Remove the original prototype tool Bulky Thumbs since it is now superceded by the Inventory Thumbnail Helper tool

meow-7.2.2
Callum Prentice 2023-08-17 15:55:42 -07:00
parent 10276ee967
commit d3147517b4
6 changed files with 1 additions and 594 deletions

View File

@ -185,7 +185,6 @@ set(viewer_SOURCE_FILES
llfloaterbigpreview.cpp
llfloaterbuildoptions.cpp
llfloaterbulkpermission.cpp
llfloaterbulkythumbs.cpp
llfloaterbump.cpp
llfloaterbuy.cpp
llfloaterbuycontents.cpp
@ -833,7 +832,6 @@ set(viewer_HEADER_FILES
llfloaterbigpreview.h
llfloaterbuildoptions.h
llfloaterbulkpermission.h
llfloaterbulkythumbs.h
llfloaterbump.h
llfloaterbuy.h
llfloaterbuycontents.h

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@ -1,443 +0,0 @@
/**
* @file llfloaterbulkythumbs.cpp
* @author Callum Prentice
* @brief LLFloaterBulkyThumbs class implementation
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
/**
* Floater that appears when buying an object, giving a preview
* of its contents and their permissions.
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterbulkythumbs.h"
#include "lluictrlfactory.h"
#include "llclipboard.h"
#include "llinventorymodel.h"
#include "llinventoryfunctions.h"
#include "lltexteditor.h"
#include "llmediactrl.h"
#include "lluuid.h"
#include "llaisapi.h"
LLFloaterBulkyThumbs::LLFloaterBulkyThumbs(const LLSD& key)
: LLFloater("floater_bulky_thumbs")
{
}
LLFloaterBulkyThumbs::~LLFloaterBulkyThumbs()
{
}
BOOL LLFloaterBulkyThumbs::postBuild()
{
mPasteItemsBtn = getChild<LLUICtrl>("paste_items_btn");
mPasteItemsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteItems, this));
mPasteTexturesBtn = getChild<LLUICtrl>("paste_textures_btn");
mPasteTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteTextures, this));
mOutputLog = getChild<LLTextEditor>("output_log");
mOutputLog->setMaxTextLength(0xffff * 0x10);
mMergeItemsTexturesBtn = getChild<LLUICtrl>("merge_items_textures");
mMergeItemsTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onMergeItemsTextures, this));
mMergeItemsTexturesBtn->setEnabled(false);
mWriteThumbnailsBtn = getChild<LLUICtrl>("write_items_thumbnails");
mWriteThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onWriteThumbnails, this));
mWriteThumbnailsBtn->setEnabled(false);
mDisplayThumbnaillessItemsBtn = getChild<LLUICtrl>("display_thumbless_items");
mDisplayThumbnaillessItemsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onDisplayThumbnaillessItems, this));
mDisplayThumbnaillessItemsBtn->setEnabled(true);
return true;
}
void LLFloaterBulkyThumbs::recordInventoryItemEntry(LLViewerInventoryItem* item)
{
const std::string name = item->getName();
std::map<std::string, LLUUID>::iterator iter = mItemNamesIDs.find(name);
if (iter == mItemNamesIDs.end())
{
LLUUID id = item->getUUID();
mItemNamesIDs.insert({name, id});
mOutputLog->appendText(
STRINGIZE(
"ITEM " << mItemNamesIDs.size() << "> " <<
name <<
//" | " <<
//id.asString() <<
std::endl
), false);
}
else
{
// dupe - do not save
}
if (item->getThumbnailUUID() == LLUUID::null)
{
mOutputLog->appendText(
STRINGIZE(
"ITEM " << mItemNamesIDs.size() << "> " <<
name <<
" has no thumbnail" <<
//id.asString() <<
std::endl
), false);
}
}
void LLFloaterBulkyThumbs::onPasteItems()
{
if (!LLClipboard::instance().hasContents())
{
return;
}
mOutputLog->appendText(
STRINGIZE(
"\n==== Pasting items from inventory ====" <<
std::endl
), false);
std::vector<LLUUID> objects;
LLClipboard::instance().pasteFromClipboard(objects);
size_t count = objects.size();
for (size_t i = 0; i < count; i++)
{
const LLUUID& entry = objects.at(i);
const LLInventoryCategory* cat = gInventory.getCategory(entry);
if (cat)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLIsType is_object(LLAssetType::AT_OBJECT);
gInventory.collectDescendentsIf(cat->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_object);
LLIsType is_bodypart(LLAssetType::AT_BODYPART);
gInventory.collectDescendentsIf(cat->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_bodypart);
LLIsType is_clothing(LLAssetType::AT_CLOTHING);
gInventory.collectDescendentsIf(cat->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_clothing);
for (size_t i = 0; i < item_array.size(); i++)
{
LLViewerInventoryItem* item = item_array.at(i);
recordInventoryItemEntry(item);
}
}
LLViewerInventoryItem* item = gInventory.getItem(entry);
if (item)
{
const LLAssetType::EType item_type = item->getType();
if (item_type == LLAssetType::AT_OBJECT || item_type == LLAssetType::AT_BODYPART || item_type == LLAssetType::AT_CLOTHING)
{
recordInventoryItemEntry(item);
}
}
}
mOutputLog->setCursorAndScrollToEnd();
mMergeItemsTexturesBtn->setEnabled(true);
}
void LLFloaterBulkyThumbs::recordTextureItemEntry(LLViewerInventoryItem* item)
{
const std::string name = item->getName();
std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name);
if (iter == mTextureNamesIDs.end())
{
LLUUID id = item->getAssetUUID();
mTextureNamesIDs.insert({name, id});
mOutputLog->appendText(
STRINGIZE(
