Merge viewer-neko

Ansariel 2019-11-11 20:30:37 +01:00
commit 9526a45bf2
22 changed files with 272 additions and 268 deletions

View File

@ -340,43 +340,24 @@ bool LLKeyBind::addKeyData(const LLKeyData& data)
void LLKeyBind::replaceKeyData(EMouseClickType mouse, KEY key, MASK mask, bool ignore, U32 index)
{
if (mouse != CLICK_NONE || key != KEY_NONE )
{
// if both click and key are none, we are inserting a placeholder, we don't want to reset anything
// otherwise reset identical key
for (data_vector_t::iterator iter = mData.begin(); iter != mData.end(); iter++)
{
if (iter->mKey == key
&& iter->mMouse == mouse
&& iter->mIgnoreMasks == ignore
&& (iter->mIgnoreMasks || iter->mMask == mask))
{
iter->reset();
break;
}
}
}
if (mData.size() > index)
{
mData[index] = LLKeyData(mouse, key, mask, ignore);
}
else
{
mData.push_back(LLKeyData(mouse, key, mask, ignore));
}
replaceKeyData(LLKeyData(mouse, key, mask, ignore), index);
}
void LLKeyBind::replaceKeyData(const LLKeyData& data, U32 index)
{
if (!data.isEmpty())
{
// if both click and key are none (isEmpty()), we are inserting a placeholder, we don't want to reset anything
// otherwise reset identical key
for (data_vector_t::iterator iter = mData.begin(); iter != mData.end(); iter++)
{
if (iter->mKey == data.mKey
&& iter->mMouse == data.mMouse
&& iter->mIgnoreMasks == data.mIgnoreMasks
&& (iter->mIgnoreMasks || iter->mMask == data.mMask))
&& iter->mMask == data.mMask)
{
// Replacing only fully equal combinations even in case 'ignore' is set
// Reason: Simplicity and user might decide to do a 'move' command as W and Shift+Ctrl+W, and 'run' as Shift+W
iter->reset();
break;
}

View File

@ -37,6 +37,7 @@
#include "lluictrlfactory.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcriticaldamp.h" // LLSmoothInterpolation
#include "lldir.h"
#include "lldraghandle.h"
#include "llfloaterreg.h"
@ -64,6 +65,10 @@
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
const F32 LLFloater::CONTEXT_CONE_IN_ALPHA = 0.0f;
const F32 LLFloater::CONTEXT_CONE_OUT_ALPHA = 1.f;
const F32 LLFloater::CONTEXT_CONE_FADE_TIME = 0.08f;
namespace LLInitParam
{
void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
@ -2254,6 +2259,70 @@ void LLFloater::updateTitleButtons()
// </FS:Ansariel>
}
void LLFloater::drawConeToOwner(F32 &context_cone_opacity,
F32 max_cone_opacity,
LLView *owner_view,
F32 fade_time,
F32 contex_cone_in_alpha,
F32 contex_cone_out_alpha)
{
if (owner_view
&& owner_view->isInVisibleChain()
&& hasFocus()
&& context_cone_opacity > 0.001f
&& gFocusMgr.childHasKeyboardFocus(this))
{
// draw cone of context pointing back to owner (e.x. texture swatch)
LLRect owner_rect;
owner_view->localRectToOtherView(owner_view->getLocalRect(), &owner_rect, this);
LLRect local_rect = getLocalRect();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLEnable(GL_CULL_FACE);
gGL.begin(LLRender::QUADS);
{
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
gGL.vertex2i(local_rect.mRight, local_rect.mTop);
gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
}
gGL.end();
}
if (gFocusMgr.childHasMouseCapture(getDragHandle()))
{
context_cone_opacity = lerp(context_cone_opacity, max_cone_opacity, LLSmoothInterpolation::getInterpolant(fade_time));
}
else
{
context_cone_opacity = lerp(context_cone_opacity, 0.f, LLSmoothInterpolation::getInterpolant(fade_time));
}
}
void LLFloater::buildButtons(const Params& floater_params)
{
static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);

