Commit Graph

235 Commits (19c9bbae355dcacbbcd78eebd6604dfd83006a73)

Author SHA1 Message Date
Ansariel 453f316ff8 Merge recent changes from LGPL 2015-10-12 21:21:41 +02:00
Ansariel f6ed497829 Additional debugging information for the "Face reference data corrupt for rigged type..." crash 2015-10-09 22:45:52 +02:00
Ansariel 2be388c7e0 Merge Firestorm LGPL 2015-09-30 10:41:43 +02:00
Ansariel b9746dde29 Merge viewer-bear 2015-09-15 01:39:31 +02:00
Brad Payne (Vir Linden) 6b2c1d5f10 SL-133 WIP, SL-134 WIP - more extra joint handling 2015-09-14 11:01:22 -04:00
Ansariel 0a3cabd7d0 Merge viewer-bear 2015-09-02 00:06:49 +02:00
Ansariel e861273da8 Merge viewer-loader-mods 2015-08-29 14:14:08 +02:00
Brad Payne (Vir Linden) fa7d639f8a merge 2015-08-19 10:08:04 -04:00
andreykproductengine b3916451c1 Merge viewer-release and become version 3.8.4 2015-08-18 18:51:38 +03:00
Brad Payne (Vir Linden) 003156a89d SL-133 WIP - possible fix for unknown joints warping to origin 2015-08-11 12:09:38 -04:00
Ansariel 5b846a91cf Merge Firestorm tip 2015-07-18 16:37:52 +02:00
Ansariel 97463ad3e7 Add Chalice Yao's simple avatar shadows option via Marine Kelley 2015-07-08 15:21:40 +02:00
Ansariel a45d3d8421 Merge Viewer-Bear 2015-06-20 15:35:15 +02:00
Nicky a49cfaf32c Add some more vectorization. 2015-06-19 00:48:25 +02:00
Mnikolenko ProductEngine 89321a56fd increment viewer version to 3.7.29 2015-04-28 12:03:31 +03:00
ruslantproductengine 29bdf1a234 MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
2015-03-01 14:10:54 +02:00
Nicky 006190f2a1 Merge with tools update. 2015-05-05 13:09:27 +02:00
Oz Linden 6f3cf79a3a merge changes for 3.7.24-release 2015-01-13 13:46:45 -05:00
Oz Linden dab5acd972 merge changes for 3.7.22-release 2014-12-15 12:34:18 -05:00
Brad Payne (Vir Linden) fe5ff3e74a merge 2014-12-01 16:21:52 -05:00
Ansariel 6289dbeba4 Previous change was apparently unnecessary as the check was performed somewhere else already. Let's avoid confusion and centralize the check in LLDrawPoolAvatar::getRiggedGeometry 2015-01-21 15:04:14 +01:00
Ansariel a07a1a98bf FIRE-14261: More fixing of crashes due to broken meshes 2015-01-21 14:48:11 +01:00
Ansariel e52d57cba2 Merge LL V3.7.23 2015-01-15 15:44:43 +01:00
Ansariel 99cbf150a0 Merge LL V3.7.21 2015-01-15 13:55:17 +01:00
callum_linden bdce32a02b Update to build on Xcode 6.0: collection of removal of unused variables [-Wunused-variable] 2014-10-18 11:56:23 -07:00
Oz Linden 7ffa456683 STORM-2080: correct fitted mesh rendering on some ATI cards 2014-10-14 11:22:39 -04:00
ruslantproductengine d47efdfe03 MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization 2014-09-10 21:08:08 +03:00
simon 250db74bf9 Pull and merge viewer-release as version 3.7.8 2014-05-07 10:56:41 -07:00
Dave Parks e606b7918d MAINT-3211 Fix for texture animations not working properly on rigged attachments when worn from inventory. 2014-03-24 14:04:40 -05:00
Ansariel 64f6a0bff5 Fix line-endings 2014-10-23 00:25:55 +02:00
Nicky 42f5ff2ce9 More protection against broken faces. 2014-10-16 19:53:25 +02:00
Nicky 83ac61b918 Correct if statement to check indices and vertices. Also log those numbers in case of failure. 2014-10-14 23:17:38 +02:00
Nicky 0913117ee3 FIRE-14261; Avoid crashing on broken mesh faces. 2014-10-14 14:43:25 +02:00
Tank_Master dc353c205a Merge 2014-06-10 20:27:31 -07:00
Tank_Master 6babf8abd2 Merge LL 3.7.7 2014-06-09 11:29:57 -07:00
Dave Parks 809b2eeb7f MAINT-3211 Fix for texture animations not working properly on rigged attachments when worn from inventory. 2014-03-24 14:04:40 -05:00
Richard Linden 5866bb7ef0 merge with release 2014-02-12 10:32:02 -08:00
Oz Linden 9bb2bc6099 fix odd editor artifact 2014-01-30 14:18:58 -05:00
Oz Linden 7b1e1e4e35 FITMESH-6: correct bounds checking 2014-01-29 18:25:03 -05:00
Nicky e1af334f5f Do proper bounds checking for maximum joints. 2014-03-10 00:49:14 +01:00
Tank_Master 02930281fe Merge Fitted Mesh Merge 2014-02-11 10:15:15 -08:00
Nicky 95f5ed5777 Restructure leap support a bit.
- Get rid of those #ifdefs all over the place.
- Allow each fuction to be written as it's own tool so the code layout will be cleaner without everyone working in one file.
2014-02-10 00:20:58 +01:00
Tank_Master 7b2cc02863 Merge LL fitted mesh 2014-02-06 00:41:33 -08:00
Dave Parks 476e317c8b FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware skinning enabled and ALM disabled. 2014-01-23 17:55:03 -06:00
Xiaohong Bao 0c60e32808 Merge 2013-10-21 16:57:38 -06:00
Richard Linden 697d2e720b renamed TimeBlock to BlockTimerStatHandle 2013-10-15 20:24:42 -07:00
Dave Parks 929311869b MAINT-2968 Transplant cleanup. 2013-10-11 17:10:26 -05:00
Dave Parks ff8b002c3b Quite down log spam from loading shaders.
Up bone cap to 64 for rigged meshes.
2013-10-10 13:56:06 -05:00
Richard Linden 80dfbbaacd merge from viewer-release 2013-10-08 11:59:24 -07:00
Richard Linden 59628d6f85 Automated merge with http://bitbucket.org/lindenlab/viewer-release 2013-10-01 14:28:39 -07:00