"TEXTURE " << mTextureNamesIDs.size() << "> " <<
name <<
//" | " <<
//id.asString() <<
std::endl
), false);
}
else
{
// dupe - do not save
}
}
void LLFloaterBulkyThumbs::onPasteTextures()
{
if (!LLClipboard::instance().hasContents())
{
return;
}
mOutputLog->appendText(
STRINGIZE(
"\n==== Pasting textures from inventory ====" <<
std::endl
), false);
std::vector<LLUUID> objects;
LLClipboard::instance().pasteFromClipboard(objects);
size_t count = objects.size();
for (size_t i = 0; i < count; i++)
{
const LLUUID& entry = objects.at(i);
const LLInventoryCategory* cat = gInventory.getCategory(entry);
if (cat)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLIsType is_object(LLAssetType::AT_TEXTURE);
gInventory.collectDescendentsIf(cat->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_object);
for (size_t i = 0; i < item_array.size(); i++)
{
LLViewerInventoryItem* item = item_array.at(i);
recordTextureItemEntry(item);
}
}
LLViewerInventoryItem* item = gInventory.getItem(entry);
if (item)
{
const LLAssetType::EType item_type = item->getType();
if (item_type == LLAssetType::AT_TEXTURE)
{
recordTextureItemEntry(item);
}
}
}
mOutputLog->setCursorAndScrollToEnd();
mMergeItemsTexturesBtn->setEnabled(true);
}
void LLFloaterBulkyThumbs::onMergeItemsTextures()
{
mOutputLog->appendText(
STRINGIZE(
"\n==== Matching items and textures for " <<
mItemNamesIDs.size() <<
" entries ====" <<
std::endl
), false);
std::map<std::string, LLUUID>::iterator item_iter = mItemNamesIDs.begin();
size_t index = 1;
while (item_iter != mItemNamesIDs.end())
{
std::string item_name = (*item_iter).first;
mOutputLog->appendText(
STRINGIZE(
"MATCHING ITEM (" << index++ << "/" << mItemNamesIDs.size() << ") " << item_name << "> "
), false);
std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name);
if (texture_iter != mTextureNamesIDs.end())
{
mOutputLog->appendText(
STRINGIZE(
"MATCHED" <<
std::endl
), false);
mNameItemIDTextureId.insert({item_name, {(*item_iter).second, (*texture_iter).second}});
}
else
{
mOutputLog->appendText(
STRINGIZE(
"NO MATCH FOUND" <<
std::endl
), false);
}
++item_iter;
}
mOutputLog->appendText(
STRINGIZE(
"==== Matched list of items and textures has " <<
mNameItemIDTextureId.size() <<
" entries ====" <<
std::endl
), true);
//std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
//while (iter != mNameItemIDTextureId.end())
//{
// std::string output_line = (*iter).first;
// output_line += "\n";
// output_line += "item ID: ";
// output_line += ((*iter).second).first.asString();
// output_line += "\n";
// output_line += "thumbnail texture ID: ";
// output_line += ((*iter).second).second.asString();
// output_line += "\n";
// mOutputLog->appendText(output_line, true);
// ++iter;
//}
mOutputLog->setCursorAndScrollToEnd();
mWriteThumbnailsBtn->setEnabled(true);
}
#if 1
// *TODO$: LLInventoryCallback should be deprecated to conform to the new boost::bind/coroutine model.
// temp code in transition
void bulkyInventoryCb(LLPointer<LLInventoryCallback> cb, LLUUID id)
{
if (cb.notNull())
{
cb->fire(id);
}
}
#endif
bool writeThumbnailID(LLUUID item_id, LLUUID thumbnail_asset_id)
{
if (AISAPI::isAvailable())
{
LLSD updates;
updates["thumbnail"] = LLSD().with("asset_id", thumbnail_asset_id.asString());
LLPointer<LLInventoryCallback> cb;
AISAPI::completion_t cr = boost::bind(&bulkyInventoryCb, cb, _1);
AISAPI::UpdateItem(item_id, updates, cr);
return true;
}
else
{
LL_WARNS() << "Unable to write inventory thumbnail because the AIS API is not available" << LL_ENDL;
return false;
}
}
void LLFloaterBulkyThumbs::onWriteThumbnails()
{
mOutputLog->appendText(
STRINGIZE(
"\n==== Writing thumbnails for " <<
mNameItemIDTextureId.size() <<
" entries ====" <<
std::endl
), false);
std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
size_t index = 1;
while (iter != mNameItemIDTextureId.end())
{
mOutputLog->appendText(
STRINGIZE(
"WRITING THUMB (" << index++ << "/" << mNameItemIDTextureId.size() << ")> " <<
(*iter).first <<
"\n" <<
"item ID: " <<
((*iter).second).first.asString() <<
"\n" <<
"thumbnail texture ID: " <<
((*iter).second).second.asString() <<
"\n"
), true);
LLUUID item_id = ((*iter).second).first;
LLUUID thumbnail_asset_id = ((*iter).second).second;
writeThumbnailID(item_id, thumbnail_asset_id);
++iter;
}
mOutputLog->setCursorAndScrollToEnd();
}
void LLFloaterBulkyThumbs::onDisplayThumbnaillessItems()
{
//std::map<std::string, LLUUID>::iterator item_iter = mItemNamesIDs.begin();
//size_t index = 1;
//mOutputLog->appendText("======= Items with no thumbnail =======", false);
//while (item_iter != mItemNamesIDs.end())
//{
// std::string item_name = (*item_iter).first;
// //mOutputLog->appendText(
// // STRINGIZE(
// // "MATCHING ITEM (" << index++ << "/" << mItemNamesIDs.size() << ") " << item_name << "> "
// // ), false);
// std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name);
// if (texture_iter == mTextureNamesIDs.end())
// {
// mOutputLog->appendText(
// STRINGIZE(
// "MISSING:" <<
// std::endl
// ), false);
// }
//}
}

