svn merge -r 59826:59968 svn+ssh://svn.lindenlab.com/svn/linden/branches/maintenance --> release

master
Josh Bell 2007-04-04 19:49:24 +00:00
parent aa96d1fddf
commit 98740db8fd
21 changed files with 616 additions and 108 deletions

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@ -8,8 +8,11 @@ Alissa Sabre - VWR-81, VWR-83
blino Nakamura - VWR-17
Drewan Keats - VWR-28
Dylan Haskell - VWR-72
Dzonatas Sol - VWR-198
Eddy Stryker - VWR-15, VWR-23
Ginko Bayliss - VWR-4
Hiro Sommambulist - VWR-66, VWR-97, VWR-100, VWR-105, VWR-108, VWR-118
Jacek Antonelli - VWR-188
Joghert LeSabre - VWR-64
Kage Pixel - VWR-11
Kunnis Basiat - VWR-82

477
indra/lib/python/uuid.py Normal file
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@ -0,0 +1,477 @@
r"""UUID objects (universally unique identifiers) according to RFC 4122.
This module provides immutable UUID objects (class UUID) and the functions
uuid1(), uuid3(), uuid4(), uuid5() for generating version 1, 3, 4, and 5
UUIDs as specified in RFC 4122.
If all you want is a unique ID, you should probably call uuid1() or uuid4().
Note that uuid1() may compromise privacy since it creates a UUID containing
the computer's network address. uuid4() creates a random UUID.
Typical usage:
>>> import uuid
# make a UUID based on the host ID and current time
>>> uuid.uuid1()
UUID('a8098c1a-f86e-11da-bd1a-00112444be1e')
# make a UUID using an MD5 hash of a namespace UUID and a name
>>> uuid.uuid3(uuid.NAMESPACE_DNS, 'python.org')
UUID('6fa459ea-ee8a-3ca4-894e-db77e160355e')
# make a random UUID
>>> uuid.uuid4()
UUID('16fd2706-8baf-433b-82eb-8c7fada847da')
# make a UUID using a SHA-1 hash of a namespace UUID and a name
>>> uuid.uuid5(uuid.NAMESPACE_DNS, 'python.org')
UUID('886313e1-3b8a-5372-9b90-0c9aee199e5d')
# make a UUID from a string of hex digits (braces and hyphens ignored)
>>> x = uuid.UUID('{00010203-0405-0607-0809-0a0b0c0d0e0f}')
# convert a UUID to a string of hex digits in standard form
>>> str(x)
'00010203-0405-0607-0809-0a0b0c0d0e0f'
# get the raw 16 bytes of the UUID
>>> x.bytes
'\x00\x01\x02\x03\x04\x05\x06\x07\x08\t\n\x0b\x0c\r\x0e\x0f'
# make a UUID from a 16-byte string
>>> uuid.UUID(bytes=x.bytes)
UUID('00010203-0405-0607-0809-0a0b0c0d0e0f')
This module works with Python 2.3 or higher."""
__author__ = 'Ka-Ping Yee <ping@zesty.ca>'
__date__ = '$Date: 2006/06/12 23:15:40 $'.split()[1].replace('/', '-')
__version__ = '$Revision: 1.30 $'.split()[1]
RESERVED_NCS, RFC_4122, RESERVED_MICROSOFT, RESERVED_FUTURE = [
'reserved for NCS compatibility', 'specified in RFC 4122',
'reserved for Microsoft compatibility', 'reserved for future definition']
class UUID(object):
"""Instances of the UUID class represent UUIDs as specified in RFC 4122.
UUID objects are immutable, hashable, and usable as dictionary keys.
Converting a UUID to a string with str() yields something in the form
'12345678-1234-1234-1234-123456789abc'. The UUID constructor accepts
four possible forms: a similar string of hexadecimal digits, or a
string of 16 raw bytes as an argument named 'bytes', or a tuple of
six integer fields (with 32-bit, 16-bit, 16-bit, 8-bit, 8-bit, and
48-bit values respectively) as an argument named 'fields', or a single
128-bit integer as an argument named 'int'.
UUIDs have these read-only attributes:
bytes the UUID as a 16-byte string
fields a tuple of the six integer fields of the UUID,
which are also available as six individual attributes
and two derived attributes:
time_low the first 32 bits of the UUID
time_mid the next 16 bits of the UUID
time_hi_version the next 16 bits of the UUID
clock_seq_hi_variant the next 8 bits of the UUID
clock_seq_low the next 8 bits of the UUID
node the last 48 bits of the UUID
time the 60-bit timestamp
clock_seq the 14-bit sequence number
hex the UUID as a 32-character hexadecimal string
int the UUID as a 128-bit integer
urn the UUID as a URN as specified in RFC 4122
variant the UUID variant (one of the constants RESERVED_NCS,
RFC_4122, RESERVED_MICROSOFT, or RESERVED_FUTURE)
version the UUID version number (1 through 5, meaningful only
when the variant is RFC_4122)
"""
def __init__(self, hex=None, bytes=None, fields=None, int=None,
version=None):
r"""Create a UUID from either a string of 32 hexadecimal digits,
a string of 16 bytes as the 'bytes' argument, a tuple of six
integers (32-bit time_low, 16-bit time_mid, 16-bit time_hi_version,
8-bit clock_seq_hi_variant, 8-bit clock_seq_low, 48-bit node) as
the 'fields' argument, or a single 128-bit integer as the 'int'
argument. When a string of hex digits is given, curly braces,
hyphens, and a URN prefix are all optional. For example, these
expressions all yield the same UUID:
UUID('{12345678-1234-5678-1234-567812345678}')
UUID('12345678123456781234567812345678')
UUID('urn:uuid:12345678-1234-5678-1234-567812345678')
UUID(bytes='\x12\x34\x56\x78'*4)
UUID(fields=(0x12345678, 0x1234, 0x5678, 0x12, 0x34, 0x567812345678))
UUID(int=0x12345678123456781234567812345678)
Exactly one of 'hex', 'bytes', 'fields', or 'int' must be given.
The 'version' argument is optional; if given, the resulting UUID
will have its variant and version number set according to RFC 4122,
overriding bits in the given 'hex', 'bytes', 'fields', or 'int'.
