Commit Graph

80 Commits (353329c2c2e9e8fa1ff273de2016c9e155585f45)

Author SHA1 Message Date
Dave Parks 8d20480c5f SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
Andrey Kleshchev fe910b64a0 SL-13513 Tree's trunk should decrease quality at higher distance 2020-07-23 23:30:38 +03:00
Graham Linden a7856d4fc5 SL-11374
Use color channel for trees instead of shenanigans to get proper diffuse colors to shaders.

Remove fudge factors on density modifier in class1 sky.
2019-06-06 14:34:14 -07:00
andreykproductengine 02e418a5cd MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO) 2017-11-14 19:50:17 +02:00
andreykproductengine 149b2d88dd MAINT-7228 Vertex buffer allocation failure handling 2017-11-01 19:36:13 +02:00
Oz Linden bc22e58743 merge changes for 4.0.1-release 2016-01-15 16:55:04 -05:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
AndreyL ProductEngine 67757ddd5b MAINT-5416 FIXED Cannot right-click a rigged mesh that's worn
--HG--
branch : maint-5416
2015-09-04 21:06:22 +03:00
AndreyL ProductEngine 57904b4def MAINT-5416 Reverted changeset: 9bd24c17d908 2015-07-23 23:59:05 +03:00
AndreyL ProductEngine 269cc894a9 MAINT-5416 FIXED cannot right-click a rigged mesh that's worn 2015-07-17 07:31:36 +03:00
callum_linden 577a3973ea Update to build on Xcode 6.0: Large (and final) collection of fixes for unused variables, unused const-variables, unused member variables & functions etc. Also removed flags from CMake 2014-10-20 14:00:39 -07:00
Richard Linden 5b846ed2a6 merge with release 2014-03-12 12:48:43 -07:00
simon 38915f119c More memory cleanup of containers after DeletePairedPointer() usage. 2014-02-14 14:57:08 -08:00
Andrew Meadows 33efe8d3c2 SH-3419 Replace per-object time dilation factor with region-wide
Reviewed with Simon
2013-10-25 16:46:18 -07:00
Richard Linden 697d2e720b renamed TimeBlock to BlockTimerStatHandle 2013-10-15 20:24:42 -07:00
Richard Linden cbe397ad13 changed fast timer over to using macro
another attempt to move mem stat into base class
2013-09-05 14:04:13 -07:00
Richard Linden e340009fc5 second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Richard Linden a2a6bf20d7 merge with release 2013-06-20 16:46:23 -07:00
Richard Linden 0a96b47663 merge with viewer-release 2013-06-05 19:05:43 -07:00
Dave Parks c3f14b915c NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric) 2013-06-03 12:50:48 -05:00
Graham Madarasz fd447189c5 Merge 3.5.1 into Materials 2013-04-25 21:00:16 -07:00
Oz Linden ddd5659f81 merge changes for DRTVWR-294 2013-04-19 10:11:29 -04:00
Dave Parks 8025b8b2bc NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available 2013-04-15 13:16:14 -05:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Brad Payne (Vir Linden) 5a436e46f6 SH-3959 WIP - pass information about type of fetched image - server bake, host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed 2013-03-08 17:07:17 -05:00
Xiaohong Bao c0ba626c80 For SH-3333: Design and implement a new object cache system on viewer side 2012-10-15 21:34:29 -06:00
Don Kjer 1f6e20c5bb Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture 2012-09-04 17:43:08 +00:00
Dave Parks 029103133e MAINT-794 Factor out a lot of CPU overhead around updating objects. 2012-06-19 18:08:39 -05:00
Dave Parks b93a23aa82 MAINT-1147 Fix for frame stall on region crossing. 2012-06-13 18:05:56 -05:00
simon@Simon-PC.lindenlab.com 71bbb384b0 MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null pointer checks are good.
Reviewed by Kelly
2012-05-07 13:24:52 -07:00
Leslie Linden 619cda179d SH-2711 FIX -- Removed the "RenderAnimateTrees" setting and associated code. 2011-11-23 13:18:41 -08:00
Dave Parks b9926e8f57 SH-2244 Better VAO support -- still slower than non-VAO implementation for some reason 2011-09-23 02:29:53 -05:00
Dave Parks 7c95af74f1 SH-2243 work in progress -- application side matrix stack management 2011-09-14 16:30:45 -05:00
Dave Parks 6469f1c2f2 SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
Dave Parks 3a409e6edc SH-1603 Replace every occurrence of "WTF" with something more appropriate. 2011-05-25 18:45:21 -05:00
Dave Parks 8a92612fd9 merge 2011-05-16 12:34:15 -05:00
brad kittenbrink dbc92691a6 Work in progress on CHOP-609 / CHOP-624 build time improvements. Eliminated a bunch of unnecesary header dependencies. 2011-05-05 17:13:52 -07:00
Dave Parks 162d467b4a SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be paranoid about who gets to touch its LLVertexBuffer members.
Reviewed by Nyx.
2011-03-03 16:14:52 -06:00
Dave Parks e55e91a5a5 SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion queries if GL is set to not use VBOs for stream draw. 2011-02-22 18:36:50 -06:00
Oz Linden a5619d16f7 correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
Tofu Linden e416840f85 Backed out changeset c3d41f18ce2b
back-out the back-out for this branch.  yay.
2010-08-24 19:22:00 +01:00
Tofu Linden 98cc236503 Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Tofu Linden 6ba23344c9 merge heads. whew. 2010-08-24 18:37:53 +01:00
Xiaohong Bao 3ac134ec22 EXT-8673: FIXED: UDP texture loading is slower in 2.x viewers than 1.23.5
Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
2010-08-18 11:33:01 -06:00
Oz Linden 06b0d72efa Change license from GPL to LGPL (version 2.1) 2010-08-13 07:24:57 -04:00
Dave Parks 2f012dd34f merge 2010-08-25 14:48:18 -05:00
Dave Parks 2fea1d5d33 Integrate SIMD API from oreh/server-trunk-oreh 2010-08-19 12:25:15 -05:00
Xiaohong Bao 247ca1660b EXT-8673: FIXED: UDP texture loading is slower in 2.x viewers than 1.23.5
Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
2010-08-18 11:33:01 -06:00
Xiaohong Bao bab5ef916c trivial: replace some very small constant numbers with "F_ALMOST_ZERO". 2010-07-19 15:20:23 -06:00
Xiaohong Bao 512c9615e5 EXT-8386: FIXED: link grass rendering to the Trees Mesh detail slider 2010-07-14 13:27:58 -06:00