View File

@ -413,6 +413,15 @@ protected:
virtual void updateTitleButtons();
// Draws a cone from this floater to parent floater or view (owner)
// Modifies context_cone_opacity (interpolates according to fade time and returns new value)
void drawConeToOwner(F32 &context_cone_opacity,
F32 max_cone_opacity,
LLView *owner_view,
F32 context_fade_time = CONTEXT_CONE_FADE_TIME,
F32 contex_cone_in_alpha = CONTEXT_CONE_IN_ALPHA,
F32 contex_cone_out_alpha = CONTEXT_CONE_OUT_ALPHA);
private:
void setForeground(BOOL b); // called only by floaterview
void cleanupHandles(); // remove handles to dead floaters
@ -442,6 +451,10 @@ private:
void updateTransparency(LLView* view, ETypeTransparency transparency_type);
public:
static const F32 CONTEXT_CONE_IN_ALPHA;
static const F32 CONTEXT_CONE_OUT_ALPHA;
static const F32 CONTEXT_CONE_FADE_TIME;
// Called when floater is opened, passes mKey
// Public so external views or floaters can watch for this floater opening
commit_signal_t mOpenSignal;

View File

@ -327,7 +327,7 @@ BOOL LLKeyboard::keyFromString(const std::string& str, KEY *key)
// static
std::string LLKeyboard::stringFromKey(KEY key)
std::string LLKeyboard::stringFromKey(KEY key, bool translate)
{
std::string res = get_if_there(sKeysToNames, key, std::string());
if (res.empty())
@ -338,10 +338,13 @@ std::string LLKeyboard::stringFromKey(KEY key)
res = std::string(buffer);
}
LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
if (trans != NULL)
if (translate)
{
res = trans(res.c_str());
LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
if (trans != NULL)
{
res = trans(res.c_str());
}
}
return res;

View File

@ -94,7 +94,7 @@ public:
static BOOL maskFromString(const std::string& str, MASK *mask); // False on failure
static BOOL keyFromString(const std::string& str, KEY *key); // False on failure
static std::string stringFromKey(KEY key);
static std::string stringFromKey(KEY key, bool translate = true);
static std::string stringFromAccelerator( MASK accel_mask ); // separated for convinience, returns with "+": "Shift+" or "Shift+Alt+"...
static std::string stringFromAccelerator( MASK accel_mask, KEY key );

View File

@ -291,7 +291,6 @@ set(viewer_SOURCE_FILES
lldonotdisturbnotificationstorage.cpp
lldndbutton.cpp
lldrawable.cpp
lldrawfrustum.cpp
lldrawpool.cpp
lldrawpoolalpha.cpp
lldrawpoolavatar.cpp
@ -1054,7 +1053,6 @@ set(viewer_HEADER_FILES
lldonotdisturbnotificationstorage.h
lldndbutton.h
lldrawable.h
lldrawfrustum.h
lldrawpool.h
lldrawpoolalpha.h
lldrawpoolavatar.h

View File

@ -1,138 +0,0 @@
/**
* @file lldrawfrustum.cpp
* @brief Implementation of lldrawfrustum
*
* $LicenseInfo:firstyear=2019&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2019, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lldrawfrustum.h"
#include "llviewercontrol.h"
LLDrawFrustum::LLDrawFrustum()
: mContextConeOpacity(0.f)
{
mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha"); // 0.0f
mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha"); // 1.f
mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime"); // 0.08f
}
LLDrawFrustum::LLDrawFrustum(LLView *origin)
: mContextConeOpacity(0.f)
{
mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
setFrustumOrigin(origin);
}
void LLDrawFrustum::setFrustumOrigin(LLView *origin)
{
if (origin)
{
mFrustumOrigin = origin->getHandle();
}
}
void LLDrawFrustum::drawFrustum(const LLRect &derived_local_rect, const LLView *root_view, const LLView *drag_handle, bool has_focus)
{
if (mFrustumOrigin.get())
{
LLView * frustumOrigin = mFrustumOrigin.get();
LLRect origin_rect;
frustumOrigin->localRectToOtherView(frustumOrigin->getLocalRect(), &origin_rect, root_view);
// draw context cone connecting derived floater (ex: color picker) with view (ex: color swatch) in parent floater
if (has_focus && frustumOrigin->isInVisibleChain() && mContextConeOpacity > 0.001f)
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLEnable(GL_CULL_FACE);
// <FS:Ansariel> Remove QUADS rendering mode
//gGL.begin(LLRender::QUADS);
//{
// gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
// gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
// gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
// gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
// gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mTop);
// gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mTop);
// gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
// gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mTop);
// gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mBottom);
// gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
// gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
// gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
// gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
// gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mBottom);
// gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mTop);
// gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
// gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
// gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
// gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
// gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mBottom);
// gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mBottom);
// gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
// gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
// gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
//}
//gGL.end();
gGL.begin(LLRender::TRIANGLE_STRIP);
{
gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mTop);
}
// </FS:Ansariel>
}
if (gFocusMgr.childHasMouseCapture(drag_handle))
{
mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(mContextConeFadeTime));
}
else
{
mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(mContextConeFadeTime));
}
}
}