"""
if [hex, bytes, fields, int].count(None) != 3:
raise TypeError('need just one of hex, bytes, fields, or int')
if hex is not None:
hex = hex.replace('urn:', '').replace('uuid:', '')
hex = hex.strip('{}').replace('-', '')
if len(hex) != 32:
raise ValueError('badly formed hexadecimal UUID string')
int = long(hex, 16)
if bytes is not None:
if len(bytes) != 16:
raise ValueError('bytes is not a 16-char string')
int = long(('%02x'*16) % tuple(map(ord, bytes)), 16)
if fields is not None:
if len(fields) != 6:
raise ValueError('fields is not a 6-tuple')
(time_low, time_mid, time_hi_version,
clock_seq_hi_variant, clock_seq_low, node) = fields
if not 0 <= time_low < 1<<32L:
raise ValueError('field 1 out of range (need a 32-bit value)')
if not 0 <= time_mid < 1<<16L:
raise ValueError('field 2 out of range (need a 16-bit value)')
if not 0 <= time_hi_version < 1<<16L:
raise ValueError('field 3 out of range (need a 16-bit value)')
if not 0 <= clock_seq_hi_variant < 1<<8L:
raise ValueError('field 4 out of range (need an 8-bit value)')
if not 0 <= clock_seq_low < 1<<8L:
raise ValueError('field 5 out of range (need an 8-bit value)')
if not 0 <= node < 1<<48L:
raise ValueError('field 6 out of range (need a 48-bit value)')
clock_seq = (clock_seq_hi_variant << 8L) | clock_seq_low
int = ((time_low << 96L) | (time_mid << 80L) |
(time_hi_version << 64L) | (clock_seq << 48L) | node)
if int is not None:
if not 0 <= int < 1<<128L:
raise ValueError('int is out of range (need a 128-bit value)')
if version is not None:
if not 1 <= version <= 5:
raise ValueError('illegal version number')
# Set the variant to RFC 4122.
int &= ~(0xc000 << 48L)
int |= 0x8000 << 48L
# Set the version number.
int &= ~(0xf000 << 64L)
int |= version << 76L
self.__dict__['int'] = int
def __cmp__(self, other):
if isinstance(other, UUID):
return cmp(self.int, other.int)
return NotImplemented
def __hash__(self):
return hash(self.int)
def __int__(self):
return self.int
def __repr__(self):
return 'UUID(%r)' % str(self)
def __setattr__(self, name, value):
raise TypeError('UUID objects are immutable')
def __str__(self):
hex = '%032x' % self.int
return '%s-%s-%s-%s-%s' % (
hex[:8], hex[8:12], hex[12:16], hex[16:20], hex[20:])
def get_bytes(self):
bytes = ''
for shift in range(0, 128, 8):
bytes = chr((self.int >> shift) & 0xff) + bytes
return bytes
bytes = property(get_bytes)
def get_fields(self):
return (self.time_low, self.time_mid, self.time_hi_version,
self.clock_seq_hi_variant, self.clock_seq_low, self.node)
fields = property(get_fields)
def get_time_low(self):
return self.int >> 96L
time_low = property(get_time_low)
def get_time_mid(self):
return (self.int >> 80L) & 0xffff
time_mid = property(get_time_mid)
def get_time_hi_version(self):
return (self.int >> 64L) & 0xffff
time_hi_version = property(get_time_hi_version)
def get_clock_seq_hi_variant(self):
return (self.int >> 56L) & 0xff
clock_seq_hi_variant = property(get_clock_seq_hi_variant)
def get_clock_seq_low(self):
return (self.int >> 48L) & 0xff
clock_seq_low = property(get_clock_seq_low)
def get_time(self):
return (((self.time_hi_version & 0x0fffL) << 48L) |
(self.time_mid << 32L) | self.time_low)
time = property(get_time)
def get_clock_seq(self):
return (((self.clock_seq_hi_variant & 0x3fL) << 8L) |
self.clock_seq_low)
clock_seq = property(get_clock_seq)
def get_node(self):
return self.int & 0xffffffffffff
node = property(get_node)
def get_hex(self):
return '%032x' % self.int
hex = property(get_hex)
def get_urn(self):
return 'urn:uuid:' + str(self)
urn = property(get_urn)
def get_variant(self):
if not self.int & (0x8000 << 48L):
return RESERVED_NCS
elif not self.int & (0x4000 << 48L):
return RFC_4122
elif not self.int & (0x2000 << 48L):
return RESERVED_MICROSOFT
else:
return RESERVED_FUTURE
variant = property(get_variant)
def get_version(self):
# The version bits are only meaningful for RFC 4122 UUIDs.
if self.variant == RFC_4122:
return int((self.int >> 76L) & 0xf)
version = property(get_version)
def _ifconfig_getnode():
"""Get the hardware address on Unix by running ifconfig."""
import os
for dir in ['', '/sbin/', '/usr/sbin']:
try:
pipe = os.popen(os.path.join(dir, 'ifconfig'))
except IOError:
continue
for line in pipe:
words = line.lower().split()
for i in range(len(words)):
if words[i] in ['hwaddr', 'ether']:
return int(words[i + 1].replace(':', ''), 16)
def _ipconfig_getnode():
"""Get the hardware address on Windows by running ipconfig.exe."""
import os, re
dirs = ['', r'c:\windows\system32', r'c:\winnt\system32']
try:
import ctypes
buffer = ctypes.create_string_buffer(300)
ctypes.windll.kernel32.GetSystemDirectoryA(buffer, 300)
dirs.insert(0, buffer.value.decode('mbcs'))
except:
pass
for dir in dirs:
try:
pipe = os.popen(os.path.join(dir, 'ipconfig') + ' /all')
except IOError:
continue
for line in pipe:
value = line.split(':')[-1].strip().lower()
if re.match('([0-9a-f][0-9a-f]-){5}[0-9a-f][0-9a-f]', value):
return int(value.replace('-', ''), 16)
def _netbios_getnode():
"""Get the hardware address on Windows using NetBIOS calls.
See http://support.microsoft.com/kb/118623 for details."""
import win32wnet, netbios
ncb = netbios.NCB()
ncb.Command = netbios.NCBENUM
ncb.Buffer = adapters = netbios.LANA_ENUM()
