[FIRE-35019] - fix up a couple of missing spaces to clean up the final pull

Added a few missing spaces that accidently got removed when I inserted my code into commit. Just a little cosmetic changes before the final pull.
master
minerjr 2024-12-30 19:28:06 -04:00
parent debf2fc88c
commit 5ce3ede622
2 changed files with 4 additions and 0 deletions

View File

@ -215,6 +215,7 @@ void LLHUDText::renderText()
}
}
// </FS:minerjr> [FIRE-35019]
const S32 border_height = 16;
const S32 border_width = 16;
@ -301,6 +302,7 @@ void LLHUDText::renderText()
y_offset -= fontp->getLineHeight(); // Match the same positioning as LLHUBNameTag as the windows don't line up otherwise.
y_offset -= LINE_PADDING;
// </FS:minerjr> [FIRE-35019]
U8 style = segment_iter->mStyle;
LLFontGL::ShadowType shadow = LLFontGL::DROP_SHADOW;
@ -633,6 +635,7 @@ void LLHUDText::updateSize()
{
F32 height = 0.f;
F32 width = 0.f;
// <FS:minerjr> [FIRE-35019] Add LLHUBNameTag background to floating text and hover highlights
// We want to create a background that fits just the visible text area only, otherwise a llsetstring('Hello, World\n\n\n') will have a text
// box that covers 4 lines, but only the top line is visible to the user.

View File

@ -199,6 +199,7 @@ private:
// [RLVa:KB] - Checked: RLVa-1.0.0
std::string mObjText;
// [/RLVa:KB]
// <FS:minerjr> [FIRE-35019] Add LLHUBNameTag background to floating text and hover highlights
LLPointer<LLUIImage> mRoundedRectImgp; // Added background rect image from LLHUBNameTag
F32 mBackgroundHeight; // Store the actual height of the background image (calculated from the visible text segments)