Adds a color swatch to tattoo wearable that allows users to color their tattoos.
Defaults to white so should not affect existing tattoo wearables.
Code reviewed by Vir.
Eyelashes were causing the avatar's head to disappear on a non-cached
outfit if you created an alpha mask object through the appearance editor
even though you didn't select the head to be invisible. This would not
affect the baked texture, only the local composite.
No clue exactly why the symptom was what it was, but the way we were
using eyelashes was the source of the problem. Moving the special-case
eyelashes to an alpha mask layer fixes the issue.
-Nyx
Incrementing wearable version number was a bad thing here - we want to
keep all wearables reporting as version 22 until we make a breaking change.
Reverted the version number and put in a hack to force any version 24 wearables
to be re-saved as version 22. The hack can be removed before release, as it
should only affect internal testers.
Code reviewed by Seraph
--HG--
branch : avatar-pipeline
bumped wearable definition number and fixed minor typo in avatar_lad.xml - fix submitted by external contributor.
Verified the change is correct and gave credit - change is de minimis, but we haven't caught this/noticed on our
own for a while.
Code reviewed by Bigpapi
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx