Andrey Kleshchev
97826b555b
viewer#3169 Legacy settings should no longer be automatically converted
2024-12-10 21:05:41 +02:00
Ansariel
9fdca96f8b
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and llunittype.h for now
2024-07-08 20:27:14 +02:00
Andrey Lihatskiy
c95b4bf3ea
Post-merge - trim trailing whitespace
2024-06-10 20:45:59 +03:00
Ansariel
60d3dd98a4
Convert remaining BOOL to bool
2024-02-21 23:14:31 +02:00
Ansariel
a5261a5fa8
Convert BOOL to bool in llui
2024-02-21 03:00:25 +02:00
Andrey Kleshchev
a95ad7aac7
SL-20337 Add tooltips for HDR Scale and Reflection Probe Ambience environment sliders
2023-09-29 00:05:12 +03:00
Mnikolenko Productengine
0a93c3e22d
SL-19990 Brightness slider should be named HDR Scale unless Reflection Probe Ambiance (HDR) is 0
2023-07-12 15:21:28 +03:00
RunitaiLinden
3a1b60b2ba
SL-19785 Fix for blown out skies from Glow Focus. Add notification when editing legacy skies.
2023-06-22 17:10:24 -05:00
RunitaiLinden
50ec54831d
DRTVWR-559 Revert skies to be very close to release and disable tone mapping when probe ambiance is zero.
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Hack for desaturating legacy materials has been removed for performance and quality reasons.
Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half.
HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale.
Also tuned up SSAO (thanks Rye!).
Reviewed with Brad.
2023-06-01 19:49:23 -05:00
Dave Parks
929abcd296
SL-17523 Add reflection probe ambiance to windlight settings and integrate with UI and ReflectionMapManager
2022-06-10 16:36:38 -05:00
Andrey Kleshchev
fa35eeecd7
SL-14725 Add elevation and azimuth to local lighting
2021-02-16 12:06:13 +02:00
Andrey Kleshchev
58827cb275
SL-14725 Rotation sliders for sun and moon panels
2021-02-15 22:02:21 +02:00
maxim_productengine
c40dd9917f
SL-11273 FIXED [EEP] The beacon checkboxes in the Day Cycle window can only be changed while a keyframe is selected.
2020-03-02 17:31:25 +02:00
maxim_productengine
04db46b088
SL-11626 FIXED [EEP] Day Cycle window does not display accurate values while playhead is between keyframes.
2019-07-29 11:33:09 +03:00
andreykproductengine
bba3cc5987
SL-11599 Crash on closing floater with uncommited changes
2019-07-16 17:07:41 +03:00
maxim_productengine
9f2fc2b433
SL-11273 FIXED [EEP] The beacon checkboxes in the Day Cycle window can only be changed while a keyframe is selected.
2019-05-24 17:54:36 +03:00
Graham Linden
5bc31e5992
SL-10561, SL-9729
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Replace dropped scaling factor for density_multiplier of 1000 from original WL param manager.
2019-02-15 16:21:42 -08:00
Graham Linden
4952736a06
SL-10486
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Use brighter moon texture for both default and blank moon texture ids in picker.
2019-02-07 11:06:03 -08:00
Rider Linden
38c84545cc
SL-9917: New default sun texture, blank moon is now no image.
2019-01-15 14:40:36 -08:00
andreykproductengine
ace17533c9
MAINT-8833 Don't cause dummy spam
2018-11-28 21:29:11 +02:00
Rider Linden
de34937c50
Merged in graham_linden/viewer-eep-graham (pull request #143 )
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SL-1925
2018-10-10 20:31:10 +00:00
Graham Linden
79d33f9d19
Fix names of WATER_BLUR_MULTIPILER.
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Give wave direction uniforms more meaningful names in shaders.
Add comments on glow size/focus conversions for clarity.
2018-10-10 18:44:03 +01:00
maxim_productengine
5c5d7eb1fe
SL-9850 Show correct values for ‘Cloud Detail’ settings
2018-10-10 16:11:44 +03:00
Graham Linden
4b174a31c8
Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) density tab.
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Make frag shader version of vert WL shader to include rainbow/halo effect in non-advanced WL sky.
