SUP-15946: A bug actually; Avatars vibrate when Movelock is enabled

This reverts a part of change made in commit 104695ae4765 - it seems, that simulator doesn't like so fast position updates
Not bumping Bridge version for auto update, as this is minor change, people with "wobbling while movelocked" should just recreate the Bridge
meow-7.2.2
Northspring 2015-09-18 09:07:11 +02:00
parent 37da43e1ba
commit cf72bb07bc
1 changed files with 1 additions and 1 deletions

View File

@ -146,7 +146,7 @@
{
if (lock)
{
llMoveToTarget(llGetPos() - <0, 0, 0.1>, 0.045);
llMoveToTarget(llGetPos() - <0, 0, 0.1>, 0.05);
llSetVehicleType(VEHICLE_TYPE_SLED);
llSetVehicleFloatParam(VEHICLE_LINEAR_FRICTION_TIMESCALE, 0.05);
llSetVehicleFloatParam(VEHICLE_ANGULAR_FRICTION_TIMESCALE, 0.05);