Merged in andreykproductengine/maint-eep2 (pull request #137)
SL-9746 [EEP] Local Texture options should work with EEP Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>meow-7.2.2
commit
ac6d2b09c0
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@ -34,6 +34,7 @@
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#include "llcheckboxctrl.h"
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#include "llcombobox.h"
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#include "llloadingindicator.h"
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#include "lllocalbitmaps.h"
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#include "llmultisliderctrl.h"
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#include "llnotifications.h"
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#include "llnotificationsutil.h"
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@ -346,7 +347,7 @@ void LLFloaterEditExtDayCycle::onOpen(const LLSD& key)
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getChild<LLButton>(track_tabs[idx + 1], true)->setLabel(formatted_label.getString());
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}
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for (int i = 2; i < LLSettingsDay::TRACK_MAX; i++) //skies #2 through #4
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for (U32 i = 2; i < LLSettingsDay::TRACK_MAX; i++) //skies #2 through #4
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{
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getChild<LLButton>(track_tabs[i])->setEnabled(extended_env);
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}
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@ -513,6 +514,81 @@ void LLFloaterEditExtDayCycle::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
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return;
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}
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// brute-force local texture scan
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for (U32 i = 0; i <= LLSettingsDay::TRACK_MAX; i++)
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{
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LLSettingsDay::CycleTrack_t &day_track = dayclone->getCycleTrack(i);
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LLSettingsDay::CycleTrack_t::iterator iter = day_track.begin();
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LLSettingsDay::CycleTrack_t::iterator end = day_track.end();
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S32 frame_num = 0;
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while (iter != end)
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{
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frame_num++;
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std::string desc;
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bool is_local = false; // because getString can be empty
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if (i == LLSettingsDay::TRACK_WATER)
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{
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LLSettingsWater::ptr_t water = std::static_pointer_cast<LLSettingsWater>(iter->second);
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if (water)
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{
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// LLViewerFetchedTexture and check for FTT_LOCAL_FILE or check LLLocalBitmapMgr
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if (LLLocalBitmapMgr::isLocal(water->getNormalMapID()))
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{
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desc = LLTrans::getString("EnvironmentNormalMap");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(water->getTransparentTextureID()))
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{
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desc = LLTrans::getString("EnvironmentTransparent");
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is_local = true;
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}
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}
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}
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else
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{
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LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(iter->second);
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if (sky)
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{
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if (LLLocalBitmapMgr::isLocal(sky->getSunTextureId()))
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{
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desc = LLTrans::getString("EnvironmentSun");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(sky->getMoonTextureId()))
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{
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desc = LLTrans::getString("EnvironmentMoon");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(sky->getCloudNoiseTextureId()))
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{
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desc = LLTrans::getString("EnvironmentCloudNoise");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(sky->getBloomTextureId()))
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{
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desc = LLTrans::getString("EnvironmentBloom");
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is_local = true;
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}
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}
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}
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if (is_local)
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{
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LLSD args;
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LLButton* button = getChild<LLButton>(track_tabs[i], true);
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args["TRACK"] = button->getCurrentLabel();
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args["FRAME"] = iter->first * 100; // %
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args["FIELD"] = desc;
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args["FRAMENO"] = frame_num;
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LLNotificationsUtil::add("WLLocalTextureDayBlock", args);
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return;
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}
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iter++;
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}
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}
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if (ctrl_action == ACTION_SAVE)
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{
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doApplyUpdateInventory(dayclone);
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@ -817,7 +893,7 @@ void LLFloaterEditExtDayCycle::selectTrack(U32 track_index, bool force )
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return;
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}
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for (int i = 0; i < LLSettingsDay::TRACK_MAX; i++) // use max value
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for (U32 i = 0; i < LLSettingsDay::TRACK_MAX; i++) // use max value
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{
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getChild<LLButton>(track_tabs[i], true)->setToggleState(i == mCurrentTrack);
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}
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@ -37,6 +37,7 @@
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#include "llsliderctrl.h"
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#include "lltabcontainer.h"
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#include "llfilepicker.h"
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#include "lllocalbitmaps.h"
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#include "llsettingspicker.h"
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#include "llviewermenufile.h" // LLFilePickerReplyThread
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#include "llviewerparcelmgr.h"
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@ -51,6 +52,7 @@
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#include "llenvironment.h"
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#include "llagent.h"
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#include "llparcel.h"
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#include "lltrans.h"
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#include "llsettingsvo.h"
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#include "llinventorymodel.h"
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@ -340,6 +342,62 @@ void LLFloaterFixedEnvironment::onButtonApply(LLUICtrl *ctrl, const LLSD &data)
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{
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std::string ctrl_action = ctrl->getName();
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std::string local_desc;
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bool is_local = false; // because getString can be empty
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if (mSettings->getSettingsType() == "water")
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{
