Merged in andreykproductengine/maint-eep2 (pull request #137)

SL-9746 [EEP] Local Texture options should work with EEP

Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
meow-7.2.2
Rider Linden 2018-10-09 19:00:48 +00:00
commit ac6d2b09c0
11 changed files with 359 additions and 284 deletions

View File

@ -34,6 +34,7 @@
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llloadingindicator.h"
#include "lllocalbitmaps.h"
#include "llmultisliderctrl.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
@ -346,7 +347,7 @@ void LLFloaterEditExtDayCycle::onOpen(const LLSD& key)
getChild<LLButton>(track_tabs[idx + 1], true)->setLabel(formatted_label.getString());
}
for (int i = 2; i < LLSettingsDay::TRACK_MAX; i++) //skies #2 through #4
for (U32 i = 2; i < LLSettingsDay::TRACK_MAX; i++) //skies #2 through #4
{
getChild<LLButton>(track_tabs[i])->setEnabled(extended_env);
}
@ -513,6 +514,81 @@ void LLFloaterEditExtDayCycle::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
return;
}
// brute-force local texture scan
for (U32 i = 0; i <= LLSettingsDay::TRACK_MAX; i++)
{
LLSettingsDay::CycleTrack_t &day_track = dayclone->getCycleTrack(i);
LLSettingsDay::CycleTrack_t::iterator iter = day_track.begin();
LLSettingsDay::CycleTrack_t::iterator end = day_track.end();
S32 frame_num = 0;
while (iter != end)
{
frame_num++;
std::string desc;
bool is_local = false; // because getString can be empty
if (i == LLSettingsDay::TRACK_WATER)
{
LLSettingsWater::ptr_t water = std::static_pointer_cast<LLSettingsWater>(iter->second);
if (water)
{
// LLViewerFetchedTexture and check for FTT_LOCAL_FILE or check LLLocalBitmapMgr
if (LLLocalBitmapMgr::isLocal(water->getNormalMapID()))
{
desc = LLTrans::getString("EnvironmentNormalMap");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(water->getTransparentTextureID()))
{
desc = LLTrans::getString("EnvironmentTransparent");
is_local = true;
}
}
}
else
{
LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(iter->second);
if (sky)
{
if (LLLocalBitmapMgr::isLocal(sky->getSunTextureId()))
{
desc = LLTrans::getString("EnvironmentSun");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(sky->getMoonTextureId()))
{
desc = LLTrans::getString("EnvironmentMoon");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(sky->getCloudNoiseTextureId()))
{
desc = LLTrans::getString("EnvironmentCloudNoise");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(sky->getBloomTextureId()))
{
desc = LLTrans::getString("EnvironmentBloom");
is_local = true;
}
}
}
if (is_local)
{
LLSD args;
LLButton* button = getChild<LLButton>(track_tabs[i], true);
args["TRACK"] = button->getCurrentLabel();
args["FRAME"] = iter->first * 100; // %
args["FIELD"] = desc;
args["FRAMENO"] = frame_num;
LLNotificationsUtil::add("WLLocalTextureDayBlock", args);
return;
}
iter++;
}
}
if (ctrl_action == ACTION_SAVE)
{
doApplyUpdateInventory(dayclone);
@ -817,7 +893,7 @@ void LLFloaterEditExtDayCycle::selectTrack(U32 track_index, bool force )
return;
}
for (int i = 0; i < LLSettingsDay::TRACK_MAX; i++) // use max value
for (U32 i = 0; i < LLSettingsDay::TRACK_MAX; i++) // use max value
{
getChild<LLButton>(track_tabs[i], true)->setToggleState(i == mCurrentTrack);
}