View File

@ -1,55 +0,0 @@
/**
* @file lldrawfrustum.h
* @brief Header file for lldrawfrustum
*
* $LicenseInfo:firstyear=2019&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2019, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLDRAWFRUSTUM_H
#define LL_LLDRAWFRUSTUM_H
#include "llview.h"
class LLDrawFrustum
{
public:
LLDrawFrustum();
LLDrawFrustum(LLView *origin);
protected:
// Draw's a cone from origin to derived view or floater
// @derived_local_rect derived flaoter's local rect
// @droot_view usually it is a derived floater
// @drag_handle floater's drag handle getDragHandle()
void drawFrustum(const LLRect &derived_local_rect, const LLView *root_view, const LLView *drag_handle, bool has_focus);
void setFrustumOrigin(LLView *origin);
private:
LLHandle <LLView> mFrustumOrigin;
F32 mContextConeOpacity;
F32 mContextConeInAlpha;
F32 mContextConeOutAlpha;
F32 mContextConeFadeTime;
};
#endif // LL_LLDRAWFRUSTUM_H

View File

@ -92,7 +92,6 @@ LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback,
floater->mNearMeListComplete = FALSE;
floater->mCloseOnSelect = closeOnSelect;
floater->mExcludeAgentFromSearchResults = skip_agent;
floater->setFrustumOrigin(frustumOrigin);
if (!closeOnSelect)
{
@ -103,6 +102,10 @@ LLFloaterAvatarPicker* LLFloaterAvatarPicker::show(select_callback_t callback,
floater->getChild<LLButton>("cancel_btn")->setLabel(close_string);
}
if(frustumOrigin)
{
floater->mFrustumOrigin = frustumOrigin->getHandle();
}
return floater;
}
@ -113,9 +116,17 @@ LLFloaterAvatarPicker::LLFloaterAvatarPicker(const LLSD& key)
mNumResultsReturned(0),
mNearMeListComplete(FALSE),
mCloseOnSelect(FALSE),
mContextConeOpacity (0.f),
mContextConeInAlpha(0.f),
mContextConeOutAlpha(0.f),
mContextConeFadeTime(0.f),
mFindUUIDAvatarNameCacheConnection() // <FS:Ansariel> Search by UUID
{
mCommitCallbackRegistrar.add("Refresh.FriendList", boost::bind(&LLFloaterAvatarPicker::populateFriend, this));
mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
}
BOOL LLFloaterAvatarPicker::postBuild()
@ -507,10 +518,15 @@ void LLFloaterAvatarPicker::populateFriend()
// </FS:Ansariel>
}
void LLFloaterAvatarPicker::drawFrustum()
{
static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
drawConeToOwner(mContextConeOpacity, max_opacity, mFrustumOrigin.get(), mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
}
void LLFloaterAvatarPicker::draw()
{
LLRect local_rect = getLocalRect();
drawFrustum(local_rect, this, getDragHandle(), hasFocus());
drawFrustum();
// sometimes it is hard to determine when Select/Ok button should be disabled (see LLAvatarActions::shareWithAvatars).
// lets check this via mOkButtonValidateSignal callback periodically.

View File

@ -28,7 +28,6 @@
#define LLFLOATERAVATARPICKER_H
#include "llfloater.h"
#include "lldrawfrustum.h"
#include "lleventcoro.h"
#include "llcoros.h"
@ -37,7 +36,7 @@
class LLAvatarName;
class LLScrollListCtrl;
class LLFloaterAvatarPicker :public LLFloater, public LLDrawFrustum
class LLFloaterAvatarPicker :public LLFloater
{
public:
typedef boost::signals2::signal<bool(const uuid_vec_t&), boost_boolean_combiner> validate_signal_t;
@ -103,6 +102,7 @@ private:
void setAllowMultiple(BOOL allow_multiple);
LLScrollListCtrl* getActiveList();
void drawFrustum();
virtual void draw();
virtual BOOL handleKeyHere(KEY key, MASK mask);
@ -111,6 +111,11 @@ private:
BOOL mNearMeListComplete;
BOOL mCloseOnSelect;
BOOL mExcludeAgentFromSearchResults;
LLHandle <LLView> mFrustumOrigin;
F32 mContextConeOpacity;
F32 mContextConeInAlpha;
F32 mContextConeOutAlpha;
F32 mContextConeFadeTime;
validate_signal_t mOkButtonValidateSignal;
select_callback_t mSelectionCallback;