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LLSettingsWater::ptr_t water = std::static_pointer_cast<LLSettingsWater>(mSettings);
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if (water)
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{
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// LLViewerFetchedTexture and check for FTT_LOCAL_FILE or check LLLocalBitmapMgr
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if (LLLocalBitmapMgr::isLocal(water->getNormalMapID()))
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{
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local_desc = LLTrans::getString("EnvironmentNormalMap");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(water->getTransparentTextureID()))
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{
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local_desc = LLTrans::getString("EnvironmentTransparent");
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is_local = true;
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}
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}
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}
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else if (mSettings->getSettingsType() == "sky")
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{
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LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(mSettings);
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if (sky)
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{
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if (LLLocalBitmapMgr::isLocal(sky->getSunTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentSun");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(sky->getMoonTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentMoon");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(sky->getCloudNoiseTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentCloudNoise");
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is_local = true;
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}
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else if (LLLocalBitmapMgr::isLocal(sky->getBloomTextureId()))
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{
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local_desc = LLTrans::getString("EnvironmentBloom");
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is_local = true;
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}
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}
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}
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if (is_local)
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{
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LLSD args;
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args["FIELD"] = local_desc;
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LLNotificationsUtil::add("WLLocalTextureFixedBlock", args);
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return;
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}
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if (ctrl_action == ACTION_SAVE)
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{
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doApplyUpdateInventory();
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@ -46,18 +46,12 @@
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#include "llnotificationsutil.h"
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#include "llpreview.h"
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#include "llsidepanelinventory.h"
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#include "llstartup.h"
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#include "lltrans.h"
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#include "llviewerattachmenu.h"
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#include "llviewerfoldertype.h"
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#include "llvoavatarself.h"
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class LLInventoryRecentItemsPanel;
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class LLAssetFilteredInventoryPanel;
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static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
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static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
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static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel");
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const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
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const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
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@ -277,9 +271,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
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mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
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mInventory->addObserver(mCompletionObserver);
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// Build view of inventory if we need default full hierarchy and inventory ready, otherwise do in onIdle.
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// Initializing views takes a while so always do it onIdle if viewer already loaded.
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if (mInventory->isInventoryUsable() && !mViewsInitialized && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT)
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// Build view of inventory if we need default full hierarchy and inventory ready,
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// otherwise wait for idle callback.
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if (mInventory->isInventoryUsable() && !mViewsInitialized)
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{
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initializeViews();
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}
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@ -457,180 +451,6 @@ LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
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return getFilter().getShowFolderState();
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}
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void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item)
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{
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LLFolderViewItem* view_item = getItemByID(item_id);
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LLFolderViewModelItemInventory* viewmodel_item =
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static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
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// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
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// to folder is the fast way to get a folder without searching through folders tree.
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LLFolderViewFolder* view_folder = NULL;
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// Check requires as this item might have already been deleted
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// as a child of its deleted parent.
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if (model_item && view_item)
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{
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view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
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}
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//////////////////////////////
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// LABEL Operation
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// Empty out the display name for relabel.
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if (mask & LLInventoryObserver::LABEL)
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{
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if (view_item)
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{
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// Request refresh on this item (also flags for filtering)
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LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
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if(bridge)
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{
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// Clear the display name first, so it gets properly re-built during refresh()
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bridge->clearDisplayName();
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view_item->refresh();
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}
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LLFolderViewFolder* parent = view_item->getParentFolder();
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if(parent)
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{
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parent->getViewModelItem()->dirtyDescendantsFilter();
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}
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}
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}
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//////////////////////////////
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// REBUILD Operation
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// Destroy and regenerate the UI.