View File

@ -37,6 +37,7 @@
#include "llsliderctrl.h"
#include "lltabcontainer.h"
#include "llfilepicker.h"
#include "lllocalbitmaps.h"
#include "llsettingspicker.h"
#include "llviewermenufile.h" // LLFilePickerReplyThread
#include "llviewerparcelmgr.h"
@ -51,6 +52,7 @@
#include "llenvironment.h"
#include "llagent.h"
#include "llparcel.h"
#include "lltrans.h"
#include "llsettingsvo.h"
#include "llinventorymodel.h"
@ -340,6 +342,62 @@ void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
{
std::string ctrl_action = ctrl->getName();
std::string local_desc;
bool is_local = false; // because getString can be empty
if (mSettings->getSettingsType() == "water")
{
LLSettingsWater::ptr_t water = std::static_pointer_cast<LLSettingsWater>(mSettings);
if (water)
{
// LLViewerFetchedTexture and check for FTT_LOCAL_FILE or check LLLocalBitmapMgr
if (LLLocalBitmapMgr::isLocal(water->getNormalMapID()))
{
local_desc = LLTrans::getString("EnvironmentNormalMap");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(water->getTransparentTextureID()))
{
local_desc = LLTrans::getString("EnvironmentTransparent");
is_local = true;
}
}
}
else if (mSettings->getSettingsType() == "sky")
{
LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(mSettings);
if (sky)
{
if (LLLocalBitmapMgr::isLocal(sky->getSunTextureId()))
{
local_desc = LLTrans::getString("EnvironmentSun");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(sky->getMoonTextureId()))
{
local_desc = LLTrans::getString("EnvironmentMoon");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(sky->getCloudNoiseTextureId()))
{
local_desc = LLTrans::getString("EnvironmentCloudNoise");
is_local = true;
}
else if (LLLocalBitmapMgr::isLocal(sky->getBloomTextureId()))
{
local_desc = LLTrans::getString("EnvironmentBloom");
is_local = true;
}
}
}
if (is_local)
{
LLSD args;
args["FIELD"] = local_desc;
LLNotificationsUtil::add("WLLocalTextureFixedBlock", args);
return;
}
if (ctrl_action == ACTION_SAVE)
{
doApplyUpdateInventory();

