Oz Linden
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c8726aba30
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remove execute permission from many files that should not have it
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2015-11-10 09:48:56 -05:00 |
Graham Madarasz
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bf6182daa8
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Update Mac and Windows breakpad builds to latest
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2013-03-29 07:50:08 -07:00 |
prep@lindenlab.com
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575a04b4b4
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Path-643. Once the preferences panel is closed (either through ok or cancel), the pathing console rebuilds the gfx data.
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2012-07-31 16:43:11 -05:00 |
Todd Stinson
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685a672b74
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Cleaning up new files in preparation for merge into viewer-release.
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2012-06-28 15:37:55 -07:00 |
Todd Stinson
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78910cf301
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Updating the header licensing comments.
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2012-06-26 18:04:19 -07:00 |
Todd Stinson
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afb42263ab
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PATH-761: Better calling out the various status of the simulator status through the highlight colors.
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2012-06-22 16:47:08 -07:00 |
Todd Stinson
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fb1fa8434a
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PATH-761: Implementing the new design for the pathfinding view floater.
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2012-06-20 19:46:28 -07:00 |
Todd Stinson
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b912c27bf4
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PATH-711: Implementing Leo's changes for the pathfinding console.
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2012-06-11 16:40:53 -07:00 |
Todd Stinson
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4f3a748b5b
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PATH-649: BUGFIX Re-initializing the navmesh zone following a teleport failure.
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2012-05-22 11:50:06 -07:00 |
Todd Stinson
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8b7b9ce31c
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PATH-641: BUGFIX Resolving issue with show world movables only not working as expected.
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2012-05-22 11:20:47 -07:00 |
prep
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44387d5ff0
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Fix for Path-494. Teleporting with a list of renderables that needed to be restored caused a crash because the vo's had already been removed prior to the restorePermanentObjects() call.
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2012-05-02 11:32:11 -04:00 |
prep
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87cba5a2b2
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Path-494: Added support for culling permanent objects from the pathfinding window.
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2012-05-01 10:54:00 -04:00 |
Todd Stinson
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b8c63d8848
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Adding ability to change the RetrieveNeighboringRegion debug setting and have it automatically update the navmesh zones.
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2012-04-25 11:17:30 -07:00 |
Todd Stinson
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a72034fa42
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PATH-580: BUGFIX Adding functionality to detect when the region's capabilities have not yet been loading and deferring requests for the navmesh query until the capabilities are fully loaded.
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2012-04-24 19:23:20 -07:00 |
prep
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c32f12afd3
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Added support for rendering the regions water height. Also added initial support for a simple shape vb which allows us to create and expand from for one off shapes
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2012-04-24 12:14:17 -04:00 |
Todd Stinson
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de71961b0d
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Adding new controls to the console for showing waterplane and world movables only. Also, re-arranging the sorting of the check boxes.
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2012-04-20 18:15:55 -07:00 |
Todd Stinson
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e73f5ef562
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Ensuring that the view characters button is active in builds with stubbed pathing libraries. Also, adding extra label fields to better indicate enabled/disabled controls on the console.
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2012-04-19 18:09:53 -07:00 |
Todd Stinson
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01906a6ce4
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Making the pathfinding color settings automatically adjust the current display without reloading.
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2012-04-19 16:08:24 -07:00 |
Todd Stinson
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2d011abb6b
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Cleaning up the navmesh colors a bit.
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2012-04-19 12:32:17 -07:00 |
Todd Stinson
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b025bc0c2a
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Cleaning up how the shape flags are being computed and removing an unneeded member variable from the pathfinding console class in the process.
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2012-04-18 18:50:30 -07:00 |
Todd Stinson
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12207b5f2c
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Ensuring that the pathfinding console member variables are private with accessor functions where need be.
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2012-04-18 18:34:54 -07:00 |
Todd Stinson
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d2850572a4
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Updating llpathinglibrary method calls to cleaned-up version of the library interface.
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2012-04-18 18:22:06 -07:00 |
Todd Stinson
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1cdef4903d
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Updating to the latest llphysicextensions pre-built package with the now lowercased version of the header file names.
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2012-04-18 16:03:33 -07:00 |
Todd Stinson
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2115211328
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Re-implementing the path testing functionality as a proper LLTool.
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2012-04-09 18:53:52 -07:00 |
Todd Stinson
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4888f7d349
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PATH-265: Adding an error message to the testing tab of the pathfinding floater console to indicate when a path cannot be found.
