Dave Parks
0d6aa3c0fe
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory.
2022-02-17 22:52:23 +00:00
Dave Parks
f47730b92c
SL-16418 Media texture update stall fix. Make media texture updates use LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled.
2022-02-14 18:07:24 +00:00
Runitai Linden
52e1a45659
SL-16166 Optimization pass on LLRenderPass::pushBatch
2021-10-12 14:46:19 -05:00
Graham Linden
bfcecee33d
Fix names on sentinels to get doxygen to shaddap.
2019-08-30 14:02:25 -07:00
Rider Linden
3888de9439
Merge
2018-05-22 13:16:37 -07:00
Graham Linden graham@lindenlab.com
6cc4a091b3
Add settings/validations for new advanced atmo settings.
2018-02-22 00:35:24 +00:00
Graham Linden graham@lindenlab.com
99b82d9449
Atmospherics WIP
...
libatmosphere integrated in indra/llrender/llatmosphere.cpp
Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
Andrey Kleshchev
4156fb832c
MAINT-6363 Normal and specular maps should not be downloaded if ALM is off
2018-03-06 12:59:32 +00:00
Richard Linden
612892b45a
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
...
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Richard Linden
e340009fc5
second phase summer cleaning
...
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Brad Payne (Vir Linden)
cbf24c55d5
SH-3344 WIP - additional debugging output for avatar local textures
2012-12-20 10:27:18 -05:00
Don Kjer
41301004e1
Cleanup actions from code review of llappearance with nyx
2012-09-04 22:49:26 +00:00
Don Kjer
1f6e20c5bb
Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
2012-09-04 17:43:08 +00:00