Dave Parks
73420f4f34
#3184 Fix for crash on some GPUs when setting quality to High or higher ( #3201 )
2024-12-03 16:32:20 -06:00
Dave Parks
0a617904f9
#2590 Fix for horrible FPS on Intel Mac ( #2591 )
...
* Work around for GHA mac runners not playing nice with Tracy
* Delay VBO deletion for a few frames
* Enable multithreaded GL driver and multithreaded media textures on Apple silicon
2024-09-17 18:14:22 -05:00
Rye Mutt
b713f56d07
Replace glh_linear usage with GLM ( #2554 )
2024-09-12 11:22:10 -05:00
Dave Parks
cb9f3dcfe9
#2482 Low end NVIDIA compatibility pass ( #2486 )
...
- Use GL_NVX_gpu_memory_info when available
- Disable transparent water on Mid+ and lower
- Adjust GPU benchmark to better tell the truth
- Texture bias tune up
- viewer-private/#277 - Report foreground_time in viewer stats
2024-09-04 11:34:44 -05:00
Dave Parks
08b933a0c6
#1870 Tune up for better experience on integrated intel with low memory ( #1872 )
...
* More deterministic vsize calculation. Add control for choosing downscale method.
* Quick hack to make GLTF preview work again
2024-07-03 17:42:24 -05:00
Brad Linden
7c42711ca3
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into project/gltf_development
2024-06-10 16:22:12 -07:00
Ansariel
c0fad3028f
Re-enable compiler warnings C4018, C4100, C4231 and C4506
2024-06-10 16:42:43 +02:00
Dave Parks
24586f810e
#1527 Improve performance on Apple silicon ( #1632 )
2024-06-05 15:14:13 -05:00
Dave Parks
15fd13f830
#1530 Increase joint limit for GLTF Assets ( #1582 )
...
* Migrate GLTF scene rendering to its own shaders
* Add support for ambient occlusion map separate from metallic roughness map (or absent)
* Use UBO's for GLTF joints
* Better error handling of downloading GLTF assets
2024-05-29 16:56:39 -05:00
Ansariel
e2e37cced8
Fix line endlings
2024-05-22 22:40:26 +03:00
Ansariel
1b67dd855c
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
...
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
2024-05-22 19:04:52 +02:00
Andrey Lihatskiy
1b68f71348
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
2024-04-29 07:56:09 +03:00
Ansariel
b2c2713672
Convert BOOL to bool in llrender
2024-02-20 02:14:01 +02:00
Lars Næsbye Christensen
f1c97f4057
misc: BOOL to bool
2024-02-18 22:04:44 +02:00
RunitaiLinden
ee0b330b2d
DRTVWR-559 Decruft deprecated OpenGL flags.
2023-05-16 20:31:29 -05:00
RunitaiLinden
7bd9d21e19
Optimizations, decruft, and intel compatibility pass ( #53 )
...
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Dave Parks
8dc59e5ef3
SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
2022-09-16 16:25:26 -05:00
Andrey Kleshchev
069304ca39
Merge branch 'master' (DRTVWR-543) into DRTVWR-559
...
# Conflicts:
# autobuild.xml
# indra/llrender/llgl.cpp
# indra/newview/CMakeLists.txt
# indra/newview/llvovolume.cpp
2022-06-29 21:23:23 +03:00
Brad Kittenbrink
c13e204474
WIP adding check for existence of ARB_texture_cube_map_array extension
2022-06-23 22:53:55 -07:00
Andrey Lihatskiy
3da7a50b71
Merge branch 'master' into DRTVWR-543-maint
...
# Conflicts:
# autobuild.xml
# indra/cmake/LLCommon.cmake
# indra/llcommon/CMakeLists.txt
# indra/llrender/llgl.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llface.cpp
# indra/newview/llflexibleobject.cpp
# indra/newview/llvovolume.cpp
2022-05-27 02:51:33 +03:00
Dave Parks
3400e5fd30
SL-17284 Reflection probe tuning and optimization take 1
2022-05-16 17:21:08 +00:00
Andrey Kleshchev
e5cd4da823
SL-17035 Crash at gl_debug_callback
...