2018-10-10 00:44:34 +01:00
Rider Linden
ac6d2b09c0
Merged in andreykproductengine/maint-eep2 (pull request #137 )
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SL-9746 [EEP] Local Texture options should work with EEP
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
2018-10-09 19:00:48 +00:00
Graham Linden
f8aac19237
SL-1289
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add cloud_variance control for randomized perturbance of clouds to break up tiling monotony
2018-10-09 18:44:43 +01:00
Graham Linden
ffc6393309
SL-9751
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Add optional moon brightness setting
2018-10-08 22:08:35 +01:00
andreykproductengine
6bb496625f
SL-9746 [EEP] Local Texture options should work with EEP
2018-10-08 20:27:10 +03:00
Graham Linden
5eed233618
SL-1925
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More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods.
2018-10-05 21:32:42 +01:00
Rider Linden
70c18ba14b
SL-9736: 0.0 is no motion for cloud scroll.
2018-09-24 14:55:21 -07:00
Graham Linden
4bd2b8b98b
Fix createDensityProfileLayer dropping passed in values.
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Enable sky density panel to update advanced atmo precomputed textures.
Take wild stab at appropriate ranges for density parameters in edit panel UI.
Clean up debug-only code that isn't necessary anymore.
Point autobuild at latest version of libatmosphere package.
2018-09-07 17:24:29 +01:00
Graham Linden
451ab80ca6
Fix tex format mismatch between what libatmosphere was generating and what we were claiming to use in rendering.
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First pass at sky shader using libatmosphere sky radiance lookup.
Add atmo density controls to ext daycycle floater tabs.
2018-09-06 22:50:26 +01:00
Graham Linden
32631f09a5
8283/4 WIP
2018-09-04 23:41:36 +01:00
Graham Linden
964a472461
Hook up sky density panel to fixedenv and edit_ext_daycycle UI.
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Fix retrieving LLSD for density configs (element not array) in density UI.
Tweak layout of sky density controls.
2018-08-29 21:13:09 +01:00
Graham Linden
ca75963f3f
Merge
2018-08-29 18:26:54 +01:00
Rider Linden
d5f2267369
Remove "Commit" from fixed editor. Check isDirty() before replacing or closing fixed editor.
2018-08-24 11:59:28 -07:00
Graham Linden
a27501d216
Merge 5.1.9
2018-08-22 00:56:27 +01:00
Rider Linden
4859db1ada
MAINT-9026: Adding scale for sun and moon. Also don't allow the user to directly set the radio buttons for inventory and custom.
2018-08-21 15:59:18 -07:00
Graham Linden
ec0fe8078c
Merge
2018-08-14 18:39:40 +01:00
Rider Linden
7a001186b3
Adjust layout of sunmoon panel and size of ext day edit. Blank sun texture. Fix edit and transition in edit day cycle. Fix default and blank images in sky textures.
2018-08-09 16:36:44 -07:00
Graham Linden
7da3a1eb4f
WIP check-in to allow merge of upstream changes.
2018-08-06 17:49:50 +01:00
AndreyL ProductEngine
1abea33b70
MAINT-8334 EEP UI control: Virtual Trackball
2018-07-18 14:13:29 +03:00
andreykproductengine
e61d7ac009
MAINT-8833 EEP UI should be either responsive or indicate that it is disabled.
2018-07-10 17:09:47 +03:00
Graham Linden
9bacdc9886
Fix up sun glow/size bindings in edit panel.
2018-07-04 01:33:22 +01:00
Rider Linden
d25f801814
Fix cloud scroll adjustment in the editor, pause clouds method, set sun disk UUID to null.
2018-06-25 14:44:09 -07:00
AndreyL ProductEngine
8b3957b310
MAINT-8331 EEP UI control: XYVector
2018-06-07 20:22:20 +03:00
Graham Linden
67ab0084f8
Fix env panel forward action.
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Make env panel update environment when jumping frame to frame.
Add separate funcs for sun/moon vectors in various coord systems.
Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime).
2018-06-12 18:42:07 +01:00
andreykproductengine
28d0fa0c69
MAINT-8344 Day cycle editor (part 2)
2018-05-16 20:25:42 +03:00
Rider Linden
03da2bc1a1
Fixed sky editing floater.
2018-05-02 17:07:06 -07:00