Dave Parks
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10c85eab94
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-20 13:00:57 -06:00 |
Dave Parks
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c83e664148
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SL-18869 GL 3 compatibility pass and minor decruft.
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2023-01-20 13:00:40 -06:00 |
Brad Linden
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d8cdfaa645
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Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL().
Attempt to simplify and avoid use of GL_UNSIGNED_INT_8_8_8_8_REV where not needed
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2023-01-19 14:25:14 -08:00 |
Dave Parks
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8b39e0e1a6
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SL-18869 Followup -- leverage "small commands" and time slicing to get rid of frame stalls on main thread without the need for multithreaded GL
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2023-01-19 11:33:11 -06:00 |
RunitaiLinden
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7bd9d21e19
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Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
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2023-01-19 09:13:45 -06:00 |
Andrey Kleshchev
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1ff3b1ffa5
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MacOS build fix
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2023-01-12 19:49:35 +02:00 |
Andrey Kleshchev
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10a4319c30
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SL-18962 PBR Materials should be viewable even if they are no-copy
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2023-01-12 19:03:36 +02:00 |
Andrey Kleshchev
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887b481875
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SL-18947 Disable 'save' buttons by default, until material gets loaded
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2023-01-12 09:57:22 +02:00 |
Dave Parks
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ccedb5a6de
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-11 16:20:35 -06:00 |
Dave Parks
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b9a4d81d51
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SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadowSimple
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2023-01-11 16:20:24 -06:00 |
Andrey Kleshchev
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3e1afc3c91
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SL-18947 No modify materials can lock material floater
Not supposed to happen, yet somehow did
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2023-01-11 23:56:41 +02:00 |
Andrey Kleshchev
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33290ef1bb
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MacOS build fix
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2023-01-11 23:03:50 +02:00 |
cosmic-linden
|
7e1f4e4cc7
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Merge pull request #48 from secondlife/SL-18820
Sl 18820: Build floater should preserve GLTF transforms when changing the PBR material
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2023-01-11 10:36:35 -08:00 |
Dave Parks
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b4f5333414
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SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it and fix non-standard gl_Position z values
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2023-01-11 11:28:45 -06:00 |
Dave Parks
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cd1e7da099
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SL-18869 Touch up -- Put generateSunShadow call back where it was to fix alpha objects disappearing
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2023-01-11 10:00:15 -06:00 |
Dave Parks
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3ac990e6ce
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SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.
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2023-01-11 00:04:41 -06:00 |
Dave Parks
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493d501cde
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SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove usage of gl_FragDepth from shadow shaders.
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2023-01-10 19:49:18 -06:00 |
Cosmic Linden
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693925ef23
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SL-18820: Fix applying material clearing transform overrides. Loosen some asserts to allow non-default transform overrides.
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2023-01-10 17:09:30 -08:00 |
Dave Parks
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28c245b071
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-01-10 18:42:21 -06:00 |
Dave Parks
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68da705f3b
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SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and remove many unneeded VBO binds.
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2023-01-10 18:42:09 -06:00 |
Dave Parks
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fdc0ea64f0
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SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them.
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2023-01-10 17:36:05 -06:00 |
Brad Linden
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c6ea8f9c82
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Fix shader syntax error on mac for DRTVWR-559
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2023-01-10 15:10:25 -08:00 |
Brad Linden
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d224fa0b62
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Fix mac build for DRTVWR-559
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2023-01-10 14:43:12 -08:00 |
Andrey Kleshchev
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afa6692efa
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SL-18942 [PBR] LLPanelFace was missing 'transform' updates for some of the faces
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2023-01-10 23:01:27 +02:00 |
Andrey Kleshchev
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6403f1526f
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SL-18932 Canceling in material picker removes dropped material
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2023-01-10 20:07:03 +02:00 |
Dave Parks
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4abf39c968
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SL-18869 Optimizations -- Bring back water plane clipping for above/below water where applicable.
