Remove use of new asset types to manage sounds source type
Add eBlacklistFlag instead in FSAssetBlacklist to manage sounds source typemaster
parent
c7e593c4ea
commit
5b1d898024
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@ -131,13 +131,7 @@ public:
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AT_GLTF = 58, // gltf json document
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AT_GLTF_BIN = 59, // gltf binary data
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// <FS> Asset types for sounds muting in Sounds Explorer window
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AT_AVATAR_ATTACHED_SOUNDS = 60, // Black list avatar attached sounds
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AT_AVATAR_REZZED_SOUNDS = 61, // Black list avatar rezzed sounds
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AT_AVATAR_GESTURE_SOUNDS = 62, // Black list avatar gesture sounds
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AT_COUNT = 63,
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// </FS>
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AT_COUNT = 60,
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// +*********************************************************+
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// | TO ADD AN ELEMENT TO THIS ENUM: |
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@ -162,12 +162,6 @@ DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] =
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LLInventoryType::IT_MATERIAL, // 57 AT_MATERIAL
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LLInventoryType::IT_GLTF, // 58 AT_GLTF
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LLInventoryType::IT_GLTF_BIN, // 59 AT_GLTF_BIN
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// <FS> Asset types for sounds muting in Sounds Explorer window
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LLInventoryType::IT_NONE, // 60 AT_AVATAR_ATTACHED_SOUNDS
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LLInventoryType::IT_NONE, // 61 AT_AVATAR_REZZED_SOUNDS
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LLInventoryType::IT_NONE, // 62 AT_AVATAR_GESTURE_SOUNDS
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// </FS>
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};
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// static
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@ -75,9 +75,9 @@ bool NACLFloaterExploreSounds::postBuild()
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getChild<LLButton>("stop_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::handleStop, this));
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getChild<LLButton>("bl_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistSound, this));
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getChild<LLButton>("stop_locally_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::handleStopLocally, this));
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getChild<LLButton>("block_avatar_attached_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarAttachedSounds, this));
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getChild<LLButton>("block_avatar_rezzed_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarRezzedSounds, this));
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getChild<LLButton>("block_avatar_gesture_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarGestureSounds, this));
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getChild<LLButton>("block_avatar_attached_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarSoundsByFlagWorn, this));
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getChild<LLButton>("block_avatar_rezzed_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarSoundsByFlagRezzed, this));
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getChild<LLButton>("block_avatar_gesture_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarSoundsByFlagGesture, this));
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mHistoryScroller = getChild<LLScrollListCtrl>("sound_list");
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mHistoryScroller->setCommitCallback(boost::bind(&NACLFloaterExploreSounds::handleSelection, this));
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@ -521,11 +521,11 @@ void NACLFloaterExploreSounds::onBlacklistAvatarNameCacheCallback(const LLUUID&
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}
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// add avatar attachments sounds to blacklist
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void NACLFloaterExploreSounds::blacklistAvatarAttachedSounds()
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void NACLFloaterExploreSounds::blacklistAvatarSoundsByFlagWorn()
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{
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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std::vector<LLScrollListItem*>::iterator selection_iter = selection.begin();
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std::vector<LLScrollListItem*>::iterator selection_end = selection.end();
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std::vector<LLScrollListItem*>::iterator selection_end = selection.end();
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for (; selection_iter != selection_end; ++selection_iter)
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{
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@ -553,15 +553,12 @@ void NACLFloaterExploreSounds::blacklistAvatarAttachedSounds()
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}
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LLAvatarNameCache::callback_connection_t cb = LLAvatarNameCache::get(
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item.mOwnerID,
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boost::bind(&NACLFloaterExploreSounds::onBlacklistAvatarAttachedSoundsNameCacheCallback, this, _1, _2, item.mOwnerID, region_name));
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boost::bind(&NACLFloaterExploreSounds::onBlacklistAvatarSoundsByFlagWornNameCacheCallback, this, _1, _2, item.mOwnerID, region_name));
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mBlacklistAvatarNameCacheConnections.insert(std::make_pair(item.mOwnerID, cb));
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}
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}
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void NACLFloaterExploreSounds::onBlacklistAvatarAttachedSoundsNameCacheCallback(const LLUUID& av_id,
