] * delta_weight * maskWeight);
LLVector4a pos = mMorphData->mCoords[vert_index_morph];
pos.mul(delta_weight*maskWeight);
coords[vert_index_mesh].add(pos);
if (getInfo()->mIsClothingMorph && clothing_weights)
{
LLVector3 clothing_offset = mMorphData->mCoords[vert_index_morph] * delta_weight * maskWeight;
LLVector4* clothing_weight = &clothing_weights[vert_index_mesh];
clothing_weight->mV[VX] += clothing_offset.mV[VX];
clothing_weight->mV[VY] += clothing_offset.mV[VY];
clothing_weight->mV[VZ] += clothing_offset.mV[VZ];
clothing_weight->mV[VW] = maskWeight;
LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph];
clothing_offset.mul(delta_weight * maskWeight);
LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh];
clothing_weight->add(clothing_offset);
clothing_weight->getF32ptr()[VW] = maskWeight;
}
// calculate new normals based on half angles
scaled_normals[vert_index_mesh] += mMorphData->mNormals[vert_index_morph] * delta_weight * maskWeight * NORMAL_SOFTEN_FACTOR;
LLVector3 normalized_normal = scaled_normals[vert_index_mesh];
normalized_normal.normVec();
normals[vert_index_mesh] = LLVector4(normalized_normal);
LLVector4a norm = mMorphData->mNormals[vert_index_morph];
norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
scaled_normals[vert_index_mesh].add(norm);
norm = scaled_normals[vert_index_mesh];
norm.normalize3fast();
normals[vert_index_mesh] = norm;
// calculate new binormals
scaled_binormals[vert_index_mesh] += mMorphData->mBinormals[vert_index_morph] * delta_weight * maskWeight * NORMAL_SOFTEN_FACTOR;
LLVector3 tangent = scaled_binormals[vert_index_mesh] % normalized_normal;
LLVector3 normalized_binormal = normalized_normal % tangent;
normalized_binormal.normVec();
binormals[vert_index_mesh] = normalized_binormal;
LLVector4a binorm = mMorphData->mBinormals[vert_index_morph];
binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
scaled_binormals[vert_index_mesh].add(binorm);
LLVector4a tangent;
tangent.setCross3(scaled_binormals[vert_index_mesh], norm);
LLVector4a& normalized_binormal = binormals[vert_index_mesh];
normalized_binormal.setCross3(norm, tangent);
normalized_binormal.normalize3fast();
tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight;
}
@ -582,7 +593,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
//-----------------------------------------------------------------------------
void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert)
{
LLVector4 *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
if (!mVertMask)
{
@ -596,29 +607,47 @@ void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S3
if (maskWeights)
{
LLVector4 *coords = mMesh->getWritableCoords();
LLVector3 *scaled_normals = mMesh->getScaledNormals();
LLVector3 *scaled_binormals = mMesh->getScaledBinormals();
LLVector4a *coords = mMesh->getWritableCoords();
LLVector4a *scaled_normals = mMesh->getScaledNormals();
LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
LLVector2 *tex_coords = mMesh->getWritableTexCoords();
LLVector4Logical clothing_mask;
clothing_mask.clear();
clothing_mask.setElement<0>();
clothing_mask.setElement<1>();
clothing_mask.setElement<2>();
for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++)
{
F32 lastMaskWeight = mLastWeight * maskWeights[vert];
S32 out_vert = mMorphData->mVertexIndices[vert];
// remove effect of existing masked morph
coords[out_vert] -= LLVector4(mMorphData->mCoords[vert]) * lastMaskWeight;
scaled_normals[out_vert] -= mMorphData->mNormals[vert] * lastMaskWeight * NORMAL_SOFTEN_FACTOR;
scaled_binormals[out_vert] -= mMorphData->mBinormals[vert] * lastMaskWeight * NORMAL_SOFTEN_FACTOR;
LLVector4a t;
t = mMorphData->mCoords[vert];
t.mul(lastMaskWeight);
coords[out_vert].sub(t);
t = mMorphData->mNormals[vert];
t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
scaled_normals[out_vert].sub(t);
t = mMorphData->mBinormals[vert];
t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
scaled_binormals[out_vert].sub(t);
tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight;
if (clothing_weights)
{
LLVector3 clothing_offset = mMorphData->mCoords[vert] * lastMaskWeight;
LLVector4* clothing_weight = &clothing_weights[out_vert];
clothing_weight->mV[VX] -= clothing_offset.mV[VX];
clothing_weight->mV[VY] -= clothing_offset.mV[VY];
clothing_weight->mV[VZ] -= clothing_offset.mV[VZ];
LLVector4a clothing_offset = mMorphData->mCoords[vert];
clothing_offset.mul(lastMaskWeight);
LLVector4a* clothing_weight = &clothing_weights[out_vert];
LLVector4a t;
t.setSub(*clothing_weight, clothing_offset);
clothing_weight->setSelectWithMask(clothing_mask, clothing_offset, *clothing_weight);
}
}
}
@ -654,7 +683,7 @@ LLPolyVertexMask::~LLPolyVertexMask()
//-----------------------------------------------------------------------------
// generateMask()
//-----------------------------------------------------------------------------
void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4 *clothing_weights)
void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights)
{
// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/)
// BOOL debugImg = FALSE;
@ -698,7 +727,7 @@ void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height,
if (clothing_weights)
{
clothing_weights[vertIndex].mV[VW] = mWeights[index];
clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index];
}
}
mWeightsGenerated = TRUE;