adapters._pack()
if win32wnet.Netbios(ncb) != 0:
return
adapters._unpack()
for i in range(adapters.length):
ncb.Reset()
ncb.Command = netbios.NCBRESET
ncb.Lana_num = ord(adapters.lana[i])
if win32wnet.Netbios(ncb) != 0:
continue
ncb.Reset()
ncb.Command = netbios.NCBASTAT
ncb.Lana_num = ord(adapters.lana[i])
ncb.Callname = '*'.ljust(16)
ncb.Buffer = status = netbios.ADAPTER_STATUS()
if win32wnet.Netbios(ncb) != 0:
continue
status._unpack()
bytes = map(ord, status.adapter_address)
return ((bytes[0]<<40L) + (bytes[1]<<32L) + (bytes[2]<<24L) +
(bytes[3]<<16L) + (bytes[4]<<8L) + bytes[5])
# Thanks to Thomas Heller for ctypes and for his help with its use here.
# If ctypes is available, use it to find system routines for UUID generation.
_uuid_generate_random = _uuid_generate_time = _UuidCreate = None
try:
import ctypes, ctypes.util
_buffer = ctypes.create_string_buffer(16)
# The uuid_generate_* routines are provided by libuuid on at least
# Linux and FreeBSD, and provided by libc on Mac OS X.
for libname in ['uuid', 'c']:
try:
lib = ctypes.CDLL(ctypes.util.find_library(libname))
except:
continue
if hasattr(lib, 'uuid_generate_random'):
_uuid_generate_random = lib.uuid_generate_random
if hasattr(lib, 'uuid_generate_time'):
_uuid_generate_time = lib.uuid_generate_time
# On Windows prior to 2000, UuidCreate gives a UUID containing the
# hardware address. On Windows 2000 and later, UuidCreate makes a
# random UUID and UuidCreateSequential gives a UUID containing the
# hardware address. These routines are provided by the RPC runtime.
try:
lib = ctypes.windll.rpcrt4
except:
lib = None
_UuidCreate = getattr(lib, 'UuidCreateSequential',
getattr(lib, 'UuidCreate', None))
except:
pass
def _unixdll_getnode():
"""Get the hardware address on Unix using ctypes."""
_uuid_generate_time(_buffer)
return UUID(bytes=_buffer.raw).node
def _windll_getnode():
"""Get the hardware address on Windows using ctypes."""
if _UuidCreate(_buffer) == 0:
return UUID(bytes=_buffer.raw).node
def _random_getnode():
"""Get a random node ID, with eighth bit set as suggested by RFC 4122."""
import random
return random.randrange(0, 1<<48L) | 0x010000000000L
_node = None
def getnode():
"""Get the hardware address as a 48-bit integer. The first time this
runs, it may launch a separate program, which could be quite slow. If
all attempts to obtain the hardware address fail, we choose a random
48-bit number with its eighth bit set to 1 as recommended in RFC 4122."""
global _node
if _node is not None:
return _node
import sys
if sys.platform == 'win32':
getters = [_windll_getnode, _netbios_getnode, _ipconfig_getnode]
else:
getters = [_unixdll_getnode, _ifconfig_getnode]
for getter in getters + [_random_getnode]:
try:
_node = getter()
except:
continue
if _node is not None:
return _node
def uuid1(node=None, clock_seq=None):
"""Generate a UUID from a host ID, sequence number, and the current time.
If 'node' is not given, getnode() is used to obtain the hardware
address. If 'clock_seq' is given, it is used as the sequence number;
otherwise a random 14-bit sequence number is chosen."""
# When the system provides a version-1 UUID generator, use it (but don't
# use UuidCreate here because its UUIDs don't conform to RFC 4122).
if _uuid_generate_time and node is clock_seq is None:
_uuid_generate_time(_buffer)
return UUID(bytes=_buffer.raw)
import time
nanoseconds = int(time.time() * 1e9)
# 0x01b21dd213814000 is the number of 100-ns intervals between the
# UUID epoch 1582-10-15 00:00:00 and the Unix epoch 1970-01-01 00:00:00.
timestamp = int(nanoseconds/100) + 0x01b21dd213814000L
if clock_seq is None:
import random
clock_seq = random.randrange(1<<14L) # instead of stable storage
time_low = timestamp & 0xffffffffL
time_mid = (timestamp >> 32L) & 0xffffL
time_hi_version = (timestamp >> 48L) & 0x0fffL
clock_seq_low = clock_seq & 0xffL
clock_seq_hi_variant = (clock_seq >> 8L) & 0x3fL
if node is None:
node = getnode()
return UUID(fields=(time_low, time_mid, time_hi_version,
clock_seq_hi_variant, clock_seq_low, node), version=1)
def uuid3(namespace, name):
"""Generate a UUID from the MD5 hash of a namespace UUID and a name."""
import md5
hash = md5.md5(namespace.bytes + name).digest()
return UUID(bytes=hash[:16], version=3)
def uuid4():
"""Generate a random UUID."""
# When the system provides a version-4 UUID generator, use it.
if _uuid_generate_random:
_uuid_generate_random(_buffer)
return UUID(bytes=_buffer.raw)
# Otherwise, get randomness from urandom or the 'random' module.
try:
import os
return UUID(bytes=os.urandom(16), version=4)
except:
import random
bytes = [chr(random.randrange(256)) for i in range(16)]
return UUID(bytes=bytes, version=4)
def uuid5(namespace, name):
"""Generate a UUID from the SHA-1 hash of a namespace UUID and a name."""
import sha
hash = sha.sha(namespace.bytes + name).digest()
return UUID(bytes=hash[:16], version=5)
# The following standard UUIDs are for use with uuid3() or uuid5().
NAMESPACE_DNS = UUID('6ba7b810-9dad-11d1-80b4-00c04fd430c8')
NAMESPACE_URL = UUID('6ba7b811-9dad-11d1-80b4-00c04fd430c8')
NAMESPACE_OID = UUID('6ba7b812-9dad-11d1-80b4-00c04fd430c8')
NAMESPACE_X500 = UUID('6ba7b814-9dad-11d1-80b4-00c04fd430c8')

