Ansariel
453f316ff8
Merge recent changes from LGPL
2015-10-12 21:21:41 +02:00
Ansariel
f6ed497829
Additional debugging information for the "Face reference data corrupt for rigged type..." crash
2015-10-09 22:45:52 +02:00
Ansariel
2be388c7e0
Merge Firestorm LGPL
2015-09-30 10:41:43 +02:00
Ansariel
b9746dde29
Merge viewer-bear
2015-09-15 01:39:31 +02:00
Brad Payne (Vir Linden)
6b2c1d5f10
SL-133 WIP, SL-134 WIP - more extra joint handling
2015-09-14 11:01:22 -04:00
Ansariel
0a3cabd7d0
Merge viewer-bear
2015-09-02 00:06:49 +02:00
Ansariel
e861273da8
Merge viewer-loader-mods
2015-08-29 14:14:08 +02:00
Brad Payne (Vir Linden)
fa7d639f8a
merge
2015-08-19 10:08:04 -04:00
andreykproductengine
b3916451c1
Merge viewer-release and become version 3.8.4
2015-08-18 18:51:38 +03:00
Brad Payne (Vir Linden)
003156a89d
SL-133 WIP - possible fix for unknown joints warping to origin
2015-08-11 12:09:38 -04:00
Ansariel
5b846a91cf
Merge Firestorm tip
2015-07-18 16:37:52 +02:00
Ansariel
97463ad3e7
Add Chalice Yao's simple avatar shadows option via Marine Kelley
2015-07-08 15:21:40 +02:00
Ansariel
a45d3d8421
Merge Viewer-Bear
2015-06-20 15:35:15 +02:00
Nicky
a49cfaf32c
Add some more vectorization.
2015-06-19 00:48:25 +02:00
Mnikolenko ProductEngine
89321a56fd
increment viewer version to 3.7.29
2015-04-28 12:03:31 +03:00
ruslantproductengine
29bdf1a234
MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
...
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
2015-03-01 14:10:54 +02:00
Nicky
006190f2a1
Merge with tools update.
2015-05-05 13:09:27 +02:00
Oz Linden
6f3cf79a3a
merge changes for 3.7.24-release
2015-01-13 13:46:45 -05:00
Oz Linden
dab5acd972
merge changes for 3.7.22-release
2014-12-15 12:34:18 -05:00
Brad Payne (Vir Linden)
fe5ff3e74a
merge
2014-12-01 16:21:52 -05:00
Ansariel
6289dbeba4
Previous change was apparently unnecessary as the check was performed somewhere else already. Let's avoid confusion and centralize the check in LLDrawPoolAvatar::getRiggedGeometry
2015-01-21 15:04:14 +01:00
Ansariel
a07a1a98bf
FIRE-14261: More fixing of crashes due to broken meshes
2015-01-21 14:48:11 +01:00
Ansariel
e52d57cba2
Merge LL V3.7.23
2015-01-15 15:44:43 +01:00
Ansariel
99cbf150a0
Merge LL V3.7.21
2015-01-15 13:55:17 +01:00
callum_linden
bdce32a02b
Update to build on Xcode 6.0: collection of removal of unused variables [-Wunused-variable]
2014-10-18 11:56:23 -07:00
Oz Linden
7ffa456683
STORM-2080: correct fitted mesh rendering on some ATI cards
2014-10-14 11:22:39 -04:00
ruslantproductengine
d47efdfe03
MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization
2014-09-10 21:08:08 +03:00
simon
250db74bf9
Pull and merge viewer-release as version 3.7.8
2014-05-07 10:56:41 -07:00
Dave Parks
e606b7918d
MAINT-3211 Fix for texture animations not working properly on rigged attachments when worn from inventory.
2014-03-24 14:04:40 -05:00
Ansariel
64f6a0bff5
Fix line-endings
2014-10-23 00:25:55 +02:00
Nicky
42f5ff2ce9
More protection against broken faces.
2014-10-16 19:53:25 +02:00
Nicky
83ac61b918
Correct if statement to check indices and vertices. Also log those numbers in case of failure.
2014-10-14 23:17:38 +02:00
Nicky
0913117ee3
FIRE-14261; Avoid crashing on broken mesh faces.
2014-10-14 14:43:25 +02:00
Tank_Master
dc353c205a
Merge
2014-06-10 20:27:31 -07:00
Tank_Master
6babf8abd2
Merge LL 3.7.7
2014-06-09 11:29:57 -07:00
Dave Parks
809b2eeb7f
MAINT-3211 Fix for texture animations not working properly on rigged attachments when worn from inventory.
2014-03-24 14:04:40 -05:00
Richard Linden
5866bb7ef0
merge with release
2014-02-12 10:32:02 -08:00
Oz Linden
9bb2bc6099
fix odd editor artifact
2014-01-30 14:18:58 -05:00
Oz Linden
7b1e1e4e35
FITMESH-6: correct bounds checking
2014-01-29 18:25:03 -05:00
Nicky
e1af334f5f
Do proper bounds checking for maximum joints.
2014-03-10 00:49:14 +01:00
Tank_Master
02930281fe
Merge Fitted Mesh Merge
2014-02-11 10:15:15 -08:00
Nicky
95f5ed5777
Restructure leap support a bit.
...
- Get rid of those #ifdefs all over the place.
- Allow each fuction to be written as it's own tool so the code layout will be cleaner without everyone working in one file.
2014-02-10 00:20:58 +01:00
Tank_Master
7b2cc02863
Merge LL fitted mesh
2014-02-06 00:41:33 -08:00
Dave Parks
476e317c8b
FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware skinning enabled and ALM disabled.
2014-01-23 17:55:03 -06:00
Xiaohong Bao
0c60e32808
Merge
2013-10-21 16:57:38 -06:00
Richard Linden
697d2e720b
renamed TimeBlock to BlockTimerStatHandle
2013-10-15 20:24:42 -07:00
Dave Parks
929311869b
MAINT-2968 Transplant cleanup.
2013-10-11 17:10:26 -05:00
Dave Parks
ff8b002c3b
Quite down log spam from loading shaders.
...
Up bone cap to 64 for rigged meshes.
2013-10-10 13:56:06 -05:00
Richard Linden
80dfbbaacd
merge from viewer-release
2013-10-08 11:59:24 -07:00
Richard Linden
59628d6f85
Automated merge with http://bitbucket.org/lindenlab/viewer-release
2013-10-01 14:28:39 -07:00