SL-17274: PBR: Remove manual debug
parent
39092990b7
commit
ea48b19423
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@ -54,6 +54,8 @@
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#define DEBUG_PBR_IOR 0 // Output: grayscale IOR
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#define DEBUG_PBR_REFLECT0_BASE 0 // Output: black reflect0 default from ior
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#define DEBUG_PBR_REFLECT0_MIX 0 // Output: diffuse reflect0 calculated from ior
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#define DEBUG_PBR_FE_GGX 0 // Output: FssEssGGX
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#define DEBUG_PBR_FE_LAMBERT 0 // Output: FssEssLambert
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#extension GL_ARB_texture_rectangle : enable
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#extension GL_ARB_shader_texture_lod : enable
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@ -260,8 +262,8 @@ void main()
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#if HAS_IBL
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kSpec = mix( kSpec, iridescenceFresnel, iridescenceFactor);
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#endif
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vec3 FssEssRadiance = kSpec*vScaleBias.x + vScaleBias.y;
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colorSpec += specWeight * specLight * FssEssRadiance;
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vec3 FssEssGGX = kSpec*vScaleBias.x + vScaleBias.y;
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colorSpec += specWeight * specLight * FssEssGGX;
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// Reference: getIBLRadianceLambertian
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vec3 irradiance = getDiffuseLightPBR(n);
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@ -362,15 +364,6 @@ void main()
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#if DEBUG_PBR_FE_LAMBERT
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color.rgb = FssEssLambert; // diffuse
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#endif
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color.rgb = vec3(dotNV);
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color.rgb = vec3(brdfPoint,0.0);
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color.rgb = vec3(vScaleBias,0.0);
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color.rgb = fresnelR;
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color.rgb = kSpec;
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color.rgb = reflection;
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color.rgb = specLight;
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//color.rgb = FssEssGGX;
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}
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else
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{
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