View File

@ -46,18 +46,12 @@
#include "llnotificationsutil.h"
#include "llpreview.h"
#include "llsidepanelinventory.h"
#include "llstartup.h"
#include "lltrans.h"
#include "llviewerattachmenu.h"
#include "llviewerfoldertype.h"
#include "llvoavatarself.h"
class LLInventoryRecentItemsPanel;
class LLAssetFilteredInventoryPanel;
static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel");
const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
@ -277,9 +271,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
mInventory->addObserver(mCompletionObserver);
// Build view of inventory if we need default full hierarchy and inventory ready, otherwise do in onIdle.
// Initializing views takes a while so always do it onIdle if viewer already loaded.
if (mInventory->isInventoryUsable() && !mViewsInitialized && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT)
// Build view of inventory if we need default full hierarchy and inventory ready,
// otherwise wait for idle callback.
if (mInventory->isInventoryUsable() && !mViewsInitialized)
{
initializeViews();
}
@ -457,180 +451,6 @@ LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
return getFilter().getShowFolderState();
}
void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item)
{
LLFolderViewItem* view_item = getItemByID(item_id);
LLFolderViewModelItemInventory* viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
// to folder is the fast way to get a folder without searching through folders tree.
LLFolderViewFolder* view_folder = NULL;
// Check requires as this item might have already been deleted
// as a child of its deleted parent.
if (model_item && view_item)
{
view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
}
//////////////////////////////
// LABEL Operation
// Empty out the display name for relabel.
if (mask & LLInventoryObserver::LABEL)
{
if (view_item)
{
// Request refresh on this item (also flags for filtering)
LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
if(bridge)
{
// Clear the display name first, so it gets properly re-built during refresh()
bridge->clearDisplayName();
view_item->refresh();
}
LLFolderViewFolder* parent = view_item->getParentFolder();
if(parent)
{
parent->getViewModelItem()->dirtyDescendantsFilter();
}
}
}
//////////////////////////////
// REBUILD Operation
// Destroy and regenerate the UI.
if (mask & LLInventoryObserver::REBUILD)
{
if (model_item && view_item && viewmodel_item)
{
const LLUUID& idp = viewmodel_item->getUUID();
view_item->destroyView();
removeItemID(idp);
}
view_item = buildNewViews(item_id);
viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
}
//////////////////////////////
// INTERNAL Operation
// This could be anything. For now, just refresh the item.
if (mask & LLInventoryObserver::INTERNAL)
{
if (view_item)
{
view_item->refresh();
}
}
//////////////////////////////
// SORT Operation
// Sort the folder.
if (mask & LLInventoryObserver::SORT)
{
if (view_folder)
{
view_folder->getViewModelItem()->requestSort();
}
}
// We don't typically care which of these masks the item is actually flagged with, since the masks
// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
// resynchronized.
if (mask & (LLInventoryObserver::STRUCTURE |
LLInventoryObserver::ADD |
LLInventoryObserver::REMOVE))
{
//////////////////////////////
// ADD Operation
// Item exists in memory but a UI element hasn't been created for it.
if (model_item && !view_item)
{
// Add the UI element for this item.
buildNewViews(item_id);
// Select any newly created object that has the auto rename at top of folder root set.
if(mFolderRoot.get()->getRoot()->needsAutoRename())
{
setSelection(item_id, FALSE);
}
updateFolderLabel(model_item->getParentUUID());
}
//////////////////////////////
// STRUCTURE Operation
// This item already exists in both memory and UI. It was probably reparented.
else if (model_item && view_item)
{
LLFolderViewFolder* old_parent = view_item->getParentFolder();
// Don't process the item if it is the root
if (old_parent)
{
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
// Item has been moved.
if (old_parent != new_parent)
{
if (new_parent != NULL)
{
// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
view_item->addToFolder(new_parent);
addItemID(viewmodel_item->getUUID(), view_item);
if (mInventory)
{
const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
{
