Commit Graph

14 Commits (405f5c879c44f32635dcb94de2c7dfb9e4a8673a)

Author SHA1 Message Date
Graham Madarasz 7e4e59470f NORSPEC-233 WIP for individual material param edits across hetero object selections 2013-06-07 08:58:15 -07:00
Dave Parks 18e3985120 NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value. 2013-05-06 15:44:44 -05:00
Geenz 4afb70eba7 Merge with latest viewer-dev-materials. 2013-04-17 17:47:18 -04:00
Dave Parks 67af268b78 NORSPEC-90 Alpha pool hookups for materials. 2013-04-17 01:51:39 -05:00
Graham Madarasz 0b4d76ce78 NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct default env intensity 2013-04-16 08:27:30 -07:00
g fafa21315f Fix issue with alphaNonIndexedNoColorF shader and static init fail on default spec color (real source of NORSPEC-94, I think) 2013-04-12 15:21:35 -07:00
Graham Madarasz (Graham) 9e3155c368 NORSPEC-82 NORSPEC-85 More UI shenanigans 2013-04-08 11:40:10 -07:00
Dave Parks f189ba4a3d NORSPEC-71 Lots more UI hookups
Written with and Reviewed By Graham
2013-04-03 16:56:59 -05:00
Dave Parks 6300f4f768 NORSPEC-61 Hook up material parameters to shaders. 2013-03-27 21:59:14 -05:00
Kitty Barnett fbf8e51c60 Added LLMaterialMgr::remove() to remove material information from a face 2013-02-25 00:16:14 +01:00
Geenz 5f03e197f4 Trying to set materials up for rendering! Yay! 2013-01-25 17:54:38 -05:00
Kitty Barnett 25bffc3d43 Added LLMaterialMgr::get() to retrieve individual materials (with optional callback) 2012-12-03 15:20:11 +01:00
Kitty Barnett 1e26dbdcd2 Started LLMaterialMgr to handle viewer<->region materials communication
* refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead
  * replaced "Object editing" results list with information about the active selection instead
2012-12-03 01:46:26 +01:00
Kitty Barnett 6618cff96c Encapsulate material definitions in LLMaterial and refactor LLFloaterDebugMaterials to use the new class 2012-11-29 00:00:18 +01:00