Brad Payne (Vir Linden)
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2afde26d93
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merge
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2016-03-21 11:00:22 -04:00 |
AndreyL ProductEngine
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8920beabc4
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MAINT-5678 Improvement: ImporterPreprocessDAE debug setting to disable DAE preprocessing when needed
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2016-02-17 03:01:04 +02:00 |
Brad Payne (Vir Linden)
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3612d7d14b
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merge
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2016-01-15 16:42:39 -05:00 |
AndreyL ProductEngine
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dca797c3db
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MAINT-5678 [Importer] materials with spaces in name import with truncated names
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2015-12-08 02:52:15 +02:00 |
AndreyL ProductEngine
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a9fff9a868
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Backed out changeset: de52f1d38f3c
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2015-12-10 23:21:56 +02:00 |
Aura Linden
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99219cbe80
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Eliminated joint_offset file. Added aliases attrib to bones in avatar_skeleton.xml.
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2015-11-13 04:12:13 -08:00 |
Aura Linden
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146919fa76
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animations and meshes will recognize all joint names in joint_aliases.xml
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2015-11-11 13:44:51 -08:00 |
Brad Payne (Vir Linden)
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ded9b10d5d
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SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
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2015-10-29 16:09:22 -04:00 |
Aura Linden
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97374a5362
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Fixes SL-202 joint offset and skin weight import. Race condition still exists.
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2015-10-27 15:15:34 -07:00 |
AndreyL ProductEngine
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ddaa0e1865
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MAINT-5678 FIXED Materials with spaces in name import with truncated names
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2015-10-12 19:35:08 +03:00 |
Brad Payne (Vir Linden)
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ebad0c6868
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DRTVWR-412 WIP - more work for importer merge from viewer-release
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2015-10-01 11:05:29 -04:00 |
andreykproductengine
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10e1bb6ea4
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MAINT-5114 FIXED [Project-Importer] LOD files following new naming cannot be uploaded on their own.
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2015-04-16 17:58:50 +03:00 |
andreykproductengine
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e712a5230e
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MAINT-4982 Naming rules unification
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2015-03-27 21:22:18 +02:00 |
andreykproductengine
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051052b141
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MAINT-4983 Mesh upload of large model ryoma 3d loads indefinitely
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2015-03-25 20:07:21 +02:00 |
Graham Linden
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428f2aa84e
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Added missing new files
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2014-04-22 13:57:56 -07:00 |