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@ -32,21 +32,21 @@ sample error callback expecting a FILE* client object
*/
void error_callback(const char* msg, void*)
{
llwarns << "LLImageJ2CImpl: " << msg << llendl;
lldebugs << "LLImageJ2CImpl error_callback: " << msg << llendl;
}
/**
sample warning callback expecting a FILE* client object
*/
void warning_callback(const char* msg, void*)
{
llinfos << "LLImageJ2CImpl: " << msg << llendl;
lldebugs << "LLImageJ2CImpl warning_callback: " << msg << llendl;
}
/**
sample debug callback expecting no client object
*/
void info_callback(const char* msg, void*)
{
lldebugs << "LLImageJ2CImpl: " << msg << llendl;
lldebugs << "LLImageJ2CImpl info_callback: " << msg << llendl;
}
@ -271,9 +271,10 @@ BOOL LLImageJ2COJ::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, con
/* encode the image */
bool bSuccess = opj_encode(cinfo, cio, image, parameters.index);
if (!bSuccess) {
if (!bSuccess)
{
opj_cio_close(cio);
fprintf(stderr, "failed to encode image\n");
llinfos << "Failed to encode image." << llendl;
return FALSE;
}
codestream_length = cio_tell(cio);

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@ -421,8 +421,8 @@ const LLString LLLocale::SYSTEM_LOCALE("English_United States.1252");
const LLString LLLocale::USER_LOCALE("en_US.iso8859-1");// = LLString::null;
const LLString LLLocale::SYSTEM_LOCALE("en_US.iso8859-1");
#else // LL_LINUX likes this
const LLString LLLocale::USER_LOCALE("en_US.utf8");// = LLString::null;
const LLString LLLocale::SYSTEM_LOCALE("en_US.utf8");
const LLString LLLocale::USER_LOCALE("en_US.utf8");
const LLString LLLocale::SYSTEM_LOCALE("C");
#endif