setSelection(item_id, FALSE);
}
}
updateFolderLabel(model_item->getParentUUID());
}
else
{
// Remove the item ID before destroying the view because the view-model-item gets
// destroyed when the view is destroyed
removeItemID(viewmodel_item->getUUID());
// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
// doesn't include trash). Just remove the item's UI.
view_item->destroyView();
}
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
old_parent->getViewModelItem()->dirtyDescendantsFilter();
}
}
}
//////////////////////////////
// REMOVE Operation
// This item has been removed from memory, but its associated UI element still exists.
else if (!model_item && view_item && viewmodel_item)
{
// Remove the item's UI.
LLFolderViewFolder* parent = view_item->getParentFolder();
removeItemID(viewmodel_item->getUUID());
view_item->destroyView();
if(parent)
{
parent->getViewModelItem()->dirtyDescendantsFilter();
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
}
}
}
}
// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
void LLInventoryPanel::modelChanged(U32 mask)
@ -651,7 +471,175 @@ void LLInventoryPanel::modelChanged(U32 mask)
{
const LLUUID& item_id = (*items_iter);
const LLInventoryObject* model_item = model->getObject(item_id);
itemChanged(item_id, mask, model_item);
LLFolderViewItem* view_item = getItemByID(item_id);
LLFolderViewModelItemInventory* viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
// to folder is the fast way to get a folder without searching through folders tree.
LLFolderViewFolder* view_folder = NULL;
// Check requires as this item might have already been deleted
// as a child of its deleted parent.
if (model_item && view_item)
{
view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
}
//////////////////////////////
// LABEL Operation
// Empty out the display name for relabel.
if (mask & LLInventoryObserver::LABEL)
{
if (view_item)
{
// Request refresh on this item (also flags for filtering)
LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
if(bridge)
{ // Clear the display name first, so it gets properly re-built during refresh()
bridge->clearDisplayName();
view_item->refresh();
}
LLFolderViewFolder* parent = view_item->getParentFolder();
if(parent)
{
parent->getViewModelItem()->dirtyDescendantsFilter();
}
}
}
//////////////////////////////
// REBUILD Operation
// Destroy and regenerate the UI.
if (mask & LLInventoryObserver::REBUILD)
{
if (model_item && view_item && viewmodel_item)
{
const LLUUID& idp = viewmodel_item->getUUID();
view_item->destroyView();
removeItemID(idp);
}
view_item = buildNewViews(item_id);
viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
}
//////////////////////////////
// INTERNAL Operation
// This could be anything. For now, just refresh the item.
if (mask & LLInventoryObserver::INTERNAL)
{
if (view_item)
{
view_item->refresh();
}
}
//////////////////////////////
// SORT Operation
// Sort the folder.
if (mask & LLInventoryObserver::SORT)
{
if (view_folder)
{
view_folder->getViewModelItem()->requestSort();
}
}
// We don't typically care which of these masks the item is actually flagged with, since the masks
// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
// resynchronized.
if (mask & (LLInventoryObserver::STRUCTURE |
LLInventoryObserver::ADD |
LLInventoryObserver::REMOVE))
{
//////////////////////////////
// ADD Operation
// Item exists in memory but a UI element hasn't been created for it.
if (model_item && !view_item)
{
// Add the UI element for this item.
buildNewViews(item_id);
// Select any newly created object that has the auto rename at top of folder root set.
if(mFolderRoot.get()->getRoot()->needsAutoRename())
{
setSelection(item_id, FALSE);
}
updateFolderLabel(model_item->getParentUUID());
}
//////////////////////////////
// STRUCTURE Operation
// This item already exists in both memory and UI. It was probably reparented.
else if (model_item && view_item)
{
LLFolderViewFolder* old_parent = view_item->getParentFolder();
// Don't process the item if it is the root
if (old_parent)
{
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
// Item has been moved.
if (old_parent != new_parent)
{
if (new_parent != NULL)
{
// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
view_item->addToFolder(new_parent);
addItemID(viewmodel_item->getUUID(), view_item);
if (mInventory)
{
