EXT-7526 WIP Add baked texture information to texture view
Added color, emphasis, and more information to texture view.master
parent
4ec55cdb5b
commit
f457eaf67d
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@ -317,7 +317,7 @@ BOOL LLTexLayerSetBuffer::render()
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return success;
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}
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bool LLTexLayerSetBuffer::isInitialized(void) const
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BOOL LLTexLayerSetBuffer::isInitialized(void) const
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{
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return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
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}
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@ -2287,10 +2287,13 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
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const BOOL is_high_res = !mNeedsUpload;
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const U32 num_low_res = mNumLowresUploads;
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const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
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const BOOL is_uploaded = !mUploadPending;
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const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
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std::string text = llformat("[ HiRes:%d LoRes:%d Done:%d ] [ Timer:%d ] %s",
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is_high_res, num_low_res, is_uploaded,
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std::string status = "CREATING ";
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if (mUploadPending) status = "UPLOADING";
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if (!mNeedsUpload) status = " DONE ";
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std::string text = llformat("[ %s ] [ HiRes:%d LoRes:%d ] [ Timer:%d ] %s",
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status.c_str(),
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is_high_res, num_low_res,
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upload_time,
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local_texture_info.c_str());
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return text;
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@ -275,12 +275,15 @@ public:
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virtual void postRender(BOOL success);
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virtual BOOL render();
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BOOL updateImmediate();
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bool isInitialized(void) const;
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BOOL isInitialized(void) const;
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BOOL uploadPending() const { return mUploadPending; }
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BOOL uploadNeeded() const { return mNeedsUpload; }
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/*virtual*/ BOOL needsRender();
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void requestUpdate();
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void requestUpload();
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void cancelUpload();
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BOOL uploadPending() const { return mUploadPending; }
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BOOL render(S32 x, S32 y, S32 width, S32 height);
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void readBackAndUpload();
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static void onTextureUploadComplete(const LLUUID& uuid,
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@ -290,6 +293,8 @@ public:
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const std::string dumpTextureInfo() const;
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virtual void restoreGLTexture();
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virtual void destroyGLTexture();
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protected:
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void pushProjection() const;
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void popProjection() const;
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@ -421,7 +421,6 @@ void LLAvatarTexBar::draw()
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//----------------------------------------------------------------------------
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LLGLSUIDefault gls_ui;
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LLColor4 text_color(1.f, 1.f, 1.f, 1.f);
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LLColor4 color;
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U32 line_num = 1;
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@ -434,6 +433,17 @@ void LLAvatarTexBar::draw()
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if (!layerset) continue;
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const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
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if (!layerset_buffer) continue;
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LLColor4 text_color = LLColor4::white;
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if (layerset_buffer->uploadNeeded())
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{
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text_color = LLColor4::red;
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}
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if (layerset_buffer->uploadPending())
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{
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text_color = LLColor4::magenta;
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}
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std::string text = layerset_buffer->dumpTextureInfo();
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LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*line_num,
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text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
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@ -442,11 +452,13 @@ void LLAvatarTexBar::draw()
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const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout");
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const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
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LLColor4 header_color(1.f, 1.f, 1.f, 0.9f);
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const std::string texture_timeout_str = texture_timeout ? llformat("%d",texture_timeout) : "Disabled";
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const std::string override_tex_discard_level_str = override_tex_discard_level ? llformat("%d",override_tex_discard_level) : "Disabled";
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std::string header_text = llformat("[ Timeout('AvatarBakedTextureTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str());
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LLFontGL::getFontMonospace()->renderUTF8(header_text, 0, 0, v_offset + line_height*line_num,
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text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
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header_color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
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}
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BOOL LLAvatarTexBar::handleMouseDown(S32 x, S32 y, MASK mask)
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