SL-333 work - attachment joints now get a valid mJointNum, more checking on valid joint num values. Also reduced log spam slightly.
parent
ef02c9ea69
commit
f8ee9ffce6
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@ -1271,7 +1271,8 @@ LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num )
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}
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if (!mSkeleton[num])
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{
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mSkeleton[num] = createAvatarJoint(num);
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mSkeleton[num] = createAvatarJoint();
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mSkeleton[num]->setJointNum(num);
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}
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return mSkeleton[num];
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}
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@ -125,7 +125,6 @@ public:
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protected:
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virtual LLAvatarJoint* createAvatarJoint() = 0;
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virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0;
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virtual LLAvatarJointMesh* createAvatarJointMesh() = 0;
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void makeJointAliases(LLAvatarBoneInfo *bone_info);
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@ -58,13 +58,6 @@ LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) :
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init();
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}
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LLAvatarJoint::LLAvatarJoint(S32 joint_num) :
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LLJoint(joint_num)
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{
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init();
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}
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void LLAvatarJoint::init()
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{
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mValid = FALSE;
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@ -46,7 +46,6 @@ class LLAvatarJoint :
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{
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public:
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LLAvatarJoint();
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LLAvatarJoint(S32 joint_num);
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// *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
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LLAvatarJoint(const std::string &name, LLJoint *parent = NULL);
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virtual ~LLAvatarJoint();
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@ -121,20 +121,12 @@ LLJoint::LLJoint() :
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touch();
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}
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LLJoint::LLJoint(S32 joint_num) :
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mJointNum(joint_num)
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{
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init();
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touch();
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}
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//-----------------------------------------------------------------------------
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// LLJoint()
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// Class Constructor
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//-----------------------------------------------------------------------------
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LLJoint::LLJoint(const std::string &name, LLJoint *parent) :
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mJointNum(0)
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mJointNum(-2)
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{
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init();
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mUpdateXform = FALSE;
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@ -219,6 +211,18 @@ void LLJoint::touch(U32 flags)
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}
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}
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//-----------------------------------------------------------------------------
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// setJointNum()
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//-----------------------------------------------------------------------------
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void LLJoint::setJointNum(S32 joint_num)
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{
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mJointNum = joint_num;
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if (mJointNum + 2 >= LL_CHARACTER_MAX_ANIMATED_JOINTS)
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{
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LL_INFOS() << "Does LL_CHARACTER_MAX_ANIMATED_JOINTS need to be increased?" << LL_ENDL;
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LL_ERRS() << "joint_num " << joint_num << " too large for " << LL_CHARACTER_MAX_ANIMATED_JOINTS << LL_ENDL;
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}
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}
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//-----------------------------------------------------------------------------
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// getRoot()
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//-----------------------------------------------------------------------------
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@ -40,14 +40,15 @@
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#include "xform.h"
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const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
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// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size + 2
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const U32 LL_CHARACTER_MAX_JOINTS = 144; // must be divisible by 4!
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// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size
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// (bones + attachments) + 2, rounded to next multiple of 4.
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const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 164; // must be divisible by 4!
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const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;
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// These should be higher than the joint_num of any
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// other joint, to avoid conflicts in updateMotionsByType()
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const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_JOINTS-1);
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const U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_JOINTS-2);
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const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-1);
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const U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-2);
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const S32 LL_CHARACTER_MAX_PRIORITY = 7;
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const F32 LL_MAX_PELVIS_OFFSET = 5.f;
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@ -142,7 +143,7 @@ public:
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public:
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LLJoint();
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LLJoint(S32 joint_num);
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// *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
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LLJoint( const std::string &name, LLJoint *parent=NULL );
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virtual ~LLJoint();
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@ -160,6 +161,10 @@ public:
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const std::string& getName() const { return mName; }
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void setName( const std::string &name ) { mName = name; }
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// joint num
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S32 getJointNum() const { return mJointNum; }
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void setJointNum(S32 joint_num);
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// get/set support
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SupportCategory getSupport() const { return mSupport; }
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void setSupport( const SupportCategory& support) { mSupport = support; }
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@ -229,8 +234,6 @@ public:
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virtual BOOL isAnimatable() const { return TRUE; }