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2012-04-06 18:00:52 -07:00 |
Todd Stinson
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9abc73c455
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Removing the onShowXRayToggle callback as it is no longer required.
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2012-04-05 18:00:01 -07:00 |
Todd Stinson
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0693defb80
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Removing the onShowWorldToggle callback as it is no longer required.
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2012-04-05 17:17:06 -07:00 |
Todd Stinson
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490e487ab1
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PATH-500: Updating the pathfinding console defaults following the integration of the xray code.
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2012-04-05 16:19:05 -07:00 |
Todd Stinson
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3d9374d1fd
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Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray.
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2012-04-05 12:16:42 -07:00 |
Todd Stinson
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4e9d9ebe8a
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PATH-445,PATH-452: Adding functionality to reload the navmesh on region boundary crossing. Also, correcting how the region boundary crossing is detected to make it more accurate.
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2012-04-04 17:19:57 -07:00 |
Dave Parks
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817f1629bd
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Pathfinding visualization WIP -- add many controls for x-ray render, add lighting, and better combat z-fighting and noise from wireframes and overlays
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2012-04-03 02:52:34 -05:00 |
Dave Parks
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6e184e3301
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Cleaner render of walkables and materials. Convert Vector3 color parameters to Color4.
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2012-04-02 17:55:04 -05:00 |
prep
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901ed57e6b
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Added support for customizing the colors used in the navmesh visualizer.
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2012-03-28 13:11:45 -04:00 |
Todd Stinson
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083c81f53f
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PATH-433: Pumping the character type selection from the console floater into the generatePath call of the pathing library.
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2012-03-27 13:38:51 -07:00 |
prep
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154e569923
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Path-282: Added support for viewing the walkability map for various character types
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2012-03-21 09:53:32 -04:00 |
Todd Stinson
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d4fb7c99fe
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PATH-302: Adding in status reporting for the simulator navmesh status. Separating the viewer status messaging from the simulator status.
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2012-03-14 14:09:36 -07:00 |
Todd Stinson
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a8d5d6f45e
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Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
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2012-03-13 10:34:25 -07:00 |
Todd Stinson
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c990cc71ce
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PATH-304: Adding an extra state for the pathfinding console to report that the status of the navmesh is being checked.
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2012-03-12 19:18:19 -07:00 |
prep
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e558f5cb0b
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path-405: Avatar is no longer frozen when pathing window is up and when avatar crosses a region boundary the resident is informed with a message in the pathing window.
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2012-03-12 15:04:09 -04:00 |
Todd Stinson
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f578181af9
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PATH-304: Adding functionality to handle the reloading of out-of-date navmeshes.
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2012-03-08 12:34:11 -08:00 |
Todd Stinson
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581de7c7b8
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PATH-205,PATH-304: More work to handle downloading of out-of-date navmeshes.
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2012-03-05 17:20:35 -08:00 |
Todd Stinson
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a33e24413e
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PATH-304,PATH-205: Initial reworking of the navmesh download functionality.
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2012-03-02 19:17:16 -08:00 |
prep
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c4ddaf67cb
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path-264: Locking avatar in place when pathing floater is up.
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2012-03-01 17:33:45 -05:00 |
prep
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5f2ed985ab
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Path-267: Support for rendering of new shape types an ui hookup.
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2012-02-27 13:42:14 -05:00 |
Todd Stinson
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06970dd907
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PATH-296: Pulling the freeze/unfreeze functionality into the pathfinding console.
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2012-02-21 19:29:28 -08:00 |
prep
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41d9bd0e6d
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Path-278 Debug option to download multiple navmeshes to the viewer.
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2012-02-16 15:59:54 -05:00 |
Todd Stinson
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6ee41cfe14
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PATH-284: Adding first pass for toggling state for frozen/unfrozen modes.
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2012-02-15 16:48:50 -08:00 |
Todd Stinson
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fb96262c47
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PATH-284: Stubbing functionality for the walkability heatmap drop-down.
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2012-02-15 11:51:49 -08:00 |
Todd Stinson
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69b732185e
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PATH-198: Hooking up the path status indicator to some existing state information.
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2012-02-14 17:41:35 -08:00 |
Todd Stinson
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d62017ddaa
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PATH-284: Refactoring the code for determining whether in path creation mode.
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2012-02-14 17:14:11 -08:00 |