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if (mask & LLInventoryObserver::REBUILD)
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{
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if (model_item && view_item && viewmodel_item)
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{
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const LLUUID& idp = viewmodel_item->getUUID();
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view_item->destroyView();
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removeItemID(idp);
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}
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view_item = buildNewViews(item_id);
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viewmodel_item =
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static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
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view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
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}
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//////////////////////////////
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// INTERNAL Operation
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// This could be anything. For now, just refresh the item.
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if (mask & LLInventoryObserver::INTERNAL)
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{
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if (view_item)
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{
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view_item->refresh();
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}
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}
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//////////////////////////////
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// SORT Operation
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// Sort the folder.
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if (mask & LLInventoryObserver::SORT)
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{
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if (view_folder)
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{
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view_folder->getViewModelItem()->requestSort();
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}
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}
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// We don't typically care which of these masks the item is actually flagged with, since the masks
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// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
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// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
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// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
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// resynchronized.
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if (mask & (LLInventoryObserver::STRUCTURE |
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LLInventoryObserver::ADD |
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LLInventoryObserver::REMOVE))
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{
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//////////////////////////////
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// ADD Operation
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// Item exists in memory but a UI element hasn't been created for it.
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if (model_item && !view_item)
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{
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// Add the UI element for this item.
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buildNewViews(item_id);
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// Select any newly created object that has the auto rename at top of folder root set.
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if(mFolderRoot.get()->getRoot()->needsAutoRename())
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{
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setSelection(item_id, FALSE);
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}
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updateFolderLabel(model_item->getParentUUID());
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}
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//////////////////////////////
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// STRUCTURE Operation
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// This item already exists in both memory and UI. It was probably reparented.
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else if (model_item && view_item)
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{
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LLFolderViewFolder* old_parent = view_item->getParentFolder();
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// Don't process the item if it is the root
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if (old_parent)
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{
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LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
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LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
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// Item has been moved.
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if (old_parent != new_parent)
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{
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if (new_parent != NULL)
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{
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// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
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view_item->addToFolder(new_parent);
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addItemID(viewmodel_item->getUUID(), view_item);
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if (mInventory)
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{
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const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
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if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
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{
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setSelection(item_id, FALSE);
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}
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}
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updateFolderLabel(model_item->getParentUUID());
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}
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else
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{
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// Remove the item ID before destroying the view because the view-model-item gets
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// destroyed when the view is destroyed
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removeItemID(viewmodel_item->getUUID());
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// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
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// doesn't include trash). Just remove the item's UI.
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view_item->destroyView();
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}
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if(viewmodel_folder)
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{
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updateFolderLabel(viewmodel_folder->getUUID());
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}
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old_parent->getViewModelItem()->dirtyDescendantsFilter();
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}
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}
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}
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//////////////////////////////
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// REMOVE Operation
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// This item has been removed from memory, but its associated UI element still exists.
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else if (!model_item && view_item && viewmodel_item)
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{
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// Remove the item's UI.
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LLFolderViewFolder* parent = view_item->getParentFolder();
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removeItemID(viewmodel_item->getUUID());
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view_item->destroyView();
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if(parent)
|
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{
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parent->getViewModelItem()->dirtyDescendantsFilter();
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LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
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if(viewmodel_folder)
|
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{
|
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updateFolderLabel(viewmodel_folder->getUUID());
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}
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}
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}
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}
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}
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// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
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static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
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void LLInventoryPanel::modelChanged(U32 mask)
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|
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@ -651,7 +471,175 @@ void LLInventoryPanel::modelChanged(U32 mask)
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{
|
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const LLUUID& item_id = (*items_iter);
|
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const LLInventoryObject* model_item = model->getObject(item_id);
|
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itemChanged(item_id, mask, model_item);
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LLFolderViewItem* view_item = getItemByID(item_id);
|
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LLFolderViewModelItemInventory* viewmodel_item =
|
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static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
|
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|
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// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
|
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// to folder is the fast way to get a folder without searching through folders tree.
|
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LLFolderViewFolder* view_folder = NULL;
|
||||
|
||||
// Check requires as this item might have already been deleted
|
||||
// as a child of its deleted parent.
|
||||
if (model_item && view_item)
|
||||
{
|
||||
view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
|
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}
|
||||
|
||||
//////////////////////////////
|
||||
// LABEL Operation
|
||||
// Empty out the display name for relabel.
