Commit Graph

142 Commits (12e50e1fccef153e230f7fe91c1cedbc4e718d53)

Author SHA1 Message Date
Tank_Master 6207030884 Merge FS LGPL tip 2013-02-23 17:09:53 -08:00
PanteraPolnocy 31fea58827 Allow to play a preview of UI sound regardless of its on/off state 2013-02-20 21:02:26 +01:00
Tank_Master ea86bb88c3 first pass merge 2013-02-04 10:52:32 -08:00
PanteraPolnocy d587b61ca5 Speeded up UI Sounds checks for IMs a little 2013-01-11 10:19:17 +01:00
Tank_Master fd67a51a7b Merge LGPL 2013-01-03 12:07:47 -08:00
Nicky 70b77b3dea FIRE-6855; Rainbow UI for Intel HD (4000) graphics chips. Use a special shader for Intel which does not pass colors as vertex attributes, but an uniform. 2013-01-03 05:03:46 +01:00
Tank_Master cc44316aed Merge LL 3.4.3,
Note: aligned some of our code with LL's, spcifically feature table, gpu table, texture fetching, and some rendering defaults behavior.
2012-12-18 00:36:35 -08:00
prep e0432f98ee SH-3563. Pull and merge from viewer-development. Modest code changes to fix alignment issue in llAppearance. 2012-11-28 16:36:34 -05:00
Don Kjer cf7eb79fa7 Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender. 2012-09-08 04:39:11 +00:00
Nat Goodspeed 543b7ee9f7 Fix LLUI::locateSkin() failure case; clarify lldir.cpp static init.
Per code review:
Previous refactoring of LLUI::locateSkin() preserved odd failure behavior: it
would return last-considered pathname, whether or not it exists. Changed to
emit LL_WARNS log message and return empty string.
Use Boost.Assign to simplify initialization of a couple static containers in
lldir.cpp.
2012-10-12 11:09:25 -04:00
Nat Goodspeed 3653727e7f Introduce new LLDir::findSkinnedFilenames() method. Use as needed.
In a number of different places, for different reasons, the viewer wants to
load a UI-related file that might be overridden by a non-default skin; and
within that skin, might further be overridden by a non-default language.
Apparently, for each of those use cases, every individual developer approached
it as an entirely new problem, solving it idiosyncratically for that one case.
Not only is this a maintenance problem, but it rubs one's nose in the fact
that most such solutions consider only a subset of the relevant skin
directories.
Richard and I evolved an API intended to address all such cases: a central
LLDir method returning a list of relevant pathnames, from most general to most
localized, filtered to present only existing files; plus a couple of
convenience methods to specifically obtain the most general and most localized
available file.
There were several load-skinned-file methods (LLFloater::buildFromFile(),
LLPanel::buildFromFile() and LLUICtrlFactory::createFromFile() -- apparently
cloned-and-modified from each other) that contained funky bolted-on logic to
output the loaded data to an optional passed LLXMLNodePtr param. The trouble
is that passing that param forced each of these methods to subvert its normal
search: specifically for that case, it needed to find the baseline XML file
instead of the localized one. Richard agreed that for the intended usage
(reformatting XML files) we should use XML schema instead, and that the hacky
functionality should be removed. Remove it. Also remove
LLUICtrlFactory::getLocalizedXMLNode(), only used for those three special cases.
Some callers explicitly passed the optional LLXMLNodePtr param as NULL. Remove
that.
Remove LLFloaterUIPreview::displayFloater(save) param, which relied on the
optional output LLXMLNodePtr param. Make onClickSaveFloater() and
onClickSaveAll() emit popupAndPrintWarning() about discontinued functionality.
Recast LLFloater::buildFromFile(), LLPanel::buildFromFile(),
LLUICtrlFactory::createFromFile(), LLNotifications::loadTemplates(),
LLUI::locateSkin(), LLFontRegistry::parseFontInfo(),
LLUIColorTable::loadFromSettings(), LLUICtrlFactory::loadWidgetTemplate(),
LLUICtrlFactory::getLayeredXMLNode(), LLUIImageList::initFromFile(),
LLAppViewer::launchUpdater() and LLMediaCtrl::navigateToLocalPage() to use
findSkinnedFilenames(). (Is LLAppViewer::launchUpdater() ever called any more?
Apparently so -- though the linux-updater.bin logic to process the relevant
command-line switch has been disabled. Shrug.) (Is
LLMediaCtrl::navigateToLocalPage() ever used?? If so, why?)
Remove LLUI::setupPaths(), getXUIPaths(), getSkinPath() and
getLocalizedSkinPath(). Remove the skins/paths.xml file read by setupPaths().
The only configuration it contained was the pair of partial paths "xui/en" and
"xui/[LANGUAGE]" -- hardly likely to change. getSkinPath() specifically
returned the first of these, while getLocalizedSkinPath() specifically
returned the second. This knowledge is now embedded in findSkinnedFilenames().
Also remove paths.xml from viewer_manifest.py.
Remove injected xui_paths from LLFontGL::initClass() and
LLFontRegistry::LLFontRegistry(). These are no longer needed since
LLFontRegistry can now directly consult LLDir for its path search. Stop
passing LLUI::getXUIPaths() to LLFontGL::initClass() in LLViewerWindow's
constructor and initFonts() method.
Add LLDir::append() and add() methods for the simple task of combining two
path components separated by getDirDelimiter() -- but only if they're both
non-empty. Amazing how often that logic is replicated. Replace some existing
concatenations with add() or append().
New LLDir::findSkinnedFilenames() method must know current language. Allow
injecting current language by adding an LLDir::setSkinFolder(language) param,
and pass it where LLAppViewer::init() and initConfiguration() currently call
setSkinFolder(). Also add LLDir::getSkinFolder() and getLanguage() methods.
Change LLFLoaterUIPreview's LLLocalizationResetForcer helper to "forcibly
reset language" using LLDir::setSkinFolder() instead of LLUI::setupPaths().
Update LLDir stubs in lldir_stub.cpp and llupdaterservice_test.cpp.
Add LLDir::getUserDefaultSkinDir() to obtain often-overlooked possible skin
directory -- like getUserSkinDir() but with "default" in place of the current
skin name as the last path component. (However, we hope findSkinnedFilenames()
obviates most explicit use of such individual skin directory pathnames.)
Add LLDir unit tests for new findSkinnedFilenames() and add() methods -- the
latter exercises append() as well.
Tweak indra/integration_tests/llui_libtest/llui_libtest.cpp for all the above.
Notably, comment out its export_test_floaters() function, since the essential
LLFloater::buildFromFile(optional LLXMLNodePtr) functionality has been
removed. This may mean that llui_libtest.cpp has little remaining value, not
sure.
2012-10-10 14:57:43 -04:00
PanteraPolnocy f776cf0d3f FIRE-8190: Preview function for "UI Sounds" Panel 2012-11-12 23:49:39 +01:00
PanteraPolnocy 3508c005ed FIRE-3747: Different IM sound for group and private IM chat messages 2012-09-13 19:24:23 +02:00
Ansariel fc4ed25ea6 Some code convention fixes 2012-09-05 21:38:30 +02:00
PanteraPolnocy bab51c0339 FIRE-7556: Configurable User Interface sounds, sound for each IM session message 2012-09-05 20:13:20 +02:00
Tank_Master cb24ec2e0d merge LL 3.3.4 beta
autoreplace does not work (needs a hook in nearby chat), no cmd line option to add new stuff
spellcheck only works when packaged
2012-07-16 21:59:14 -07:00
Nat Goodspeed 0249a0d1e7 Automated merge with http://hg.secondlife.com/viewer-release 2012-04-26 14:07:09 -04:00
Dave Parks 3efa013ee4 MAINT-939 Potential fix for crash when editing objects. 2012-04-13 11:55:44 -05:00
Oz Linden 633bd44b4a merge changes for vmrg-225 2012-03-09 12:58:50 -05:00
Tank_Master e61c20d499 Merge LL 3.3.1 Viewer Release 2012-04-26 17:31:35 -07:00
Richard Linden 45e30f35dc EXP-1883 FIX Toolbar button tooltips display off screen for right hand tool bar, bottom tool bar, and tooltips on top bar items show off screen 2012-02-09 17:50:09 -08:00
Richard Linden 4e08461f8a EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates
changed over to new convert() method
added LLCoordFloater
2012-02-07 19:29:10 -08:00
Richard Linden d56be1f175 EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates
refactored LLCoord code to be templated, ultimately to support arbitrary conversions
2012-02-07 12:31:48 -08:00
Tank_Master ec756d0015 SH-2768 Put transparency checkerboard back in texture preview (from DaveP) 2012-01-27 11:50:28 -08:00
Kitty Barnett 6e0666adc3 Merged with RLVa-1.4.5 tip 2012-03-10 21:38:23 +01:00
Kitty Barnett 84933b3c92 - fixed : various issues and enhancements relating to @showloc
-> general block on showing the "agent" and "create_landmark" side panel
    -> World / Place Profile isn't blocked/grayed out
    -> World / About Land isn't grayed out
    -> World / Region isn't grayed out
    -> "Add Landmark" on the Places / Gear menu isn't blocked/grayed out
    -> "Add Landmark" on the Places / Add menu isn't blocked/grayed out
    -> region name is visible on the world map
    -> don't gray out access to "About Land" if the user is allowed to see it