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@ -1,72 +0,0 @@
/**
* @file llfloaterbulkythumbs.h
* @author Callum Prentice
* @brief Helper floater for bulk processing of inventory thumbnails
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERBULKYTHUMBS_H
#define LL_LLFLOATERBULKYTHUMBS_H
#include "llfloater.h"
class LLTextEditor;
class LLMediaCtrl;
class LLViewerInventoryItem;
class LLUUID;
class LLFloaterBulkyThumbs:
public LLFloater
{
friend class LLFloaterReg;
private:
LLFloaterBulkyThumbs(const LLSD& key);
BOOL postBuild() override;
~LLFloaterBulkyThumbs();
LLUICtrl* mPasteItemsBtn;
void onPasteItems();
LLUICtrl* mPasteTexturesBtn;
void onPasteTextures();
LLTextEditor* mOutputLog;
LLUICtrl* mMergeItemsTexturesBtn;
void onMergeItemsTextures();
LLUICtrl* mWriteThumbnailsBtn;
void onWriteThumbnails();
LLUICtrl* mDisplayThumbnaillessItemsBtn;
void onDisplayThumbnaillessItems();
void recordInventoryItemEntry(LLViewerInventoryItem* item);
void recordTextureItemEntry(LLViewerInventoryItem* item);
std::map<std::string, LLUUID> mItemNamesIDs;
std::map<std::string, LLUUID> mTextureNamesIDs;
std::map<std::string, std::pair< LLUUID, LLUUID>> mNameItemIDTextureId;
};
#endif // LL_LLFLOATERBULKYTHUMBS_H

