SH-930 FIX revert ARC algorithm for merge to viewer-development

Reverting incomplete changes to ARC so that we don't change RC when
we merge down.
meow-7.2.2
Nyx (Neal Orman) 2011-02-07 21:03:10 -05:00
parent af5cdbbb96
commit 8b15ca8d6b
6 changed files with 97 additions and 198 deletions

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@ -451,8 +451,7 @@ void LLFloaterTools::refresh()
if (sShowObjectCost)
{
std::string prim_cost_string;
S32 cost = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectRenderCost();
LLResMgr::getInstance()->getIntegerString(prim_cost_string, cost);
LLResMgr::getInstance()->getIntegerString(prim_cost_string, calcRenderCost());
getChild<LLUICtrl>("RenderingCost")->setTextArg("[COUNT]", prim_cost_string);
}
@ -1010,6 +1009,35 @@ void LLFloaterTools::onClickGridOptions()
//floaterp->addDependentFloater(LLFloaterBuildOptions::getInstance(), FALSE);
}
S32 LLFloaterTools::calcRenderCost()
{
S32 cost = 0;
std::set<LLUUID> textures;
for (LLObjectSelection::iterator selection_iter = LLSelectMgr::getInstance()->getSelection()->begin();
selection_iter != LLSelectMgr::getInstance()->getSelection()->end();
++selection_iter)
{
LLSelectNode *select_node = *selection_iter;
if (select_node)
{
LLViewerObject *vobj = select_node->getObject();
if (vobj->getVolume())
{
LLVOVolume* volume = (LLVOVolume*) vobj;
cost += volume->getRenderCost(textures);
cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST;
textures.clear();
}
}
}
return cost;
}
// static
void LLFloaterTools::setEditTool(void* tool_pointer)
{

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@ -114,6 +114,7 @@ private:
static bool multipleFacesSelectedConfirm(const LLSD& notification, const LLSD& response);
static void setObjectType( LLPCode pcode );
void onClickGridOptions();
S32 calcRenderCost();
public:
LLButton *mBtnFocus;

View File

@ -6395,7 +6395,7 @@ U32 LLObjectSelection::getSelectedObjectTriangleCount()
return count;
}
S32 LLObjectSelection::getSelectedObjectRenderCost()
/*S32 LLObjectSelection::getSelectedObjectRenderCost()
{
S32 cost = 0;
LLVOVolume::texture_cost_t textures;
@ -6419,7 +6419,7 @@ S32 LLObjectSelection::getSelectedObjectRenderCost()
return cost;
}
}*/
//-----------------------------------------------------------------------------

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@ -8241,7 +8241,7 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d
void LLVOAvatar::idleUpdateRenderCost()
{
static const U32 ARC_BODY_PART_COST = 200;
static const U32 ARC_BODY_PART_COST = 20;
static const U32 ARC_LIMIT = 2048;
static std::set<LLUUID> all_textures;
@ -8252,7 +8252,7 @@ void LLVOAvatar::idleUpdateRenderCost()
}
U32 cost = 0;
LLVOVolume::texture_cost_t textures;
std::set<LLUUID> textures;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
@ -8293,21 +8293,15 @@ void LLVOAvatar::idleUpdateRenderCost()
}
for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
{
// add the cost of each individual texture in the linkset
cost += iter->second;
}
// Diagnostic output to identify all avatar-related textures.
// Does not affect rendering cost calculation.
// Could be wrapped in a debug option if output becomes problematic.
if (isSelf())
{
// print any attachment textures we didn't already know about.
for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
for (std::set<LLUUID>::iterator it = textures.begin(); it != textures.end(); ++it)
{
LLUUID image_id = it->first;
LLUUID image_id = *it;
if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
continue;
if (all_textures.find(image_id) == all_textures.end())
@ -8339,6 +8333,8 @@ void LLVOAvatar::idleUpdateRenderCost()
}
}
cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST;
setDebugText(llformat("%d", cost));
F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);

