Now, when the viewer decides it's appropriate to display release notes on the
login screen, wait for SLVersionChecker to post the release-notes URL before
opening the web floater.
The default string returned by getReleaseNotes() is empty. It must be set by
posting the relevant release-notes URL string to a new LLEventMailDrop
instance named "relnotes".
Add unique_ptr<LLEventMailDrop> and unique_ptr<LLStoreListener<std::string>>
to LLVersionInfo -- using unique_ptr to leave those classes opaque to
header-file consumers. Introduce an out-of-line destructor to handle the
unique_ptr<opaque> idiom.
Initialize the LLEventMailDrop with the desired name; initialize the
LLStoreListener with that LLEventMailDrop and the data member returned by
getReleaseNotes().
LLStoreListener is an adapter initialized with a reference to an LLEventPump
on which to listen, a reference to a variable into which to store received
data, and an optional llsd::drill() path to extract desired data from each
event received on the subject LLEventPump.
In effect, LLStoreListener is like a miniature LLEventAPI whose only operation
is to store to its destination variable.
We include both const and non-const overloads. The latter returns LLSD&, so
you can assign to the located element.
In fact we already implemented the non-const logic in a less public form as
storeToLLSDPath() in lleventcoro.cpp. Reimplement the latter to use the new
llsd::drill() function.
This changeset is meant to exemplify how to convert a "namespace" class whose
methods are static -- and whose data are module-static -- to an LLSingleton.
LLVersionInfo has no initClass() or cleanupClass() methods, but the general
idea is the same.
* Derive the class from LLSingleton<T>:
class LLSomeSingleton: public LLSingleton<LLSomeSingleton> { ... };
* Add LLSINGLETON(LLSomeSingleton); in the private section of the class. This
usage implies a separate LLSomeSingleton::LLSomeSingleton() definition, as
described in indra/llcommon/llsingleton.h.
* Move module-scope data in the .cpp file to non-static class members. Change
any sVariableName to mVariableName to avoid being outright misleading.
* Make static class methods non-static. Remove '//static' comments from method
definitions as needed.
* For LLVersionInfo specifically, the 'const std::string&' return type was
replaced with 'std::string'. Returning a reference to a static or a member,
const or otherwise, is an anti-pattern: the interface constrains the
implementation, prohibiting possibly later returning a temporary (an
expression).
* For LLVersionInfo specifically, 'const S32' return type was replaced with
simple 'S32'. 'const' is just noise in that usage.
* Simple member initialization (e.g. the original initializer expressions for
static variables) can be done with member{ value } initializers (no examples
here though).
* Delete initClass() method.
* LLSingleton's forté is of course lazy initialization. It might work to
simply delete any calls to initClass(). But if there are side effects that
must happen at that moment, replace LLSomeSingleton::initClass() with
(void)LLSomeSingleton::instance();
* Most initClass() initialization can be done in the constructor, as would
normally be the case.
* Initialization that might cause a circular LLSingleton reference should be
moved to initSingleton(). Override 'void initSingleton();' should be private.
* For LLVersionInfo specifically, certain initialization that used to be
lazily performed was made unconditional, due to its low cost.
* For LLVersionInfo specifically, certain initialization involved calling
methods that have become non-static. This was moved to initSingleton()
because, in a constructor body, 'this' does not yet point to the enclosing
class.
* Delete cleanupClass() method.
* There is already a generic LLSingletonBase::deleteAll() call in
LLAppViewer::cleanup(). It might work to let this new LLSingleton be cleaned
up with all the rest. But if there are side effects that must happen at that
moment, replace LLSomeSingleton::cleanupClass() with
LLSomeSingleton::deleteSingleton(). That said, much of the benefit of
converting to LLSingleton is deleteAll()'s guarantee that cross-LLSingleton
dependencies will be properly honored: we're trying to migrate the code base
away from the present fragile manual cleanup sequence.
* Most cleanupClass() cleanup can be done in the destructor, as would normally
be the case.
* Cleanup that might throw an exception should be moved to cleanupSingleton().
Override 'void cleanupSingleton();' should be private.
* Within LLSomeSingleton methods, remove any existing
LLSomeSingleton::methodName() qualification: simple methodName() is better.
* In the rest of the code base, convert most LLSomeSingleton::methodName()
references to LLSomeSingleton::instance().methodName(). (Prefer instance() to
getInstance() because a reference does not admit the possibility of NULL.)
* Of course, LLSomeSingleton::ENUM_VALUE can remain unchanged.
In general, for many successive references to an LLSingleton instance, it
can be useful to capture the instance() as in:
auto& versionInfo{LLVersionInfo::instance()};
// ... versionInfo.getVersion() ...
We did not do that here only to simplify the code review.
The STRINGIZE(expression) macro encapsulates:
std::ostringstream out;
out << expression;
return out.str();
We used that in a couple places.
For LLVersionInfo specifically, lllogininstance_test.cpp used to dummy out a
couple specific static methods. It's harder to dummy out
LLSingleton::instance() references, so we add the real class to that test.
Remove call from LLAppViewer::cleanup().
Instead, make each LLSingleton<T>::deleteSingleton() call cleanupSingleton()
just before destroying the instance. Since deleteSingleton() is not a
destructor, it's fine to call cleanupSingleton() from there; and since
deleteAll() calls deleteSingleton() on every remaining instance, the former
cleanupAll() functionality has been subsumed into deleteAll().
Since cleanupSingleton() is now called at exactly one point in the instance's
lifetime, we no longer need a bool indicating whether it has been called.
The previous protocol of calling cleanupAll() before deleteAll() implemented a
two-phase cleanup strategy for the application. That is no longer needed.
Moreover, the cleanupAll() / deleteAll() sequence created a time window during
which individual LLSingleton<T> instances weren't usable (to the extent that
their cleanupSingleton() methods released essential resources) but still
existed -- so a getInstance() call would return the crippled instance rather
than recreating it.
Remove cleanupAll() calls from tests; adjust to new order of expected side
effects: instead of A::cleanupSingleton(), B::cleanupSingleton(), ~A(), ~B(),
now we get A::cleanupSingleton(), ~A(), B::cleanupSingleton(), ~B().