View File

@ -73,7 +73,6 @@
LLFloaterColorPicker::LLFloaterColorPicker (LLColorSwatchCtrl* swatch, BOOL show_apply_immediate )
: LLFloater(LLSD()),
LLDrawFrustum(swatch),
mComponents ( 3 ),
mMouseDownInLumRegion ( FALSE ),
mMouseDownInHueRegion ( FALSE ),
@ -104,7 +103,11 @@ LLFloaterColorPicker::LLFloaterColorPicker (LLColorSwatchCtrl* swatch, BOOL show
mPaletteRegionHeight ( 40 ),
mSwatch ( swatch ),
mActive ( TRUE ),
mCanApplyImmediately ( show_apply_immediate )
mCanApplyImmediately ( show_apply_immediate ),
mContextConeOpacity ( 0.f ),
mContextConeInAlpha ( 0.f ),
mContextConeOutAlpha ( 0.f ),
mContextConeFadeTime ( 0.f )
{
buildFromFile ( "floater_color_picker.xml");
@ -116,6 +119,10 @@ LLFloaterColorPicker::LLFloaterColorPicker (LLColorSwatchCtrl* swatch, BOOL show
mApplyImmediateCheck->setEnabled(FALSE);
mApplyImmediateCheck->set(FALSE);
}
mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
}
LLFloaterColorPicker::~LLFloaterColorPicker()
@ -491,10 +498,8 @@ BOOL LLFloaterColorPicker::isColorChanged()
//
void LLFloaterColorPicker::draw()
{
// draw context cone connecting color picker with color swatch in parent floater
LLRect local_rect = getLocalRect();
drawFrustum(local_rect, this, getDragHandle(), hasFocus());
static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
drawConeToOwner(mContextConeOpacity, max_opacity, mSwatch, mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
mPipetteBtn->setToggleState(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
mApplyImmediateCheck->setEnabled(mActive && mCanApplyImmediately);

View File

@ -30,7 +30,6 @@
#include <vector>
#include "llfloater.h"
#include "lldrawfrustum.h"
#include "llpointer.h"
#include "llcolorswatch.h"
#include "llspinctrl.h"
@ -42,7 +41,7 @@ class LLCheckBoxCtrl;
//////////////////////////////////////////////////////////////////////////////
// floater class
class LLFloaterColorPicker
: public LLFloater, public LLDrawFrustum
: public LLFloater
{
public:
LLFloaterColorPicker (LLColorSwatchCtrl* swatch, BOOL show_apply_immediate = FALSE);
@ -64,7 +63,7 @@ class LLFloaterColorPicker
void destroyUI ();
void cancelSelection ();
LLColorSwatchCtrl* getSwatch () { return mSwatch; };
void setSwatch(LLColorSwatchCtrl* swatch) { mSwatch = swatch; setFrustumOrigin(mSwatch); }
void setSwatch( LLColorSwatchCtrl* swatch) { mSwatch = swatch; }
// mutator / accessor for original RGB value
void setOrigRgb ( F32 origRIn, F32 origGIn, F32 origBIn );
@ -198,6 +197,11 @@ class LLFloaterColorPicker
LLButton* mPipetteBtn;
F32 mContextConeOpacity;
F32 mContextConeInAlpha;
F32 mContextConeOutAlpha;
F32 mContextConeFadeTime;
// <FS:Zi> Add float LSL color entry widgets
protected:
static void onClickCopyLSL ( void* data );

View File

@ -64,22 +64,37 @@ LLFloaterExperiencePicker* LLFloaterExperiencePicker::show( select_callback_t ca
floater->mSearchPanel->filterContent();
}
floater->setFrustumOrigin(frustumOrigin);
if(frustumOrigin)
{
floater->mFrustumOrigin = frustumOrigin->getHandle();
}
return floater;
}
void LLFloaterExperiencePicker::drawFrustum()
{
static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
drawConeToOwner(mContextConeOpacity, max_opacity, mFrustumOrigin.get(), mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
}
void LLFloaterExperiencePicker::draw()
{
LLRect local_rect = getLocalRect();
drawFrustum(local_rect, this, getDragHandle(), hasFocus());
drawFrustum();
LLFloater::draw();
}
LLFloaterExperiencePicker::LLFloaterExperiencePicker( const LLSD& key )
:LLFloater(key)
,mSearchPanel(NULL)
,mContextConeOpacity(0.f)
,mContextConeInAlpha(0.f)
,mContextConeOutAlpha(0.f)
,mContextConeFadeTime(0.f)
{
mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
}
LLFloaterExperiencePicker::~LLFloaterExperiencePicker()