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@ -1,6 +1,6 @@
/**
* @file lldir_mac.cpp
* @brief Implementation of directory utilities for linux
* @brief Implementation of directory utilities for Mac OS X
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$

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@ -1,6 +1,6 @@
/**
* @file lldir_mac.h
* @brief Definition of directory utilities class for Mac OS X
* @brief Definition of directory utilities class for Mac OS X
*
* Copyright (c) 2000-$CurrentYear$, Linden Research, Inc.
* $License$

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@ -1852,7 +1852,7 @@ void LLWindowSDL::gatherInput()
// the locale to protect it, as exotic/non-C locales
// causes our code lots of general critical weirdness
// and crashness. (SL-35450)
char *saved_locale = setlocale(LC_ALL, NULL);
std::string saved_locale = setlocale(LC_ALL, NULL);
// Do a limited number of pumps so SL doesn't starve!
// FIXME - this should ideally be time-limited, not count-limited.
@ -1861,8 +1861,7 @@ void LLWindowSDL::gatherInput()
if (gtk_events_pending())
gtk_main_iteration();
if (saved_locale)
setlocale(LC_ALL, saved_locale);
setlocale(LC_ALL, saved_locale.c_str() );
}
#endif // LL_GTK && LL_LIBXUL_ENABLED

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@ -729,7 +729,18 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
{
size.scaleVec(mDrawablep->getVObj()->getScale());
}
LLQuaternion rotation = LLQuaternion(mat_normal);
LLMatrix3 mat = mat_normal;
LLVector3 x = mat.getFwdRow();
LLVector3 y = mat.getLeftRow();
LLVector3 z = mat.getUpRow();
x.normVec();
y.normVec();
z.normVec();
mat.setRows(x,y,z);
LLQuaternion rotation = LLQuaternion(mat);
LLVector3 v[4];
//get 4 corners of bounding box
@ -948,20 +959,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
else
{
//if (mode & LLViewerTextureAnim::TRANSLATE)
{
os = ot = 0.f;
}
//if (mode & LLViewerTextureAnim::ROTATE)
{
r = 0.f;
cos_ang = 1.f;
sin_ang = 0.f;
}
//if (mode & LLViewerTextureAnim::SCALE)
{
ms = mt = 1.f;
}
os = ot = 0.f;
r = 0.f;
cos_ang = 1.f;
sin_ang = 0.f;
ms = mt = 1.f;
}
}

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@ -260,6 +260,7 @@ BOOL LLFilePicker::getSaveFile(ESaveFilter filter, const char* filename)
wcsncpy( mFilesW,L"untitled.wav", FILENAME_BUFFER_SIZE); /*Flawfinder: ignore*/
}
mOFN.lpstrDefExt = L"wav";
mOFN.lpstrFilter =
L"WAV Sounds (*.wav)\0*.wav\0" \
L"\0";
break;

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@ -167,11 +167,12 @@ void LLFloaterAvatarPicker::onList(LLUICtrl* ctrl, void* userdata)
}
std::vector<LLScrollListItem*> items = self->mListNames->getAllSelected();
std::vector<LLScrollListItem*>::iterator itor;
for (itor = items.begin(); itor != items.end(); ++itor)
for (std::vector<LLScrollListItem*>::iterator iter = items.begin();
iter != items.end(); ++iter)
{
self->mAvatarNames.push_back((*itor)->getColumn(0)->getText());
self->mAvatarIDs.push_back((*itor)->getUUID());
LLScrollListItem* item = *iter;
self->mAvatarNames.push_back(item->getColumn(0)->getText());
self->mAvatarIDs.push_back(item->getUUID());
self->childSetEnabled("Select", TRUE);
}
}
@ -313,7 +314,10 @@ void LLFloaterAvatarPicker::processAvatarPickerReply(LLMessageSystem* msg, void*
self->mListNames->setEnabled(TRUE);
found_one = TRUE;
}
self->mListNames->addSimpleElement(avatar_name);
LLSD element;
element["id"] = avatar_id; // value
element["columns"][0]["value"] = avatar_name;
self->mListNames->addElement(element);
}
if (found_one)