const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
{
setSelection(item_id, FALSE);
}
}
updateFolderLabel(model_item->getParentUUID());
}
else
{
// Remove the item ID before destroying the view because the view-model-item gets
// destroyed when the view is destroyed
removeItemID(viewmodel_item->getUUID());
// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
// doesn't include trash). Just remove the item's UI.
view_item->destroyView();
}
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
old_parent->getViewModelItem()->dirtyDescendantsFilter();
}
}
}
//////////////////////////////
// REMOVE Operation
// This item has been removed from memory, but its associated UI element still exists.
else if (!model_item && view_item && viewmodel_item)
{
// Remove the item's UI.
LLFolderViewFolder* parent = view_item->getParentFolder();
removeItemID(viewmodel_item->getUUID());
view_item->destroyView();
if(parent)
{
parent->getViewModelItem()->dirtyDescendantsFilter();
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
}
}
}
}
}
@ -849,17 +837,14 @@ LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
LLInventoryObject const* objectp = gInventory.getObject(id);
return buildNewViews(id, objectp);
}
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp)
{
if (!objectp)
LLInventoryObject const* objectp = gInventory.getObject(id);
if (!objectp)
{
return NULL;
}
LLFolderViewItem* folder_view_item = getItemByID(id);
LLFolderViewItem* folder_view_item = getItemByID(id);
const LLUUID &parent_id = objectp->getParentUUID();
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
@ -988,7 +973,6 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryO
++item_iter)
{
const LLViewerInventoryItem* item = (*item_iter);
if (item->getType() == LLAssetType::AT_SETTINGS)
buildNewViews(item->getUUID());
}
}
@ -1716,6 +1700,8 @@ bool LLInventoryPanel::isSelectionRemovable()
/************************************************************************/
/* Recent Inventory Panel related class */
/************************************************************************/
class LLInventoryRecentItemsPanel;
static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
class LLInventoryRecentItemsPanel : public LLInventoryPanel
@ -1745,82 +1731,6 @@ LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
}
/************************************************************************/
/* Asset Pre-Filtered Inventory Panel related class */
/* Exchanges filter's flexibility for speed of generation and */
/* improved performance */
/************************************************************************/
class LLAssetFilteredInventoryPanel : public LLInventoryPanel
{
public:
struct Params
: public LLInitParam::Block<Params, LLInventoryPanel::Params>
{
Mandatory<std::string> filter_asset_type;
Params() : filter_asset_type("filter_asset_type") {}
};
void initFromParams(const Params& p);
protected:
LLAssetFilteredInventoryPanel(const Params& p) : LLInventoryPanel(p) { mAcceptsDragAndDrop = false; }
friend class LLUICtrlFactory;
public:
~LLAssetFilteredInventoryPanel() {}
protected:
/*virtual*/ LLFolderViewItem* buildNewViews(const LLUUID& id);
/*virtual*/ void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item);
private:
LLAssetType::EType mAssetType;
};
void LLAssetFilteredInventoryPanel::initFromParams(const Params& p)
{
mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue());
LLInventoryPanel::initFromParams(p);
U64 filter_cats = getFilter().getFilterCategoryTypes();
filter_cats &= ~(1ULL << LLFolderType::FT_TRASH);
filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS);
getFilter().setFilterCategoryTypes(filter_cats);
// turn off marketplace for recent items
getFilter().setFilterNoMarketplaceFolder();
}
LLFolderViewItem* LLAssetFilteredInventoryPanel::buildNewViews(const LLUUID& id)
{
LLInventoryObject const* objectp = gInventory.getObject(id);
if (!objectp)
{
return NULL;
}
if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY)
{
return NULL;
}
return LLInventoryPanel::buildNewViews(id, objectp);
}
void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item)
{
if (!model_item)
{
return;
}
if (model_item->getType() != mAssetType && model_item->getType() != LLAssetType::AT_CATEGORY)
{
return;
}
LLInventoryPanel::itemChanged(id, mask, model_item);
}
namespace LLInitParam
{
void TypeValues<LLFolderType::EType>::declareValues()