View File

@ -28,14 +28,13 @@
#define LL_LLFLOATEREXPERIENCEPICKER_H
#include "llfloater.h"
#include "lldrawfrustum.h"
class LLScrollListCtrl;
class LLLineEditor;
class LLPanelExperiencePicker;
class LLFloaterExperiencePicker : public LLFloater, public LLDrawFrustum
class LLFloaterExperiencePicker : public LLFloater
{
public:
@ -55,6 +54,13 @@ public:
private:
LLPanelExperiencePicker* mSearchPanel;
void drawFrustum();
LLHandle <LLView> mFrustumOrigin;
F32 mContextConeOpacity;
F32 mContextConeInAlpha;
F32 mContextConeOutAlpha;
F32 mContextConeFadeTime;
};
#endif // LL_LLFLOATEREXPERIENCEPICKER_H

View File

@ -4380,21 +4380,26 @@ void LLPanelPreferenceControls::populateControlTable()
return;
}
std::string full_filename = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, filename);
LLSimpleXUIParser parser;
LLXMLNodePtr xmlNode;
LLScrollListCtrl::Contents contents;
if (!parser.readXUI(full_filename, contents)
|| !contents.validateBlock())
if (!LLUICtrlFactory::getLayeredXMLNode(filename, xmlNode))
{
LL_WARNS() << "Failed to load " << filename << LL_ENDL;
return;
}
LLXUIParser parser;
parser.readXUI(xmlNode, contents, filename);
if (!contents.validateBlock())
{
LL_INFOS() << "Failed to load" << LL_ENDL;
return;
}
for (LLInitParam::ParamIterator<LLScrollListColumn::Params>::const_iterator row_it = contents.columns.begin();
row_it != contents.columns.end();
++row_it)
for (LLInitParam::ParamIterator<LLScrollListColumn::Params>::const_iterator col_it = contents.columns.begin();
col_it != contents.columns.end();
++col_it)
{
pControlsTable->addColumn(*row_it);
pControlsTable->addColumn(*col_it);
}
LLScrollListCell::Params cell_params;

View File

@ -517,8 +517,7 @@ void LLKeyConflictHandler::saveToSettings(bool temporary)
}
else
{
// Note: this is UI string, we might want to hardcode our own for 'fixed' use in keys.xml
binding.key = LLKeyboard::stringFromKey(data.mKey);
binding.key = LLKeyboard::stringFromKey(data.mKey, false /*Do not localize*/);
}
binding.mask = string_from_mask(data.mMask);
if (data.mMouse == CLICK_NONE)

View File

@ -86,6 +86,7 @@ public:
LLKeyData getControl(const std::string &control_name, U32 data_index);
// localized string
static std::string getStringFromKeyData(const LLKeyData& keydata);
std::string getControlString(const std::string &control_name, U32 data_index);

View File

@ -34,6 +34,7 @@
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llkeyconflict.h"
#include "llviewercontrol.h"
class LLSetKeyBindDialog::Updater : public LLEventTimer
{
@ -70,8 +71,15 @@ LLSetKeyBindDialog::LLSetKeyBindDialog(const LLSD& key)
: LLModalDialog(key),
pParent(NULL),
mKeyFilterMask(DEFAULT_KEY_FILTER),
pUpdater(NULL)
pUpdater(NULL),
mContextConeOpacity(0.f),
mContextConeInAlpha(0.f),
mContextConeOutAlpha(0.f),
mContextConeFadeTime(0.f)
{
mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
}
LLSetKeyBindDialog::~LLSetKeyBindDialog()
@ -119,18 +127,23 @@ void LLSetKeyBindDialog::onClose(bool app_quiting)
LLModalDialog::onClose(app_quiting);
}
void LLSetKeyBindDialog::drawFrustum()
{
static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
drawConeToOwner(mContextConeOpacity, max_opacity, mFrustumOrigin.get(), mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
}
//virtual
void LLSetKeyBindDialog::draw()
{
LLRect local_rect;
drawFrustum(local_rect, this, (LLView*)getDragHandle(), hasFocus());
drawFrustum();
LLModalDialog::draw();
}
void LLSetKeyBindDialog::setParent(LLKeyBindResponderInterface* parent, LLView* frustum_origin, U32 key_mask)
{
pParent = parent;
setFrustumOrigin(frustum_origin);
mFrustumOrigin = frustum_origin->getHandle();
mKeyFilterMask = key_mask;
std::string input;