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@ -1035,65 +1035,39 @@ BOOL LLPanelLandObjects::postBuild()
mFirstReply = TRUE;
mParcelObjectBonus = LLUICtrlFactory::getTextBoxByName(this, "Simulator Primitive Bonus Factor: 1.00");
mSWTotalObjectsLabel = LLUICtrlFactory::getTextBoxByName(this, "Simulator primitive usage:");
mSWTotalObjects = LLUICtrlFactory::getTextBoxByName(this, "0 out of 0 available");
mObjectContributionLabel = LLUICtrlFactory::getTextBoxByName(this, "Primitives parcel supports:");
mObjectContribution = LLUICtrlFactory::getTextBoxByName(this, "object_contrib_text");
mTotalObjectsLabel = LLUICtrlFactory::getTextBoxByName(this, "Primitives on parcel:");
mTotalObjects = LLUICtrlFactory::getTextBoxByName(this, "total_objects_text");
mOwnerObjectsLabel = LLUICtrlFactory::getTextBoxByName(this, "Owned by parcel owner:");
mOwnerObjects = LLUICtrlFactory::getTextBoxByName(this, "owner_objects_text");
mBtnShowOwnerObjects = LLUICtrlFactory::getButtonByName(this, "ShowOwner");
mBtnShowOwnerObjects->setClickedCallback(onClickShowOwnerObjects, this);
mBtnReturnOwnerObjects = LLUICtrlFactory::getButtonByName(this, "ReturnOwner...");
mBtnReturnOwnerObjects->setClickedCallback(onClickReturnOwnerObjects, this);
mGroupObjectsLabel = LLUICtrlFactory::getTextBoxByName(this, "Set to group:");
mGroupObjects = LLUICtrlFactory::getTextBoxByName(this, "group_objects_text");
mBtnShowGroupObjects = LLUICtrlFactory::getButtonByName(this, "ShowGroup");
mBtnShowGroupObjects->setClickedCallback(onClickShowGroupObjects, this);
mBtnReturnGroupObjects = LLUICtrlFactory::getButtonByName(this, "ReturnGroup...");
mBtnReturnGroupObjects->setClickedCallback(onClickReturnGroupObjects, this);
mOtherObjectsLabel = LLUICtrlFactory::getTextBoxByName(this, "Owned by others:");
mOtherObjects = LLUICtrlFactory::getTextBoxByName(this, "other_objects_text");
mBtnShowOtherObjects = LLUICtrlFactory::getButtonByName(this, "ShowOther");
mBtnShowOtherObjects->setClickedCallback(onClickShowOtherObjects, this);
mBtnReturnOtherObjects = LLUICtrlFactory::getButtonByName(this, "ReturnOther...");
mBtnReturnOtherObjects->setClickedCallback(onClickReturnOtherObjects, this);
mSelectedObjectsLabel = LLUICtrlFactory::getTextBoxByName(this, "Selected / sat upon:");
mSelectedObjects = LLUICtrlFactory::getTextBoxByName(this, "selected_objects_text");
mCleanOtherObjectsLabel = LLUICtrlFactory::getTextBoxByName(this, "Autoreturn other resident's objects (minutes, 0 for off):");
mSelectedObjects = LLUICtrlFactory::getTextBoxByName(this, "selected_objects_text");
mCleanOtherObjectsTime = LLUICtrlFactory::getLineEditorByName(this, "clean other time");
mCleanOtherObjectsTime->setFocusLostCallback(onLostFocus);
childSetPrevalidate("clean other time", LLLineEditor::prevalidateNonNegativeS32);
childSetUserData("clean other time", this);
mOwnerListText = LLUICtrlFactory::getTextBoxByName(this, "Object Owners:");
mBtnRefresh = LLUICtrlFactory::getButtonByName(this, "Refresh List");
mBtnRefresh->setClickedCallback(onClickRefresh, this);
mBtnReturnOwnerList = LLUICtrlFactory::getButtonByName(this, "Return objects...");
mBtnReturnOwnerList->setClickedCallback(onClickReturnOwnerList, this);
@ -2515,6 +2489,7 @@ BOOL LLPanelLandAccess::postBuild()
childSetCommitCallback("AccessCheck", onCommitAny, this);
mListAccess = LLUICtrlFactory::getNameListByName(this, "AccessList");
mListAccess->sortByColumn(0, TRUE); // ascending
mBtnAddAccess = LLUICtrlFactory::getButtonByName(this, "Add...");
@ -2601,9 +2576,9 @@ void LLPanelLandAccess::refresh()
}
suffix.append(" remaining)");
}
mListAccess->addNameItem(entry.mID, ADD_BOTTOM, TRUE, suffix);
mListAccess->addNameItem(entry.mID, ADD_SORTED, TRUE, suffix);
}
BOOL can_manage_allowed = LLViewerParcelMgr::isParcelModifiableByAgent(parcel, GP_LAND_MANAGE_ALLOWED);
BOOL enable_add = can_manage_allowed && (count < PARCEL_MAX_ACCESS_LIST);
@ -2793,6 +2768,7 @@ BOOL LLPanelLandBan::postBuild()
childSetCommitCallback("LandBanCheck", onCommitAny, this);
mList = LLUICtrlFactory::getNameListByName(this, "LandBanList");
mList->sortByColumn(0, TRUE); // ascending
mBtnAdd = LLUICtrlFactory::getButtonByName(this, "Add...");
@ -2870,7 +2846,7 @@ void LLPanelLandBan::refresh()
}
suffix.append(" remaining)");
}
mList->addNameItem(entry.mID, ADD_BOTTOM, TRUE, suffix);
mList->addNameItem(entry.mID, ADD_SORTED, TRUE, suffix);
}
BOOL can_manage_banned = LLViewerParcelMgr::isParcelModifiableByAgent(parcel, GP_LAND_MANAGE_BANNED);