|
||||
if (mask & LLInventoryObserver::LABEL)
|
||||
{
|
||||
if (view_item)
|
||||
{
|
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// Request refresh on this item (also flags for filtering)
|
||||
LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
|
||||
if(bridge)
|
||||
{ // Clear the display name first, so it gets properly re-built during refresh()
|
||||
bridge->clearDisplayName();
|
||||
|
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view_item->refresh();
|
||||
}
|
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LLFolderViewFolder* parent = view_item->getParentFolder();
|
||||
if(parent)
|
||||
{
|
||||
parent->getViewModelItem()->dirtyDescendantsFilter();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// REBUILD Operation
|
||||
// Destroy and regenerate the UI.
|
||||
if (mask & LLInventoryObserver::REBUILD)
|
||||
{
|
||||
if (model_item && view_item && viewmodel_item)
|
||||
{
|
||||
const LLUUID& idp = viewmodel_item->getUUID();
|
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view_item->destroyView();
|
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removeItemID(idp);
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}
|
||||
view_item = buildNewViews(item_id);
|
||||
viewmodel_item =
|
||||
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
|
||||
view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// INTERNAL Operation
|
||||
// This could be anything. For now, just refresh the item.
|
||||
if (mask & LLInventoryObserver::INTERNAL)
|
||||
{
|
||||
if (view_item)
|
||||
{
|
||||
view_item->refresh();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// SORT Operation
|
||||
// Sort the folder.
|
||||
if (mask & LLInventoryObserver::SORT)
|
||||
{
|
||||
if (view_folder)
|
||||
{
|
||||
view_folder->getViewModelItem()->requestSort();
|
||||
}
|
||||
}
|
||||
|
||||
// We don't typically care which of these masks the item is actually flagged with, since the masks
|
||||
// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
|
||||
// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
|
||||
// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
|
||||
// resynchronized.
|
||||
if (mask & (LLInventoryObserver::STRUCTURE |
|
||||
LLInventoryObserver::ADD |
|
||||
LLInventoryObserver::REMOVE))
|
||||
{
|
||||
//////////////////////////////
|
||||
// ADD Operation
|
||||
// Item exists in memory but a UI element hasn't been created for it.
|
||||
if (model_item && !view_item)
|
||||
{
|
||||
// Add the UI element for this item.
|
||||
buildNewViews(item_id);
|
||||
// Select any newly created object that has the auto rename at top of folder root set.
|
||||
if(mFolderRoot.get()->getRoot()->needsAutoRename())
|
||||
{
|
||||
setSelection(item_id, FALSE);
|
||||
}
|
||||
updateFolderLabel(model_item->getParentUUID());
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// STRUCTURE Operation
|
||||
// This item already exists in both memory and UI. It was probably reparented.
|
||||
else if (model_item && view_item)
|
||||
{
|
||||
LLFolderViewFolder* old_parent = view_item->getParentFolder();
|
||||
// Don't process the item if it is the root
|
||||
if (old_parent)
|
||||
{
|
||||
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
|
||||
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
|
||||
// Item has been moved.
|
||||
if (old_parent != new_parent)
|
||||
{
|
||||
if (new_parent != NULL)
|
||||
{
|
||||
// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
|
||||
view_item->addToFolder(new_parent);
|
||||
addItemID(viewmodel_item->getUUID(), view_item);
|
||||
if (mInventory)
|
||||
{
|
||||
const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
|
||||
{
|
||||
setSelection(item_id, FALSE);
|
||||
}
|
||||
}
|
||||
updateFolderLabel(model_item->getParentUUID());
|
||||
}
|
||||
else
|
||||
{
|
||||
// Remove the item ID before destroying the view because the view-model-item gets
|
||||
// destroyed when the view is destroyed
|
||||
removeItemID(viewmodel_item->getUUID());
|
||||
|
||||
// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
|
||||
// doesn't include trash). Just remove the item's UI.
|
||||
view_item->destroyView();
|
||||
}
|
||||
if(viewmodel_folder)
|
||||
{
|
||||
updateFolderLabel(viewmodel_folder->getUUID());
|
||||
}
|
||||
old_parent->getViewModelItem()->dirtyDescendantsFilter();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////
|
||||
// REMOVE Operation
|
||||
// This item has been removed from memory, but its associated UI element still exists.
