Ansariel
25b7fd4fa9
Merge branch 'master' of https://bitbucket.org/Ansariel/phoenix-firestorm-webrtc-voice
...
# Conflicts:
# .github/workflows/build.yaml
# indra/newview/CMakeLists.txt
# indra/newview/llspeakers.cpp
# indra/newview/llvoicechannel.cpp
# indra/newview/llvoicechannel.h
# indra/newview/llvoiceclient.cpp
# indra/newview/llvoiceclient.h
# indra/newview/llvoicewebrtc.cpp
2024-08-10 13:04:14 +02:00
Andrey Kleshchev
ae7f7cd670
Replace boost::shared_ptr with std in voice classes
2024-08-07 14:19:49 +03:00
Ansariel
18903f6cac
Merge branch 'master' of https://github.com/FirestormViewer/phoenix-firestorm
...
# Conflicts:
# indra/llappearance/llavatarappearance.h
# indra/llimage/llimage.cpp
# indra/llmath/llvolume.cpp
# indra/llmath/llvolume.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llshadermgr.cpp
# indra/newview/lldynamictexture.cpp
# indra/newview/llenvironment.cpp
# indra/newview/llfetchedgltfmaterial.cpp
# indra/newview/llfloaterimagepreview.cpp
# indra/newview/llfloaterimagepreview.h
# indra/newview/llfloaterpreference.cpp
# indra/newview/llfloaterregioninfo.cpp
# indra/newview/llfloaterregioninfo.h
# indra/newview/llmaniprotate.cpp
# indra/newview/llmaniptranslate.cpp
# indra/newview/llpanelvolume.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llselectmgr.h
# indra/newview/llsurface.cpp
# indra/newview/llsurface.h
# indra/newview/llsurfacepatch.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltinygltfhelper.cpp
# indra/newview/llviewerregion.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llviewerwindow.h
# indra/newview/llvlcomposition.cpp
# indra/newview/llvlcomposition.h
# indra/newview/llvocache.cpp
# indra/newview/llvovolume.cpp
# indra/newview/pipeline.cpp
2024-06-11 19:04:21 +02:00
Ansariel
c0fad3028f
Re-enable compiler warnings C4018, C4100, C4231 and C4506
2024-06-10 16:42:43 +02:00
Ansariel
e2e37cced8
Fix line endlings
2024-05-22 22:40:26 +03:00
Ansariel
1b67dd855c
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
...
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
2024-05-22 19:04:52 +02:00
Ansariel
343aeeeb36
Merge remote-tracking branch 'LGPL/master'
...
# Conflicts:
# doc/contributions.txt
# indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
2024-05-16 02:11:51 +02:00
Andrey Lihatskiy
b06a99f7c7
Post-merge spaces fix
2024-05-15 12:47:27 +03:00
Andrey Lihatskiy
1b68f71348
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
2024-04-29 07:56:09 +03:00
RunitaiLinden
92efb16039
#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. ( #1115 )
2024-04-02 15:27:22 -05:00
Andrey Lihatskiy
71ed19839e
Merge branch 'main' into DRTVWR-600-maint-A
...
# Conflicts:
# indra/newview/llappviewer.cpp
# indra/newview/llfloaterchangeitemthumbnail.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llviewerdisplay.cpp
# indra/newview/llvovolume.cpp
2024-03-27 00:45:06 +02:00
Ansariel
60d3dd98a4
Convert remaining BOOL to bool
2024-02-21 23:14:31 +02:00
Lars Næsbye Christensen
9e854b697a
misc: BOOL to bool
2024-02-17 12:23:07 +02:00
Lars Næsbye Christensen
2b31dad400
miscellaneous: BOOL (int) to real bool
2024-02-12 23:17:22 +02:00
RunitaiLinden
602be267ed
Merge branch 'release/materials_featurette' into materials_featurette/mirrors
2024-02-08 14:54:57 -06:00
RunitaiLinden
4f6e3acece
Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fix
...