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S32 getJointNum() const { return mJointNum; }
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void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info );
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void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info );
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bool hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const;
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@ -1380,7 +1380,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
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LL_WARNS() << "no joints in animation" << LL_ENDL;
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return FALSE;
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}
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else if (num_motions > LL_CHARACTER_MAX_JOINTS)
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else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS)
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{
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LL_WARNS() << "too many joints in animation" << LL_ENDL;
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return FALSE;
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@ -1419,7 +1419,14 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
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LLJoint *joint = mCharacter->getJoint( joint_name );
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if (joint)
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{
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S32 joint_num = joint->getJointNum();
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// LL_INFOS() << " joint: " << joint_name << LL_ENDL;
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if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0))
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{
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LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num << " is outside of legal range [0-"
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<< LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << joint->getName() << LL_ENDL;
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joint = NULL;
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}
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}
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else
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{
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@ -55,7 +55,7 @@ LLMotion::LLMotion( const LLUUID &id ) :
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mDeactivateCallbackUserData(NULL)
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{
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for (S32 i=0; i<3; ++i)
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memset(&mJointSignature[i][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
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memset(&mJointSignature[i][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
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}
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//-----------------------------------------------------------------------------
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@ -112,9 +112,10 @@ void LLMotion::addJointState(const LLPointer<LLJointState>& jointState)
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// for now, usage is everything
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S32 joint_num = jointState->getJoint()->getJointNum();
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if ((joint_num >= (S32)LL_CHARACTER_MAX_JOINTS) || (joint_num < 0))
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if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0))
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{
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LL_WARNS() << "joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_JOINTS << ") for joint " << jointState->getJoint()->getName() << LL_ENDL;
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LL_WARNS() << "joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << jointState->getJoint()->getName() << LL_ENDL;
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return;
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}
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mJointSignature[0][joint_num] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0;
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mJointSignature[1][joint_num] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0;
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@ -181,7 +181,7 @@ protected:
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F32 mSendStopTimestamp; // time when simulator should be told to stop this motion
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F32 mResidualWeight; // blend weight at beginning of stop motion phase
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F32 mFadeWeight; // for fading in and out based on LOD
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U8 mJointSignature[3][LL_CHARACTER_MAX_JOINTS]; // signature of which joints are animated at what priority
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U8 mJointSignature[3][LL_CHARACTER_MAX_ANIMATED_JOINTS]; // signature of which joints are animated at what priority
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void (*mDeactivateCallback)(void* data);
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void* mDeactivateCallbackUserData;
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};
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@ -37,7 +37,7 @@
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#include "llanimationstates.h"
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#include "llstl.h"
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const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_JOINTS / 4;
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const S32 NUM_JOINT_SIGNATURE_STRIDES = LL_CHARACTER_MAX_ANIMATED_JOINTS / 4;
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const U32 MAX_MOTION_INSTANCES = 32;
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//-----------------------------------------------------------------------------
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@ -488,8 +488,8 @@ void LLMotionController::updateAdditiveMotions()
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//-----------------------------------------------------------------------------
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void LLMotionController::resetJointSignatures()
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{
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memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
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memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
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memset(&mJointSignature[0][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
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memset(&mJointSignature[1][0], 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
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}
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//-----------------------------------------------------------------------------
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@ -553,9 +553,9 @@ static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate");
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void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
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{
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BOOL update_result = TRUE;
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U8 last_joint_signature[LL_CHARACTER_MAX_JOINTS];
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U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS];
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memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_JOINTS);
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memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
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// iterate through active motions in chronological order
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for (motion_list_t::iterator iter = mActiveMotions.begin();
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@ -223,7 +223,7 @@ protected:
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S32 mTimeStepCount;
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F32 mLastInterp;
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U8 mJointSignature[2][LL_CHARACTER_MAX_JOINTS];
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U8 mJointSignature[2][LL_CHARACTER_MAX_ANIMATED_JOINTS];
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};
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//-----------------------------------------------------------------------------
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@ -283,7 +283,7 @@ bool LLToolBarView::loadToolbars(bool force_default)
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}
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BOOST_FOREACH(const LLCommandId::Params& command_params, toolbar_set.left_toolbar.commands)