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@ -47,7 +47,6 @@
#include "llfloaterbeacons.h"
#include "llfloaterbuildoptions.h"
#include "llfloaterbulkpermission.h"
#include "llfloaterbulkythumbs.h"
#include "llfloaterbump.h"
#include "llfloaterbuy.h"
#include "llfloaterbuycontents.h"
@ -330,8 +329,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("build", "floater_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTools>);
LLFloaterReg::add("build_options", "floater_build_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuildOptions>);
LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>);
LLFloaterReg::add("bulky_thumbs", "floater_bulky_thumbs.xml", (LLFloaterBuildFunc) &LLFloaterReg::build<LLFloaterBulkyThumbs>);
LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>);
LLFloaterReg::add("camera_presets", "floater_camera_presets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCameraPresets>);
LLFloaterReg::add("chat_voice", "floater_voice_chat_volume.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChatVoiceVolume>);

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@ -1,66 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
legacy_header_height="18"
can_resize="true"
height="600"
layout="topleft"
min_height="175"
min_width="500"
name="contents"
help_topic="contents"
title="BULKY THUMBS"
width="500">
<button
follows="left|top"
height="20"
label="Paste items from Inventory"
layout="topleft"
left="10"
name="paste_items_btn"
top="26 "
width="200" />
<button
follows="left|top"
height="20"
label="Paste textures from Inventory"
layout="topleft"
left="250"
name="paste_textures_btn"
top="26 "
width="200" />
<text_editor
height="510"
follows="top|left|right|bottom"
left="10"
name="output_log"
top_pad="10"
width="480">
</text_editor>
<button
follows="left|bottom"
height="20"
label="Merge items and textures"
layout="bottomleft"
left="10"
name="merge_items_textures"
bottom="8"
width="100" />
<button
follows="left|bottom"
height="20"
label="Write Thumbnails"
layout="bottomleft"
left="150"
name="write_items_thumbnails"
bottom="8"
width="100" />
<button
follows="left|bottom"
height="20"
label="Missing Thumbnails"
layout="bottomleft"
left="250"
name="display_thumbless_items"
bottom="8"
width="100" />
</floater>

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@ -3485,14 +3485,6 @@ function="World.EnvPreset"
function="Advanced.WebContentTest"
parameter="http://duckduckgo.com"/>
</menu_item_call>
<menu_item_call
label="Bulky Thumbs"
name="Bulky Thumbs"
shortcut="control|alt|shift|Y">
<menu_item_call.on_click
function="Floater.Show"
parameter="bulky_thumbs" />
</menu_item_call>
<menu_item_call
label="Inventory Thumbnails Helper"
name="Inventory Thumbnails Helper"