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@ -2931,35 +2931,24 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const
// total cost is returned value + 5 * size of the resulting set.
// Cannot include cost of textures, as they may be re-used in linked
// children, and cost should only be increased for unique textures -Nyx
U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const
{
// Get access to params we'll need at various points.
// Skip if this is object doesn't have a volume (e.g. is an avatar).
BOOL has_volume = (getVolume() != NULL);
LLVolumeParams volume_params;
LLPathParams path_params;
LLProfileParams profile_params;
U32 num_triangles = 0;
// base cost of each prim should be 10 points
static const U32 ARC_PRIM_COST = 10;
// per-prim costs
static const U32 ARC_PARTICLE_COST = 1;
static const U32 ARC_PARTICLE_MAX = 2048;
static const U32 ARC_TEXTURE_COST = 5;
static const U32 ARC_INVISI_COST = 1;
static const U32 ARC_SHINY_COST = 1;
static const U32 ARC_GLOW_COST = 1;
static const U32 ARC_FLEXI_COST = 8;
static const U32 ARC_PARTICLE_COST = 16;
static const U32 ARC_BUMP_COST = 4;
// per-prim multipliers
static const F32 ARC_GLOW_MULT = 1.5f; // tested based on performance
static const F32 ARC_BUMP_MULT = 1.25f; // tested based on performance
static const F32 ARC_FLEXI_MULT = 4;
static const F32 ARC_SHINY_MULT = 1.6f; // tested based on performance
static const F32 ARC_INVISI_COST = 1.2f; // tested based on performance
static const F32 ARC_WEIGHTED_MESH = 1.2f;
// per-face costs
static const U32 ARC_PLANAR_COST = 1;
static const U32 ARC_ANIM_TEX_COST = 4;
static const U32 ARC_ALPHA_COST = 4;
static const F32 ARC_PLANAR_COST = 1.2f; // 1.2x max
static const F32 ARC_ANIM_TEX_COST = 1.4f; // 1.4x max
static const F32 ARC_ALPHA_COST = 4.f; // 4x max
F32 shame = 0;
U32 shame = ARC_PRIM_COST;
U32 invisi = 0;
U32 shiny = 0;
@ -2968,87 +2957,9 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
U32 flexi = 0;
U32 animtex = 0;
U32 particles = 0;
U32 scale = 0;
U32 bump = 0;
U32 planar = 0;
U32 weighted_mesh = 0;
// these multipliers are variable and can be floating point
F32 scale = 0.f;
const LLDrawable* drawablep = mDrawable;
U32 num_faces = drawablep->getNumFaces();
if (has_volume)
{
volume_params = getVolume()->getParams();
path_params = volume_params.getPathParams();
profile_params = volume_params.getProfileParams();
F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length();
S32 default_detail = llclamp((S32) (sqrtf(radius)*LLVOVolume::sLODFactor*4.f), 0, 3);
if (default_detail == getLOD())
{
num_triangles = getTriangleCount();
}
else
{
LLVolume* default_volume = LLPrimitive::getVolumeManager()->refVolume(volume_params, default_detail);
if(default_volume != NULL)
{
num_triangles = default_volume->getNumTriangles();
LLPrimitive::getVolumeManager()->unrefVolume(default_volume);
default_volume = NULL;
}
else
{
has_volume = false;
}
}
}
if (isSculpted())
{
if (isMesh())
{
// base cost is dependent on mesh complexity
// note that 3 is the highest LOD as of the time of this coding.
S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(),3);
if ( size > 0)
{
num_triangles = (U32)(size / 10.f); // avg 1 triangle per 10 bytes
if (gMeshRepo.getSkinInfo(volume_params.getSculptID()))
{
// weighted attachment - 1 point for every 3 bytes
weighted_mesh = 1;
}
if (num_triangles == 0)
{
// someone made a really tiny mesh. Approximate with a tetrahedron.
num_triangles = 4;
}
}
else
{
// something went wrong - user should know their content isn't render-free
return 0;
}
}
else
{
const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
if (textures.find(sculpt_id) == textures.end())
{
LLViewerFetchedTexture *texture = LLViewerTextureManager::getFetchedTexture(sculpt_id);
if (texture)
{
S32 texture_cost = (S32)(ARC_TEXTURE_COST * (texture->getFullHeight() / 128.f + texture->getFullWidth() / 128.f + 1));
textures.insert(texture_cost_t::value_type(sculpt_id, texture_cost));
}
}
}
}
if (isFlexible())
{
@ -3060,12 +2971,18 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
}
const LLVector3& sc = getScale();
scale += (sc.mV[0] + sc.mV[1] + sc.mV[2]) / 4.f; // scale to 1/4 the sum of the size
// enforce scale multiplier to be in the range [1,7] (7 was determined to experimentally be a reasonable max)