Confusion between light diffuse and light color in HDR auto-adjust mode
2024-02-07 14:58:44 -06:00
Henri Beauchamp
1940188e75
Confusion between light diffuse and light color in HDR auto-adjust mode
...
While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not
auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor
when auto-adjusting, causing very bad lighting discrepancies in the latter mode
(especially when not at midday or midnight).
Let's use getSunlightColor() everywhere, shall we ?...
2024-02-07 21:40:17 +01:00
RunitaiLinden
ee5fe08603
#677 Fix clip plane glitching out at certain angles
2024-02-02 11:52:18 -06:00
RunitaiLinden
a4225663ac
#677 Set mirror pass flag in llsettingsvo
2024-02-01 10:16:52 -06:00
Jonathan "Geenz" Goodman
476cbaed6a
#677 Some clipping WIP
2024-01-31 15:54:14 -08:00
Andrey Kleshchev
577706eddc
SL-20629 Fix first opened legacy env displaying probe ambience as '1'
2024-01-12 20:08:17 +02:00
RunitaiLinden
68875523e0
SL-20611 Incorporate water haze into new post effect atmospherics goodness
2023-11-30 12:01:45 -06:00
RunitaiLinden
bdb53fd56d
SL-20611 Make haze effect local lights -- move sky and water haze to their own passes and unify sky and water haze in forward rendering shaders.
2023-11-16 16:46:12 -06:00
Andrey Kleshchev
7d50a51434
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
...
# Conflicts:
# indra/newview/CMakeLists.txt
# indra/newview/VIEWER_VERSION.txt
# indra/newview/llagent.cpp
# indra/newview/llfloaternewfeaturenotification.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorymodel.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/llpanelmaininventory.cpp
# indra/newview/llpanelmaininventory.h
# indra/newview/llsidepaneltaskinfo.cpp
# indra/newview/llsidepaneltaskinfo.h
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/llviewerinventory.cpp
# indra/newview/llviewerobject.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llviewertexturelist.h
# indra/newview/skins/default/xui/en/floater_new_feature_notification.xml
# indra/newview/skins/default/xui/en/menu_inventory.xml
2023-10-03 19:00:33 +03:00
RunitaiLinden
74940194fa
Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842
2023-09-11 11:51:20 -05:00
RunitaiLinden
1514ade10d
SL-19842 WIP -- Now that probes can override ambient, unroll ambient darkening hacks.
2023-09-11 09:20:00 -05:00
Andrey Kleshchev
3d73a10da3
Merge branch main (DRTVWR-582) into DRTVWR-567
...
# Conflicts:
# indra/newview/app_settings/settings.xml
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorymodel.cpp
# indra/newview/llinventoryobserver.cpp
# indra/newview/llinventoryobserver.h
# indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
2023-08-23 22:40:17 +03:00
Brad Linden
c6d5f11f63
Merge remote-tracking branch 'origin/main' into DRTVWR-559
2023-08-23 12:26:14 -07:00
RunitaiLinden
894c9e0417
SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
2023-08-22 13:17:58 -05:00
RunitaiLinden
85967398ff
SL-19792 Fix for visible gaps in water between region water and void water.
2023-06-21 20:50:50 -05:00
Maxim Nikolenko
19ed999be0
SL-19858 FIXED Viewer crash when creating a new Setting in inventory
2023-06-13 16:23:19 +03:00
RunitaiLinden
c96a00f12f
SL-19856 Adjust water fog density range. Incidental decruft.
2023-06-12 10:08:27 -05:00
Andrey Kleshchev
0b16cd0da4
SL-19823 Edit not active for items
2023-06-07 00:13:59 +03:00
RunitaiLinden
50ec54831d
DRTVWR-559 Revert skies to be very close to release and disable tone mapping when probe ambiance is zero.
...
Hack for desaturating legacy materials has been removed for performance and quality reasons.
Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half.
HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale.
Also tuned up SSAO (thanks Rye!).
Reviewed with Brad.
