- added resetting lists selection on tabs state changes
- added committing on tab selection change
- added filtering wearables by at first by a selected tab and then by an expended tab
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/696
--HG--
branch : product-engine
- Added constant FAVBAR_TOP_PADDING in the LLNavigationBar which defines the distance between navigation panel and favorites panel in pixels.
- Added new image NavBar_BG_NoFav_Bevel which is used to show navigation panel with favorites bar hidden. It is required to show navigation panel with bevel at the bottom.
- Added new image NavBar_BG_NoNav_Bevel which is used to show favorites panel with navigation panel hidden. It is required to show favorites panel with bevel at the top.
- Removed image NavBar_BG_NoFav. It is not used anymore.
- Modified the methods showNavigationPanel and showFavoritesPanel to take into account that distance.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/664/
--HG--
branch : product-engine
- Decreased flat list view and folder list view height
- Deleted '+' button from bottom bar
- Added 'Wear Item' button just at the bottom of the list
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/693/
--HG--
branch : product-engine
- Added new notification which appears when trash button in "My Outfits" is clicked. Used it in code to only delete outfits if OK is selected.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/695/
--HG--
branch : product-engine
Changes:
- Set gEditMenuHandler to the input entry whenever it's focused, so that it can handle the Ctrl+V shortcut.
- Now pasting text into the input field triggers rebuilding the dropdown matches list, as if the user has typed the text.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/691/
--HG--
branch : product-engine
Bug reason: LLChicletPanel::onCurrentVoiceChannelChanged() was called at startup, which, in turn, called LLIMWellWindow::findIMChiclet().
Apparently, LLIMWellWindow::mMessageList was not initialized yet, so dereferencing the null pointer caused the crash.
I couldn't reproduce the crash so I've just added defensive checks (just for any case)
and moved binding LLIMWellWindow::findIMChiclet() to sFindChicletsSignal from the constructor to postBuild().
Reviewed by Alexei Arabadji at https://codereview.productengine.com/secondlife/r/692/
--HG--
branch : product-engine
Removed checking for wearables loaded on replacing or adding individual items.
After reviewing the code in depth, we believe this is safe to do,
particularly since we allow the user to replace their outfit from the same state.
Filed a followup issue for later investigation EXT-8231
Code reviewed by Vir and Seraph
- Added resize corner icon into main_view.xml to the bottom right of the popup view. Added small dummy icon to the right part of bottom tray to avoid well buttons overlapping it.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/690/
--HG--
branch : product-engine
EXT-3278 REVERT "Copy and wear" exists for landmarks in object inventory
Fixed issue that was causing copy and wear to always be greyed out on first opening of object.
Add More is clicked -> list view is shown filtered depending on the expanded tab (if no item is selected), default filtering when nothing is selected and all tabs are collapsed - by clothing
Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/689/
--HG--
branch : product-engine
I haven't found a better way to do that than binding to focus received signal (borrowed the idea from the nearby chat input field implementation).
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/686/
--HG--
branch : product-engine
turning off committing on selection change for the COF Wearables flat lists while restoring selection between refreshes/updates
Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/683/
--HG--
branch : product-engine