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{
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if (addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_LEFT]))
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if (!addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_LEFT]))
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{
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LL_WARNS() << "Error adding command '" << command_params.name() << "' to left toolbar." << LL_ENDL;
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}
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@ -298,7 +298,7 @@ bool LLToolBarView::loadToolbars(bool force_default)
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}
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BOOST_FOREACH(const LLCommandId::Params& command_params, toolbar_set.right_toolbar.commands)
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{
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if (addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_RIGHT]))
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if (!addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_RIGHT]))
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{
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LL_WARNS() << "Error adding command '" << command_params.name() << "' to right toolbar." << LL_ENDL;
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}
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@ -313,7 +313,7 @@ bool LLToolBarView::loadToolbars(bool force_default)
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}
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BOOST_FOREACH(const LLCommandId::Params& command_params, toolbar_set.bottom_toolbar.commands)
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{
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if (addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_BOTTOM]))
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if (!addCommandInternal(LLCommandId(command_params), mToolbars[LLToolBarEnums::TOOLBAR_BOTTOM]))
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{
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LL_WARNS() << "Error adding command '" << command_params.name() << "' to bottom toolbar." << LL_ENDL;
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}
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@ -52,11 +52,6 @@ LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) :
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LLAvatarJoint(name, parent)
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{ }
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LLViewerJoint::LLViewerJoint(S32 joint_num) :
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LLAvatarJoint(joint_num)
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{ }
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//-----------------------------------------------------------------------------
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// ~LLViewerJoint()
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// Class Destructor
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@ -44,7 +44,6 @@ class LLViewerJoint :
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{
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public:
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LLViewerJoint();
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LLViewerJoint(S32 joint_num);
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// *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
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LLViewerJoint(const std::string &name, LLJoint *parent = NULL);
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virtual ~LLViewerJoint();
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@ -1054,7 +1054,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
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{
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if (LLViewerTexLayerSet::sHasCaches)
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{
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LL_DEBUGS() << "Deleting layer set caches" << LL_ENDL;
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for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
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iter != LLCharacter::sInstances.end(); ++iter)
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{
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@ -1175,12 +1174,6 @@ LLAvatarJoint* LLVOAvatar::createAvatarJoint()
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return new LLViewerJoint();
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}
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// virtual
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LLAvatarJoint* LLVOAvatar::createAvatarJoint(S32 joint_num)
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{
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return new LLViewerJoint(joint_num);
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}
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// virtual
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LLAvatarJointMesh* LLVOAvatar::createAvatarJointMesh()
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{
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@ -1769,8 +1762,6 @@ void LLVOAvatar::releaseMeshData()
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return;
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}
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LL_DEBUGS() << "Releasing mesh data" << LL_ENDL;
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// cleanup mesh data
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for (avatar_joint_list_t::iterator iter = mMeshLOD.begin();
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iter != mMeshLOD.end();
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@ -1980,17 +1971,12 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
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// Do base class updates...
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U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
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//LLTEContents tec;
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//S32 te_retval = parseTEMessage(mesgsys, _PREHASH_ObjectData, block_num, tec);
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LL_DEBUGS("Avatar") << avString() << update_type << LL_ENDL;
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// Print out arrival information once we have name of avatar.
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if (has_name && getNVPair("FirstName"))
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{
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mDebugExistenceTimer.reset();
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debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
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}
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if (has_name && getNVPair("FirstName"))
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{
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mDebugExistenceTimer.reset();
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debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
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}
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if(retval & LLViewerObject::INVALID_UPDATE)
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{
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@ -5474,7 +5460,6 @@ BOOL LLVOAvatar::loadSkeletonNode ()
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}
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LLViewerJointAttachment* attachment = new LLViewerJointAttachment();
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attachment->setName(info->mName);
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LLJoint *parent_joint = getJoint(info->mJointName);
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if (!parent_joint)
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@ -5507,7 +5492,7 @@ BOOL LLVOAvatar::loadSkeletonNode ()
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int group = info->mGroup;
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if (group >= 0)
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{
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if (group < 0 || group >= 9)
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if (group < 0 || group > 9)
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{
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LL_WARNS() << "Invalid group number (" << group << ") for attachment point " << info->mName << LL_ENDL;
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}
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@ -5534,7 +5519,8 @@ BOOL LLVOAvatar::loadSkeletonNode ()
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attachment->setPieSlice(info->mPieMenuSlice);
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attachment->setVisibleInFirstPerson(info->mVisibleFirstPerson);
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attachment->setIsHUDAttachment(info->mIsHUDAttachment);
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// attachment can potentially be animated, needs a number.