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2023-01-10 11:42:12 -06:00 |
Dave Parks
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a2d17d3c1e
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SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy color/depth instead of glCopyTexSubImage or glBlitFrameBuffer
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2023-01-09 18:12:54 -06:00 |
Cosmic Linden
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4fa77b6f72
|
SL-18820: Update LLGLTFMaterial: Add setBaseMaterial() and equality comparison
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2023-01-09 14:13:09 -08:00 |
Dave Parks
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a710bf9067
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SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when iterating over render batches.
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2023-01-09 15:18:57 -06:00 |
Dave Parks
|
b3fc82ff1d
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SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "renderShadowSimple" utility function for pushing vertex buffers only.
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2023-01-09 13:05:32 -06:00 |
Andrey Kleshchev
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9add99b31a
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SL-18879 Fixed: Very transparent faces can no longer be selected
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2023-01-06 19:05:51 +02:00 |
Mnikolenko Productengine
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a21ef13880
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SL-18907 Add Reflection Probe Ambiance slider to Personal Lighting Floater
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2023-01-06 17:58:23 +02:00 |
Andrey Kleshchev
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366efa4384
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SL-18741 Add gltf to bulk uploads on mac
And cleaned up dupplicate mScale code
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2023-01-06 17:32:50 +02:00 |
Andrey Kleshchev
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3290f16f29
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SL-18854 Fix drag'n drop of plain textures on faces in PBR mode
When in PBR 'mode', defaulted texture drops to diffuse channel
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2023-01-04 13:31:27 +02:00 |
Andrey Kleshchev
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81a4c7598d
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SL-18887 Material size is not displayed in materials picker
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2023-01-03 17:32:44 +02:00 |
Jonathan "Geenz" Goodman
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003e34190f
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Refactor post processing a smidge
Fixes SL-18484.
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2023-01-02 05:38:29 -08:00 |
Dave Parks
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40799b97c1
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SL-18779 Fix for water fog staying bright when sun is dark.
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2022-12-19 15:27:43 -06:00 |
Dave Parks
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2de9e631d9
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SL-18730 Dumb down water distortions to reduce appearance of brokenness.
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2022-12-19 11:48:56 -06:00 |
Dave Parks
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89f21f276f
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SL-18719 GL 3.0/3.1 compatibility pass.
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2022-12-16 14:58:02 -06:00 |
Dave Parks
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4711241dd5
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SL-18731 Fix for runaway feedback loops on reflection probe ambiance
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2022-12-16 13:57:31 -06:00 |
Dave Parks
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d0af1ca7cb
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SL-18780 Feedback cloud coverage into reflection probe ambiance to recover legacy behavior of cloud coverage brightening ambient lighting without destroying the ability to have good probe driven ambiance.
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2022-12-16 13:35:16 -06:00 |
Dave Parks
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ad1ecfd9cd
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2022-12-16 12:22:35 -06:00 |
Dave Parks
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dbc641ce52
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SL-18861 Optimize away alpha channel on GLTF material imports.
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2022-12-16 12:22:23 -06:00 |
Andrey Kleshchev
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e07e31af1c
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SL-18854 Prevent texture drop onto faces that have pbr
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2022-12-16 19:32:38 +02:00 |
Dave Parks
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d27d23ab26
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SL-18852 Refactor GLTF material rendering to not be special compared to other types. Hook GLTF alpha masking up to highlight transparent.
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2022-12-16 11:12:06 -06:00 |
Dave Parks
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57c54ec4b7
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SL-18851 Fix for PBR materials sometimes not casting shadows when they should.
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2022-12-16 08:59:02 -06:00 |
Dave Parks
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6f7eeecdb3
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SL-18782 Fix fir assert when enabling SSR
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2022-12-15 17:52:31 -06:00 |
Dave Parks
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aa76fbb0b2
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SL-18782 Finishing touches on Reflection Probe Volumes display (for now).
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2022-12-15 13:43:16 -06:00 |
Dave Parks
|
4d0bd020a0
|
SL-18782 WIP -- Functional Build->Options->Show Reflection Probe Volumes
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2022-12-14 16:17:48 -06:00 |
Dave Parks
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ad08d20c4c
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2022-12-14 11:00:51 -06:00 |