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session.
2022-04-14 22:26:58 +03:00
Dave Parks
0d6aa3c0fe
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory.
2022-02-17 22:52:23 +00:00
Dave Parks
5e5be92d79
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable (decruftify settings, compatibility pass).
2021-12-06 15:29:34 +00:00
Dave Houlton
68e09edad0
SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction
2021-11-30 17:04:35 -07:00
Brad Payne (Vir Linden)
e5cd9cb90f
merge
2021-10-22 18:11:48 +01:00
Dave Houlton
3e99853b29
SL-16138 remove checks for now-mandatory capabilities
2021-10-06 10:59:00 -06:00
Brad Payne (Vir Linden)
c10d601ce8
SL-15999 - track --noninteractive state with gNonInteractive flag
2021-09-20 13:19:20 +01:00
Dave Houlton
f07b332ef0
Merge branch 'master' into DV525-merge-6.4.13
2021-02-01 15:59:08 -07:00
Brad Payne (Vir Linden)
9d5c64dddc
SL-14264 - ViewerStats added logging of most gGLManager fields
2020-11-10 13:11:08 +00:00
Dave Houlton
d12305496f
DRTVWR-510 clean up obsolete downstream-from-mDebugGPU code
2020-10-19 17:21:56 -06:00
Dave Houlton
a6058b0e9f
DRTVWR-510 remove obsolete mDebugGPU variable
2020-10-19 17:21:56 -06:00
Andrey Lihatskiy
c757c29c95
Merge branch 'master' into DRTVWR-500
...
# Conflicts:
# indra/newview/pipeline.cpp
2020-04-20 21:23:34 +03:00
andreykproductengine
94d4364084
SL-12103 More reliable memory detection
2019-10-16 22:36:10 +03:00
Geenz
a158c87957
Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly opt-in.
2019-03-30 17:22:54 -07:00
Graham Linden
65927e0a76
SL-10181, SL-10546
...
Fix distortion map rendering in deferred mode not including underwater fog effects.
Fix distortion map rendering not including post-deferred content at all.
Fix distortion map rendering not including anything but sky when camera is underwater.
Update sun_up_factor/sunmoon_glow_factor uniforms even when sun disc isn't in use.
2019-02-13 13:09:14 -08:00
Graham Linden
536799d07e
SL-9977
...
SL-9973
2018-10-29 23:02:20 +01:00
ruslantproductengine
325c076d09
MAINT-7213 Shared media (media as a texture) unusable with transparent mesh
...
New outline selection around mesh objects.
2017-10-26 18:33:08 +03:00
andreykproductengine
f8254a9d78
MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows folder.
2017-08-30 19:57:02 +03:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Dave Parks
9ea2d90a0d
Automated merge with http://bitbucket.org/lindenlab/viewer-release
2013-06-20 12:10:26 -05:00
simon
c7f7c4bc4d
Merge viewer-beta
2013-05-09 13:14:49 -07:00
Graham Madarasz
fd447189c5
Merge 3.5.1 into Materials
2013-04-25 21:00:16 -07:00
Dave Parks
8025b8b2bc
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
2013-04-15 13:16:14 -05:00
Graham Madarasz
893bcf34f7
NORSPEC-59 work around nV driver crash when doing deferred rendering on NV 9400M/9600M
2013-04-09 12:37:57 -07:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Dave Parks
615af0c556
MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black borders
2012-12-18 16:39:48 -06:00
Geenz
9e2e150064
Check to see if GL_EXT_texture_sRGB and GL_ARB_framebuffer_sRGB are available.
2012-12-07 11:07:41 -05:00
Nicky
bc34217979
Add virtual destructor to LLGLFence.
2012-09-26 20:02:32 +02:00
Dave Parks
efda0814cb
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
2012-05-24 10:50:48 -05:00