2023-06-01 19:49:23 -05:00
simon
55460b4958
SL-19711 - viewer can't parse environments. Fixed max parsing bug
...
(cherry picked from commit eb0516b9940f200b32349d611f38f1ccee48005d)
2023-05-24 00:25:57 +01:00
RunitaiLinden
13b746401e
SL-19760 Remove hacky HSL bump for ambient sky color (broken on edge cases, not helpful).
2023-05-23 08:30:53 -05:00
Brad Linden
a22d62e8ed
Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-559
2023-05-04 11:39:03 -07:00
Nat Goodspeed
3c77c1b90f
DRTVWR-575: Replace some LLSDArray() usage with llsd::array().
...
It seems newer compilers have a different interpretation of exactly when to
engage LLSDArray's copy constructor. In particular, this assignment:
some_LLSD_map[key] = LLSDArray(...)(...)...;
used to convert the LLSDArray object directly to LLSD; now it first calls the
custom copy constructor, which embeds the intended array within an outer array
before assigning it into the containing map.
The newer llsd::array() function avoids that problem because what it returns
is already an LLSD object.
Taking inventory of LLSDArray assignments of that form turned up a number of
workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is
both simpler and more readable.
Tip of the hat to Chorazinallen for surfacing this issue!
(cherry picked from commit bb718155bd )
2023-05-03 12:31:42 -04:00
RunitaiLinden
78bb75989e
DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruft
2023-04-21 17:19:39 -05:00
RunitaiLinden
d6b99cff8a
SL-19390 Make "Cloud Coverage" feedback into ambient when probe ambiance is zero and feedback into probe ambiance when probe ambiance is not zero.
2023-04-12 14:51:56 -05:00
Dave Parks
29b3727b8c
SL-19355 Irradiance rebalance.
2023-03-07 14:06:01 -06:00
Dave Parks
bc7856098f
SL-19281 Unify handling of haze and gamma between fullbright and not and move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2.
2023-03-02 16:36:03 -06:00
Dave Parks
055883beb5
SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance and make the value a debug setting.
2023-02-07 12:59:38 -06:00
Dave Parks
b52699091d
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (optimization). Incidental decruft.
2023-02-07 11:40:56 -06:00
Andrey Kleshchev
2f4902967a
Merge branch 'xcode-14.1' into andreyk/SL-19134
...
# Conflicts:
# indra/llcommon/llsdserialize.cpp
# indra/llcommon/llsdserialize.h
2023-02-03 22:59:50 +02:00
Dave Parks
c9d56e212a
SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irradiance maps from being brighter than the environment.
2023-01-31 15:01:05 -06:00
Dave Parks
10b8dcc497
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < 2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance.
2023-01-30 18:56:19 -06:00
Nat Goodspeed
bb718155bd
DRTVWR-575: Replace some LLSDArray() usage with llsd::array().
...
It seems newer compilers have a different interpretation of exactly when to
engage LLSDArray's copy constructor. In particular, this assignment:
some_LLSD_map[key] = LLSDArray(...)(...)...;
used to convert the LLSDArray object directly to LLSD; now it first calls the
custom copy constructor, which embeds the intended array within an outer array
before assigning it into the containing map.
The newer llsd::array() function avoids that problem because what it returns
is already an LLSD object.
Taking inventory of LLSDArray assignments of that form turned up a number of
workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is
both simpler and more readable.
Tip of the hat to Chorazinallen for surfacing this issue!
2023-01-03 18:06:45 -05:00
Dave Parks
d0af1ca7cb
SL-18780 Feedback cloud coverage into reflection probe ambiance to recover legacy behavior of cloud coverage brightening ambient lighting without destroying the ability to have good probe driven ambiance.
2022-12-16 13:35:16 -06:00
akleshchev
c69c8aa347
SL-18777 PBR upload was stuck waiting for texture
...
Handle obscure upload failure case - floater was waiting for a texture upload indefinetely.
Unblock floater if upload fails.
2022-12-07 02:16:12 +02:00