EXT-7526 WIP Add baked texture information to texture view
Minor logic fix for status display.master
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f457eaf67d
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cfc98d7e37
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@ -2289,8 +2289,8 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
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const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
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const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
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std::string status = "CREATING ";
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if (mUploadPending) status = "UPLOADING";
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if (!mNeedsUpload) status = " DONE ";
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if (mUploadPending) status = "UPLOADING";
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std::string text = llformat("[ %s ] [ HiRes:%d LoRes:%d ] [ Timer:%d ] %s",
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status.c_str(),
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is_high_res, num_low_res,
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