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const LLAvatarName& av_name,
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const LLUUID& owner_id,
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const std::string& region_name)
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void NACLFloaterExploreSounds::onBlacklistAvatarSoundsByFlagWornNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& owner_id, const std::string& region_name)
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{
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blacklist_avatar_name_cache_connection_map_t::iterator it = mBlacklistAvatarNameCacheConnections.find(av_id);
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if (it != mBlacklistAvatarNameCacheConnections.end())
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@ -572,15 +569,15 @@ void NACLFloaterExploreSounds::onBlacklistAvatarAttachedSoundsNameCacheCallback(
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(owner_id, av_name.getCompleteName(), region_name, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS);
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FSAssetBlacklist::getInstance()->addNewAvatarSoundsByFlagToBlacklist(owner_id, av_name.getCompleteName(), region_name, FSAssetBlacklist::eBlacklistFlag::WORN);
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}
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// add avatar rezzed objects sounds to blacklist
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void NACLFloaterExploreSounds::blacklistAvatarRezzedSounds()
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void NACLFloaterExploreSounds::blacklistAvatarSoundsByFlagRezzed()
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{
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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std::vector<LLScrollListItem*>::iterator selection_iter = selection.begin();
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std::vector<LLScrollListItem*>::iterator selection_end = selection.end();
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std::vector<LLScrollListItem*>::iterator selection_end = selection.end();
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for (; selection_iter != selection_end; ++selection_iter)
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{
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@ -606,22 +603,14 @@ void NACLFloaterExploreSounds::blacklistAvatarRezzedSounds()
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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LLAvatarNameCache::callback_connection_t cb =
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LLAvatarNameCache::get(item.mOwnerID,
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boost::bind(&NACLFloaterExploreSounds::onBlacklistAvatarRezzedSoundsNameCacheCallback,
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this,
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_1,
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_2,
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item.mOwnerID,
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region_name));
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LLAvatarNameCache::callback_connection_t cb = LLAvatarNameCache::get(
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item.mOwnerID,
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boost::bind(&NACLFloaterExploreSounds::onBlacklistAvatarSoundsByFlagRezzedNameCacheCallback, this, _1, _2, item.mOwnerID, region_name));
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mBlacklistAvatarNameCacheConnections.insert(std::make_pair(item.mOwnerID, cb));
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}
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}
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void NACLFloaterExploreSounds::onBlacklistAvatarRezzedSoundsNameCacheCallback(const LLUUID& av_id,
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const LLAvatarName& av_name,
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const LLUUID& owner_id,
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const std::string& region_name)
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void NACLFloaterExploreSounds::onBlacklistAvatarSoundsByFlagRezzedNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& owner_id, const std::string& region_name)
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{
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blacklist_avatar_name_cache_connection_map_t::iterator it = mBlacklistAvatarNameCacheConnections.find(av_id);
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if (it != mBlacklistAvatarNameCacheConnections.end())
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@ -632,15 +621,15 @@ void NACLFloaterExploreSounds::onBlacklistAvatarRezzedSoundsNameCacheCallback(co
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(owner_id, av_name.getCompleteName(), region_name, LLAssetType::AT_AVATAR_REZZED_SOUNDS);
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FSAssetBlacklist::getInstance()->addNewAvatarSoundsByFlagToBlacklist(owner_id, av_name.getCompleteName(), region_name, FSAssetBlacklist::eBlacklistFlag::REZZED);
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}
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// add avatar gestures sounds to blacklist
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void NACLFloaterExploreSounds::blacklistAvatarGestureSounds()
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// add avatar attachments sounds to blacklist
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void NACLFloaterExploreSounds::blacklistAvatarSoundsByFlagGesture()
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{
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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std::vector<LLScrollListItem*>::iterator selection_iter = selection.begin();
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std::vector<LLScrollListItem*>::iterator selection_end = selection.end();
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std::vector<LLScrollListItem*>::iterator selection_end = selection.end();
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for (; selection_iter != selection_end; ++selection_iter)
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{
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@ -666,22 +655,14 @@ void NACLFloaterExploreSounds::blacklistAvatarGestureSounds()
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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LLAvatarNameCache::callback_connection_t cb =