View File

@ -243,39 +243,22 @@ public:
protected:
void sortBtnCore(S32 column);
LLTextBox *mSWTotalObjectsLabel;
LLTextBox *mSWTotalObjects;
LLTextBox *mParcelObjectBonus;
LLTextBox *mObjectContributionLabel;
LLTextBox *mSWTotalObjects;
LLTextBox *mObjectContribution;
LLTextBox *mTotalObjectsLabel;
LLTextBox *mTotalObjects;
LLTextBox *mOwnerObjectsLabel;
LLTextBox *mOwnerObjects;
LLButton *mBtnShowOwnerObjects;
LLButton *mBtnReturnOwnerObjects;
LLTextBox *mGroupObjectsLabel;
LLTextBox *mGroupObjects;
LLButton *mBtnShowGroupObjects;
LLButton *mBtnReturnGroupObjects;
LLTextBox *mOtherObjectsLabel;
LLTextBox *mOtherObjects;
LLButton *mBtnShowOtherObjects;
LLButton *mBtnReturnOtherObjects;
LLTextBox *mSelectedObjectsLabel;
LLTextBox *mSelectedObjects;
LLTextBox *mCleanOtherObjectsLabel;
LLLineEditor *mCleanOtherObjectsTime;
S32 mOtherTime;
LLTextBox *mOwnerListText;
LLButton *mBtnRefresh;
LLButton *mBtnReturnOwnerList;
LLButton *mBtnType; // column 0

View File

@ -197,3 +197,47 @@ void LLFloaterMap::toggle(void*)
}
}
}
BOOL process_secondlife_url(LLString url)
{
S32 strpos, strpos2;
LLString slurlID = "slurl.com/secondlife/";
strpos = url.find(slurlID);
if (strpos < 0)
{
slurlID="secondlife://";
strpos = url.find(slurlID);
}
if (strpos >= 0)
{
LLString simname;
strpos+=slurlID.length();
strpos2=url.find("/",strpos);
if (strpos2 < strpos) strpos2=url.length();
simname="secondlife://" + url.substr(strpos,url.length() - strpos);
LLURLSimString::setString( simname );
LLURLSimString::parse();
// if there is a world map
if ( gFloaterWorldMap )
{
// mark where the destination is
gFloaterWorldMap->trackURL( LLURLSimString::sInstance.mSimName.c_str(),
LLURLSimString::sInstance.mX,
LLURLSimString::sInstance.mY,
LLURLSimString::sInstance.mZ );
// display map
LLFloaterWorldMap::show( NULL, TRUE );
};
return TRUE;
}
return FALSE;
}

View File

@ -46,5 +46,6 @@ protected:
extern LLFloaterMap *gFloaterMap;
BOOL process_secondlife_url(LLString url);
#endif // LL_LLFLOATERMAP_H

View File

@ -382,7 +382,7 @@ BOOL LLPanelLogin::handleKeyHere(KEY key, MASK mask, BOOL called_from_parent)
if ( KEY_F1 == key )
{
llinfos << "Spawning HTML help window" << llendl;
LLHtmlHelp::show( );
LLHtmlHelp::show();
return TRUE;
};
#if ! LL_RELEASE_FOR_DOWNLOAD