--HG--
branch : RLVa
2012-02-08 16:49:33 +01:00
Dave Parks e0a62d8941 SH-2768 Put transparency checkerboard back in texture preview 2012-01-27 12:41:18 -06:00
Ansariel 0b5213df63 Added special toolbar subclass to allow different layouts for the vertical toolbars 2012-02-09 19:14:22 +01:00
Dave Parks 85392acac0 merge 2011-11-29 14:43:09 -06:00
Xiaohong Bao 2851cd5193 a try fix for sh-2651: [crashhunters] Crash after google translate failure
and sh-2658: crash in LLPluginMessage::parse
2011-11-28 11:33:49 -07:00
Dave Parks 961ce1c4e7 SH-2591 WIP -- fix for UI disappearing, introduces some artifacts in rotation ring, committing to debug elsewhere 2011-11-15 12:24:31 -06:00
Dave Parks f19f43c746 merge 2011-10-19 16:21:18 -05:00
Richard Nelson 63e4fdfc64 cleaned up floater reg, removed extraneous functions 2011-10-13 10:49:53 -07:00
Leslie Linden 93e3c8e4a5 EXP-1280 FIX -- Minimized floaters associated with toolbar buttons should change the state of their parent button
* Toolbar buttons now display green when its corresponding floater is open or
  minimized.
* Made changes to buttons so flash time and rate is configurable
* Removed unused "highlight_color" attribute from LLButton
* Implemented "isVisible" function for toolbar button floaters.  It returns true
  when the floater is visible or minimized.
* Toolbar floater unminimize now also puts focus to the floater
* All commands now specify their "is_running_function" for toolbar button state
* ButtonFlashCount and ButtonFlashRate have been moved to button.xml settings
  and are now configurable on the button.  Toolbar buttons are set to never
  flash and this functionality is used to show which buttons have windows open.
* All toybox buttons show hover glow even when disabled