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attachment->setJointNum(mSkeleton.size() + attachmentID -1);
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mAttachmentPoints[attachmentID] = attachment;
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// now add attachment joint
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@ -7277,7 +7263,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
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U8 av_u8;
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mesgsys->getU8Fast(_PREHASH_AppearanceData, _PREHASH_AppearanceVersion, av_u8, 0);
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contents.mAppearanceVersion = av_u8;
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LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << LL_ENDL;
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//LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << LL_ENDL;
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mesgsys->getS32Fast(_PREHASH_AppearanceData, _PREHASH_CofVersion, contents.mCOFVersion, 0);
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// For future use:
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//mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0);
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@ -7289,7 +7275,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
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{
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LLVector3 hover;
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mesgsys->getVector3Fast(_PREHASH_AppearanceHover, _PREHASH_HoverHeight, hover);
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LL_DEBUGS("Avatar") << avString() << " hover received " << hover.mV[ VX ] << "," << hover.mV[ VY ] << "," << hover.mV[ VZ ] << LL_ENDL;
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//LL_DEBUGS("Avatar") << avString() << " hover received " << hover.mV[ VX ] << "," << hover.mV[ VY ] << "," << hover.mV[ VZ ] << LL_ENDL;
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contents.mHoverOffset = hover;
|
||||
contents.mHoverOffsetWasSet = true;
|
||||
}
|
||||
|
|
@ -7299,7 +7285,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
|
|||
bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
|
||||
if( num_blocks > 1 && !drop_visual_params_debug)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL;
|
||||
|
||||
LLVisualParam* param = getFirstVisualParam();
|
||||
llassert(param); // if this ever fires, we should do the same as when num_blocks<=1
|
||||
|
|
@ -7360,7 +7346,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
|
|||
{
|
||||
S32 index = it - contents.mParams.begin();
|
||||
contents.mParamAppearanceVersion = ll_round(contents.mParamWeights[index]);
|
||||
LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << LL_ENDL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -7389,9 +7375,9 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32
|
|||
{
|
||||
appearance_version = 1;
|
||||
}
|
||||
LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion
|
||||
<< " param: " << contents.mParamAppearanceVersion
|
||||
<< " final: " << appearance_version << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion
|
||||
// << " param: " << contents.mParamAppearanceVersion
|
||||
// << " final: " << appearance_version << LL_ENDL;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -7400,8 +7386,6 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32
|
|||
//-----------------------------------------------------------------------------
|
||||
void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
||||
{
|
||||
LL_DEBUGS("Avatar") << "starts" << LL_ENDL;
|
||||
|
||||
bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
|
||||
std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_";
|
||||
if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages"))
|
||||
|
|
@ -7445,7 +7429,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
|||
}
|
||||
else
|
||||
{
|
||||
LL_DEBUGS("Avatar") << "appearance message received" << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << "appearance message received" << LL_ENDL;
|
||||
}
|
||||
|
||||
// Check for stale update.
|
||||
|
|
@ -7509,8 +7493,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
|||
BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived;
|
||||
mFirstAppearanceMessageReceived = TRUE;
|
||||
|
||||
LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID
|
||||
<< " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID
|
||||
// << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL;
|
||||
|
||||
if (is_first_appearance_message )
|
||||
{
|
||||
|
|
@ -7523,7 +7507,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
|||
// Apply visual params
|
||||
if( num_params > 1)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL;
|
||||
BOOL params_changed = FALSE;
|
||||
BOOL interp_params = FALSE;
|
||||
S32 params_changed_count = 0;
|
||||
|
|
@ -7754,7 +7738,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
|
|||
|
||||
if (selfp)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
|
||||
}
|
||||
|
||||
if (!success && selfp)
|
||||
|
|
@ -7772,14 +7756,14 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success,
|
|||
LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src,
|
||||
S32 discard_level, BOOL final, void* userdata)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL;
|
||||
|
||||
LLUUID id = src_vi->getID();
|
||||
LLUUID *avatar_idp = (LLUUID *)userdata;
|
||||
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
|
||||
if (selfp)
|
||||
{
|
||||
LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL;
|
||||
//LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL;
|
||||
}
|
||||
|
||||
if (selfp && !success)
|
||||
|
|
|
|||
|
|
@ -356,7 +356,6 @@ protected:
|
|||
|
||||
protected:
|
||||
/*virtual*/ LLAvatarJoint* createAvatarJoint(); // Returns LLViewerJoint
|
||||
/*virtual*/ LLAvatarJoint* createAvatarJoint(S32 joint_num); // Returns LLViewerJoint
|
||||
/*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh
|
||||
public:
|
||||
void updateHeadOffset();
|
||||
|
|
|
|||
Loading…
Reference in New Issue