Ansariel
591957ce34
Re-applied Tofu Buzzard's SSR with faster SSAO; Option to disable feature from NiranV Dean
2013-02-20 23:23:06 +01:00
Ansariel
7e528a0bb0
Backed out changeset: a5e3c6daa768
2013-02-20 22:17:45 +01:00
Ansariel
046d0818d7
Updated DoF, SSAO from Tofu Buzzard and added SSR and Macro Dapple, also from Tofu Buzzard
2013-02-20 18:40:37 +01:00
Cinders
792380c5bf
Add post processing chain and vignette effect adapted from Exodus Viewer. Original code by Geenz Spad.
2013-02-19 22:58:03 -07:00
Tank_Master
65e5034f00
Backed out changeset: 2006c64a371f (Simple Shader fails to link with this)
2013-02-08 01:04:30 -08:00
Nicky
c8698aaf0f
Reapply pink fix.
2013-02-08 00:08:29 +01:00
Tank_Master
20544f5421
potential fix for FIRE-8942, FIRE-8987, FIRE-9001, FIRE-9004 (deferred selection issues and rendering issues on ATI cards)
2013-01-31 00:45:30 -08:00
Tank_Master
001a07a33c
disable reusing already loaded shaders for testing some issues when changing settings
2013-01-22 11:42:02 -08:00
Tonya Souther
828cb2cc5a
Fix shader link failures on 64-bit Linux with ATI and maximum texture index > 1.
2013-01-17 18:04:43 -06:00
Tank_Master
51d295c16f
restore Nicky's anti-pink texture patch
2013-01-03 17:09:37 -08:00
Tank_Master
1762586923
Merge LL 3.4.4 beta 1, but left tcmalloc enabled.
2012-12-21 01:14:38 -08:00
Nicky
ceea332a9c
Change old style comments <ND> to <FS:ND> to avoid any future confusion/
2012-12-16 05:19:32 +01:00
Nicky
a55499be93
Merge ATI fix from 4.3.1 branch into default tip.
2012-12-11 13:05:32 +01:00
Tank_Master
9f4245779c
Partial Merge of LL 3.4.2 Release
2012-12-10 15:56:46 -08:00
Nicky
15346d1ab8
Fix for pink on old ATI cards.
...
--HG--
branch : Firestorm_4.3.1
2012-12-10 13:37:14 +00:00
Nicky
089af08759
FIRE-7602; Antipink. Reapply FS version of diffuseLookup to fix pinklinks.
2012-10-15 14:37:40 +02:00
Tank_Master
9545e30a8e
make "Reusing shader" an info instead of a warn message
2012-12-08 22:42:52 -08:00
Dave Parks
e86b1c18db
MAINT-794 Fix for assert on loading some types of objects before their parents.
2012-07-11 15:17:13 -05:00
Dave Parks
bedbbf7c02
Merge
2012-06-28 16:32:54 -05:00
Dave Parks
28ccf4190e
MAINT-653 Fix for shadow acne at high altitudes
2012-06-22 17:31:46 -05:00
Tank_Master
4a7a8a5e9f
dont use switch calls in shader manager for any GPU.
2012-09-16 22:56:00 -07:00
Tank_Master
cb24ec2e0d
merge LL 3.3.4 beta
...
autoreplace does not work (needs a hook in nearby chat), no cmd line option to add new stuff
spellcheck only works when packaged
2012-07-16 21:59:14 -07:00
Dave Parks
997b360747
MAINT-794 Fix for assert on loading some types of objects before their parents.
2012-07-11 15:17:13 -05:00
Nicky
cb07ea3997
FIRE-6845 / VWR-29228 Fix pink texture once more.
2012-07-05 09:57:35 +02:00
Dave Parks
9e9d32de38
merge
2012-06-22 14:04:33 -05:00
Dave Parks
abaf0155b4
MAINT-616 Faster issuance of occlusion queries.