View File

@ -29,7 +29,6 @@
#define LL_LLSETKEYBINDDIALOG_H
#include "llmodaldialog.h"
#include "lldrawfrustum.h"
class LLCheckBoxCtrl;
class LLTextBase;
@ -54,7 +53,7 @@ public:
virtual bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes) = 0;
};
class LLSetKeyBindDialog : public LLModalDialog, public LLDrawFrustum
class LLSetKeyBindDialog : public LLModalDialog
{
public:
LLSetKeyBindDialog(const LLSD& key);
@ -90,6 +89,16 @@ private:
Updater *pUpdater;
static bool sRecordKeys; // for convinience and not to check instance each time
// drawFrustum
private:
void drawFrustum();
LLHandle <LLView> mFrustumOrigin;
F32 mContextConeOpacity;
F32 mContextConeInAlpha;
F32 mContextConeOutAlpha;
F32 mContextConeFadeTime;
};

View File

@ -112,6 +112,7 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mImmediateFilterPermMask(immediate_filter_perm_mask),
mDnDFilterPermMask(dnd_filter_perm_mask),
mNonImmediateFilterPermMask(non_immediate_filter_perm_mask),
mContextConeOpacity(0.f),
mSelectedItemPinned( FALSE ),
mCanApply(true),
mCanPreview(true),
@ -126,7 +127,6 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
buildFromFile("floater_texture_ctrl.xml");
mCanApplyImmediately = can_apply_immediately;
setCanMinimize(FALSE);
setFrustumOrigin(mOwner);
// <FS:Ansariel> Threaded filepickers
mLocalBitmapsAddedCallbackConnection = LLLocalBitmapMgr::setBitmapsAddedCallback(boost::bind(&LLFloaterTexturePicker::onLocalBitmapsAddedCallback, this));
@ -494,9 +494,8 @@ BOOL LLFloaterTexturePicker::postBuild()
// virtual
void LLFloaterTexturePicker::draw()
{
// draw cone of context pointing back to texture swatch
LLRect local_rect = getLocalRect();
drawFrustum(local_rect, this, getDragHandle(), hasFocus());
static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
drawConeToOwner(mContextConeOpacity, max_opacity, mOwner);
updateImageStats();

View File

@ -29,7 +29,6 @@
#define LL_LLTEXTURECTRL_H
#include "llcoord.h"
#include "lldrawfrustum.h"
#include "llfiltereditor.h"
#include "llfloater.h"
#include "llfolderview.h"
@ -259,7 +258,7 @@ typedef boost::function<void()> floater_close_callback;
typedef boost::function<void(const LLUUID& asset_id)> set_image_asset_id_callback;
typedef boost::function<void(LLPointer<LLViewerTexture> texture)> set_on_update_image_stats_callback;
class LLFloaterTexturePicker : public LLFloater, public LLDrawFrustum
class LLFloaterTexturePicker : public LLFloater
{
public:
LLFloaterTexturePicker(
@ -303,7 +302,7 @@ public:
void setActive(BOOL active);
LLView* getOwner() const { return mOwner; }
void setOwner(LLView* owner) { mOwner = owner; setFrustumOrigin(owner); }
void setOwner(LLView* owner) { mOwner = owner; }
void stopUsingPipette();
PermissionMask getFilterPermMask();
@ -381,6 +380,7 @@ protected:
PermissionMask mNonImmediateFilterPermMask;
BOOL mCanApplyImmediately;
BOOL mNoCopyTextureSelected;
F32 mContextConeOpacity;
LLSaveFolderState mSavedFolderState;
BOOL mSelectedItemPinned;

