Commit Graph

60 Commits (2df58f775fdd1c846ec125a9736d6dd39dab2811)

Author SHA1 Message Date
Oz Linden 70cacc4d17 merge changes for 3.6.3-release 2013-08-19 15:51:40 -04:00
Geenz 3a8ad62d9b Merge with latest viewer-release. 2013-07-11 19:46:20 -04:00
callum_linden b6b4b59138 Merge with viewer-release 2013-06-27 18:03:47 -07:00
Dave Parks 45b1466de6 Review cleanup 2013-06-18 19:51:02 -05:00
Dave Parks ccd04cd66c Occlusion culling overhaul. 2013-06-18 17:24:21 -05:00
Geenz 3779e51bfc Merged with https://bitbucket.org/lindenlab/viewer-beta 2013-05-13 22:22:51 -04:00
simon c7f7c4bc4d Merge viewer-beta 2013-05-09 13:14:49 -07:00
Oz Linden ddd5659f81 merge changes for DRTVWR-294 2013-04-19 10:11:29 -04:00
simon 066f2acadf Forgot to commit @#! merge 2013-04-11 16:23:36 -07:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Graham Madarasz (Graham Linden) 98e02a5d76 Merge new boost and add OS X 10.8 mods 2013-02-22 09:49:58 -08:00
Dave Parks 615af0c556 MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black borders 2012-12-18 16:39:48 -06:00
Logan Dethrow 0302573348 Automated merge with ssh://bitbucket.org/lindenlab/viewer-development 2012-12-11 16:38:10 -05:00
prep e0432f98ee SH-3563. Pull and merge from viewer-development. Modest code changes to fix alignment issue in llAppearance. 2012-11-28 16:36:34 -05:00
Dave Parks 5d34ac552f Automated merge with https://bitbucket.org/lindenlab/viewer-development 2012-11-20 17:03:55 -06:00
Nyx Linden 49caededb4 BUILDFIX: enabling the building of the viewer/appearance backend with headless mesa 2012-09-19 17:05:56 +00:00
Dave Parks cb96ab1a6f MAINT-628 Fix for seams in high res snapshots when lighting and shadows is enabled. 2012-07-18 15:49:47 -05:00
Dave Parks cfc5236e64 MAINT-628 Fix for seams in high res snapshots when lighting and shadows is enabled. 2012-07-18 15:49:47 -05:00
callum 2eedd0c3c0 Merge with tip 2012-06-15 13:00:49 -07:00
Dave Parks b93a23aa82 MAINT-1147 Fix for frame stall on region crossing. 2012-06-13 18:05:56 -05:00
Nicky 86e84ae75e Crashfix; handle errors in release builds more gracefully. 2012-09-01 15:24:54 +02:00
Dave Parks e3a5125b41 MAINT-616 Potential fix for corrupted mip maps. 2012-05-25 17:58:12 -05:00
Dave Parks efda0814cb MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback. 2012-05-24 10:50:48 -05:00
Dave Parks b7cfd8c7f0 MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update 2012-05-21 23:33:25 -05:00
Dave Parks f53fa08c70 MAINT-708 Use texture compression to minimize memory bloat (experimental) 2012-03-02 13:35:10 -06:00
Dave Parks f9f247c5a6 SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash when some post-snapshot or minimize/restore operation gets out of phase. 2011-12-07 16:36:26 -06:00
Dave Parks c4aa8c50da SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session 2011-10-04 02:31:54 -05:00
Dave Parks ac37656aa5 SH-2276 Fix for failed assertions reported from debug-enabled viewers. Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise) 2011-10-02 02:12:21 -05:00
Dave Parks f558d86578 SH-2244 Don't use multisample texture (ever), and don't use GL_DEPTH_COMPONENT32 (use GL_DEPTH_COMPONENT24) 2011-09-30 01:11:26 -05:00
Dave Parks 26568d5c98 SH-1838 Add error handling for allocation of off screen render targets.
Reviewed by Leslie
2011-07-20 16:06:04 -05:00
Dave Parks 44f0a1b681 SH-1778 Physics shape display fix up. 2011-06-11 16:51:01 -05:00
Leslie Linden ffab1eef57 Mac build fixes.
Reviewed by davep.
2011-06-03 16:24:07 -07:00
Dave Parks 9eea451a82 SH-469 Don't use depth buffers and multisample buffers where not absolutely needed -- make sample counts consistent between shaders and render targets. 2011-05-25 15:51:15 -05:00
Dave Parks 4353eeb928 SH-469 GL_ARB_texture_multisample support 2011-05-24 15:29:33 -05:00
Dave Parks fd574e3485 merge 2011-05-19 20:42:56 -05:00
Dave Parks 51bb3c15c8 SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisample instead. 2011-05-19 20:38:39 -05:00
Leslie Linden 19a06478d9 SH-1618 FIX -- Lighting and shadows crash ATI macs
* Fixed ATI mac "lighting and shadows" related crash
* Fixed up numerous GL errors on macs related to multiple color formats,
  the use of glEnable/glDisable on textures above the texture unit count
  and old ATI-specific code that was not appropriate for Mac.
* Disabled SSAO for ATI macs due to it not working with shadows
* Ongoing work to properly get shadows and SSAO functioning on ATI macs is required.

Reviewed by davep
2011-05-19 17:28:23 -07:00
Dave Parks 48b107ac97 Apparently the new standard is to NOT suffix ARB extension function pointers with ARB. 2010-12-03 02:37:14 -06:00
Dave Parks 0be7fcf2a9 SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_... 2010-12-02 21:33:03 -06:00
Dave Parks 798ba26952 More aggressive management of FBOs. Allocate as few FBOs as possible, assert when FBOs are destroyed out of order. 2010-10-28 17:39:45 -05:00
Oz Linden a5619d16f7 correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
Dave Parks d43aef498b Enable FBO on OSX 2010-09-28 14:43:52 -05:00
Dave Parks 7c2b9221d6 merge 2010-09-27 15:20:27 -05:00
Brad Payne (Vir Linden) 90e3d83a5c Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
Oz Linden 06b0d72efa Change license from GPL to LGPL (version 2.1) 2010-08-13 07:24:57 -04:00
Dave Parks d3d59f6b14 Backed out changeset: ec7f6f4bd908 2009-11-24 17:51:50 -06:00
richard 854e2eaf9a added viewports to LLRenderTarget to speed up animation of sidetray
reviewed by Leyla
2009-11-11 12:01:17 -08:00
Martin Reddy b5724bc0e9 SNOW-194 DEV-40415: pulling this snowglobe patch into viewer 2.0. This
fixes all of the parentheses warnings in the code.

Original patch was reviewed by merov (and others).
2009-09-25 16:51:25 +00:00
David Parks 536e38ad51 Merging render-pipeline-6-qa-2 into viewer-2
Self reviewed.
2009-09-22 11:11:45 +00:00
Steven Bennetts 9ec432034d merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3
ignore-dead-branch
2009-06-21 08:04:56 +00:00