Commit Graph

13 Commits (1a437cbedf94de90d749f426dde09f2466693de2)

Author SHA1 Message Date
Dave Parks 0d6aa3c0fe SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
Dave Parks f47730b92c SL-16418 Media texture update stall fix. Make media texture updates use LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled. 2022-02-14 18:07:24 +00:00
Runitai Linden 52e1a45659 SL-16166 Optimization pass on LLRenderPass::pushBatch 2021-10-12 14:46:19 -05:00
Graham Linden bfcecee33d Fix names on sentinels to get doxygen to shaddap. 2019-08-30 14:02:25 -07:00
Rider Linden 3888de9439 Merge 2018-05-22 13:16:37 -07:00
Graham Linden graham@lindenlab.com 6cc4a091b3 Add settings/validations for new advanced atmo settings. 2018-02-22 00:35:24 +00:00
Graham Linden graham@lindenlab.com 99b82d9449 Atmospherics WIP
libatmosphere integrated in indra/llrender/llatmosphere.cpp

Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
Andrey Kleshchev 4156fb832c MAINT-6363 Normal and specular maps should not be downloaded if ALM is off 2018-03-06 12:59:32 +00:00
Richard Linden 612892b45a SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Richard Linden e340009fc5 second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Brad Payne (Vir Linden) cbf24c55d5 SH-3344 WIP - additional debugging output for avatar local textures 2012-12-20 10:27:18 -05:00
Don Kjer 41301004e1 Cleanup actions from code review of llappearance with nyx 2012-09-04 22:49:26 +00:00
Don Kjer 1f6e20c5bb Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture 2012-09-04 17:43:08 +00:00