Graham Madarasz
7e4e59470f
NORSPEC-233 WIP for individual material param edits across hetero object selections
2013-06-07 08:58:15 -07:00
Dave Parks
18e3985120
NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value.
2013-05-06 15:44:44 -05:00
Geenz
4afb70eba7
Merge with latest viewer-dev-materials.
2013-04-17 17:47:18 -04:00
Dave Parks
67af268b78
NORSPEC-90 Alpha pool hookups for materials.
2013-04-17 01:51:39 -05:00
Graham Madarasz
0b4d76ce78
NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct default env intensity
2013-04-16 08:27:30 -07:00
g
fafa21315f
Fix issue with alphaNonIndexedNoColorF shader and static init fail on default spec color (real source of NORSPEC-94, I think)
2013-04-12 15:21:35 -07:00
Graham Madarasz (Graham)
9e3155c368
NORSPEC-82 NORSPEC-85 More UI shenanigans
2013-04-08 11:40:10 -07:00
Dave Parks
f189ba4a3d
NORSPEC-71 Lots more UI hookups
...
Written with and Reviewed By Graham
2013-04-03 16:56:59 -05:00
Dave Parks
6300f4f768
NORSPEC-61 Hook up material parameters to shaders.
2013-03-27 21:59:14 -05:00
Kitty Barnett
fbf8e51c60
Added LLMaterialMgr::remove() to remove material information from a face
2013-02-25 00:16:14 +01:00
Geenz
5f03e197f4
Trying to set materials up for rendering! Yay!
2013-01-25 17:54:38 -05:00
Kitty Barnett
25bffc3d43
Added LLMaterialMgr::get() to retrieve individual materials (with optional callback)
2012-12-03 15:20:11 +01:00
Kitty Barnett
1e26dbdcd2
Started LLMaterialMgr to handle viewer<->region materials communication
...
* refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead
* replaced "Object editing" results list with information about the active selection instead
2012-12-03 01:46:26 +01:00
Kitty Barnett
6618cff96c
Encapsulate material definitions in LLMaterial and refactor LLFloaterDebugMaterials to use the new class
2012-11-29 00:00:18 +01:00