Commit Graph

18 Commits (master)

Author SHA1 Message Date
Andrey Lihatskiy 1b68f71348 #824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed 2024-04-29 07:56:09 +03:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Todd Stinson fa562d19cf Removing unreferenced methods from the LLRenderNavPrim class. 2012-06-27 18:12:57 -07:00
Todd Stinson 78910cf301 Updating the header licensing comments. 2012-06-26 18:04:19 -07:00
prep 31543e637b Fixed default character width bug. Updated rendertri api for new path rendering bookends. 2012-04-10 14:34:28 -04:00
prep fef78653cd consolidate navmesh rendering calls 2012-04-05 14:27:05 -04:00
prep b752a3a689 Navmesh edges are now rendered via vertex buffers. Enjoy the speedup! 2012-04-05 11:08:31 -04:00
prep 2388de3f95 Added normal support to navmesh tri renderer. 2012-04-03 13:06:21 -04:00
prep b73f0f103d Navmesh rendering api update to ll color structs 2012-03-27 15:33:04 -04:00
prep 89d20b750c Removed dead code 2012-03-22 15:56:00 -04:00
prep 154e569923 Path-282: Added support for viewing the walkability map for various character types 2012-03-21 09:53:32 -04:00
prep 72f6df493c Updated header for flush. 2012-03-14 16:22:19 -04:00
prep e2ef5a5edc Path-196 : vbo cleanup, visual fixes (path-222) 2012-01-19 14:38:16 -05:00
prep e2fd0266ca path-149 overlay of navmesh on onto renderables 2012-01-05 10:20:18 -05:00
prep 8974278746 Turning on navmesh rendering toggles normal renderables 2011-12-07 17:56:02 -05:00
prep 0b99da8ba5 WIP: Implementing VB manager for complex physics shapes 2011-12-05 17:20:54 -05:00
prep 0539b08370 Renamed segment rendering class into RenderNavPrim 2011-12-01 11:38:16 -05:00