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LLAvatarNameCache::get(item.mOwnerID,
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boost::bind(&NACLFloaterExploreSounds::onBlacklistAvatarGestureSoundsNameCacheCallback,
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this,
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_1,
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_2,
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item.mOwnerID,
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region_name));
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LLAvatarNameCache::callback_connection_t cb = LLAvatarNameCache::get(
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item.mOwnerID,
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boost::bind(&NACLFloaterExploreSounds::onBlacklistAvatarSoundsByFlagGestureNameCacheCallback, this, _1, _2, item.mOwnerID, region_name));
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mBlacklistAvatarNameCacheConnections.insert(std::make_pair(item.mOwnerID, cb));
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}
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}
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void NACLFloaterExploreSounds::onBlacklistAvatarGestureSoundsNameCacheCallback(const LLUUID& av_id,
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const LLAvatarName& av_name,
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const LLUUID& owner_id,
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const std::string& region_name)
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void NACLFloaterExploreSounds::onBlacklistAvatarSoundsByFlagGestureNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& owner_id, const std::string& region_name)
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{
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blacklist_avatar_name_cache_connection_map_t::iterator it = mBlacklistAvatarNameCacheConnections.find(av_id);
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if (it != mBlacklistAvatarNameCacheConnections.end())
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@ -692,5 +673,5 @@ void NACLFloaterExploreSounds::onBlacklistAvatarGestureSoundsNameCacheCallback(c
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(owner_id, av_name.getCompleteName(), region_name, LLAssetType::AT_AVATAR_GESTURE_SOUNDS);
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FSAssetBlacklist::getInstance()->addNewAvatarSoundsByFlagToBlacklist(owner_id, av_name.getCompleteName(), region_name, FSAssetBlacklist::eBlacklistFlag::GESTURE);
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}
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@ -32,9 +32,9 @@ private:
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void handleStopLocally();
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void handleSelection();
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void blacklistSound();
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void blacklistAvatarAttachedSounds();
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void blacklistAvatarRezzedSounds();
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void blacklistAvatarGestureSounds();
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void blacklistAvatarSoundsByFlagWorn();
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void blacklistAvatarSoundsByFlagRezzed();
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void blacklistAvatarSoundsByFlagGesture();
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LLScrollListCtrl* mHistoryScroller;
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LLCheckBoxCtrl* mCollisionSounds;
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@ -51,9 +51,9 @@ private:
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blacklist_avatar_name_cache_connection_map_t mBlacklistAvatarNameCacheConnections;
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void onBlacklistAvatarNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarAttachedSoundsNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarRezzedSoundsNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarGestureSoundsNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarSoundsByFlagWornNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarSoundsByFlagRezzedNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarSoundsByFlagGestureNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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};
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#endif
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@ -60,15 +60,6 @@ LLAssetType::EType S32toAssetType(S32 assetindex)
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case 45:
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type = LLAssetType::AT_PERSON;
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break;
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case 60:
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type = LLAssetType::AT_AVATAR_ATTACHED_SOUNDS;
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break;
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case 61:
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type = LLAssetType::AT_AVATAR_REZZED_SOUNDS;
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break;
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case 62:
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type = LLAssetType::AT_AVATAR_GESTURE_SOUNDS;
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break;
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default:
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type = LLAssetType::AT_NONE;
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}
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@ -121,6 +112,53 @@ void FSAssetBlacklist::addNewItemToBlacklist(const LLUUID& id, const std::string
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addNewItemToBlacklistData(id, data, save);
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}
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bool FSAssetBlacklist::isBlacklistedAvatarSoundsByFlag(const LLUUID& id, eBlacklistFlag flag)
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{
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if (mBlacklistData.empty())
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{
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return false;
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}
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auto it = mBlacklistData.find(id);