View File

@ -18,6 +18,7 @@
name="lst_ctrl3" />
<rows
enabled="false"
name="move_actions"
value="">
<columns
type="icontext"
@ -29,6 +30,7 @@
value="Move_Walk_Off" />
</rows>
<rows
name="walk_to"
value="walk_to">
<columns
column="lst_action"
@ -39,6 +41,7 @@
value="Walk to" />
</rows>
<rows
name="teleport_to"
value="teleport_to">
<columns
column="lst_action"
@ -49,6 +52,7 @@
value="Teleport to" />
</rows>
<rows
name="push_forward"
value="push_forward">
<columns
column="lst_action"
@ -58,6 +62,7 @@
value="Move Forward" />
</rows>
<rows
name="push_backward"
value="push_backward">
<columns
column="lst_action"
@ -67,6 +72,7 @@
value="Move Backward" />
</rows>
<rows
name="turn_left"
value="turn_left">
<columns
column="lst_action"
@ -76,6 +82,7 @@
value="Left" />
</rows>
<rows
name="turn_right"
value="turn_right">
<columns
column="lst_action"
@ -85,6 +92,7 @@
value="Right" />
</rows>
<rows
name="slide_left"
value="slide_left">
<columns
column="lst_action"
@ -94,6 +102,7 @@
value="Strafe left" />
</rows>
<rows
name="slide_right"
value="slide_right">
<columns
column="lst_action"
@ -103,6 +112,7 @@
value="Strafe right" />
</rows>
<rows
name="jump"
value="jump">
<columns
column="lst_action"
@ -112,6 +122,7 @@
value="Jump/Up" />
</rows>
<rows
name="push_down"
value="push_down">
<columns
column="lst_action"
@ -121,6 +132,7 @@
value="Down" />
</rows>
<rows
name="run_forward"
value="run_forward">
<columns
column="lst_action"
@ -130,6 +142,7 @@
value="Run Forward" />
</rows>
<rows
name="run_backward"
value="run_backward">
<columns
column="lst_action"
@ -139,6 +152,7 @@
value="Run Backward" />
</rows>
<rows
name="run_left"
value="run_left">
<columns
column="lst_action"
@ -148,6 +162,7 @@
value="Run Left" />
</rows>
<rows
name="run_right"
value="run_right">
<columns
column="lst_action"
@ -157,6 +172,7 @@
value="Run Right" />
</rows>
<rows
name="toggle_run"
value="toggle_run">
<columns
column="lst_action"
@ -166,6 +182,7 @@
value="Toggle Run" />
</rows>
<rows
name="toggle_fly"
value="toggle_fly">
<columns
column="lst_action"
@ -175,6 +192,7 @@
value="Fly/Stop flying" />
</rows>
<rows
name="toggle_sit"
value="toggle_sit">
<columns
column="lst_action"
@ -184,6 +202,7 @@
value="Sit/Stand" />
</rows>
<rows
name="stop_moving"
value="stop_moving">
<columns
column="lst_action"
@ -202,6 +221,7 @@
</rows>
<rows
enabled="false"
name="camera_actions"
value="">
<columns
type="icontext"
@ -213,6 +233,7 @@
value="Cam_FreeCam_Off" />
</rows>
<rows
name="look_up"
value="look_up">
<columns
column="lst_action"
@ -222,6 +243,7 @@
value="Look Up" />
</rows>
<rows
name="look_down"
value="look_down">
<columns
column="lst_action"
@ -231,6 +253,7 @@
value="Look Down" />
</rows>
<rows
name="move_forward"
value="move_forward">
<columns
column="lst_action"
@ -240,6 +263,7 @@
value="Camera Forward" />
</rows>
<rows
name="move_backward"
value="move_backward">
<columns
column="lst_action"
@ -249,6 +273,7 @@
value="Camera Backward" />
</rows>
<rows
name="move_forward_fast"
value="move_forward_fast">
<columns
column="lst_action"
@ -258,6 +283,7 @@
value="Camera Forward Fast" />
</rows>
<rows
name="move_backward_fast"
value="move_backward_fast">
<columns
column="lst_action"
@ -267,6 +293,7 @@
value="Camera Backward Fast" />
</rows>
<rows
name="move_forward_sitting"
value="move_forward_sitting">
<columns
column="lst_action"
@ -276,6 +303,7 @@
value="Camera Forward Sitting" />
</rows>
<rows
name="move_backward_sitting"
value="move_backward_sitting">
<columns
column="lst_action"
@ -285,6 +313,7 @@
value="Camera Backward Sitting" />
</rows>
<rows
name="spin_over"
value="spin_over">
<columns
column="lst_action"