Reviewed by Richard.
2011-10-05 16:28:40 -07:00
Richard Nelson 09e179b238 param block cleanup
added Flag as value type
moved Batch to BatchBlock
renamed Choice to ChoiceBlock
made merging of parameters for ValueParams consistent (fillFrom and overwriteFrom are inverses of each other now)
made iteration over Multiple<T> type params easier
initial schema param blocks
2011-09-30 16:57:08 -07:00
Dave Parks f49e7014ca SH-2244 Fix for crash when transparent water disabled (silently ignore setting when basic shaders enabled) 2011-09-24 23:29:38 -05:00
Merov Linden 105b15436d EXP-1027 : Fix the children creation code in LLToolBarView. Only a left panel is displayed now. 2011-09-23 19:24:55 -07:00
Merov Linden 1bcf6882c5 EXP-1207 : More on lltoolbarview. Still not rendering 2011-09-23 15:09:37 -07:00
Leslie Linden 412e29ed9d EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions

* Added basic commands.xml file to define FUI-related toolbar actions.  For now
  a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
  toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
  floater toggling.
* LLUI::initClass now parses the new commands.xml file

Reviewed by Richard.
2011-09-21 17:25:38 -07:00
Dave Parks 9ea41c8094 SH-2243 No deprecated calls for the whole session. 2011-09-20 00:54:37 -05:00
Richard Nelson 65fe2367a8 EXP-1228 WIP Create toolbar widget class that displays list of buttons horizontally or vertically
created toolbar class and widget
2011-09-19 15:44:03 -07:00
Dave Parks 7c95af74f1 SH-2243 work in progress -- application side matrix stack management 2011-09-14 16:30:45 -05:00
Richard Nelson 6b3a7480a1 merge 2011-07-26 15:47:53 -07:00
Dave Parks 6469f1c2f2 SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
Richard Linden 7dd8dc8be6 EXP-880 FIX Enable navigation chrome in search floater
fixed regression where profile window wasn't using requested size
2011-07-14 20:57:32 -07:00
Richard Linden 1dedd3de05 EXP-648 FIX As a developer, I want to be able to specify param blocks that use Multiple<LLUIImage> for a sequence of images
Factored out param block data classes so that specialized param block types, such as LLUIImage, LLFontGL, LLRect, etc. can be stored in a Multiple<T> context
Converted loading_indicator to take image sequence from XUI
deprecated name-value pairs for LLUIColor values, and put them in colors.xml
2011-04-19 16:16:54 -07:00
Nat Goodspeed 1362a3e117 Move Josh's resolvePath() function to LLUI.
Use boost::split_iterator to split LLView pathname on slashes.
2011-02-22 20:13:07 -05:00
Richard Linden ca2141ce90 merge with viewer-dev 2010-12-08 16:04:07 -08:00
Monroe Linden 1e050c2ed8 merge 2010-12-02 14:33:42 -08:00
Vadim ProductEngine 6a3efddaf6 STORM-676 FIXED Made color swatch control transparent if the floater it resides in is transparent. 2010-11-25 20:20:11 +02:00