|
||||
else if (!model_item && view_item && viewmodel_item)
|
||||
{
|
||||
// Remove the item's UI.
|
||||
LLFolderViewFolder* parent = view_item->getParentFolder();
|
||||
removeItemID(viewmodel_item->getUUID());
|
||||
view_item->destroyView();
|
||||
if(parent)
|
||||
{
|
||||
parent->getViewModelItem()->dirtyDescendantsFilter();
|
||||
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
|
||||
if(viewmodel_folder)
|
||||
{
|
||||
updateFolderLabel(viewmodel_folder->getUUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -849,17 +837,14 @@ LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge
|
|||
|
||||
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
|
||||
{
|
||||
LLInventoryObject const* objectp = gInventory.getObject(id);
|
||||
return buildNewViews(id, objectp);
|
||||
}
|
||||
|
||||
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp)
|
||||
{
|
||||
if (!objectp)
|
||||
LLInventoryObject const* objectp = gInventory.getObject(id);
|
||||
|
||||
if (!objectp)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
LLFolderViewItem* folder_view_item = getItemByID(id);
|
||||
|
||||
LLFolderViewItem* folder_view_item = getItemByID(id);
|
||||
|
||||
const LLUUID &parent_id = objectp->getParentUUID();
|
||||
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
|
||||
|
|
@ -988,7 +973,6 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryO
|
|||
++item_iter)
|
||||
{
|
||||
const LLViewerInventoryItem* item = (*item_iter);
|
||||
if (item->getType() == LLAssetType::AT_SETTINGS)
|
||||
buildNewViews(item->getUUID());
|
||||
}
|
||||
}
|
||||
|
|
@ -1716,6 +1700,8 @@ bool LLInventoryPanel::isSelectionRemovable()
|
|||
/************************************************************************/
|
||||
/* Recent Inventory Panel related class */
|
||||
/************************************************************************/
|
||||
class LLInventoryRecentItemsPanel;
|
||||
static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
|
||||
|
||||
static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
|
||||
class LLInventoryRecentItemsPanel : public LLInventoryPanel
|
||||
|
|
@ -1745,82 +1731,6 @@ LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
|
|||
mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
|
||||
}
|
||||
|
||||
/************************************************************************/
|
||||
/* Asset Pre-Filtered Inventory Panel related class */
|
||||
/* Exchanges filter's flexibility for speed of generation and */
|
||||
/* improved performance */
|
||||
/************************************************************************/
|
||||
class LLAssetFilteredInventoryPanel : public LLInventoryPanel
|
||||
{
|
||||
public:
|
||||
struct Params
|
||||
: public LLInitParam::Block<Params, LLInventoryPanel::Params>
|
||||
{
|
||||
Mandatory<std::string> filter_asset_type;
|
||||
|
||||
Params() : filter_asset_type("filter_asset_type") {}
|
||||
};
|
||||
|
||||
void initFromParams(const Params& p);
|
||||
protected:
|
||||
LLAssetFilteredInventoryPanel(const Params& p) : LLInventoryPanel(p) { mAcceptsDragAndDrop = false; }
|
||||
friend class LLUICtrlFactory;
|
||||
public:
|
||||
~LLAssetFilteredInventoryPanel() {}
|
||||
|
||||
protected:
|
||||
/*virtual*/ LLFolderViewItem* buildNewViews(const LLUUID& id);
|
||||
/*virtual*/ void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item);
|
||||
|
||||
private:
|
||||
LLAssetType::EType mAssetType;
|
||||
};
|
||||
|
||||
|
||||
void LLAssetFilteredInventoryPanel::initFromParams(const Params& p)
|
||||
{
|
||||
mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue());
|
||||
LLInventoryPanel::initFromParams(p);
|
||||
U64 filter_cats = getFilter().getFilterCategoryTypes();
|
||||
filter_cats &= ~(1ULL << LLFolderType::FT_TRASH);
|
||||
filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS);
|
||||
