Bennett Goble
a0b3021bdc
Trim trailing whitespace
...
Start trimming trailing whitespace, but limit the blast radius to a
handful of file types.
2024-05-29 08:10:00 -07:00
Brad Payne (Vir Linden)
b3bfe05494
SL-10025 - via Cathy Foil, all bones now have standard alias 'avatar_' + name.
...
# Conflicts:
# scripts/content_tools/anim_tool.py
2022-05-18 23:31:08 +03:00
Brad Payne (Vir Linden)
307db06310
SL-10163 - allow joint aliases in animation uploads. Names are canonicalized before sending to simulator.
...
# Conflicts:
# indra/newview/llviewerassetupload.cpp
# indra/newview/llvoavatar.cpp
# scripts/content_tools/anim_tool.py
2022-05-18 23:30:02 +03:00
Bennett Goble
f729cfc33f
SL-15742: Convert build scripts to Python 3
...
This changeset makes it possible to build the Second Life viewer using
Python 3. It is designed to be used with an equivalent Autobuild branch
so that a developer can compile without needing Python 2 on their
machine.
Breaking change: Python 2 support ending
Rather than supporting two versions of Python, including one that was
discontinued at the beginning of the year, this branch focuses on
pouring future effort into Python 3 only. As a result, scripts do not
need to be backwards compatible. This means that build environments,
be they on personal computers and on build agents, need to have a
compatible interpreter.
Notes
- SLVersionChecker will still use Python 2 on macOS
- Fixed the message template url used by template_verifier.py
2021-12-10 14:42:49 -08:00
Brad Payne (Vir Linden)
c1698dc041
SL-13000 - standard params for jellied male/female avs
2020-05-13 21:09:48 +01:00
Brad Payne (Vir Linden)
a84ee929a5
merge
2018-09-27 19:54:10 +01:00
Brad Payne (Vir Linden)
e4e4ad3c09
SL-966 - animated object size/pos constraints cont, including some settings for debugging. additional options to anim_tool.py for making test animations
2018-09-10 20:13:35 +01:00
Nat Goodspeed
470e4b5afc
Merge in anim_tool.py refactoring from server-side script.
2018-08-09 18:49:25 -04:00
Brad Payne (Vir Linden)
971ea9f3d7
MAINT-7005 - added ability to set base priority and joint priority in anim_tool.py
2016-12-21 16:18:51 -05:00
Brad Payne (Vir Linden)
8df3092c8b
SL-455 - tweaks to skel_tool.py
2016-09-20 08:08:55 -04:00
Brad Payne (Vir Linden)
a11538e034
SL-455 - skel_tool.py check for avatar_lad.xml slider symmetries
2016-09-12 16:50:32 -04:00
Brad Payne (Vir Linden)
b5bbb9f5d5
SL-109 - in skel_tool.py, added check for bone drivers that don't do anything.
2016-09-12 10:48:35 -04:00
Brad Payne (Vir Linden)
5521066237
SL-109 - added another diagnostic option for skel_tool.py. --slider_info dumps the info about bone-affecting sliders to stdout
2016-09-02 08:15:54 -04:00
Brad Payne (Vir Linden)
9d8986337a
SL-242 - fix for slider param groups, added default args for skel_tool.py
2016-07-08 15:36:50 -04:00
Brad Payne (Vir Linden)
b2a67c00b0
SL-353 - anim_tool.py has more reasonable default location for skeleton and lad files
2016-06-21 17:23:35 -04:00
Brad Payne (Vir Linden)
27bb57126c
SL-353 - additional anim_tool.py option, --num_pos, to enable creation of large test files
2016-06-14 10:54:30 -04:00
Brad Payne (Vir Linden)
b5f4eab65b
SL-117, SL-315 - resetSkeleton() tweaks, additional validation of skeleton file
2016-05-26 12:52:09 -04:00
Brad Payne (Vir Linden)
7a7973c6a2
SL-315 - arche_tool.py updates, resetSkeleton() now preserves mPelvis state, forces all params to be updated.
2016-05-25 16:40:08 -04:00
Brad Payne (Vir Linden)
806969c11c
SL-315 - added arche_tool.py, a basic script for comparing 'Dump XML' output files
2016-05-25 09:40:45 -04:00
Brad Payne (Vir Linden)
a46fdc10c7
SL-315 - option to skip hud joints in anim_tool.py
2016-05-19 13:11:45 -04:00
Brad Payne (Vir Linden)
bb2c147c26
SL-315 - fix for max/linux build failure, additional lad validation in skel_tool.py
2016-05-18 09:06:46 -04:00
Brad Payne (Vir Linden)
184a5fd82b
SL-315 - resetSkeleton() work, dae_tool.py can add random joint positions to models
2016-05-09 10:25:30 -04:00
Brad Payne (Vir Linden)
ec471497f5
SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh import. dae_tool.py work to enable joint offset tweaking.
2016-04-29 11:25:17 -04:00
Brad Payne (Vir Linden)
3da9762eee
SL-374, SL-375 - dae_tool.py for dae manipulation, initially to make joint offset test content
2016-04-28 13:44:36 -04:00
Brad Payne (Vir Linden)
f3fb80c947
SL-344 - fixed a problem in avatar_lad with some params in wrong group, added diagnostics to make this easier to detect.
2016-04-27 17:19:09 -04:00
Brad Payne (Vir Linden)
5adc782341
SL-353 - improved handling of skeleton and lad options in anim_tool.py
2016-04-13 16:53:17 -04:00
Brad Payne (Vir Linden)
9012a8a087
SL-338 - added --set_version to anim_tool.py, for creating files to test upload of unsupported file versions.
2016-04-12 11:09:54 -04:00
Brad Payne (Vir Linden)
67eb559dc7
SL-344 - additional sliders, additional avatar_lad validation in skel_tool.py
2016-04-11 21:19:22 -04:00
Brad Payne (Vir Linden)
5574e3bbaa
SL-353, SL-344 - basic avatar_lad validation in skel_tool.py script.
2016-03-25 10:28:30 -04:00
Brad Payne (Vir Linden)
bf9626c0a9
SL-353 - bento: utilities for skeleton and anim file manipulation.
2016-03-24 13:32:05 -04:00