View File

@ -58,14 +58,14 @@ public:
U32 mNumIndices;
U32* mVertexIndices;
U32 mCurrentIndex;
LLVector3* mCoords;
LLVector3* mNormals;
LLVector3* mBinormals;
LLVector4a* mCoords;
LLVector4a* mNormals;
LLVector4a* mBinormals;
LLVector2* mTexCoords;
F32 mTotalDistortion; // vertex distortion summed over entire morph
F32 mMaxDistortion; // maximum single vertex distortion in a given morph
LLVector3 mAvgDistortion; // average vertex distortion, to infer directionality of the morph
LLVector4a mAvgDistortion; // average vertex distortion, to infer directionality of the morph
LLPolyMeshSharedData* mMesh;
};
@ -78,7 +78,7 @@ public:
LLPolyVertexMask(LLPolyMorphData* morph_data);
~LLPolyVertexMask();
void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4 *clothing_weights);
void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights);
F32* getMorphMaskWeights();
@ -157,11 +157,11 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion();
/*virtual*/ const LLVector3& getAvgDistortion();
/*virtual*/ const LLVector4a& getAvgDistortion();
/*virtual*/ F32 getMaxDistortion();
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
void applyMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert);
void addPendingMorphMask() { mNumMorphMasksPending++; }

View File

@ -76,11 +76,11 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f);}
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f);}
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
BOOL render( S32 x, S32 y, S32 width, S32 height );
@ -94,7 +94,7 @@ private:
LLPointer<LLImageRaw> mStaticImageRaw;
BOOL mNeedsCreateTexture;
BOOL mStaticImageInvalid;
LLVector3 mAvgDistortionVec;
LLVector4a mAvgDistortionVec;
F32 mCachedEffectiveWeight;
public:
@ -155,18 +155,18 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f); }
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f); }
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
LLColor4 getNetColor() const;
protected:
virtual void onGlobalColorChanged(bool upload_bake) {}
private:
LLVector3 mAvgDistortionVec;
LLVector4a mAvgDistortionVec;
};
class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo

View File

@ -83,11 +83,11 @@ public:
// New Virtual functions
virtual F32 getTotalDistortion() = 0;
virtual const LLVector3& getAvgDistortion() = 0;
virtual const LLVector4a& getAvgDistortion() = 0;
virtual F32 getMaxDistortion() = 0;
virtual LLVector3 getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0;
virtual const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0;
virtual const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0;
virtual LLVector4a getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0;
virtual const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0;
virtual const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0;
// interface methods
F32 getDisplayOrder() const { return getInfo()->mEditGroupDisplayOrder; }