View File

@ -319,9 +319,7 @@ protected:
static LLUIColor sLibraryColor;
static LLUIColor sLinkColor;
virtual LLFolderViewItem* buildNewViews(const LLUUID& id);
LLFolderViewItem* buildNewViews(const LLUUID& id, LLInventoryObject const* objectp);
virtual void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item);
LLFolderViewItem* buildNewViews(const LLUUID& id);
BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
virtual LLFolderView * createFolderRoot(LLUUID root_id );

View File

@ -976,6 +976,19 @@ LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
return world_id;
}
bool LLLocalBitmapMgr::isLocal(const LLUUID world_id)
{
for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
{
LLLocalBitmap* unit = *iter;
if (unit->getWorldID() == world_id)
{
return true;
}
}
return false;
}
std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
{
std::string filename = "";

View File

@ -123,6 +123,7 @@ class LLLocalBitmapMgr
static bool checkTextureDimensions(std::string filename);
static LLUUID getWorldID(LLUUID tracking_id);
static bool isLocal(const LLUUID world_id);
static std::string getFilename(LLUUID tracking_id);
static void feedScrollList(LLScrollListCtrl* ctrl);

View File

@ -262,7 +262,6 @@ BOOL LLPanelSettingsSkyCloudTab::postBuild()
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onCloudMapChanged(); });
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setDefaultImageAssetID(LLSettingsSky::GetDefaultCloudNoiseTextureId());
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setAllowNoTexture(TRUE);
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setAllowLocalTexture(FALSE);
getChild<LLUICtrl>(FIELD_SKY_CLOUD_DENSITY_X)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onCloudDensityChanged(); });
getChild<LLUICtrl>(FIELD_SKY_CLOUD_DENSITY_Y)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onCloudDensityChanged(); });
@ -360,7 +359,8 @@ void LLPanelSettingsSkyCloudTab::onCloudScrollChanged()
void LLPanelSettingsSkyCloudTab::onCloudMapChanged()
{
mSkySettings->setCloudNoiseTextureId(getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->getValue().asUUID());
LLTextureCtrl* ctrl = getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP);
mSkySettings->setCloudNoiseTextureId(ctrl->getValue().asUUID());
setIsDirty();
}
@ -403,13 +403,11 @@ BOOL LLPanelSettingsSkySunMoonTab::postBuild()
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setBlankImageAssetID(LLSettingsSky::GetBlankSunTextureId());
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setDefaultImageAssetID(LLSettingsSky::GetBlankSunTextureId());
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setAllowNoTexture(TRUE);
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setAllowLocalTexture(FALSE);
getChild<LLUICtrl>(FIELD_SKY_MOON_ROTATION)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonRotationChanged(); });
getChild<LLUICtrl>(FIELD_SKY_MOON_IMAGE)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonImageChanged(); });
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setDefaultImageAssetID(LLSettingsSky::GetDefaultMoonTextureId());
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setBlankImageAssetID(LLSettingsSky::GetBlankSunTextureId());
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setAllowNoTexture(TRUE);
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setAllowLocalTexture(FALSE);
getChild<LLUICtrl>(FIELD_SKY_MOON_SCALE)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonScaleChanged(); });
getChild<LLUICtrl>(FIELD_SKY_MOON_BRIGHTNESS)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonBrightnessChanged(); });

View File

@ -102,7 +102,7 @@
background_visible="true"
bg_alpha_color="DkGray2"
border="true">
<asset_filtered_inv_panel
<inventory_panel
left="0"
top="0"
right="-1"
@ -110,8 +110,7 @@
allow_multi_select="false"
follows="all"
layout="topleft"
name="pnl_settings"
filter_asset_type="settings"/>
name="pnl_settings"/>
</panel>
</layout_panel>
<layout_panel

View File

@ -57,7 +57,7 @@
bottom="-2"
background_visible="true"
bg_alpha_color="DkGray2">
<asset_filtered_inv_panel
<inventory_panel
allow_multi_select="false"
suppress_folder_menu="true"
bg_visible="true"
@ -68,8 +68,7 @@
name="pnl_inventory"
top="1"
right="-4"
bottom="-1"
filter_asset_type="settings" />
bottom="-1" />
</panel>
</layout_panel>
<layout_panel name="temp"

View File

@ -6071,6 +6071,22 @@ This day cycle file references a missing sky file: [SKY].
Sorry, the settings couldn't be applied to the region. Reason: [FAIL_REASON]
</notification>
<notification
icon="alertmodal.tga"
name="WLLocalTextureDayBlock"
type="alertmodal">
A Local texture is in use on track [TRACK], frame #[FRAMENO] ([FRAME]%) in field [FIELD].
Settings may not be saved using local textures.
</notification>
<notification
icon="alertmodal.tga"
name="WLLocalTextureFixedBlock"
type="alertmodal">
A local texture is in use in field [FIELD].
Settings may not be saved using local textures.
</notification>
<notification
functor="GenericAcknowledge"
icon="alertmodal.tga"

View File

@ -2782,6 +2782,13 @@ If you continue to receive this message, please contact Second Life support for
<string name="RegionSettings">Region Settings</string>
<string name="NoEnvironmentSettings">This Region does not support environmental settings.</string>
<string name="EnvironmentSun">Sun</string>
<string name="EnvironmentMoon">Moon</string>
<string name="EnvironmentBloom">Bloom</string>
<string name="EnvironmentCloudNoise">Cloud Noise</string>
<string name="EnvironmentNormalMap">Normal Map</string>
<string name="EnvironmentTransparent">Transparent</string>
<!-- panel classified -->
<string name="ClassifiedClicksTxt">Clicks: [TELEPORT] teleport, [MAP] map, [PROFILE] profile</string>
<string name="ClassifiedUpdateAfterPublish">(will update after publish)</string>