Starlight skins: add mirror probe settings - ScentualLust

master
Beq 2024-06-11 13:07:13 +01:00
parent 4c5d757d3c
commit 7740cfc26e
2 changed files with 100 additions and 24 deletions

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater
positioning="none"
legacy_header_height="18"
@ -2937,14 +2937,14 @@ Low ↔ Lwst
left="10"
name="Light Checkbox Ctrl"
tool_tip="Causes object to emit light"
top_pad="15"
top_pad="10"
width="60" />
<color_swatch
can_apply_immediately="true"
color="SL-MidDkGray"
border.border_thickness="0"
follows="left|top"
height="50"
height="48"
layout="topleft"
left_pad="10"
top_pad="-21"
@ -2973,7 +2973,7 @@ Low ↔ Lwst
layout="topleft"
left="10"
name="Light Intensity"
top_pad="-21"
top_delta="30"
width="128" />
<spinner bottom_delta="0"
decimal_digits="3"
@ -3050,13 +3050,13 @@ Low ↔ Lwst
top_pad="9"
width="60" />
<combo_box
height="19"
top_delta="0"
height="19"
top_delta="0"
left="144"
follows="left|top"
name="Probe Volume Type"
tool_tip="Choose the probe influence volume"
width="108">
follows="left|top"
name="Probe Volume Type"
tool_tip="Choose the probe influence volume"
width="140">
<combo_box.item
label="Sphere"
name="Sphere"
@ -3070,12 +3070,50 @@ Low ↔ Lwst
height="16"
label="Dynamic"
layout="topleft"
follows="left|top"
follows="left|top"
left="10"
name="Probe Dynamic"
tool_tip="When enabled, Avatars will appear in reflections within this probe's influence volume."
top_delta="17"
top_delta="19"
width="60" />
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="10"
name="Probe Update Label"
text_readonly_color="LabelDisabledColor"
top_delta="0"
width="100">
Probe Update
</text>
<combo_box
height="19"
top_delta="0"
left="144"
follows="left|top"
name="Probe Update Type"
tool_tip="Determines how the probe updates. Static updates the slowest and without avatars. Dynamic updates more frequently, with avatars visible in the probes. Mirror (Environment) turns this probe into a realtime planar projected probe that only reflects the environment, but does not calculate ambiance. Mirror (Everything) is similar to Mirror (Environment), but it reflects particles and avatars."
width="140">
<combo_box.item
label="Static"
name="Static"
value="Static" />
<combo_box.item
label="Dynamic"
name="Dynamic"
value="Dynamic"/>
<combo_box.item
label="Mirror (Environment)"
name="Mirror"
value="Mirror"/>
<combo_box.item
label="Mirror (Everything)"
name="Dynamic Mirror"
value="Dynamic Mirror"/>
</combo_box>
<spinner top_pad="0"
decimal_digits="3"
follows="left|top"

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater
positioning="none"
legacy_header_height="18"
@ -2937,14 +2937,14 @@ Low ↔ Lwst
left="10"
name="Light Checkbox Ctrl"
tool_tip="Causes object to emit light"
top_pad="15"
top_pad="10"
width="60" />
<color_swatch
can_apply_immediately="true"
color="SL-MidDkGray"
border.border_thickness="0"
follows="left|top"
height="50"
height="48"
layout="topleft"
left_pad="10"
top_pad="-21"
@ -2973,7 +2973,7 @@ Low ↔ Lwst
layout="topleft"
left="10"
name="Light Intensity"
top_pad="-21"
top_delta="30"
width="128" />
<spinner bottom_delta="0"
decimal_digits="3"
@ -3050,13 +3050,13 @@ Low ↔ Lwst
top_pad="9"
width="60" />
<combo_box
height="19"
top_delta="0"
height="19"
top_delta="0"
left="144"
follows="left|top"
name="Probe Volume Type"
tool_tip="Choose the probe influence volume"
width="108">
follows="left|top"
name="Probe Volume Type"
tool_tip="Choose the probe influence volume"
width="140">
<combo_box.item
label="Sphere"
name="Sphere"
@ -3070,12 +3070,50 @@ Low ↔ Lwst
height="16"
label="Dynamic"
layout="topleft"
follows="left|top"
follows="left|top"
left="10"
name="Probe Dynamic"
tool_tip="When enabled, Avatars will appear in reflections within this probe's influence volume."
top_delta="17"
top_delta="19"
width="60" />
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="10"
name="Probe Update Label"
text_readonly_color="LabelDisabledColor"
top_delta="0"
width="100">
Probe Update
</text>
<combo_box
height="19"
top_delta="0"
left="144"
follows="left|top"
name="Probe Update Type"
tool_tip="Determines how the probe updates. Static updates the slowest and without avatars. Dynamic updates more frequently, with avatars visible in the probes. Mirror (Environment) turns this probe into a realtime planar projected probe that only reflects the environment, but does not calculate ambiance. Mirror (Everything) is similar to Mirror (Environment), but it reflects particles and avatars."
width="140">
<combo_box.item
label="Static"
name="Static"
value="Static" />
<combo_box.item
label="Dynamic"
name="Dynamic"
value="Dynamic"/>
<combo_box.item
label="Mirror (Environment)"
name="Mirror"
value="Mirror"/>
<combo_box.item
label="Mirror (Everything)"
name="Dynamic Mirror"
value="Dynamic Mirror"/>
</combo_box>
<spinner top_pad="0"
decimal_digits="3"
follows="left|top"