2012-05-25 10:51:38 -05:00
Adam Moss
9ce481a5ac
STORM-1819: Ternary/graded shadow support
...
Coalesced patchset.
2012-04-21 17:35:50 +01:00
Tank_Master
991d43709c
merge LL 3.3.3 beta
2012-06-16 07:22:27 -07:00
Tank_Master
1c55d5cbb6
Merge LL 3.3.2 release
2012-05-28 17:02:11 -07:00
Dave Parks
353907bac6
SH-2908 Fix for incompatibility issue with GLSL 1.30
2012-02-28 16:10:04 -06:00
Tank_Master
e61c20d499
Merge LL 3.3.1 Viewer Release
2012-04-26 17:31:35 -07:00
Dave Parks
8f261582b8
SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs
2012-02-22 14:30:24 -06:00
Dave Parks
e1a71a97cd
SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations.
2012-02-21 14:02:09 -06:00
Dave Parks
8d12038ef6
SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 implementations.
2012-02-17 15:06:48 -06:00
Dave Parks
76a27f5100
SH-2964 Fix for shader compilation error on some older NVIDIA cards.
2012-02-13 13:55:51 -06:00
Dave Parks
3710c6110d
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10 20:04:19 -06:00
Dave Parks
38e0b7de96
SH-2729 Fix for horizontal line of glitching graphics when DoF enabled
2012-02-06 18:56:19 -06:00
Leslie Linden
71a660e006
* Fixed up shader compilation errors to get lighting and shadows working again on Mac.
...
* Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools.
* Added new shader feature for atmospheric helpers in the absence of lighting.
Reviewed by davep.
2012-01-26 10:17:41 -08:00
Nicky
f27eb236cc
Fix for old ATI drivers showing all textures pink.
2012-02-13 00:33:53 +01:00
Dave Parks
9fa68f0da3
SH-2743 Fix for shader compiler error on some GL 3.x implementations.
2011-12-14 17:55:36 -06:00
Dave Parks
2dc7df91ad
SH-2743 Fix for shader compiler error on some GL 3.x implementations.
2011-12-13 15:23:55 -06:00
Nicky
161c1b019f
Merge up from 24496 / a656486925e8 (FS tip) to 25952 / 931cb0061118 (V/Dev FUI tip)
...
Observations and broken stuff so far:
- LLSideTray is gone.
- LLBottomTray is gone.
- LLFloaterSnapshot was changed and gave lots of merge conflicts. Flickr upload will be broken.
- LLNearbyChat is derived from LLPanel now. That broke quite some stuff rearding autohiding and docking of chatbar.
- Profile floaters are gone and all web based now.
- Russian translation gave huge mere conflicts with the new russian xml files from LL. Unmergeable. I took the LL files.
- XUI files in general will need some love and testing.
2012-01-17 17:57:52 +01:00
Leslie Linden
06a2d4eb27
SH-2038 PROGRESS -- Hacked the code to not render alpha using VBO's on OS X since everything renders faster using VBO's except alpha for some mysterious reason.
2011-11-28 17:13:42 -08:00
Dave Parks
5c690db63f
SH-2700 Fix for random black textures due to texture index out of bounds. Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future.
2011-11-18 15:04:26 -06:00
Dave Parks
bbac7e9aec
SH-2681 Fix for shader compiler error on GLSL 1.30 and later
2011-11-15 13:01:23 -06:00
Dave Parks
df546bfba9
SH-2666 Tweak depth of field optimizations based on resident feedback.
2011-11-10 16:12:50 -06:00
Dave Parks
c8f558f677
SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a parameter.
2011-11-10 11:39:08 -06:00
Dave Parks
367d6212ae
SH-2652 Better DoF combine foo
2011-11-04 17:07:40 -05:00
Dave Parks
2179e1c1f2
SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.
2011-11-02 13:13:38 -05:00
Dave Parks
b58229a64e
SH-1427 Fix for sunlight color getting clobbered for non-deferred atmospheric shaders.
2011-11-01 14:33:20 -05:00