View File

@ -73,11 +73,14 @@ LLPreviewAnim::LLPreviewAnim(const std::string& name, const LLRect& rect, const
// static
void LLPreviewAnim::endAnimCallback( void *userdata )
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
self->childSetValue("Anim play btn", FALSE);
self->childSetValue("Anim audition btn", FALSE);
LLViewHandle* handlep = ((LLViewHandle*)userdata);
LLFloater* self = getFloaterByHandle(*handlep);
delete handlep; // done with the handle
if (self)
{
self->childSetValue("Anim play btn", FALSE);
self->childSetValue("Anim audition btn", FALSE);
}
}
// static
@ -105,7 +108,9 @@ void LLPreviewAnim::playAnim( void *userdata )
LLMotion* motion = avatar->findMotion(itemID);
if (motion)
motion->setDeactivateCallback(&endAnimCallback, (void *)self);
{
motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLViewHandle(self->getHandle())));
}
}
else
{
@ -140,7 +145,9 @@ void LLPreviewAnim::auditionAnim( void *userdata )
LLMotion* motion = avatar->findMotion(itemID);
if (motion)
motion->setDeactivateCallback(&endAnimCallback, (void *)self);
{
motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLViewHandle(self->getHandle())));
}
}
else
{
@ -190,8 +197,9 @@ void LLPreviewAnim::onClose(bool app_quitting)
LLMotion* motion = avatar->findMotion(item->getAssetUUID());
if (motion)
{
motion->setDeactivateCallback(NULL, (void *)NULL);
}
}
destroy();
}

View File

@ -128,8 +128,8 @@
#include "viewer.h"
#include "llmediaengine.h"
#include "llfasttimerview.h"
#include "llfloatermap.h"
#include "llweb.h"
#include "llfloaterhtml.h"
#if LL_LIBXUL_ENABLED
#include "llmozlib.h"
@ -503,12 +503,11 @@ BOOL idle_startup()
// the locale to protect it, as exotic/non-C locales
// causes our code lots of general critical weirdness
// and crashness. (SL-35450)
char *saved_locale = setlocale(LC_ALL, NULL);
std::string saved_locale = setlocale(LC_ALL, NULL);
#endif // LL_LINUX
LLMozLib::getInstance()->init( profileBaseDir, gDirUtilp->getExpandedFilename( LL_PATH_MOZILLA_PROFILE, "" ) );
#if LL_LINUX
if (saved_locale)
setlocale(LC_ALL, saved_locale);
setlocale(LC_ALL, saved_locale.c_str() );
#endif // LL_LINUX
std::ostringstream codec;

View File

@ -36,7 +36,7 @@ protected:
//setting variables are declared in this function
void declare_settings();
void settings_version_fixup();
void fixup_settings();
// saved at end of session
extern LLControlGroup gSavedSettings;

View File

@ -138,12 +138,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield)
LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE, GL_LEQUAL);
// No clue where this is getting unset, but safe enough to reset it here.
for (S32 j = 7; j >=0; j--)
{
glActiveTextureARB(GL_TEXTURE0_ARB+j);
glClientActiveTextureARB(GL_TEXTURE0_ARB+j);
j == 0 ? glEnable(GL_TEXTURE_2D) : glDisable(GL_TEXTURE_2D);
}
LLGLState::resetTextureStates();
#ifndef LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkStates();

View File

@ -81,6 +81,7 @@
#include "llfloatergodtools.h"
#include "llfloatergroupinfo.h"
#include "llfloatergroups.h"
#include "llfloaterhtml.h"
#include "llfloaterhtmlhelp.h"
#include "llfloaterhtmlfind.h"
#include "llfloaterimport.h"
@ -6477,10 +6478,22 @@ class LLShowFloater : public view_listener_t
{
LLFloaterScriptDebug::show(LLUUID::null);
}
else if (floater_name == "help")
else if (floater_name == "help f1")
{
#if LL_LIBXUL_ENABLED
LLHtmlHelp::show(NULL);
LLHtmlHelp::show();
#endif
}
else if (floater_name == "help in-world")
{
#if LL_LIBXUL_ENABLED
LLFloaterHtml::getInstance()->show( "in-world_help" );
#endif
}
else if (floater_name == "help additional")
{
#if LL_LIBXUL_ENABLED
LLFloaterHtml::getInstance()->show( "additional_help" );
#endif
}
else if (floater_name == "complaint reporter")

View File

@ -1916,11 +1916,13 @@ void LLPipeline::renderGeom(LLCamera& camera)
//
//
stop_glerror();
BOOL did_hud_elements = FALSE;
BOOL did_hud_elements = LLDrawPoolWater::sSkipScreenCopy;
BOOL occlude = sUseOcclusion;
U32 cur_type = 0;
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING))
{
gObjectList.renderObjectsForSelect(camera);
@ -1928,7 +1930,6 @@ void LLPipeline::renderGeom(LLCamera& camera)
else
{
LLFastTimer t(LLFastTimer::FTM_POOLS);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
calcNearbyLights(camera);
pool_set_t::iterator iter1 = mPools.begin();
while ( iter1 != mPools.end() )
@ -2002,7 +2003,6 @@ void LLPipeline::renderGeom(LLCamera& camera)
iter1 = iter2;
stop_glerror();
}
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
#ifndef LL_RELEASE_FOR_DOWNLOAD
@ -2039,6 +2039,8 @@ void LLPipeline::renderGeom(LLCamera& camera)
// have touch-handlers.
mHighlightFaces.clear();
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
if (!hasRenderType(LLPipeline::RENDER_TYPE_HUD) &&
!LLDrawPoolWater::sSkipScreenCopy &&
sRenderGlow &&