getFilter().setFilterCategoryTypes(filter_cats);
|
||||
// turn off marketplace for recent items
|
||||
getFilter().setFilterNoMarketplaceFolder();
|
||||
}
|
||||
|
||||
LLFolderViewItem* LLAssetFilteredInventoryPanel::buildNewViews(const LLUUID& id)
|
||||
{
|
||||
LLInventoryObject const* objectp = gInventory.getObject(id);
|
||||
|
||||
if (!objectp)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return LLInventoryPanel::buildNewViews(id, objectp);
|
||||
}
|
||||
|
||||
void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item)
|
||||
{
|
||||
if (!model_item)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (model_item->getType() != mAssetType && model_item->getType() != LLAssetType::AT_CATEGORY)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLInventoryPanel::itemChanged(id, mask, model_item);
|
||||
}
|
||||
|
||||
namespace LLInitParam
|
||||
{
|
||||
void TypeValues<LLFolderType::EType>::declareValues()
|
||||
|
|
|
|||
|
|
@ -319,9 +319,7 @@ protected:
|
|||
static LLUIColor sLibraryColor;
|
||||
static LLUIColor sLinkColor;
|
||||
|
||||
virtual LLFolderViewItem* buildNewViews(const LLUUID& id);
|
||||
LLFolderViewItem* buildNewViews(const LLUUID& id, LLInventoryObject const* objectp);
|
||||
virtual void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item);
|
||||
LLFolderViewItem* buildNewViews(const LLUUID& id);
|
||||
BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const;
|
||||
|
||||
virtual LLFolderView * createFolderRoot(LLUUID root_id );
|
||||
|
|
|
|||
|
|
@ -976,6 +976,19 @@ LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
|
|||
return world_id;
|
||||
}
|
||||
|
||||
bool LLLocalBitmapMgr::isLocal(const LLUUID world_id)
|
||||
{
|
||||
for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
|
||||
{
|
||||
LLLocalBitmap* unit = *iter;
|
||||
if (unit->getWorldID() == world_id)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
|
||||
{
|
||||
std::string filename = "";
|
||||
|
|
|
|||
|
|
@ -123,6 +123,7 @@ class LLLocalBitmapMgr
|
|||
static bool checkTextureDimensions(std::string filename);
|
||||
|
||||
static LLUUID getWorldID(LLUUID tracking_id);
|
||||
static bool isLocal(const LLUUID world_id);
|
||||
static std::string getFilename(LLUUID tracking_id);
|
||||
|
||||
static void feedScrollList(LLScrollListCtrl* ctrl);
|
||||
|
|
|
|||
|
|
@ -262,7 +262,6 @@ BOOL LLPanelSettingsSkyCloudTab::postBuild()
|
|||
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onCloudMapChanged(); });
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setDefaultImageAssetID(LLSettingsSky::GetDefaultCloudNoiseTextureId());
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setAllowNoTexture(TRUE);
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setAllowLocalTexture(FALSE);
|
||||
|
||||
getChild<LLUICtrl>(FIELD_SKY_CLOUD_DENSITY_X)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onCloudDensityChanged(); });
|
||||
getChild<LLUICtrl>(FIELD_SKY_CLOUD_DENSITY_Y)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onCloudDensityChanged(); });
|
||||
|
|
@ -360,7 +359,8 @@ void LLPanelSettingsSkyCloudTab::onCloudScrollChanged()
|
|||
|
||||
void LLPanelSettingsSkyCloudTab::onCloudMapChanged()
|
||||
{
|
||||
mSkySettings->setCloudNoiseTextureId(getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->getValue().asUUID());
|
||||
LLTextureCtrl* ctrl = getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP);
|
||||
mSkySettings->setCloudNoiseTextureId(ctrl->getValue().asUUID());
|
||||
setIsDirty();
|
||||
}
|
||||
|
||||
|
|
@ -403,13 +403,11 @@ BOOL LLPanelSettingsSkySunMoonTab::postBuild()
|
|||
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setBlankImageAssetID(LLSettingsSky::GetBlankSunTextureId());
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setDefaultImageAssetID(LLSettingsSky::GetBlankSunTextureId());