scale = scale > 7.f ? 7.f : scale;
scale = scale < 1.f ? 1.f : scale;
scale += (U32) sc.mV[0] + (U32) sc.mV[1] + (U32) sc.mV[2];
for (S32 i = 0; i < num_faces; ++i)
const LLDrawable* drawablep = mDrawable;
if (isSculpted())
{
const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
textures.insert(sculpt_id);
}
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
{
const LLFace* face = drawablep->getFace(i);
const LLTextureEntry* te = face->getTextureEntry();
@ -3073,16 +2990,12 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
if (img)
{
if (textures.find(img->getID()) == textures.end())
{
S32 texture_cost = (S32)(ARC_TEXTURE_COST * (img->getFullHeight() / 128.f + img->getFullWidth() / 128.f + 1));
textures.insert(texture_cost_t::value_type(img->getID(), texture_cost));
}
textures.insert(img->getID());
}
if (face->getPoolType() == LLDrawPool::POOL_ALPHA)
{
alpha = 1;
alpha++;
}
else if (img && img->getPrimaryFormat() == GL_ALPHA)
{
@ -3093,98 +3006,58 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
{
if (te->getBumpmap())
{
// bump is a multiplier, don't add per-face
bump = 1;
}
if (te->getShiny())
{
// shiny is a multiplier, don't add per-face
shiny = 1;
}
if (te->getGlow() > 0.f)
{
// glow is a multiplier, don't add per-face
glow = 1;
}
if (face->mTextureMatrix != NULL)
{
animtex = 1;
animtex++;
}
if (te->getTexGen())
{
planar = 1;
planar++;
}
}
}
// shame currently has the "base" cost of 1 point per 50 triangles, min 2.
shame = num_triangles / 50.f;
shame = shame < 2.f ? 2.f : shame;
// factor in scale
shame *= scale;
shame += invisi * ARC_INVISI_COST;
shame += shiny * ARC_SHINY_COST;
shame += glow * ARC_GLOW_COST;
shame += alpha * ARC_ALPHA_COST;
shame += flexi * ARC_FLEXI_COST;
shame += animtex * ARC_ANIM_TEX_COST;
shame += particles * ARC_PARTICLE_COST;
shame += bump * ARC_BUMP_COST;
shame += planar * ARC_PLANAR_COST;
shame += scale;
// multiply by per-face modifiers
if (planar)
LLViewerObject::const_child_list_t& child_list = getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end();
++iter)
{
shame *= planar * ARC_PLANAR_COST;
const LLViewerObject* child_objectp = *iter;
const LLDrawable* child_drawablep = child_objectp->mDrawable;
if (child_drawablep)
{
const LLVOVolume* child_volumep = child_drawablep->getVOVolume();
if (child_volumep)
{
shame += child_volumep->getRenderCost(textures);
}
}
}
if (animtex)
{
shame *= animtex * ARC_ANIM_TEX_COST;
}
return shame;
if (alpha)
{
shame *= alpha * ARC_ALPHA_COST;
}
if(invisi)
{
shame *= invisi * ARC_INVISI_COST;
}
if (glow)
{
shame *= glow * ARC_GLOW_MULT;
}
if (bump)
{
shame *= bump * ARC_BUMP_MULT;
}
if (shiny)
{
shame *= shiny * ARC_SHINY_MULT;
}
// multiply shame by multipliers
if (weighted_mesh)
{
shame *= weighted_mesh * ARC_WEIGHTED_MESH;
}
if (flexi)
{
shame *= flexi * ARC_FLEXI_MULT;
}
// add additional costs
if (particles)
{
const LLPartSysData *part_sys_data = &(mPartSourcep->mPartSysData);
const LLPartData *part_data = &(part_sys_data->mPartData);
U32 num_particles = (U32)(part_sys_data->mBurstPartCount * llceil( part_data->mMaxAge / part_sys_data->mBurstRate));
num_particles = num_particles > ARC_PARTICLE_MAX ? ARC_PARTICLE_MAX : num_particles;
F32 part_size = (llmax(part_data->mStartScale[0], part_data->mEndScale[0]) + llmax(part_data->mStartScale[1], part_data->mEndScale[1])) / 2.f;
shame += num_particles * part_size * ARC_PARTICLE_COST;
}
return (U32)shame;
}
F32 LLVOVolume::getStreamingCost()

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@ -129,8 +129,7 @@ public:
const LLMatrix4& getRelativeXform() const { return mRelativeXform; }
const LLMatrix3& getRelativeXformInvTrans() const { return mRelativeXformInvTrans; }
/*virtual*/ const LLMatrix4 getRenderMatrix() const;
typedef std::map<LLUUID, S32> texture_cost_t;
U32 getRenderCost(texture_cost_t &textures) const;
U32 getRenderCost(std::set<LLUUID> &textures) const;
/*virtual*/ F32 getStreamingCost();
/*virtual*/ U32 getTriangleCount() const;
/*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
@ -359,6 +358,8 @@ public:
static LLPointer<LLObjectMediaDataClient> sObjectMediaClient;
static LLPointer<LLObjectMediaNavigateClient> sObjectMediaNavigateClient;
static const U32 ARC_TEXTURE_COST = 5;
protected:
static S32 sNumLODChanges;