@ -294,6 +323,7 @@
value="Camera Spin Over" />
</rows>
<rows
name="spin_under"
value="spin_under">
<columns
column="lst_action"
@ -303,6 +333,7 @@
value="Camera Spin Under" />
</rows>
<rows
name="spin_over_sitting"
value="spin_over_sitting">
<columns
column="lst_action"
@ -312,6 +343,7 @@
value="Camera Spin Over" />
</rows>
<rows
name="spin_under_sitting"
value="spin_under_sitting">
<columns
column="lst_action"
@ -321,6 +353,7 @@
value="Camera Spin Under" />
</rows>
<rows
name="pan_up"
value="pan_up">
<columns
column="lst_action"
@ -330,6 +363,7 @@
value="Camera Pan Up" />
</rows>
<rows
name="pan_down"
value="pan_down">
<columns
column="lst_action"
@ -339,6 +373,7 @@
value="Camera Pan Down" />
</rows>
<rows
name="pan_left"
value="pan_left">
<columns
column="lst_action"
@ -348,6 +383,7 @@
value="Camera Pan Left" />
</rows>
<rows
name="pan_right"
value="pan_right">
<columns
column="lst_action"
@ -357,6 +393,7 @@
value="Camera Pan Right" />
</rows>
<rows
name="pan_in"
value="pan_in">
<columns
column="lst_action"
@ -366,6 +403,7 @@
value="Camera Pan In" />
</rows>
<rows
name="pan_out"
value="pan_out">
<columns
column="lst_action"
@ -375,6 +413,7 @@
value="Camera Pan Out" />
</rows>
<rows
name="spin_around_ccw"
value="spin_around_ccw">
<columns
column="lst_action"
@ -385,6 +424,7 @@
value="Counterclockwise" />
</rows>
<rows
name="spin_around_cw"
value="spin_around_cw">
<columns
column="lst_action"
@ -395,6 +435,7 @@
value="Clockwise" />
</rows>
<rows
name="spin_around_ccw_sitting"
value="spin_around_ccw_sitting">
<columns
column="lst_action"
@ -405,6 +446,7 @@
value="Counterclockwise Sitting" />
</rows>
<rows
name="spin_around_cw_sitting"
value="spin_around_cw_sitting">
<columns
column="lst_action"
@ -424,6 +466,7 @@
</rows>
<rows
enabled="false"
name="editing_actions"
value="">
<columns
type="icontext"
@ -435,6 +478,7 @@
value="Tool_Dozer" />
</rows>
<rows
name="edit_avatar_spin_ccw"
value="edit_avatar_spin_ccw">
<columns
column="lst_action"
@ -445,6 +489,7 @@
value="Counterclockwise" />
</rows>
<rows
name="edit_avatar_spin_cw"
value="edit_avatar_spin_cw">
<columns
column="lst_action"
@ -455,6 +500,7 @@
value="Clockwise" />
</rows>
<rows
name="edit_avatar_spin_over"
value="edit_avatar_spin_over">
<columns
column="lst_action"
@ -465,6 +511,7 @@
value="Camera Spin Over" />
</rows>
<rows
name="edit_avatar_spin_under"
value="edit_avatar_spin_under">
<columns
column="lst_action"
@ -475,6 +522,7 @@
value="Camera Spin Under" />
</rows>
<rows
name="edit_avatar_move_forward"
value="edit_avatar_move_forward">
<columns
column="lst_action"
@ -484,6 +532,7 @@
value="Camera Forward" />
</rows>
<rows
name="edit_avatar_move_backward"
value="edit_avatar_move_backward">
<columns
column="lst_action"
@ -502,6 +551,7 @@
</rows>
<rows
enabled="false"
name="media_actions"
value="">
<columns
type="icontext"
@ -513,6 +563,7 @@
value="Audio_Press" />
</rows>
<rows
name="toggle_pause_media"
value="toggle_pause_media">
<columns
column="lst_action"
@ -522,6 +573,7 @@
value="Play/Pause Media" />
</rows>
<rows
name="toggle_enable_media"
value="toggle_enable_media">
<columns
column="lst_action"
@ -531,6 +583,7 @@
value="Play/Stop All Media" />
</rows>
<rows
name="voice_follow_key"
value="voice_follow_key">
<columns
column="lst_action"
@ -540,6 +593,7 @@
value="Voice" />
</rows>
<rows
name="toggle_voice"
value="toggle_voice">
<columns
column="lst_action"
@ -549,6 +603,7 @@
value="Toggle Voice" />
</rows>
<rows
name="start_chat"
value="start_chat">
<columns
column="lst_action"
@ -558,6 +613,7 @@
value="Start Chat" />
</rows>
<rows
name="start_gesture"
value="start_gesture">
<columns
column="lst_action"