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setAllowNoTexture(TRUE);
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_SUN_IMAGE)->setAllowLocalTexture(FALSE);
|
||||
getChild<LLUICtrl>(FIELD_SKY_MOON_ROTATION)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonRotationChanged(); });
|
||||
getChild<LLUICtrl>(FIELD_SKY_MOON_IMAGE)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonImageChanged(); });
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setDefaultImageAssetID(LLSettingsSky::GetDefaultMoonTextureId());
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setBlankImageAssetID(LLSettingsSky::GetBlankSunTextureId());
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setAllowNoTexture(TRUE);
|
||||
getChild<LLTextureCtrl>(FIELD_SKY_MOON_IMAGE)->setAllowLocalTexture(FALSE);
|
||||
getChild<LLUICtrl>(FIELD_SKY_MOON_SCALE)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonScaleChanged(); });
|
||||
getChild<LLUICtrl>(FIELD_SKY_MOON_BRIGHTNESS)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onMoonBrightnessChanged(); });
|
||||
|
||||
|
|
|
|||
|
|
@ -102,7 +102,7 @@
|
|||
background_visible="true"
|
||||
bg_alpha_color="DkGray2"
|
||||
border="true">
|
||||
<asset_filtered_inv_panel
|
||||
<inventory_panel
|
||||
left="0"
|
||||
top="0"
|
||||
right="-1"
|
||||
|
|
@ -110,8 +110,7 @@
|
|||
allow_multi_select="false"
|
||||
follows="all"
|
||||
layout="topleft"
|
||||
name="pnl_settings"
|
||||
filter_asset_type="settings"/>
|
||||
name="pnl_settings"/>
|
||||
</panel>
|
||||
</layout_panel>
|
||||
<layout_panel
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@
|
|||
bottom="-2"
|
||||
background_visible="true"
|
||||
bg_alpha_color="DkGray2">
|
||||
<asset_filtered_inv_panel
|
||||
<inventory_panel
|
||||
allow_multi_select="false"
|
||||
suppress_folder_menu="true"
|
||||
bg_visible="true"
|
||||
|
|
@ -68,8 +68,7 @@
|
|||
name="pnl_inventory"
|
||||
top="1"
|
||||
right="-4"
|
||||
bottom="-1"
|
||||
filter_asset_type="settings" />
|
||||
bottom="-1" />
|
||||
</panel>
|
||||
</layout_panel>
|
||||
<layout_panel name="temp"
|
||||
|
|
|
|||
|
|
@ -6071,6 +6071,22 @@ This day cycle file references a missing sky file: [SKY].
|
|||
Sorry, the settings couldn't be applied to the region. Reason: [FAIL_REASON]
|
||||
</notification>
|
||||
|
||||
<notification
|
||||
icon="alertmodal.tga"
|
||||
name="WLLocalTextureDayBlock"
|
||||
type="alertmodal">
|
||||
A Local texture is in use on track [TRACK], frame #[FRAMENO] ([FRAME]%) in field [FIELD].
|
||||
Settings may not be saved using local textures.
|
||||
</notification>
|
||||
|
||||
<notification
|
||||
icon="alertmodal.tga"
|
||||
name="WLLocalTextureFixedBlock"
|
||||
type="alertmodal">
|
||||
A local texture is in use in field [FIELD].
|
||||
Settings may not be saved using local textures.
|
||||
</notification>
|
||||
|
||||
<notification
|
||||
functor="GenericAcknowledge"
|
||||
icon="alertmodal.tga"
|
||||
|
|
|
|||
|
|
@ -2782,6 +2782,13 @@ If you continue to receive this message, please contact Second Life support for
|
|||
<string name="RegionSettings">Region Settings</string>
|
||||
<string name="NoEnvironmentSettings">This Region does not support environmental settings.</string>
|
||||
|
||||
<string name="EnvironmentSun">Sun</string>
|
||||
<string name="EnvironmentMoon">Moon</string>
|
||||
<string name="EnvironmentBloom">Bloom</string>
|
||||
<string name="EnvironmentCloudNoise">Cloud Noise</string>
|
||||
<string name="EnvironmentNormalMap">Normal Map</string>
|
||||
<string name="EnvironmentTransparent">Transparent</string>
|
||||
|
||||
<!-- panel classified -->
|
||||
<string name="ClassifiedClicksTxt">Clicks: [TELEPORT] teleport, [MAP] map, [PROFILE] profile</string>
|
||||
<string name="ClassifiedUpdateAfterPublish">(will update after publish)</string>
|
||||
|
|
|
|||
Loading…
Reference in New Issue