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if (it == mBlacklistData.end())
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{
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return false;
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}
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const LLSD& data = it->second;
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if (!data.has("asset_flag"))
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{
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return false;
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}
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eBlacklistFlag stored_source = static_cast<eBlacklistFlag>(data["asset_flag"].asInteger());
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return stored_source == flag;
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}
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void FSAssetBlacklist::addNewAvatarSoundsByFlagToBlacklist(const LLUUID& id, const std::string& name, const std::string& region, eBlacklistFlag flag, bool permanent /*= true*/, bool save /*= true*/)
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{
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if (isBlacklistedAvatarSoundsByFlag(id, flag))
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{
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return;
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}
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LLDate curdate = LLDate((double)time_corrected());
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std::string input_date = curdate.asString();
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input_date.replace(input_date.find("T"), 1, " ");
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input_date.resize(input_date.size() - 1);
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LLSD data;
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data["asset_name"] = name;
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data["asset_region"] = region;
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data["asset_type"] = LLAssetType::EType::AT_SOUND;
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data["asset_flag"] = static_cast<S32> (flag);
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data["asset_date"] = input_date;
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data["asset_permanent"] = permanent;
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addNewItemToBlacklistData(id, data, save);
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}
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bool FSAssetBlacklist::removeItem(const LLUUID& id)
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{
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gObjectList.removeDerenderedItem(id);
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@ -46,11 +46,20 @@ class FSAssetBlacklist : public LLSingleton<FSAssetBlacklist>
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public:
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void init();
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bool isBlacklisted(const LLUUID& id, LLAssetType::EType type);
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void addNewItemToBlacklist(const LLUUID& id, const std::string& name, const std::string& region, LLAssetType::EType type, bool permanent = true, bool save = true);
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void addNewItemToBlacklist(const LLUUID& id, const std::string& name, const std::string& region, LLAssetType::EType type,bool permanent = true, bool save = true);
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void addNewItemToBlacklistData(const LLUUID& id, const LLSD& data, bool save = true);
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void removeItemFromBlacklist(const LLUUID& id);
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void removeItemsFromBlacklist(const uuid_vec_t& ids);
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void saveBlacklist();
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enum class eBlacklistFlag
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{
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NONE = 0,
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WORN,
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REZZED,
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GESTURE
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};
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bool isBlacklistedAvatarSoundsByFlag(const LLUUID& id, eBlacklistFlag source);
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void addNewAvatarSoundsByFlagToBlacklist(const LLUUID& id, const std::string& name, const std::string& region, eBlacklistFlag source, bool permanent = true, bool save = true);
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blacklist_data_t getBlacklistData() const { return mBlacklistData; };
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@ -90,31 +90,49 @@ void FSFloaterAssetBlacklist::onOpen(const LLSD& key)
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buildBlacklist();
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}
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FSAssetBlacklist::eBlacklistFlag FSFloaterAssetBlacklist::getFlagFromLLSD(const LLSD& data)
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{
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if (data.has("asset_flag"))
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{
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return static_cast<FSAssetBlacklist::eBlacklistFlag>(data["asset_flag"].asInteger());
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}
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return FSAssetBlacklist::eBlacklistFlag::NONE;
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}
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std::string FSFloaterAssetBlacklist::getTypeString(S32 type)
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{
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switch (type)
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{
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case LLAssetType::AT_TEXTURE:
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return getString("asset_texture");
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case LLAssetType::AT_SOUND:
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return getString("asset_sound");
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case LLAssetType::AT_OBJECT:
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return getString("asset_object");
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case LLAssetType::AT_ANIMATION:
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return getString("asset_animation");
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case LLAssetType::AT_PERSON:
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return getString("asset_resident");
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case LLAssetType::AT_AVATAR_ATTACHED_SOUNDS:
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return getString("asset_avatar_attached_sounds");
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case LLAssetType::AT_AVATAR_REZZED_SOUNDS:
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return getString("asset_avatar_rezzed_sounds");
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case LLAssetType::AT_AVATAR_GESTURE_SOUNDS:
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return getString("asset_avatar_gesture_sounds");
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case LLAssetType::AT_SOUND:
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return getString("asset_sound");
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default:
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return getString("asset_unknown");
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}
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}
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std::string FSFloaterAssetBlacklist::getFlagString(FSAssetBlacklist::eBlacklistFlag flag)
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{
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switch (flag)
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{
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case FSAssetBlacklist::eBlacklistFlag::WORN:
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return getString("asset_avatar_attached_sounds");
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case FSAssetBlacklist::eBlacklistFlag::REZZED:
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return getString("asset_avatar_rezzed_sounds");
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case FSAssetBlacklist::eBlacklistFlag::GESTURE:
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return getString("asset_avatar_gesture_sounds");
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default:
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return getString("asset_sound");
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}
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}
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void FSFloaterAssetBlacklist::buildBlacklist()
|
||||
{
|
||||
bool needs_sort = mResultList->isSorted();
|
||||
|
|
@ -141,6 +159,18 @@ void FSFloaterAssetBlacklist::addElementToList(const LLUUID& id, const LLSD& dat
|
|||
substitution["datetime"] = date.secondsSinceEpoch();
|
||||
LLStringUtil::format(date_str, substitution);
|
||||
|
||||
const S32 asset_type = data["asset_type"].asInteger();
|
||||
const FSAssetBlacklist::eBlacklistFlag source = getFlagFromLLSD(data);
|
||||
std::string type_label;
|
||||
if (asset_type == LLAssetType::AT_SOUND)
|
||||
{
|
||||
type_label = getFlagString(source);
|
||||
}
|
||||
else
|
||||
{
|
||||
type_label = getTypeString(asset_type);
|
||||
}
|
||||
|
||||
LLSD element;
|
||||
element["id"] = id;
|
||||
element["columns"][0]["column"] = "name";
|
||||
|
|
@ -151,7 +181,7 @@ void FSFloaterAssetBlacklist::addElementToList(const LLUUID& id, const LLSD& dat
|
|||
element["columns"][1]["value"] = !data["asset_region"].asString().empty() ? data["asset_region"].asString() : getString("unknown_region");
|
||||
element["columns"][2]["column"] = "type";
|
||||
element["columns"][2]["type"] = "text";
|
||||
element["columns"][2]["value"] = getTypeString(data["asset_type"].asInteger());
|
||||
element["columns"][2]["value"] = type_label;
|
||||
element["columns"][3]["column"] = "date";
|
||||
element["columns"][3]["type"] = "text";
|
||||
element["columns"][3]["value"] = date_str;
|
||||
|
|
|
|||
|
|
@ -65,6 +65,8 @@ protected:
|
|||
|
||||
void buildBlacklist();
|
||||
std::string getTypeString(S32 type);
|
||||
std::string getFlagString(FSAssetBlacklist::eBlacklistFlag source);
|
||||
static FSAssetBlacklist::eBlacklistFlag getFlagFromLLSD(const LLSD& data);
|
||||
|
||||
LLUUID mAudioSourceID;
|
||||
|
||||
|
|
|
|||
|
|
@ -4717,7 +4717,7 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
|
|||
|
||||
// Gesture sound
|
||||
if (object_id == owner_id) {
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_GESTURE_SOUNDS))
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklistedAvatarSoundsByFlag(owner_id, FSAssetBlacklist::eBlacklistFlag::GESTURE))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -4728,13 +4728,13 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
|
|||
// Attachment sound
|
||||
if (object && object->isAttachment())
|
||||
{
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS))
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklistedAvatarSoundsByFlag(owner_id, FSAssetBlacklist::eBlacklistFlag::WORN))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Rezzed object sound
|
||||
else if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_REZZED_SOUNDS))
|
||||
else if (FSAssetBlacklist::getInstance()->isBlacklistedAvatarSoundsByFlag(owner_id, FSAssetBlacklist::eBlacklistFlag::REZZED))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -4853,7 +4853,7 @@ void process_preload_sound(LLMessageSystem *msg, void **user_data)
|
|||
// Gesture sound
|
||||
if (object_id == owner_id)
|
||||
{
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_GESTURE_SOUNDS))
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklistedAvatarSoundsByFlag(owner_id, FSAssetBlacklist::eBlacklistFlag::GESTURE))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
@ -4861,13 +4861,13 @@ void process_preload_sound(LLMessageSystem *msg, void **user_data)
|
|||
// Attachment sound
|
||||
else if (objectp && objectp->isAttachment())
|
||||
{
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS))
|
||||
if (FSAssetBlacklist::getInstance()->isBlacklistedAvatarSoundsByFlag(owner_id, FSAssetBlacklist::eBlacklistFlag::WORN))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Rezzed object sound
|
||||
else if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_REZZED_SOUNDS))
|
||||
else if (FSAssetBlacklist::getInstance()->isBlacklistedAvatarSoundsByFlag(owner_id, FSAssetBlacklist::eBlacklistFlag::REZZED))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue