Commit Graph

184 Commits (bb8bcce96e20599fc893c2877f3e08047ede6e1e)

Author SHA1 Message Date
Dave Houlton 033d16747c DRTVWR-525 fix build error resulting from 6.4.13 merge 2021-02-01 16:25:56 -07:00
Dave Houlton f07b332ef0 Merge branch 'master' into DV525-merge-6.4.13 2021-02-01 15:59:08 -07:00
Dave Houlton 21e2f3e974 Merge branch 'master' 6.4.12 into DRTVWR-510 2020-11-11 15:43:06 -07:00
Andrey Lihatskiy 0303dd8179 Merge branch 'master' into DRTVWR-513-maint
# Conflicts:
#	autobuild.xml
#	indra/llui/llfolderviewmodel.h
#	indra/newview/lltexturecache.cpp
#	indra/newview/llviewermenu.h
#	indra/newview/skins/default/xui/en/menu_wearable_list_item.xml
2020-11-11 22:14:24 +02:00
Brad Payne (Vir Linden) 9d5c64dddc SL-14264 - ViewerStats added logging of most gGLManager fields 2020-11-10 13:11:08 +00:00
Dave Houlton d12305496f DRTVWR-510 clean up obsolete downstream-from-mDebugGPU code 2020-10-19 17:21:56 -06:00
Dave Houlton a6058b0e9f DRTVWR-510 remove obsolete mDebugGPU variable 2020-10-19 17:21:56 -06:00
Dave Houlton 7cd076c796 DRTVWR-510 remove all LL_SOLARIS conditionals 2020-10-08 17:16:22 -06:00
Dave Houlton 4e94745139 Merge branch 'master' 6.4.8 into DRTVWR-510 2020-08-18 10:22:40 -06:00
Andrey Lihatskiy a9885029cf Merge branch 'master' into DRTVWR-507-maint 2020-08-18 19:11:34 +03:00
Dave Houlton 19d063952c Merge master 6.4.6 into DRTVWR-510
Includes the conversion to VS2017 build tools.
2020-07-21 11:04:56 -06:00
Andrey Lihatskiy f77a30f740 Merge branch 'master' into DRTVWR-507-maint
# Conflicts:
#	autobuild.xml
2020-07-21 11:30:48 +03:00
Andrey Lihatskiy 7bbf3f5f7f Merge branch 'master' into DRTVWR-501-maint
# Conflicts:
#	autobuild.xml
#	indra/newview/llimprocessing.cpp
2020-07-20 22:24:10 +03:00
Andrey Kleshchev 663489493e SL-12970 Fixed char length crash 2020-05-07 21:31:55 +03:00
Nat Goodspeed ca6f092929 DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72 2020-05-06 16:06:26 -04:00
Andrey Lihatskiy 30234c508b Merge branch 'master' into DRTVWR-507-maint 2020-05-05 01:40:40 +03:00
Ptolemy 05ddffb6ba DRTVWR-510: Cleanup: Add link for Optimus global variable for nVidia driver. 2020-05-04 12:11:57 -06:00
Andrey Lihatskiy 94dc8f12f8 Merge branch 'master' into DRTVWR-507-maint 2020-04-27 15:16:21 +03:00
Andrey Lihatskiy c757c29c95 Merge branch 'master' into DRTVWR-500
# Conflicts:
#	indra/newview/pipeline.cpp
2020-04-20 21:23:34 +03:00
Andrey Kleshchev 29fec00f3c SL-12775 Run at high performance AMD gpu 2020-04-03 19:40:55 +03:00
Nat Goodspeed 9d5b897600 DRTVWR-494: Defend LLInstanceTracker against multi-thread usage.
The previous implementation went to some effort to crash if anyone attempted
to create or destroy an LLInstanceTracker subclass instance during traversal.
That restriction is manageable within a single thread, but becomes unworkable
if it's possible that a given subclass might be used on more than one thread.

Remove LLInstanceTracker::instance_iter, beginInstances(), endInstances(),
also key_iter, beginKeys() and endKeys(). Instead, introduce key_snapshot()
and instance_snapshot(), the only means of iterating over LLInstanceTracker
instances. (These are intended to resemble functions, but in fact the current
implementation simply presents the classes.) Iterating over a captured
snapshot defends against container modifications during traversal. The term
'snapshot' reminds the coder that a new instance created during traversal will
not be considered. To defend against instance deletion during traversal, a
snapshot stores std::weak_ptrs which it lazily dereferences, skipping on the
fly any that have expired.

Dereferencing instance_snapshot::iterator gets you a reference rather than a
pointer. Because some use cases want to delete all existing instances, add an
instance_snapshot::deleteAll() method that extracts the pointer. Those cases
used to require explicitly copying instance pointers into a separate
container; instance_snapshot() now takes care of that. It remains the caller's
responsibility to ensure that all instances of that LLInstanceTracker subclass
were allocated on the heap.

Replace unkeyed static LLInstanceTracker::getInstance(T*) -- which returned
nullptr if that instance had been destroyed -- with new getWeak() method
returning std::weak_ptr<T>. Caller must detect expiration of that weak_ptr.

Adjust tests accordingly.

Use of std::weak_ptr to detect expired instances requires engaging
std::shared_ptr in the constructor. We now store shared_ptrs in the static
containers (std::map for keyed, std::set for unkeyed).

Make LLInstanceTrackerBase a template parameterized on the type of the static
data it manages. For that reason, hoist static data class declarations out of
the class definitions to an LLInstanceTrackerStuff namespace.

Remove the static atomic sIterationNestDepth and its methods incrementDepth(),
decrementDepth() and getDepth(), since they were used only to forbid creation
and destruction during traversal.

Add a std::mutex to static data. Introduce an internal LockStatic class that
locks the mutex while providing a pointer to static data, making that the only
way to access the static data.

The LLINSTANCETRACKER_DTOR_NOEXCEPT macro goes away because we no longer
expect ~LLInstanceTracker() to throw an exception in test programs.
That affects LLTrace::StatBase as well as LLInstanceTracker itself.

Adapt consumers to the new LLInstanceTracker API.
2020-03-25 15:28:17 -04:00
andreykproductengine 94d4364084 SL-12103 More reliable memory detection 2019-10-16 22:36:10 +03:00
Graham Linden 230c9b68d8 Remove binding and use of glIsShader for now (only useful for avoiding warnings about deleting shader objects re-used across programs). 2019-07-22 16:24:49 -07:00
Graham Linden b346624307 SL-10761
Make vograss objects set their face vert/index counts to 0 when setting
the number of blades to 0 to disable rendering so we don't allocate space
and then skip setting it up with actual index data in getGeometry.
2019-07-22 15:44:35 -07:00
Graham Linden ddf703611d SL-10761
Add code to force a usage hint when VBOs are disabled and make useBVOs reflect that as well.
2019-07-15 10:33:16 -07:00
Graham Linden accd83cc7e Fix missing EOL on last line. 2019-04-02 14:42:06 -07:00
Graham Linden d78ed764b5 Merge 6.1.2 LoveMeRender new hotness 2019-04-02 12:27:34 -07:00
Geenz a158c87957 Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly opt-in. 2019-03-30 17:22:54 -07:00
ruslantproductengine 4f458882f4 - add static const 2019-01-14 18:58:30 +02:00
Graham Linden 898c9f4421 Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR. 2019-03-13 13:21:48 -07:00
Graham Linden 788a108384 SL-10501
Fix broken matrix management code causing modelview mats to be used as tex anim mats
(do not depend on default matrix mode already being set).

Give the deferred terrain shader a name.

Make LLRender use the eMatrixMode enum instead of ints.
2019-02-21 16:03:46 -08:00
Graham Linden 65927e0a76 SL-10181, SL-10546
Fix distortion map rendering in deferred mode not including underwater fog effects.

Fix distortion map rendering not including post-deferred content at all.

Fix distortion map rendering not including anything but sky when camera is underwater.

Update sun_up_factor/sunmoon_glow_factor uniforms even when sun disc isn't in use.
2019-02-13 13:09:14 -08:00
Graham Linden 536799d07e SL-9977
SL-9973
2018-10-29 23:02:20 +01:00
AndreyL ProductEngine c877eac422 Fixed line endings in llgl.cpp 2018-07-04 11:56:01 +03:00
Graham Linden 5e12beba70 MAINT-7548 MAINT-7560 use NvidiaOptimusEnablement globally exported var to signal desire to use high-performance graphics processor 2018-07-02 19:30:31 +01:00
Graham Linden graham@lindenlab.com 99b82d9449 Atmospherics WIP
libatmosphere integrated in indra/llrender/llatmosphere.cpp

Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
Graham Linden graham@lindenlab.com 06bce2ddd0 Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames.
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of
some OpenGL legacy functionality which is incompatible with nSight capture
(mostly glReadPixels and other fixed-function pipe rendering calls).
2018-02-15 21:55:24 +00:00
Nat Goodspeed 0c7bc67814 Automated merge with ssh://bitbucket.org/lindenlab/viewer-release 2017-10-11 14:35:49 -04:00
andreykproductengine f8254a9d78 MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows folder. 2017-08-30 19:57:02 +03:00
Brad Payne (Vir Linden) 5fb30e5ad3 MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage. 2016-11-11 09:37:45 -05:00
Oz Linden c20e57c48f move debugging globals to the "lowest" library they are referenced in 2016-12-20 14:41:46 -05:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Brad Payne (Vir Linden) 7b9708a2e3 sunshine-external merge WIP 2014-05-13 10:02:26 -04:00
Brad Payne (Vir Linden) 1f8b37e9ad merge 2013-10-16 11:52:43 -04:00
Richard Linden 80dfbbaacd merge from viewer-release 2013-10-08 11:59:24 -07:00
Richard Linden 59628d6f85 Automated merge with http://bitbucket.org/lindenlab/viewer-release 2013-10-01 14:28:39 -07:00
Graham Linden 95e34d86b9 The unbearable lightness of being norspec 2013-09-18 18:24:16 -07:00
Brad Payne (Vir Linden) a3b1a60ed7 merge 2013-08-22 16:12:40 -04:00
Xiaohong Bao d8c02bf062 Merge 2013-08-19 16:09:28 -06:00
Graham Linden 3f186aab77 Merge in viewer-release 2013-08-19 12:10:40 -07:00