Commit Graph

12 Commits (793bed7d06c1debb6d14b54b4f017a90c7d31feb)

Author SHA1 Message Date
Andrey Kleshchev 7706c1771d SL-20411 Thumbnail textures should have less of an impact on performance #1
scale thumbnail textures down to 256 when needed. As we do to chat icons.

# Conflicts:
#	indra/newview/llviewertexture.cpp
2023-11-21 22:11:30 +02:00
RunitaiLinden 0c7205e5f1 SL-19560 Better fix for blurry BoM textures. 2023-05-23 10:55:50 -05:00
Dave Parks 0d6aa3c0fe SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
Dave Parks f47730b92c SL-16418 Media texture update stall fix. Make media texture updates use LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled. 2022-02-14 18:07:24 +00:00
Ptolemy bf0643e28a SL-16606: Add profiler category TEXTURE 2022-01-14 11:50:21 -08:00
Dave Parks d00272e0cc SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs by default. 2021-10-11 16:03:40 +00:00
Graham Linden 898c9f4421 Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR. 2019-03-13 13:21:48 -07:00
Rider Linden 2fe4b5169f Correct EOL for last line of files. 2018-04-18 09:40:16 -07:00
Graham Linden graham@lindenlab.com 99b82d9449 Atmospherics WIP
libatmosphere integrated in indra/llrender/llatmosphere.cpp

Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
andreykproductengine 09cb792aa7 MAINT-5297 - icons were not removed from memory 2016-02-24 16:22:38 +02:00
Richard Linden 612892b45a SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Don Kjer 1f6e20c5bb Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture 2012-09-04 17:43:08 +00:00