Xiaohong Bao
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749d9ebadc
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Merge
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2011-08-31 10:48:56 -06:00 |
Nyx (Neal Orman)
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c07f55e605
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merging latest viewer-development to mesh merge candidate.
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2011-07-25 18:26:14 -04:00 |
Dave Parks
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6469f1c2f2
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SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
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2011-07-17 00:24:08 -05:00 |
Xiaohong Bao
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d951267467
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Merge from viewer-development
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2011-07-15 12:14:34 -06:00 |
Leslie Linden
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f587af0af1
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Build fix for Mac OS X.
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2011-07-11 15:16:56 -07:00 |
Dave Parks
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9db49b4448
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SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if stream vbo disabled (effectively disables usage of vertex buffers for flexible objects on mac)
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2011-07-11 12:14:06 -05:00 |
Dave Parks
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b5149a63f9
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SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX)
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2011-07-11 11:41:34 -05:00 |
Dave Parks
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268f3dbdea
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SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now).
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2011-07-10 02:29:39 -05:00 |
Don Kjer
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e4d0d62e71
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Added support for apple flush buffer range
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2011-07-09 22:30:30 -07:00 |
Dave Parks
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f1443579b3
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SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
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2011-07-09 02:28:34 -05:00 |
Xiaohong Bao
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32f8b47497
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debug code for SH-692: Viewer Crash when enabling Render Metadata > Physics Shapes on Mesh Sandbox 25 on Windows XP
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2011-06-21 12:00:38 -06:00 |
Dave Parks
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dd4e506101
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Followup on mapbuffer work -- only use map buffer where map_buffer_range is available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
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2011-06-10 01:28:53 -05:00 |
Leslie Linden
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ffab1eef57
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Mac build fixes.
Reviewed by davep.
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2011-06-03 16:24:07 -07:00 |
seth_productengine
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d4e09e81ca
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Linux build fix.
Unused local varible removed.
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2011-06-02 17:03:51 +03:00 |
Dave Parks
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6992dbc1e3
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SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
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2011-06-01 23:46:04 -05:00 |
Dave Parks
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1fd46831f0
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SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far)
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2011-05-29 00:40:57 -05:00 |
Dave Parks
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8017900e7f
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merge
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2011-05-12 18:50:22 -05:00 |
brad kittenbrink
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2a843e9a6b
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Fix up alignment problems for debug build.
reviewed by davep.
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2011-05-12 16:09:42 -07:00 |
Dave Parks
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93696ac019
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merge
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2011-05-12 17:39:08 -05:00 |
Xiaohong Bao
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b594d3b04d
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add debug mode to track the memory allocation/deallocation.
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2011-05-10 21:02:20 -06:00 |
brad kittenbrink
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d4b9db012e
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FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructor
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2011-04-26 15:04:22 -07:00 |
Merov Linden
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76a325b832
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STORM-1026 : Suppress trivial assert that makes Mac build fail (warning treated as error)
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2011-03-08 17:00:39 -08:00 |
Xiaohong Bao
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a313cedd69
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fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.
reviewed by davep
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2011-03-07 15:02:48 -07:00 |
Dave Parks
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719610e68b
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SH-1225 Import convex hull data from .slm
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2011-03-29 11:50:02 -05:00 |
Loren Shih
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c8293e29ca
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Automated merge up from viewer-development into mesh-development
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2011-03-09 11:24:54 -05:00 |
Xiaohong Bao
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fc106df530
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fix the compiling error: "free" is defined and in use globally.
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2011-02-24 19:47:55 -07:00 |
Xiaohong Bao
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3f6208b176
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Merge
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2011-02-24 16:20:43 -07:00 |
Xiaohong Bao
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844bf22d25
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apply private pool to VBO
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2011-02-23 19:48:08 -07:00 |
Xiaohong Bao
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95838efeaa
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Merge
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2011-02-23 14:39:42 -07:00 |
Loren Shih
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3d77dd6b58
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Merge: Backed out changes for STORM-336 for merge due to complexity, will need to apply these manually.
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2011-02-23 16:24:47 -05:00 |
Xiaohong Bao
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609c70eb5a
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separate vertex buffer and index buffer when map/unmap VBO. can be treated as part of STORM-1011.
reviewed by davep.
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2011-02-23 11:41:13 -07:00 |
Loren Shih
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9b50def44f
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Automated merge up from viewer-development into mesh-development
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2011-02-23 12:50:17 -05:00 |
Xiaohong Bao
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01cdeb0cdd
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Merge from viewer-development
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2011-02-23 10:44:59 -07:00 |
Dave Parks
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e55e91a5a5
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SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion queries if GL is set to not use VBOs for stream draw.
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2011-02-22 18:36:50 -06:00 |
Xiaohong Bao
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417069f152
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more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking.
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2011-02-22 11:22:50 -07:00 |
Dave Parks
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9e0ee4dff0
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SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
Reviewed by Nyx.
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2011-02-17 17:18:57 -06:00 |
Xiaohong Bao
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f13884e528
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partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking.
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2011-02-15 14:12:58 -07:00 |
Xiaohong Bao
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f4ff1430f0
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first iteration of memory pool code
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2010-12-03 22:16:16 -07:00 |
Loren Shih
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a5e63b1dc0
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Merge
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2010-11-08 12:57:26 -05:00 |
Xiaohong Bao
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219cd6ecda
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more debug code for SH-207: viewer crash in LLVertexBuffer::mapBuffer.
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2010-10-14 21:23:23 -06:00 |
Oz Linden
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a5619d16f7
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correct licenses (fix problem with license change merge)
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2010-10-13 07:24:37 -04:00 |
Xiaohong Bao
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c3764eaf87
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add debug code for SH-207: viewer crash in LLVertexBuffer::mapBuffer
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2010-10-12 15:38:52 -06:00 |
Matthew Breindel (Falcon)
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569f3f4b06
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Merge
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2010-09-22 13:04:53 -07:00 |
Dave Parks
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7d625ef060
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merge
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2010-09-22 01:44:44 -05:00 |
Dave Parks
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61257991ba
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Stop using aligned malloc in llvertexbuffer (tcmalloc is automagically aligned).
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2010-09-22 01:43:22 -05:00 |
Brad Payne (Vir Linden)
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90e3d83a5c
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Fix for build failures - disabling tcmalloc for now
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2010-09-21 13:26:52 -04:00 |
Tofu Linden
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e416840f85
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Backed out changeset c3d41f18ce2b
back-out the back-out for this branch. yay.
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2010-08-24 19:22:00 +01:00 |
Tofu Linden
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98cc236503
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Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
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2010-08-24 18:44:39 +01:00 |
Tofu Linden
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6ba23344c9
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merge heads. whew.
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2010-08-24 18:37:53 +01:00 |
Oz Linden
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06b0d72efa
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Change license from GPL to LGPL (version 2.1)
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2010-08-13 07:24:57 -04:00 |