Fixed up the i prefix to g to follow coding standards

Changed iWebRTCUpdateDevices and iAudioDeviceMutex to gWebRTCUpdateDevicesand gAudioDeviceMutex to follow Firestorm coding standards.

They are global static variables.
meow-7.2.2
minerjr 2025-10-29 15:37:55 -03:00
parent f6ce46c726
commit b37a210e38
6 changed files with 29 additions and 29 deletions

View File

@ -135,7 +135,7 @@ static FMOD_RESULT F_CALL systemCallback(FMOD_SYSTEM *system, FMOD_SYSTEM_CALLBA
{
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@ -430,7 +430,7 @@ void LLAudioEngine_FMODSTUDIO::setDevice(const LLUUID& device_uuid)
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())

View File

@ -35,5 +35,5 @@
// Audio device mutex to be shared between audio engine and Voice systems to
// syncronize on when audio hardware accessed for disconnected/connecting hardware
// Uses Timed Mutex so as to not lockup the threads forever.
inline std::timed_mutex iAudioDeviceMutex;
inline std::timed_mutex gAudioDeviceMutex;
#endif

View File

@ -48,7 +48,7 @@
// Audio device mutex to be shared between audio engine and Voice systems to
// syncronize on when audio hardware accessed for disconnected/connecting hardware
// Uses Timed Mutex so as to not lockup the threads forever.
inline std::timed_mutex iAudioDeviceMutex;
inline std::timed_mutex gAudioDeviceMutex;
// Need to use to access the 3 second timeout for the lock.
using namespace std::chrono_literals;
// </FS:minerjr> [FIRE-36022]
@ -478,7 +478,7 @@ void LLWebRTCImpl::workerDeployDevices()
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@ -490,7 +490,7 @@ void LLWebRTCImpl::workerDeployDevices()
{
// <FS:minerjr> [FIRE-36022]
// If the device is not avaiable, then make sure the flag for the WebRTC updated devices flag is turned off for the co-routine
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
// </FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
return;
}
@ -518,7 +518,7 @@ void LLWebRTCImpl::workerDeployDevices()
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
iWebRTCUpdateDevices = true;
gWebRTCUpdateDevices = true;
// </FS:minerjr> [FIRE-36022]
mDeviceModule->StopPlayout();
mDeviceModule->ForceStopRecording();
@ -585,7 +585,7 @@ void LLWebRTCImpl::workerDeployDevices()
}
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// Finally signal to the co-routine everyting is OK.
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
// </FS:minerjr> [FIRE-36022]
mSignalingThread->PostTask(
[this]
@ -628,14 +628,14 @@ void LLWebRTCImpl::workerDeployDevices()
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
// </FS:minerjr> [FIRE-36022]
@ -661,7 +661,7 @@ void LLWebRTCImpl::updateDevices()
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@ -676,7 +676,7 @@ void LLWebRTCImpl::updateDevices()
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
iWebRTCUpdateDevices = true;
gWebRTCUpdateDevices = true;
// </FS:minerjr> [FIRE-36022]
int16_t renderDeviceCount = mDeviceModule->PlayoutDevices();
@ -716,7 +716,7 @@ void LLWebRTCImpl::updateDevices()
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// Flag the device is no longer being interacted with for the Co-routine in case something goes wrong.
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
// </FS:minerjr> [FIRE-36022]
for (auto &observer : mVoiceDevicesObserverList)
{
@ -743,14 +743,14 @@ void LLWebRTCImpl::updateDevices()
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
// </FS:minerjr> [FIRE-36022]
@ -856,7 +856,7 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
// invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@ -864,12 +864,12 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
return;
}
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
iWebRTCUpdateDevices = true;
gWebRTCUpdateDevices = true;
// </FS:minerjr> [FIRE-36022]
mDeviceModule->ForceStopRecording();
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// Finally signal to the co-routine everyting is OK.
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
}
// There are two exceptions that unique_lock can trigger, operation_not_permitted or resource_deadlock_would_occur
catch (const std::system_error& e)
@ -890,14 +890,14 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
// </FS:minerjr> [FIRE-36022]
@ -917,7 +917,7 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
// invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@ -925,13 +925,13 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
return;
}
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
iWebRTCUpdateDevices = true;
gWebRTCUpdateDevices = true;
// </FS:minerjr> [FIRE-36022]
mDeviceModule->InitRecording();
mDeviceModule->ForceStartRecording();
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// Finally signal to the co-routine everyting is OK.
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
}
// There are two exceptions that unique_lock can trigger, operation_not_permitted or resource_deadlock_would_occur
catch (const std::system_error& e)
@ -952,14 +952,14 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
iWebRTCUpdateDevices = false;
gWebRTCUpdateDevices = false;
return;
}
// </FS:minerjr> [FIRE-36022]

View File

@ -61,7 +61,7 @@
// Create an atomic inline flag that will be shared between the various WebRTC threads and co-routines
// to track of when the audio hardware is being talked to. The co-routine can use it to
// exit if it too many iterations with the hardware locked indicating that the worker thread died.
inline std::atomic<bool> iWebRTCUpdateDevices = false;
inline std::atomic<bool> gWebRTCUpdateDevices = false;
// </FS:minerjr> [FIRE-36022]
namespace llwebrtc
{

View File

@ -2420,7 +2420,7 @@ void LLVivoxVoiceClient::sendCaptureAndRenderDevices()
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())

View File

@ -602,7 +602,7 @@ void LLWebRTCVoiceClient::voiceConnectionCoro()
}
// <FS:minerjr> [FIRE-36022] - Removing my USB headset crashes entire viewer
// If the device locked, count up by 1
if (iWebRTCUpdateDevices)
if (gWebRTCUpdateDevices)
{
crash_check++;
}
@ -764,7 +764,7 @@ void LLWebRTCVoiceClient::OnDevicesChangedImpl(const llwebrtc::LLWebRTCVoiceDevi
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
std::unique_lock lock(iAudioDeviceMutex, 3s);
std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())