Texture changes in appearance editor were not taking effect immediately. Changed texture setting code to refresh local bake of textures.
Code reviewed by Vir
Made an adjustment to ignore remove requests on items that don't exist, to avoid the extra messages to the server.
Also made a couple of adjustments to ensure removal of alpha masks and tattoos along with other wearable types.
Added these code points to the wiki page detailing what modifications need to be made when adding a new wearable type:
https://wiki.lindenlab.com/wiki/User:Vir#Adding_new_wearables
Code reviewed by Seraph.
This patch removes the invalid "add" operation shown on wearables in inventory
It also renames MAX_WEARABLES_PER_TYPE, resets the value to 1 (non-multi-wearables), and adds a weak check to enforce one wearable per type.
Code reviewed by Vir
For DEV-32867 : Avatar Pipeline Project - Multi-Attachments
This is a viewer-side-only, infrastructure-only merge for multi-attachments. This should not lead to any new functionality; it simply provides backwards compatibility for when multi-attachments are enabled in viewer2.1, so that viewer2.0 users can see viewer2.1 avatars correctly.
Reviewed by: Vir.
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx
For DEV-34223 : AVP Current Outfit Folder
For DEV-37485 : AVP Appearance Side Panel
For DEV-35335 : AVP Automatic Folder Classification
This merges the Appearance Side Panel / Ensemble Typing / Current Outfit Folder work for the AVP team.
Merging changes for first checkpoint of multiple textures branch as part of the avatar pipeline project (AVP). Functionality should be same as before, but sets up the structure that later changes build upon. Changes passed QA, merge conflicts were minimal and easily resolved. Contact Nyx with any problems with this code.
-Nyx