AndreyL ProductEngine
64b3473f49
Merged in lindenlab/viewer-release
2018-05-18 03:02:44 +03:00
AndreyL ProductEngine
af9069edbf
Merged in lindenlab/viewer-release
2018-03-02 00:47:08 +02:00
andreykproductengine
0d40ac2ed9
MAINT-8258 Don't show sculpty until it is loaded or load fails
2018-02-07 20:41:53 +02:00
andreykproductengine
bdc9a93bc9
MAINT-8269 Crahes in cacheOptimize()
2018-02-05 16:52:13 +02:00
andreykproductengine
3b4ae3fe52
MAINT-8269 Crahes in cacheOptimize()
2018-02-05 16:52:13 +02:00
Nat Goodspeed
e3a2c5e321
DRTVWR-418: Merge from latest viewer-release
2017-11-29 14:47:09 -05:00
andreykproductengine
fec6bbddc3
MAINT-7974 Fixed LLProfile crash(error) caused by thread unsafe variable
2017-11-03 20:30:47 +02:00
ruslantproductengine
6770c27321
MAINT-6645 - Improvement - Agents that render as jelly dolls should have their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes.
...
Comments:
- Fix based on "RenderAutoMuteByteLimit" setting.
- File indra/llxml/llcontrol.h - add all signals to 0 group.
It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2017-01-24 15:56:25 +02:00
Brad Payne (Vir Linden)
93db7eacbd
SL-540 - fix for regression in handling of out-of-range joint indices in skin weights
2016-11-30 14:03:54 -05:00
Oz Linden
c20e57c48f
move debugging globals to the "lowest" library they are referenced in
2016-12-20 14:41:46 -05:00
Brad Payne (Vir Linden)
8230a9937f
MAINT-6841 - removed the joint remapping code, since it was designed to support a feature we no longer have. This also incidentally fixes any bugs caused by the joint remapping code.
2016-10-18 16:05:35 -04:00
Brad Payne (Vir Linden)
f47ceb47bb
merged jelly-doll viewer-release into bento
2016-05-21 08:15:28 -04:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Brad Payne (Vir Linden)
6c6a95478e
SL-234 WIP - remap skin weights to match included-joint logic
2015-10-19 16:32:49 -04:00
AndreyL ProductEngine
f64a10ca8f
Merge downstream code, version 3.8.5
2015-09-30 01:21:04 +03:00
andreykproductengine
d9341caf45
MAINT-5364 FIXED Object with invalid sculpt topology type cannot be seen or selected
2015-07-17 17:36:33 +03:00
andreykproductengine
d43cef4ed5
MAINT-5364 FIXED Object with invalid sculpt topology type cannot be seen or selected
2015-07-14 16:29:36 +03:00
andreykproductengine
1dd7e76908
Merge with viewer-release and become 3.7.28
2015-04-14 18:53:17 +03:00
ruslantproductengine
b3c8a559f6
MAINT-3494 FIXED Generate Normals checkbox does not control generation of normals.
2014-11-28 18:17:54 +02:00
Graham Linden
a815ad481a
Mergeup to 3.7.9 viewer-release
2014-05-29 04:54:58 -07:00
Graham Linden
5cbcff7b40
Appease GCC 4.6.1 syntax problems with uintptr_t in alignment asserts
2014-04-22 22:19:39 -07:00
Graham Linden
ae035a0d66
Modify importer to (optionally) improve debug output, perform name-based LOD association, and handle models with many materials.
2014-04-22 08:58:38 -07:00
Richard Linden
80dfbbaacd
merge from viewer-release
2013-10-08 11:59:24 -07:00
Richard Linden
a2e22732f1
Summer cleaning - removed a lot of llcommon dependencies to speed up build times
...
consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
2013-07-30 19:13:45 -07:00
Dave Parks
79029149a4
Automated merge with file:///F:%5Cviewer-bear
2013-06-21 12:51:29 -05:00
Dave Parks
c3f14b915c
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-06-03 12:50:48 -05:00
simon
ee2fce8790
Merge downstream code and viewer-beta
2013-05-09 14:10:45 -07:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Graham Madarasz
356d10e6a6
Work around 'interesting' forced include order in vmath stuff on Windows
2013-03-11 13:12:03 -07:00
Graham Madarasz
c04f4f66c8
Moved LLAlignedArray from llmath to llcommon and put template func impls in header to work around Mac 4.3.3 link issue.
2013-03-11 12:30:16 -07:00
Dave Parks
f8e059deee
MAINT-2371 Lat round of optimizations.
...
Reviewed by Graham
2013-03-08 17:11:30 -06:00
Dave Parks
609ed855e1
MAINT-2371 More optimizations.
...
Reviewed by Graham
2013-03-04 18:01:42 -06:00
Dave Parks
f5e5396c3a
MAINT-2371 First set of profile guided optimizations.
...
Reviewed by Graham
2013-02-26 15:15:08 -06:00
Dave Parks
4a5ad35793
MAINT-570 Remove unused memory tracking system LLMemType
2012-07-20 11:42:15 -05:00
Dave Parks
b7cfd8c7f0
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-21 23:33:25 -05:00
Dave Parks
18e7f1bffd
SH-2889 Add visual auto-muting controls
2012-01-20 16:42:57 -06:00
Dave Parks
76bd8cee11
SH-2644 Fix debug display that shows selection triangle count and streaming cost
2011-11-10 14:48:48 -06:00
Dave Parks
f7d17cad5c
SH-2188 Fix for generally bad vertex buffer updates for rigged attachments and fix for viewer always thinking meshes initially have 8 texture entries.
2011-08-17 12:55:32 -05:00
Dave Parks
de5f93ca52
SH-1732 Add streaming cost calculation for mesh objects.
2011-06-02 22:58:57 -05:00
Dave Parks
1ff7968312
SH-1225 Add skinning info to import path of .slm files.
2011-03-28 23:50:23 -05:00
Dave Parks
a242129b57
SH-523 Fix for non-finite values in silhouette rendering resulting in silhouette segments pointing at center of screen.
2011-02-08 15:53:50 -06:00
Xiaohong Bao
d08372f71d
merge fix for SH-659 from v-d to mesh: small textures not loaded
2011-02-01 12:43:12 -07:00
Loren Shih
c7d0fab7b9
Fixes for merge up from viewer-development to mesh-development.
...
Backed out SH-659 since merge was messy; this will be merged in manually later.
2011-02-01 12:33:39 -05:00
Loren Shih
fbc6e5d639
Automated merge up from viewer-development into mesh-development
2011-02-01 11:28:22 -05:00
Xiaohong Bao
c602fed9b7
fix for SH-659: small textures not loaded
2011-01-18 14:08:21 -07:00
Dave Parks
ce5dc4d42b
SH-762 Forsyth style vertex buffer optimization for meshes.
2011-01-07 13:47:50 -06:00
Oz Linden
a5619d16f7
correct licenses (fix problem with license change merge)
2010-10-13 07:24:37 -04:00
Dave Parks
478e0927c8
Interface/state for rendering convex hull physics shapes. Still need to implement gMeshRepo.buildHull
2010-10-04 09:48:05 -05:00
Dave Parks
11fce20134
Add llhysicsshapebuilderutil
2010-10-01 13:33:14 -05:00
Matthew Breindel (Falcon)
569f3f4b06
Merge
2010-09-22 13:04:53 -07:00