This refresh is most likely unnecessary now GLOD is gone

master
Ansariel 2021-12-03 18:27:01 +01:00
parent 381f8936f0
commit ffa26108ee
1 changed files with 0 additions and 1 deletions

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@ -2019,7 +2019,6 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d
}
mResourceCost = calcResourceCost();
refresh(); // <FS:ND/> refresh once to make sure render gets called with the updated vbos
}
void LLModelPreview::updateStatusMessages()