Don't setIsEditingAppearance in the pose stand in case we want to change outfits.
parent
5240634331
commit
7d7bb8ae36
|
|
@ -52,7 +52,6 @@ void FSFloaterPoseStand::onOpen(const LLSD& key)
|
|||
setLock(true);
|
||||
}
|
||||
gAgent.stopCurrentAnimations();
|
||||
gAgentAvatarp->setIsEditingAppearance(TRUE);
|
||||
gAgent.setCustomAnim(TRUE);
|
||||
gFocusMgr.setKeyboardFocus(NULL);
|
||||
gFocusMgr.setMouseCapture(NULL);
|
||||
|
|
@ -70,7 +69,6 @@ void FSFloaterPoseStand::onClose(bool app_quitting)
|
|||
setLock(false);
|
||||
gAgent.standUp();
|
||||
}
|
||||
gAgentAvatarp->setIsEditingAppearance(FALSE);
|
||||
gAgent.setCustomAnim(FALSE);
|
||||
FSPose::getInstance()->stopPose();
|
||||
gAgent.stopCurrentAnimations();
|
||||
|
|
|
|||
Loading…
Reference in New Issue