DRTVWR-510 Cleanup: Remove (redundant) last columns from Debug Camera matrices as they are static.
parent
fd2f138ec7
commit
f4da8cd373
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@ -709,32 +709,33 @@ public:
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}
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if (gSavedSettings.getBOOL("DebugShowRenderMatrices"))
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{
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15]));
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// Projection last column is always <0,0,-1,0>
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14]));
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ypos += y_inc;
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLProjection[8], gGLProjection[9], gGLProjection[10], gGLProjection[11]));
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLProjection[8], gGLProjection[9], gGLProjection[10]));
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ypos += y_inc;
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLProjection[4], gGLProjection[5], gGLProjection[6], gGLProjection[7]));
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLProjection[4], gGLProjection[5], gGLProjection[6]));
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ypos += y_inc;
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLProjection[0], gGLProjection[1], gGLProjection[2], gGLProjection[3]));
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLProjection[0], gGLProjection[1], gGLProjection[2]));
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ypos += y_inc;
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addText(xpos, ypos, "Projection Matrix");
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ypos += y_inc;
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLModelView[12], gGLModelView[13], gGLModelView[14], gGLModelView[15]));
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// View last column is always <0,0,0,1>
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLModelView[12], gGLModelView[13], gGLModelView[14]));
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ypos += y_inc;
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLModelView[8], gGLModelView[9], gGLModelView[10], gGLModelView[11]));
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLModelView[8], gGLModelView[9], gGLModelView[10]));
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ypos += y_inc;
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLModelView[4], gGLModelView[5], gGLModelView[6], gGLModelView[7]));
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLModelView[4], gGLModelView[5], gGLModelView[6]));
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ypos += y_inc;
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addText(xpos, ypos, llformat("%.4f %.4f %.4f %.4f", gGLModelView[0], gGLModelView[1], gGLModelView[2], gGLModelView[3]));
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addText(xpos, ypos, llformat("%.4f %.4f %.4f", gGLModelView[0], gGLModelView[1], gGLModelView[2]));
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ypos += y_inc;
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addText(xpos, ypos, "View Matrix");
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